Uncharted 3: Drake's Deception - Trophy Guide
PS3Trophies.org - Every Trophy Counts

There are 105 trophies with a total of 0 points.
 
 Platinum (Platinum)
Platinum
 

Get all other trophies in the game, excluding any DLC trophies.

 
 First Treasure (Bronze)
Find one treasure
 

See "Master Fortune Hunter" for the videos.

 
 Apprentice Fortune Hunter (Bronze)
Find 20 treasures
 

See "Master Fortune Hunter" for the videos.

 
 Skilled Fortune Hunter (Bronze)
Find 40 treasures
 

See "Master Fortune Hunter" for the videos.

 
 Adept Fortune Hunter (Bronze)
Find 60 treasures
 

See "Master Fortune Hunter" for the videos.

 
 Expert Fortune Hunter (Bronze)
Find 80 treasures
 

See "Master Fortune Hunter" for the videos.

 
 Master Fortune Hunter (Silver)
Find all 100 treasures
 

There are 101 treasures in the game plus the Strange Relic. You have to find 100 of them and one of them has to be the Strange Relic. That means you can forget about one of them. You can find them as you play through the game normally but you can also get them through chapter select. If you miss a treasure during a playthrough, just finish that playthrough and use chapter select afterwards. If you start a new game, remember to answer yes to the question on whether you want to keep the treasures.

Chocoburger has made a great written treasure guide with pictures. Take a look here:
Chocoburger's spoiler-free text and picture Treasure Hunting Guide!

If you want a video guide, Wozamil has created a great video guide for every treasure (including the Strange Relic):

 

 

 

 
 Relic Finder (Bronze)
Find the Strange Relic
 

Has to be done in Chapter 4.

The Strange Relic is a special treasure that has its own trophy. If you follow Wozamil's treasure videos you will find it, but in case you missed it, it can be found during the sewer sequence in Chapter 4. Look at the video below for the exact location.

 
 Survivor (Silver)
Defeat 75 enemies in a row without dying
 

Recommended chapter: Chapter 19

To get this trophy you have to kill 75 enemies in a row. You can not use "Restart checkpoint" when going for this trophy. It will unlock when you have killed 75 enemies in a row. I suggest doing this in Chapter 19 just after you kill the sniper with the T-Bolt, as it's a very good farming spot for other trophies as well. When going for Survivor, constantly rotate between no less than three save files, and save quite frequently. When you want to restart a section go to Load Game and not Restart Checkpoint.

Whenever you die for whatever reason, be it environmental, enemy, etc., immediately press start and load the most recent game save. It doesn't matter if it's a manual save or an auto-save. You will load back in as though nothing ever happened. Be sure not to let it automatically load the checkpoint, and don't hit Restart Checkpoint, otherwise your counter will be reset. If the game auto loads you back in to the game (you waited to long to hit Pause after death), you have to load your second to last save game. This is why you save frequently and rotate between 3 save games.

Thanks to F8L Fool for this tip.

 
 Combat Leapfrog (Silver)
Defeat ten enemies in a row, alternating hand-to-hand combat and gunplay
 

Recommended chapter: Chapter 5

To get this trophy you have to kill 10 enemies in a row alternating each kill between hand-to-hand combat and gunplay. If you kill the first one with gunplay, the second one has to be killed with hand-to-hand combat, the third one with gunplay and so on until you have 10 in a row. If you do two in a row with the same type of combat, the counter resets. Do this in a chapter with enough enemies in a row with same type of combat, it will reset and you have to start over. A good place is Chapter 5.

You can also use "The Save then Load technique" from the "Survivor" trophy. Shoot one guy to death and melee another. Save, then load again. You can do it in either order just be sure to start out the same way each time. Melee -> Shoot -> Save -> Load -> Repeat or Shoot -> Melee -> Save -> Load -> Repeat. If you screw up the order just do it all over again until it unlocks.

Thanks to F8L Fool for this tip.

 
 20 Headshots (Bronze)
Defeat 20 enemies with headshots
 

See "100 Headshots".

 
 100 Headshots (Silver)
Defeat 100 enemies with headshots
 

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. You'll probably get this one on your first playthrough if you focus on headshots. And you really should to conserve ammo.

 
 Headshot Expert (Bronze)
Defeat five enemies in a row with headshots
 

Recommended chapter: Chapter 8

This can be done pretty much anywhere in the game when you pick up sniper rifles. I did however do it in one of the sections where you're climbing up a wall side and there are enemies above that shoot down at you. It's easy to get 5 headshots in a row in these sections as you pretty much only see their heads. One of those sections are in Chapter 8.

 
 Side Arm Master (Bronze)
Defeat 30 enemies in a row with your side arm
 

Recommended chapter: Chapter 19

Side arms are mainly pistols plus the Arm Micro. You select your side arm by pushing on the directional buttons. This should be easy enough if you focus on it, but if you run out of ammo, just hit "Restart Checkpoint" and farm it like most of the "30 Kills" trophies.

 
 Reload Master (Silver)
Defeat 50 enemies in a row without auto-reloading
 

Recommended chapter: Chapter 19

In order to get this trophy you have to kill 50 enemies in a row without auto-reloading. Auto-reloading happens when you have used up every bullet in your magazine. I did this in Chapter 19, at the same time as farming T-Bolt kills. See "30 Kills: T-Bolt Sniper" for location details. You can also do it anywhere in the game, but you have to make sure you reload manually by pushing the button before you run out of ammo in your magazine. When going for this trophy, avoid the parts where you are required to use the RPG7 as it auto reloads after each shot. I would also avoid the Sawed Off Shotgun as it auto reloads after every two shots.

You can also use the "Save then Load technique" as in "Survivor" for this trophy. Similar to the survivor method where you load the game upon death, but in this case you will load the game if you happen to auto reload, rather than dying. I suggest doing this while farming a sniper weapon or something with a large clip, that way you'll be sure not to accidentally auto-reload. I farmed my Mag 5 then my T-Bolt to unlock it without a hitch (both on Chapter 19).

Thanks to F8L Fool for the tip.

 
 Rolling Ammo Master (Silver)
20 times in a row, pick up ammo while rolling
 

To make this as easy as possible, find a weapon pick-up that is out in the open (no covers nearby). It's important that it's a gun that you don't have equipped. Push to roll over the weapon pick-up and then push to pick up the weapon as you roll over it. The weapon you had equipped will now be left on the ground. Roll over and pick that up and repeat the process until the trophy pops. Here's a video by Wozamil that shows how it's done.

 
 Blindfire Marksman (Bronze)
Defeat 20 enemies by blind-firing while in cover (without aiming with L1/R1)
 

You have to push near a wall or obstacle to get into cover. Then you just have to fire your gun by pushing . Do this 20 times and the trophy will unlock. Do not push to aim, but use the Right Stick to move the viewing angle to face the enemy.

