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PlayStation All-Stars Battle Royale (PS3)

E3 2012: PlayStation All-Stars Battle Royale Hands-On Preview – Sony's Super Smash Shenanigans
Written Sunday, June 17, 2012 By Richard Walker
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With a back catalogue consisting of dozens of gaming's most iconic characters, it was only a matter of time before Sony mined its PlayStation stable to bring them together for what can only be described as a homage to Nintendo's Super Smash Bros. For all intents and purposes, PlayStation All-Stars Battle Royale is just like Super Smash Bros., right down to the multi-tiered stages and double jump you can use to stay on-screen and in the fight. This can only be considered a very good thing. Super Smash Bros. and its Gamecube sequel Super Smash Bros. Melee were both great games, so a Sony version is more than welcome on PS3 and Vita.

Having revealed Uncharted's Nathan Drake and BioShock's Big Daddy during its E3 press conference, Sony's showfloor booth had the latest demo with all eight brawlers currently unveiled for the upcoming brawler all present and correct on the character selection screen. There's God of War's Kratos, PaRappa the Rapper, Sweet Tooth from Twisted Metal, Fat Princess, Colonel Radec from Killzone, Sly Raccoon, Nathan Drake and Big Daddy to choose from in this particular build, and we get to sample several of these characters during a few 4-player competitive bouts.

Starting with Kratos, we're able to exploit the Spartan's reach and power with his Blades of Chaos, jumping around as we battle against Big Daddy, Sweet Tooth and Radec, but the latter pair's projectile spewing shotgun and sniper rifle prove quite formidable, leading us to wonder about PS All-Stars' balancing. Based on our hands-on, the characters don't seem all that evenly matched, and when it's hard to determine who's hitting who amid chaotic four player melees, coming out on top seems like luck and arbitrary button-mashing over any real skill.

That's not to say that PlayStation All-Stars isn't still immense fun, because with such pleasingly bold visuals and huge special moves, it's impossible not to crack a smile. We sample two maps during our hands-on, with Hades lurking in the background of the dark Underworld stage bearing his name, smashing the ground with an enormous sword, giving us something to avoid as the battle rages. Moody stormy sky give way to Patapon's little eyeballs as the round timer ticks down, and there's a dynamism and sense of fun inherent in each of PS All-Stars backdrops, with God of War's Hydra popping up during a battle on Ratchet & Clank's Metropolis stage, and the army of Patapon eyeballs in Hades throw tiny spears that you'll need to avoid.

There's similar bombardments to look out for on the Sandover Village stage from Jak & Daxter, as boulders rain down from the sky, while at the bottom of the level, there's one of those nasty fish that used to stop you from swimming out too far in the Jak games (and in Ratchet & Clank too). You'll find a similar amount of life and activity in the LittleBigPlanet themed stage with its on-the-spot Buzz! Quiz that tasks you with jumping onto a button to answer a question correctly, lest you get zapped. All of this additional stuff lends the game a layer of frenetic energy and a few hazards to keep you on your toes in between all the colourful cartoon violence.

You can also pick up items to use as weapons or thrown projectiles, and smash crates to spill energy that helps boost your power bar. Speaking of which, emerging victorious in PlayStation All-Stars Battle Royale demands racking up 'kills' and the most effective way of doing this is by building up your bar at the bottom of the screen. You're able to build it up to three levels, bringing an element of risk/reward, as you can either choose to slowly build up towards a huge level 3 finisher that'll decimate everyone on screen, or simply pull off level 1 or level 2 attacks to snatch a couple of quick kills.

Beyond your power bar and the three-minute timer at the foot of the screen, there's nothing else in the way of screen furniture in PS All-Stars, so your character has no health bar to speak of. It's all about boosting that power bar and getting as many kills as possible, which makes each three minute match an insane race to accumulate as high a level finisher as you dare. Getting to level 3 is pretty tough, but the payoff is more than worth it. Seeing Sweet Tooth transform into his huge Twisted Metal mech guise and blast everyone on screen with his huge minigun, for example, is simply awesome. Level 2 finishers are pretty badass too, whether it's Big Daddy's raging charge, Drake's crushing column that he knocks over or PaRappa's boombox.