 
 Run-and-Gunner (Bronze)
Defeat 20 enemies by shooting from the hip (without aiming with L1/R1)
 

While walking/running around, blindfire and kill 20 enemies by shooting with the button without aiming with when you're near enemies. Do this 20 times for this trophy.

 
 Hangman (Bronze)
Defeat 20 enemies with gunfire by aiming while hanging
 

While hanging from a ledge or when climbing a ladder, aim with and shoot enemies by pressing . Defeat 20 enemies like that to get this trophy.

 
 Land Shark (Bronze)
Defeat 20 enemies while swimming
 

Recommended chapter: Chapter 12

You have to kill 20 enemies while you are swimming. The best chapter to do this is Chapter 12. After killing a bunch of guys with your fists and then some platforming, you get to a part where you can swim and shoot lots of enemies. Just use all your available pistol ammo and then die on purpose. Rinse and repeat until you get the trophy.

 
 30 Kills: Mag 5 (Bronze)
Defeat 30 enemies with the Mag 5
 

Recommended chapter: Chapter 19

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. While this gun isn't the most common one, it's not very rare either. Just make sure to look for it and you should get 30 kills without needing to farm. If this one is elusive to you, the best way to farm this trophy is in Chapter 19. It will be in the second area with enemies, right after you fall down and have to shoot down a pillar to get to the next area. There will be a sniper in front of you with a T-Bolt Sniper. Kill him, but don't proceed forward. Go to the left and there will be a Mag 5 there for you to pick up with 7 bullets. After picking it up, proceed to the next area with enemies. Kill 7 enemies with it and then hit restart checkpoint until you have racked up 30 kills.

 
 30 Kills: Arm Micro (Bronze)
Defeat 30 enemies with the Arm Micro
 

Recommended chapter: Chapter 6

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. This gun is pretty common starting from Chapter 6. It works best at relatively close range, so don't waste ammo by shooting from a long distance.

 
 30 Kills: Tau Sniper (Bronze)
Defeat 30 enemies with the Tau Sniper
 

Recommended chapter: Chapter 13

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. The TAU Sniper is a relatively rare gun in the game so I recommend farming it in Chapter 13. You start off with a TAU Sniper here. Kill 4 enemies, leaving one alive and then just select restart checkpoint and repeat until you have 30 kills.

Thanks to magmar126 for the tip.

 
 30 Kills: KAL 7 (Bronze)
Defeat 30 enemies with the KAL 7
 

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. KAL 7 is a very common gun in the game. Just make sure you pick it up during your two playthrough's and you will get this one easily.

 
 30 Kills: M9 (Bronze)
Defeat 30 enemies with the M9
 

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. This is a common gun and you will easily rack up 30 kills with the M9. Just make sure to look for it when you kill enemies.

 
 30 Kills: G-MAL (Bronze)
Defeat 30 enemies with the G-MAL
 

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. The G-MAL is a common gun so you will probably get this during your two playthrough's of the game.

 
 30 Kills: SAS - 12 (Bronze)
Defeat 30 enemies with the SAS - 12
 

Recommended chapter: Chapter 19

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. This is a shotgun type weapon and primarily used by enemies that wear armor. It's not as common as other guns, but if you look for it when killing the armored enemies, you won't have much problem racking up the kills needed. If you want to farm this, the first fight in Chapter 19 is a good spot. One of the enemies will have a SAS-12. Kill him and get his gun. Start killing people, but leave at least one person alive and just restart the checkpoint. Repeat until the trophy unlocks.

 
 30 Kills: Dragon Sniper (Bronze)
Defeat 30 enemies with the Dragon Sniper
 

Recommended chapter: Chapter 8

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. The Dragon Sniper is a rather rare gun in the game, so make the most of it when you see it. If you want to farm kills for this gun, do it in Chapter 8. You will come to a place where there will be 5 enemies shooting at you with RPG's. Pick up the Dragon Sniper and shoot 4 of them, then die on purpose. Repeat the process until you get the trophy. Make sure you don't shoot all 5 until you get the trophy, or you will have to start the chapter again.

 
 30 Kills: T-Bolt Sniper (Bronze)
Defeat 30 enemies with the T-Bolt Sniper
 

Recommended chapter: Chapter 19

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. The best way to farm this trophy is in Chapter 19. It will be in the second area with enemies, right after you fall down and have to shoot down a pillar to get to the next area. There will be a sniper in front of you. Kill him and take his T-Bolt Sniper. You have 5 bullets. Kill 5 enemies with the T-Bolt sniper and then go to the pause menu to select "Restart Checkpoint". Rinse and repeat until the trophy unlocks.

 
 30 Kills: RPG - 7 (Bronze)
Defeat 30 enemies with the RPG - 7
 

Recommended chapter: Chapter 12 or 13

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. I suggest doing this trophy at the same time as "Land Shark" in Chapter 12. When you get to the place with the floating docks, jump out into the water and climb up on the first dock. Kill the enemy there with whatever gun you have, and then jump to next dock which has a destroyed structure and then jump to the dock to the right. Pick up the RPG7 and shoot at the turret above. This will also kill the guy behind the turret. Then jump onto the containers and go through the opening. There will be another guy with a turret. Kill him with whatever gun you have and then go down and inside the room under the turret. There is an RPG7 with 3 rockets. Kill as many people with the rockets you have. When your out of rockets, just hit restart checkpoint and repeat until you get the trophy.

 
 30 Kills: PAK-80 (Bronze)
Defeat 30 enemies with the PAK-80
 

Recommended chapter: Chapter 14

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. The PAK-80 is a very rare gun in this game. The easiest place to farm this is in Chapter 14 on the Cruise Ship. After a little platforming you get to an open area with a couple of waves of enemies. Kill them first and then a bigger enemy will jump down to the floor you're on. Kill him and pick up his PAK-80. Another set of enemies will jump down. Kill them, but leave one of them alive. Go into the start menu and chose "Restart checkpoint". When you restart you have to kill the big guy again and repeat the process until the trophy unlocks.

 
 30 Kills: Mk-NDI (Bronze)
Defeat 30 enemies with the Mk-NDI
 

This is a cumulative trophy, and you can work towards it over several playthrough's and by using chapter select. After the grenade tutorial in chapter 6, grenades will be very common. You should get this one with ease during your first playthrough.

 
 Pro-pain (Bronze)
Defeat ten enemies with propane or acetylene tank explosions
 

Recommended chapter: Chapter 9

I suggest using propane tanks only towards this trophy. They are scattered around all over the game and there are two ways to do this. You can pick them up with the button and then throw them by aiming with the button and throwing them with the button. Then you just have to shoot when it's close to the enemy you want to kill. No need to aim as you will automatically shoot it in the air. The other method is to shoot propane tanks lying on the floor if there is an enemy close enough. Just look for the propane tanks and you'll get this one during your first playthrough. A good location to farm this is at the end of Chapter 9 after you get outside. Kill all the enemies that are out in the open, including two riot shield wearing enemies and go over the bridge and into the next room. There will be two propane tanks there. Use them to kill enemies and restart checkpoint from the Pause menu until you get the trophy.

 
 Dyno-Might Master (Silver)
Defeat four enemies with one explosion
 

Recommended chapter: Chapter 16

The only easy place to do this is soon after the start of Chapter 16. You fill find yourself on a roof. You have to jump down and stealth kill the guy that drops a grenade (if you don't stealth kill him, he won't drop it). When you let Elena in to the room, a car with enemies will approach. There will be 4 enemies jumping out from behind the car. This is where you have to toss the grenade. Take a look at the video below to see how it's done.

 
 Grenade Hangman (Bronze)
Defeat ten enemies with grenades by aiming while hanging
 

Recommended chapter: Chapter 16

To get this trophy you have to kill 10 enemies by tossing grenades while hanging from a ledge or similar. This can be done easily in Chapter 16 in the same location as "Dyno-Might Master". See that trophy for location details. Just restart checkpoint until this trophy pops.

 
  Drop the Bomb Hotshot (Bronze)
Make five enemies drop their grenade by shooting them
 

You'll probably get this one without even focusing on it. To get it you have to shoot enemies as they prepare to toss a grenade at you. This will result in them dropping the grenade and killing themselves. I had over 50 of this in my first playthrough and I did not focus on this at all.

 
 Throwback (Bronze)
Kill 10 enemies with thrown-back grenades
 

Recommended chapter: Chapter 19

When enemies tosses grenades at you, there will be a symbol next to the grenade. When the icon shows up, you have to push to throw it back. Drake will toss it in the direction the screen is headed. When a grenade is tossed near you, direct the screen towards an enemy and push at the right moment. A great location to farm this is in Chapter 19. See "Throwback Master" for location details. Just restart from checkpoint after each kill and you'll get this in no time. I highly recommend doing this on an easy difficulty as it's harder to throw back grenades on higher difficulties.

 
 Throwback Master (Bronze)
Throw back a grenade and defeat two enemies at once
 

Recommended chapter: Chapter 19

When enemies tosses grenades at you, there will be a symbol next to the grenade. When the icon shows up, you have to push to throw it back. Drake will toss it in the direction the screen is headed, so try to be prepared and direct the screen towards where you want to throw before the grenade gets to you. When a grenade is tossed near you, wait for the icon to show up and push . A great location to farm this is in Chapter 19. Look at the video below to see how this can be done. If you don't kill the two guys in the video, just restart from checkpoint until you unlock the trophy. I highly recommend doing this on an easy difficulty as it's harder to throw back grenades on higher difficulties. Thanks to Wozamil for the video.

 
 Bare-knuckle Brawler (Bronze)
Defeat 20 enemies with hand-to-hand combat
 

See "Bare-knuckle Slugger".

 
 Bare-knuckle Slugger (Bronze)
Defeat 50 enemies with hand-to-hand combat
 

You'll probably get this during your first playthrough. To fight enemies with hand-to-hand combat, you have to hit them by pushing the button. Make sure to avoid enemies by pushing the button, but it's not necessary for the trophy. The game will prompt you to do so by showing the icon in the bottom right corner of the screen. You have to hit it fast though. There are several parts of the game where you have no other choice than to use melee so this will come naturally.

 
 Master Ninja (Bronze)
Defeat 50 enemies with stealth attacks
 

Recommended chapter: Chapter 13

Stealth attacks are done by pushing the button while sneaking up on an enemy from behind. Attacks from above where the enemy isn't aware of you also counts. Do this 50 times and the trophy will unlock. See "Expert Ninja" for an easy location to farm stealth kills.

 
 Expert Ninja (Silver)
Defeat five enemies in a row using stealth attacks
 

Recommended chapter: Chapter 13

To do a stealth attack you have to sneak up behind an enemy and hit the button. If you didn't get this naturally during your playthrough, use chapter select and select chapter 13. You can get this trophy right from the get go. Watch the video below to see how to do it.

 
 Riot Rocker (Bronze)
Defeat five Riot Shield enemies by running over their shield
 

Recommended chapter: Chapter 15

To get this trophy you have to first shoot at the enemies shield until he falls down. Then you have to run towards him while he's still down and push square. If done right, you'll see an animation where Drake runs over the enemies shield. You have to push again when you're behind the enemy to do the kill. I suggest you keep tapping the button repeatedly until he kills the enemy. If you're to slow, the kill won't count. Repeat 5 times and the trophy will unlock. This can be farmed at the start of Chapter 15. Thanks to Wozamil for the video.

 
 Brute Beater (Bronze)
Successfully counter all of a Brute’s damage-giving attacks
 

Recommended chapter: Chapter 12

The Brute's are the big guys you melee fight with. To counter their attacks you have to press as soon as the icon shows up at the bottom right side of the screen. Some times they will grapple you and you have to repeatedly press to get out of their grip. To kill them you have to hit them by pushing the button several times. Always be prepared to push as you only have a short moment to do so. Continue fighting the Brute until you kill him. If you didn't get this done during a regular playthrough, use chapter select and chose chapter 12. You will have to fight some regular enemies first, before facing off against the Brute.

 
 Quick Study (Bronze)
Inspect almost every display case in the Cartagena Museum
 

Has to be done in Chapter 2.

When you start Chapter 2 you will be in the Cartagena Museum. Your task is to find a specific display case on the 2nd floor, but you have to avoid that until you get this trophy. Start out by inspecting every display case on the 1st floor by pushing when you stand next to them. You'll hear Drake say something like, "Not here" and you'll see the name of the display case. Then continue up the stairs and inspect the one in the stairs. When you're on the 2nd floor you have to make sure not to push on the display case he's actually looking for (the one in the middle of the room). You don't have to inspect all of them. I had about three display cases left when I got the trophy.

 
 Ride the Crocodile (Bronze)
Stand on the crocodile in the Secret Library
 

Has to be done in Chapter 5.

As you leave the library, take the stairs to the right. After the stairs, follow the corridor to the left, then make a right turn followed by a left turn. You have to jump over the fence to the left of the display case with the light on. The video below shows how to do this.

 
 He's Gonna Need a Sturgeon (Bronze)
Hit three enemies with fish in the market
 

Has to be done in Chapter 10.

This can be done early in Chapter 10 where you have to melee fight several enemies. There will be fish at the tables. You have to stay close to the tables and when you press to hit an enemy, Drake might hit him with a fish. Restart checkpoint before you kill all the enemies and until you get this trophy. Look at the video below to see how it's done.

 
 Marco Solo (Bronze)
Play in the swimming pool on the Cruise Ship
 

Has to be done in Chapter 14.

Relatively early in Chapter 14 you get to a pool. Just jump in and Drake will start saying "Marco". Soon after, the trophy will unlock. Look at Wozamil's video to see where it's done.

 
 Truck Brawler (Bronze)
Defeat ten enemies using hand-to-hand combat on the back of the convoy trucks
 

Has to be done in Chapter 20.

During Chapter 20, you'll be riding a horse after a convoy. You have to ride close to the cars and jump onto them. Kill the enemy on the truck and then jump back onto the horse and ride to the next car. Repeat until you have killed 10 enemies with hand-to-hand combat. Restart checkpoint if you run out of enemies.

 
 Charted! - Easy (Bronze)
Finish the game in Easy Mode
 

See "Charted! - Crushing".

 
 Charted! - Normal (Silver)
Finish the game in Normal Mode
 

See "Charted! - Crushing".

 
 Charted! - Hard (Silver)
Finish the game in Hard Mode
 

See "Charted! - Crushing".

 
 Charted! - Crushing (Gold)
Finish the game in Crushing Mode
 

Before starting on Crushing difficulty, you have to complete the game on one of the other difficulties to unlock it. I recommend at least starting on Normal to better prepare yourself for crushing. The trophies stack so when you beat it on Crushing, any Charted! trophies you have left to get will unlock. The Charted! trophies unlock during the final cut scene. Crushing can be unlocked both by playing a "New Game" from start to finish or by choosing one chapter at a time with Chapter Select. If you it with chapter select, you have to do the last mission to unlock it. If you have completed every chapter on crushing, but the trophy hasn't unlocked, play through the last chapter on Very Easy to unlock it.

On Crushing, you take more damage from getting hit. In hand-to-hand combat, there are no and indicators, so you have to counter hits by pushing when you see an enemy tries to hit you and avoiding grapples by repeatedly pressing the button. Mostly, Crushing is pretty easy if you follow the general tips underneath, but there are some situations in Chapter 12, 14 and 21 that are annoying.

Some general tips:
1. Use cover a lot (that is the most important thing you have to do and you do it by pushing the button)
2. When enemies are around a corner or behind an obstacle. Don't get into cover mode. Just stand close to the corner/obstacle and slowly peak outside. This will enable you to shoot one enemy at a time without them being able to hit you.
3. Try to do as many stealth kills as possible, when possible. This will not only make the rest of the gunfight easier, but might give you more ammo drops, such as grenades as well as using less ammo.
4. Go for head shots as it saves ammo.
5. While you're in cover, enemies might try to flank you. If they are close, just shoot using the button without aiming.
6. On crushing, the enemies will toss more grenades at you while your in cover. Always scout out an alternative cover position so that when a grenade lands just in front of you, exit cover and run to another spot where you can use cover. You can also throw-back grenades by pushing when you're near enough. Wait until the "timer" is in the white section until you push . Most of the time it will also show a icon when you can throw it back. On Crushing it sometimes won't show up.
7. Try to know where to run if enemies try to flank you.
8. Whenever you have cleared out enemies in an area, try to pick up as much ammo as possible, including grenades.

TheSeraphim17 has made a complete Crushing walkthrough with commentary. Click here for the complete playlist.

 
 Thrillseeker (Bronze)
Complete one Competitive Multiplayer game
 

To get this one, just complete one competitive multiplayer game. The trophy unlocks after the match is completed. An online pass is required to get this trophy. If you bought the game new, just enter the redeem code at the back of the manual when prompted. If you have a used or rental copy, you have to buy the Online Pass when prompted.

 
 Buddy System (Bronze)
Complete one Cooperative Multiplayer game
 

You have to play one game of Co-op Objective to get this trophy. The trophy will pop when you complete it. You can also do this in offline split-screen.

 
 Treasure Domination (Silver)
Win a Plunder game without letting the opposing team score (5-0)
 

Objective – In plunder your objective is to capture the idol and get it to your team's chest. There is one designated chest per team.

To make it easier for you to get the idol to your chest, you should make use of boosters such as "Back in the saddle" (Respawn faster) and "Beast Mode" (Move the idol faster). If you're a low rank, or just don't want to use "Beast Mode", then your best chance is to throw the idol. However, the fastest way to move the idol is by using "Beast Mode".

There's only a few idol spawns on every map, so try and learn them so you can head to them right from the start. If the idol gets picked up and then dropped, it will eventually respawn if nobody picks it up.

A good setup for your team would be two designated treasure carriers, with the rest of the team protecting them.

 
 And Stay Down! (Silver)
Win 50 matches of Elimination
 

Objective - To win in this game mode, your team needs to kill every member on the opposing team before your team gets taken out. If the timer runs out, the team with most people alive will win the round. If it's an even amount, it will be a draw. You fight for best out of five matches, so the first team to win three rounds will win the game.

Be extra cautious when playing because when you die, you'll need to wait until the next round to spawn. Stick with your teammates to get the upperhand in fights. Be aware though, at the end of rounds you'll be able to see names through walls, so you won't be able to hide any longer.

 
 Omnipotent (Silver)
Complete a Co-op Adventure Map on Crushing Difficulty without losing a single life
 

The easiest level on crushing is London Underground. If you're still having trouble there, you should try out Borneo. Here's a strategy for London Underground:

Recommended Kickbacks: Cluster, Team Medic and Team Protector

Note: The Cluster can be used on the Carpet bomber in the Library and the Hammer boss at the end of level (don't try going for the unyielding medal in this playthrough since you might lose a life in doing so).

Walkthrough:
1) Bring the RPG that you blew up the wall with and kill the two riot shield enemies that you meet before you enter the Library. When inside, pick up the Mag-5 from the upper walkway (before jumping down) and the TAU Sniper on the ledge to the left of the red circle. Make sure that someone else picks up the Sawed off Shotgun because all grabbers and normal enemies will die in one shot from it. Now use the last of your RPG ammo to kill a lot of enemies or at least the few armoured enemies that spawn in the Library. Use the Mag and the Tau to shoot off the helmets of the Armoured shotgunners, and punch them out only if you have good health and can throw back their revenge grenade (away from your allies).

2) Use the rest of the Mag and the Tau to kill the Carpet Bomber in the Library and he will die easily. Watch out for the snipers and grabbers that continue to spawn until the carpet is dead.

3) Before you go in the tunnel, one player must go for the Hammer (beside the Mag-5 in the upper level of the Library). As you enter the tunnel, you should have one person pushing the cart, one person killing the enemies in front and the other looking behind with the Hammer. Once the first wave of enemies is dead (from behind the cart) pick up the other Hammer (that one of the enemies drop) and wait for the second spawn. This time, an enemy with the Pak-80 will appear up in the train. Use the cart as cover until you reach the fence then start to kill this enemy. Continue moving forward, but watch out for 3-4 chokers (one is always coming from behind, so watch out) and kill the remaining enemes. Before you enter the next area, go inside the train and you will find a Hammer and a Tau Sniper. Also, in the end of tunnel behind the metal box, there's a Mag-5.

4) Moving on to the next part, you should have two people focus on killing the enemies that are coming down the stairs. Make sure that you stay as far to the bottom of the stairs as possible in case you are downed. The third person should concentrate on watching out for enemies that will spawn behind you. For the second set of stairs, someone can pick up the RPG (against the wall directly in front of the stairs behind some cover) and the Mag (on the garbage can) to kill the enemies coming down the stairs (Riot Shields, Armoured Shotguns, and a Carpet Bomber). Watch out for the grabbers that spawn behind you (at the bottom of the first set of stairs).

5) For the final step, throw your clusters at the truck (where a lot of armoured enemies will be) and run for the turret. One person should use this and focus on the ground enemies whilst the others use the Tau to take out the snipers on the roof. Take out everyone you see with the turret and if you have another cluster, throw it on the Hammer boss if he isn't dead yet.

Note: If one person dies during this playthrough, only he/she will not get the trophy. However, the other two people will, as the trophy is based on if you as an individual died and not if someone on your team died.

*Credit goes to Canadian94eh*

 
 All Together Now (Bronze)
Kill the three end bosses in Chapter 5 (Harry Flynn, Eddy Raja, Zoran Lazarevic) within 20 seconds of each other on Hard
 

 

Recommended Kickbacks: One person with Army of Three and two with Cluster


Where the bosses go:

  • Flynn will initially head to the top right of the map where the T-bolt spawns and will gradually head towards the block where the Pak-80 spawned during the Mega Bomb Spawn earlier in the level. He will then run around the outer rim of the large crate with two openings and will continue to move while you are behind cover.
  • Eddy will head to the top left of the map where you dropped down earlier in the game. He will eventually head towards the Pak-80 spawn area like Flynn and will occasionally take the same path as him. However, he may also head for cover and hug the left most wall on the ground, or head back to his original spot.
  • Lazarevic is the least of your worries, even though he rushes you with an SAS. Since Flynn and Eddy have near-perfect accuracy and can shoot from longer range, you should be wary of them moreso than Lazarevic. Lazarevic will constantly head for cover, so try to plan accordingly and remember to kill the bodyguard that accompanies him.

There are four corners in the map since it's a square shape. Use only the left corner (left from where you spawn, where the Wes Pistol is) and the right corner from where you spawn behind the metal platform.

Go to one of these sides and endure for as long as possible. Pay close attention when damaging them. Shoot a clip in Eddy then shoot a clip in Lazarevic and Flynn after that. Make sure you don't damage one a lot more than the others. Make sure that you take out the other soldiers. Even though they spawn infinitely, you will want to keep them at a distance. Switch corners when you start to get overwhelmed. After 5-10 minutes, one of the bosses should die. Providing that you followed the technique of watching what you shoot into them, this should be an indication as to the status of the other two. Quickly activate Army of Three and shoot the Wes and M9's at the other two until they drop.


*Credit goes to Hielke6991*

 
 Air Mail (Bronze)
Get 25 Return to Sender Medals
 

Medal Description - Get 3 throw back kills in a Co-op match

To throw back a grenade, you need to stand next to a thrown grenade then press when the indicator pops up. The best way to get this would be to play on Crushing in Arena. Here, you'll have no armoured enemies during the first round and and only a few during the second. Make sure to not attempt it on the armoured enemies, as you will likely just get killed.

Stay in cover and wait for the soldiers to gather up close together. When you can see more than two soliders, melee one of them and then throw his revenge grenade at the soldier that's right next to him. You need to do this three times to get the medal.

 
 Statuesque (Bronze)
Get the Curator Medal while on Hard Difficulty
 

Medal Description - Don't allow any RPG’s to hit the statue in the Co-Op Adventure - Monastery level.

Recommended loadouts:
Kickback Endurance + Army of Three
Regeneration + Team Safe + Army of Three

Player roles and weapon loadout:
Player 1 (statue): PAK-80 + 8 Hammer rounds + Wes-44
Player 2 (statue): 8 Hammer rounds + Wes-44
Player 3 (stairs): Dragon Sniper

One guy will be sniping from the stairs where Drake gets shot, so his  loadout isn't that important as he will mainly deal with the snipers and  the occasional weak RPG guy (Ammo Reward is a good booster for this  player). The other two players should have Army of Three in the optimal  setup.

Important power weapons:
Wes-44 (2): There is one Wes-44 near where the kickback bosses drop down  in the first area, and a second one near the statue in the final area.  These should be used by the two players that stay near the statue to  deal with weak RPG guys (one shot kill).

M32-Hammer (5): A total of five Hammers with four rounds each can be  found. Four of them are dropped by enemies inside the church, and the  final one is found in the statue area. The two players that stay near  the statue should have 8 rounds each (with the final Hammer left  untouched) when the statue part begins.

PAK-80 (2): The Brute in the church drops the first one, but you can't  bring it to the statue area without a glitch. The second one is found on  the balcony in the statue area. One of the two players that stay near  the statue should have this next to him when the RPG guys come out.

Protecting the statue:
Most people usually gather all the power weapons around the statue when  they reach the first checkpoint (before carrying Drake to the statue).  Do not do this since you'll need to keep an eye on the power weapons so  that they don't disappear. Instead, go ahead and trigger the first wave  of enemies, but make sure to leave the two weak guys alive. As  long as these two are alive, the RPG sequence will not begin. This  way, you can take your time and kill all of the armoured enemies and then go  and grab the power weapons you need (PAK-80, Dragon Sniper etc).

When you're ready, kill one of the weak guys and get ready for the RPG  guys to spawn. The first wave will have only weak guys, so use the two  Wes-44 to kill them with one shot (the player on the stairs will help of  course). After the last one spawns, a bunch of snipers will show up  followed by a Brute. This is where the player using the PAK-80 should  activate his Army of Three and kill the Brute (make sure the two players  aren't too close so that one accidentally picks up the other player's  Hammer when he picks up the PAK-80). Right after this, the first  armoured RPG enemies will show up. You can either drop the PAK-80 and use  your Hammer from here on, or continue to use the PAK-80 to clear out  some of the enemies on the ground. With "Army Of Three" activated, armoured guys die  in at most two hits. Make sure one of the players keeps an eye on your  back because there will be two chokers coming for you after a while. If  the armoured guys on the ground come too close then shoot them with one  Hammer round (one direct hit will kill them with Army Of Three). Make sure the  second player activates his Army of Three when the first one runs out.  If you run out of Hammer rounds, then quickly run and grab the last  Hammer that you haven't touched yet.

There are six locations where the RPG enemies appear from. Two behind you,  one up to the far left and three right in front of you. I suggest you  pick two of these spots each to cover. The player covering the back against  the chokers should naturally take care of the two balconies there, and the player with the sniper should take the one far up to the left and the leftmost  one in the center building. The PAK-80 user covers the other two spots.

That's basically it. 16 Hammer rounds and a PAK-80 together with two  Army of Three is more than you need. I've done this with just a Wes-44, 4  Hammer rounds and the PAK-80. In fact, when I got the trophy, we messed up the first attempt so that one of us had to run all over to the  balcony and grab the PAK-80 while me and another guy stayed and covered  the statue. So it's entirely possible to still get this even if you aren't able to follow this strategy exactly.

Alternative strategy (I prefer this one):
The preparations are pretty much the same for this one, except in this  strategy you have all three players around the statue. This way you can  have three people with Army of Three so you have it active throughout  the entire sequence. If you do this, then you should pick which sides you  cover since you won't have a player with a good overlook like you have from  the stairs. The RPG enemies do not always fire a warning rocket (or you  can say that they usually miss with the first one), so picking two spots  each makes it easier to kill the enemies as soon as they  appear.

*Credit goes to Thorlade*

 
 Payback is a... (Bronze)
Get 50 Retaliation Medals
 

Medal Description – Kill the enemy who killed you last

A very simple trophy which you'll most likely end up getting without even trying. When you die, try to remember the name of the person who killed you and go for him. If you get killed again on your hunt, the requirement will change to the most recent person who killed you.

 
 Colonizer (Bronze)
Get 50 Expansionist Medals
 

Medal Description – Capture 5 territories in Team Objective

You can capture territories in the Chain Reaction, King Of The Hill and Turf War game modes. Out of these, the easiest mode would be Chain Reaction. Try and capture points 1, 2 and 3 and then wait at 3 for the enemy to capture either their 2 or 4. When they've captured one of them, you're free to capture 3. If you're having a good game you can even get more than one of these medals per game.

 
 Everyday I'm Tauntin' (Bronze)
Get 50 In Your Face Medals
 

Medal Description – Taunt over the body of the enemy you just killed five times in a game

To make the taunt count, you need to stand directly over the body and the enemy can't have respawned yet. To taunt someone, simply press . Keep in mind that doing this leaves you vulnerable and open to attack from other enemies, so I'd advise you to use a short taunt like "Kiss it" or "Thrust".

 
 How's That Taste? (Bronze)
Get 50 Fisticuffs Medals
 

Medal Description – Get 3 melee kill

To melee an enemy, simply press when you're next to them. It takes two hits to take someone out, but I'd advise you to hip-shoot them with a small burst first, then hit them. That way you can kill them with only one hit.

 
 Team Player (Silver)
Win 50 matches of Team Objective
 
 
 From All Angles (Silver)
Get 25 Triple Threat Medals
 
 
 Hoarder (Silver)
Complete the Artifact Treasure Set
 
 
 Look Out Below (Bronze)
Get 10 Detonator Medals while on Hard Difficulty
 
 
 Wild Wild West (Bronze)
Get 50 Gunslinger Medals
 
 
 Eyes on the Prize (Bronze)
Earn 3000 Objective Points
 
 
 You're Out! (Bronze)
Get 50 Strike Three Medals
 
 
 It's Good to Be King (Bronze)
Get 50 Three Kickback King Medals
 
 
 Key Master (Bronze)
Get 100 Gate Keeper Medals
 
 
 Hanging On (Bronze)
Get 3 Hang In There Medals while on Hard Difficulty
 
 
 Invincible (Silver)
Complete a Co-op Arena Map on Crushing Difficulty without losing a single life
 

To unlock Crushing difficulty on any map, you need to first finish a map on any difficulty or ask a friend to host one on Crushing.

The best maps for this one are Village or Museum. There is a trick to do this more easy. Ask to a friend to host a map, start that map with 3 players, If you die then don't worry. Continue until wave 7 or 8, next quit the game and rejoin your friend. Now you won't have any deaths.

NOTE: Only one player must leave the game, if 2 players leave the game then it will end. If you are going for this trophy, you must not host the map.

 
 Two by Two (Silver)
Win 50 matches of Three Team Deathmatch
 

If you have a good partner, simple, play with him and win 50 matches. To win a Three Team Deathmatch you need to kill 20 players. You can try to boost this if you have 2 controllers. Find 2 more players with 2 controllers, enter Splitscreen mode and start searching at the same time. Now, take turns to win and do some kills for other medals.

 
 Collector (Silver)
Complete the Antiquity Treasure Set
 

There are 16 sets of treasures in the Antiquity Treasure Set, you must find all of them to get the trophy. Below you can see the list and the game modes you need to play to find them all. This trophy is entirely luck based:

  1. Gold Sanxingdui: Co-op Adventure, Airport - Easy or Normal
  2. Elaborate Amulets: Co-op Adventure, Syria - Easy or Normal
  3. Gold Worship: Co-op Adventure, London Underground - Easy or Normal
  4. Spanish Goblets: Co-op Adventure, Monestary - Easy or Normal
  5. Silver Death Set: Co-op Adventure, Borneo - Easy or Normal
  6. Vagabond: Co-op Arena or Hunter Arena
  7. Bronze Animal: Co-op Arena or Hunter Arena
  8. Lost Pendants: Co-op Arena or Hunter Arena
  9. Newari Figures: Co-op Arena or Hunter Arena
  10. Lost Wraithful Deity: Co-op Arena or Hunter Arena
  11. Emerald Sanxingdui: Co-op Arena or Hunter Arena
  12. Bronze Wish: Co-op Arena or Hunter Arena
  13. Priceless Statue: Co-op Arena or Hunter Arena
  14. Priceless Gilt: Co-op Arena or Hunter Arena
  15. Deity Statue: Co-op Arena or Hunter Arena
  16. Pisces: Co-op Arena or Hunter Arena

See this quote by Nenugalimas for some tips on getting these treasures:

For the Collector trophy, the rare trophies can be easily acquired whilst playing the Hunter Arena and can be easily boosted with 2 players playing Splitscreen, it's important to kill villains as heroes as the treasures dropped are MUCH rarer.

 
 Up Top! (Bronze)
Get 50 High Five Medals
 

This must be done in Competitive mode. First you need to be assigned to a player. For this trophy you and your partner must shoot and kill the same player. When you kill someone, an icon will appear saying to press the button. You must be face-to-face to your partner to this work. It's easy if you boost the Three Team Deathmatch. Your partner must a shoot an enemy then you finish them off for you to get the medal.

 
 Boom Goes the Dynamite (Bronze)
Get 50 Frag 'Em Medals
 

This must be in any competitive mode. To get one Frag Em Medal you need to kill 3 enemies in a round with grenades. It's easy if you use some boosts and kickbacks like Explosive Expert, Revenge or Explosives, Quick Boom, Carpet Bomb, Cluster Bomb or Mega Bomb. It's easier to boost these medals on Three Team Deathmatch.

 
 Overpowered (Bronze)
Get 50 Power Killer Medals
 

This must be done in Competitive mode. You need to kill 3 enemies in a round with 3 Power Weapons. This is easy if you use some boosters and kickbacks.

If you use the Power Hunter booster, you can view all the Power Weapons in a map and grab them or you can use the RPG, Sniper, Shotgun and Hammer Time kickbacks.

These are the Power Weapons:

  • Double-Barrelled Shotgun
  • Pistole
  • Mag 5
  • RPG-7
  • M32-Hammer
  • SAS-12
  • T-Bolt Sniper
 
 I Think You Dropped This (Bronze)
Get 25 Here, Hold This Medals
 

This must be done on a Co-operative map, this is easy. You only need to kill 10 enemies with grenades. Play any Co-op arena or adventure in Easy, and throw a lot of grenades. It's easier if you use some boosts and Kickbacks, like Explosive Expert booster or Explosives, Quick Boom, Carpet Bomb, Cluster Bomb or Mega Bomb Kickback.

 
 Detonator (Bronze)
Get 10 Mad Bomber Medals
 

This must be done on a Co-operative map and is relatively easy. You only need to kill 10 enemies with grenades. Play any Co-op arena or adventure in Easy, and throw a lot of grenades. It's easier if you use some boosts and Kickbacks, like Explosive Expert booster or Explosives, Quick Boom, Carpet Bomb, Cluster Bomb or Mega Bomb Kickback.

 
 We Can Kill It (Bronze)
Get 25 If It Bleeds... Medals
 

This is a Co-operative trophy. You need to kill a Brute. Armed with a PAK 80, this guy take a lot to kill. For my experience this Brute only appears if you play on Hard or Crushing difficult arena, on waves 7-10. Or appears in some Adventure Co-op. You need to kill 25 of this guys. Use some kick backs to help like the RPG, Hammer Time or Cluster Bomb. The Cluster Bomb is the best to kill this guy. With one Cluster Bomb you will kill him easily.

 
 Pop Top (Bronze)
Get 100 In The Soft Spot Medals
 

This is another Co-operative mode trophy. You need to take out the helmet of the heavy guys. The best way to get this is to play Arena or Adventure co-op on Easy and shoot at the heads of the heavy guys to take of the helmet. When the helmet is off, you can punch and kill them. To get the medal you need to kill 3 enemies in this way.

 
 Treasure Collector (Silver)
Win 50 matches of Plunder
 
 
 Overseer (Silver)
Get the Curator Medal while on Crushing Difficulty
 
 
 Unstoppable (Silver)
Get the Unyelding Medal while on Crushing Difficulty
 
 
 Immortal (Bronze)
Complete a Co-op Arena Map on Hard Difficulty without losing a single life
 
 
 Not Afraid of the Dark (Bronze)
Get 50 Lights Out Medals
 
 
 Spartan (Bronze)
Get 150 In The Shade Medals
 
 
 Firefighter (Bronze)
Get 150 Shade Survivalist Medals
 
 
 Captial Punishment (Bronze)
Get 25 Executioner Medals
 
 
 Head Crusher (Bronze)
Gett 50 Head Hunter Medals
 
 
 Hold the Line (Bronze)
Get 50 None Shall Pass Medals
 
 
 Triumvirate (Silver)
Kill the three end bosses in Chapter 5 (Harry Flynn, Eddy Raja, Zoran Lazarevic) within 20 seconds of each other on Crushing
 

Recommended Kickbacks: One person with Army of Three and two with Cluster

Where the bosses go:

  • Flynn will initially head to the top right of the map where the T-bolt spawns and will gradually head towards the block where the Pak-80 spawned during the Mega Bomb Spawn earlier in the level. He will then run around the outer rim of the large crate with two openings and will continue to move while you are behind cover.
  • Eddy will head to the top left of the map where you dropped down earlier in the game. He will eventually head towards the Pak-80 spawn area like Flynn and will occasionally take the same path as him. However, he may also head for cover and hug the left most wall on the ground, or head back to his original spot.
  • Lazarevic is the least of your worries, even though he rushes you with an SAS. Since Flynn and Eddy have near-perfect accuracy and can shoot from longer range, you should be wary of them more so than Lazarevic. Lazarevic will constantly head for cover so try to plan accordingly and remember to kill the bodyguard that accompanies him.

There are four corners in the map since it's a square shape. Use only the left corner (left from where you spawn, where the Wes Revolver is) and the right corner from where you spawn behind the metal platform.

*Credit goes to Nille*

 
 Gladiator (Silver)
Win 50 matches of TDM
 

Extremely simple trophy, simply win 50 matches of Team Deathmatch to get this trophy. I recommend traveling in parties of 4-5 whilst going for this trophy and make sure to choose the loadout you work best with. All I can give you are simple tips.

  • Never run straight into a fire fight, shoot from afar.
  • If you find yourself in a one on one situation and your enemy has begun shooting first, the likely hood of you winning the fight is slim. There are a few options here. Run like the wind, having better mods like Accuracy or Rate of Fire, aim for headshots or injure them as much as you can before your death in hopes of gaining an assist if another teammate comes.
  • Use the same cover system you would in the campaign. Never strafe to far away from cover.

For various other tips, check out BIG2KREW's youtube channel. They have a few good tips that help a lot in their Quick Tips series.

Note: You will likely get this trophy without effort just through playing multiplayer as it is the most commonly used play mode.

 
 Fly on the Wall (Silver)
Get 3 Hang In There Medals while on Crushing Difficulty
 

Recommended Kickbacks: Team Medic

This trophy can be hard to get because of the structure of the room. The area where the keys are is one of the most exposed parts of the room however the real challenge is getting to the keys without dying.

Please note that deaths do not effect the outcome of the situation as long as you have enough lives to respawn again. I recommend killing every enemy except one, that one I would suggest being a G-Mal enemy as they have the lowest rate of fire meaning less damage. When I did this trophy, we left a few enemies behind, not just one but I recommend leaving just one.

The two players with team medic should both take different routes to the keys, this means that only one of the players will be attacked by the enemy instead of both simultaneously. Don't use your team medic here. If you die then no worries, as fate should have it your other teammate should have reached the keys. Then all you have to do is spawn on your teammate, jump to the middle chandelier and jump to the other key. Now is the time to use your Team Medic but for yourself, don't let yourself become downed. The reason I don't recommend Protector is because it will not reach both teammates on both keys, just yourself thus rendering it useless when you can use Team Medic.

Once you get the medal, you cannot kill yourself and start the key puzzle again. You will have to start the chapter again. Just repeat another two times and you have the trophy.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 Deathless (Bronze)
Complete a Co-op Adventure Map on Hard Difficulty without losing a single life
 

Note: You should do this on crushing. As with the Charted! trophies in the main game. There is a hierarchy to the trophies. Doing the campaign on crushing gives you the trophies for the other difficulties. Doing this on Crushing gives you the crushing version as well as this one which is better than completing it twice.

The easiest level on crushing is London Underground. If you're still having trouble there, you should try out Borneo. Here's a strategy for London Underground:

Recommended Kickbacks: Cluster, Team Medic and Team Protector

Note: The Cluster can be used on the Carpet bomber in the Library and the Hammer boss at the end of level (don't try going for the unyielding medal in this playthrough since you might lose a life in doing so).

Walkthrough:
1) Bring the RPG that you blew up the wall with and kill the two riot shield enemies that you meet before you enter the Library. When inside, pick up the Mag-5 from the upper walkway (before jumping down) and the TAU Sniper on the ledge to the left of the red circle. Make sure that someone else picks up the Sawed off Shotgun because all grabbers and normal enemies will die in one shot from it. Now use the last of your RPG ammo to kill a lot of enemies or at least the few armoured enemies that spawn in the Library. Use the Mag-5 and the Tau to shoot off the helmets of the Armoured Shotgunners, and punch them out only if you have good health and can throw back their revenge grenade (away from your allies).

2) Use the rest of the Mag-5 and the Tau to kill the Carpet Bomber in the Library and he will die easily. Watch out for the snipers and grabbers that continue to spawn until the carpet is dead.

3) Before you go in the tunnel, one player must go for the Hammer (beside the Mag-5 in the upper level of the Library). As you enter the tunnel, you should have one person pushing the cart, one person killing the enemies in front and the other looking behind with the Hammer. Once the first wave of enemies is dead (from behind the cart) pick up the other Hammer (that one of the enemies drop) and wait for the second spawn. This time, an enemy with the Pak-80 will appear up in the train. Use the cart as cover until you reach the fence then start to kill this enemy. Continue moving forward, but watch out for 3-4 chokers (one is always coming from behind, so watch out) and kill the remaining enemies. Before you enter the next area, go inside the train and you will find a Hammer and a Tau Sniper. Also, in the end of tunnel behind the metal box there's a Mag-5.

4) Moving on to the next part, you should have two people focus on killing the enemies that are coming down the stairs. Make sure that you stay as far to the bottom of the stairs as possible in case you are downed. The third person should concentrate on watching out for enemies that will spawn behind you. For the second set of stairs, someone can pick up the RPG (against the wall directly in front of the stairs behind some cover) and the Mag-5 (on the garbage can) to kill the enemies coming down the stairs (Riot Shields, Armoured Shotguns, and a Carpet Bomber). Watch out for the grabbers that spawn behind you (at the bottom of the first set of stairs).

5) For the final step, throw your clusters at the truck (where a lot of armoured enemies will be) and run for the turret. One person should use this and focus on the ground enemies whilst the others use the Tau to take out the snipers on the roof. Take out everyone you see with the turret and if you have another cluster, throw it on the Hammer boss if he isn't dead yet.

Note: If one person dies during this playthrough, only he/she will not get the trophy. However, the other two people will as the trophy is based on if you as an individual died and not if someone on your team died.

*Credit goes to Canadian94eh and Nille*

 
 Stealth Master (Bronze)
Get 50 Assassin Medals
 

This trophy is extremely long and difficult. The difficulty comes in the fact that the stealth kills must be done on real players and not the A.I. This trophy can only be completed by stealth killing real players, stealth kills made on A.I will not count. As soon as the match starts always (and I mean always) flank and not just flanking so you attack from the side, you must flank from the back. For example in Desert Village, you should always go to the large area on the far side of the map where the Sawed-off Shotgun is located. From there you can jump behind the enemies and stealth kill them. I recommend always playing on Plunder when going for this trophy. People are usually more focused on the treasure, distracting them enough for you to stealth kill and also plunder matches are usually very long, giving you time to get as many Assassin medals as possible. I also recommend using the Cloaked booster, this makes you a better stealth player as well as the fact that the assassin medals you earn actually level up cloaked. Also use the Speedy G kickback when chasing a player that doesn't know you're there. This is one of the longest trophies in the DLC trophies for Uncharted 3 but it is satisfying once you complete it.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 Looking for Loot (Bronze)
Get 50 Three Medals Pickup Medals
 

This trophy is simple enough. Just go out playing normally and when the treasure chest icon appears. Run for it. This trophy is not challenging at all. You should be able to complete it without effort by just playing matches like you normally would.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 Long Gun Lover (Bronze)
Get 50 Commando Medals
 

As with the Looking for Loot trophy. This trophy should be relatively easy to get. Since long guns are primary weapons, they are the most used weapons and so the medals will be earned without effort by simply playing the game.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 Double Trouble (Bronze)
Get 50 Double Down Medals
 

This may be tricky for newer players but expert players should have no trouble. Simply kill two enemies with rapid succession. I would recommend an automatic weapon for this trophy as they are easy to use and kill faster then most other weapons. You could also use a SAS-12 if you can get in close enough to do so or use explosives like RPG-7 or the Quick Boom kickback to try and get Fire in the Hole medals which also give you Double Down medals.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 Boom, Headshot! (Bronze)
Get 50 Head Cracker Medals
 

This trophy is straight forward. Simply kill 5 A.I enemies in a co-op match with headshots to get a Head Cracker medal. Get 50 of these medals to get the trophy. Simple.

Note: This trophy is cumulative meaning you can gain the medals over several matches.

 
 I'm on a Roll (Bronze)
Get the Unyielding Medal while on Hard Difficulty
 

Note: You should do this on crushing. As with the Charted! trophies in the main game. There is a hierarchy to the trophies. Doing the campaign on crushing gives you the trophies for the other difficulties. So doing this on crushing gives you the crushing version as well as this one which is better than completing it twice.

Recommend Boosters/Kickbacks: Team Safe, Protector, Sniper, Team Medic

I don't recommend doing this whilst trying to get the Co-op Star or the Omnipotent/Deathless trophies. To get this medal for the trophy. You must push the cart to the end of the hall without stopping in a hard (or crushing) co-op adventure match on Chapter 2 - London Underground. You will need all 3 players for this. At the beginning one player should run far forward to spawn the first horde, then kill them before starting to push the cart. One player should go to the back of the hall with a M32-Hammer. It can be found in the library (the room just before) at the back, on the upper floor. They should also take a long ranged pistol like a Tau Sniper (can also be found in the library). This player should have the Team Safe booster as well as the Sniper booster. This player should use the Hammer to help the players at the front, the t-bolt and tau should be used like this too. If this player becomes downed or choked they should commit suicide in hopes of respawning and helping again. The player pushing the cart should have Team Medic. The player at the back should have Team Safe to not knock down the player pushing the cart with the Hammer. The player pushing the cart would use the kickback if the player is close to dying. This player must not stop at all for any reason, not to help a downed teammate or to defend them self from the A.I. This player should be aided by the third player sitting on the cart. Shooting at the spawning enemies. This player should activate the Protector kickback only when the enemies get very close to the cart to save the duration of the kickback to when its needed. If all goes well then you should be able to get the cart to the end without stopping. All three players will get the medal and then the trophy.

Note: If all three players die simultaneously causing a complete respawn before or after starting to push the cart. The cart will return to it's original position and the medal progress will reset allowing you to attempt the trophy again without restarting the entire chapter. If the player pushing the cart at any time should stop, do NOT push it to the end. If said player should stop pushing the cart, all three players must commit suicide to start it again; once the cart has been pushed to the end, it will trigger a checkpoint and then you will have to restart the chapter to attempt the trophy again.

 

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