While the Super Smash Bros. comparisons are unavoidable, PlayStation All-Stars Battle Royale is its own game, and with an expansive history of strong and iconic characters to draw from, it's a game that will no doubt inspire many a heated 4-player battle among friends. Eight characters is a fairly paltry selection at present, but we can expect to see plenty of other PlayStation brawlers being announced in the coming months. Ratchet & Clank, Sackboy, Jak & Daxter, Cole McGrath and possibly even Resistance's Chimera or Nathan Hale ought to be shoo-ins for the roster (there's even whispers of Metal Gear's Solid Snake), but more surprises in the same vein as BioShock's Big Daddy would be hugely welcome. The more the merrier.

PlayStation All-Stars Battle Royale is enormous fun to play, even with strangers, so we can only imagine the raucous joy that playing with friends will provide. It's the sort of game that'll be in constant rotation on your PS3 and Vita, which makes you wonder why Sony didn't think to do this sooner.

PlayStation All-Stars Battle Royale will be coming to PS3 and PS Vita with cross-play in Q4 2012.




 
 

User Comments
 
Forum Posts: 387
Comment #1 by The Cosmic Suff
Sunday, June 17, 2012 @ 12:59:36 PM
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Really dont know about this game... looking at the gameplay and its hard to follow what the hell is going on XD

 
Forum Posts: 284
Comment #2 by brandaman69
Sunday, June 17, 2012 @ 01:04:55 PM
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This game just needs better characters and to get rid of the super move points system then it will be good

 
Forum Posts: 528
Comment #3 by DMCV
Sunday, June 17, 2012 @ 01:38:50 PM
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Looks like a lot of fun :)

 
Forum Posts: 854
Comment #4 by Rafie
Sunday, June 17, 2012 @ 01:47:41 PM
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@2 There you go again. You don't know if the game is bad or not. Let's wait til you actually played the game to pass further judgement.

Anyway, being a HUGE fan of Smash Bros. This is definitely paying homage to them. So far, the game is looking great! I'll be picking this up launch day!

 
Forum Posts: 284
Comment #5 by brandaman69
Sunday, June 17, 2012 @ 02:23:18 PM
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@4 the combat looks good but the idea of only getting points when you get a kill and the only way of getting a kill is to use supers is kind of a turn off for me. Also I did not say the game is bad just those two elements of it I think it could be good as long as it has great characters stages and they fix that super idea.

 
Forum Posts: 269
Comment #6 by Darthjoker
Sunday, June 17, 2012 @ 02:34:01 PM
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The game looks great. But I really hope we get more characters. Super Smash Bros. does have tons of characters, but lets be honest Sony's library also does have tons of characters, so I don't see why not use them. Crash Bandicoot used to be sony's mascot. PS3's exclusive are a lot. So lets see them in this game. if Fat princess is here why not some from Invizimals. Sony's version of pokemon.

 
Forum Posts: 2325
Comment #7 by jqtaxpayer
Sunday, June 17, 2012 @ 03:01:25 PM
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I'm a big fan of Super Smash Brothers, but a big part of what made it work is that Nintendo's characters are classic and revered. It's like comparing Bugs Bunny to Ben 10 or whatever the hell young kids are watching now. Mario is legendary, and most of the characters in this game will be forgotten by the time there's a PS4.

 
Forum Posts: 9
Comment #8 by SilverGriever
Sunday, June 17, 2012 @ 03:34:14 PM
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@5 I agree with you. They lost me with the point system. The only way to kill your oponents is with the finishing moves, that's really lame. The other thing I hate is that you can't fall off of the stages. Its like you're always on a cage match.

 
Forum Posts: 51
Comment #9 by Avan
Sunday, June 17, 2012 @ 04:00:51 PM
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First Day buy for me... so many PlayStation Characters in one game in priceless

 
Forum Posts: 0
Comment #10 by NineKnights
Sunday, June 17, 2012 @ 05:08:57 PM
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I say they keep the Supers kill point system but as a type of mode and then add more modes with different play styles.

 
Forum Posts: 2434
Comment #11 by Eternalchaos72
Sunday, June 17, 2012 @ 06:18:58 PM
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this looks good.

 
Forum Posts: 72
Comment #12 by Darthtoxicity
Sunday, June 17, 2012 @ 07:23:18 PM
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Gamestop had a deal with MLB 12: the Show. The game came out for both Vita and PS3. The deal was if you bought a copy of the PS3 or Vita version, you get the other version $20 off. I thought that was a great idea and would jump on that deal if they did the same for this title. That and Dragon's Crown.

 
Forum Posts: 854
Comment #13 by Rafie
Sunday, June 17, 2012 @ 08:17:35 PM
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@5 I understand what you mean now. I do hope that they (Sony) pursue other avenues as well to kill your opponents. I'm sure that they won't limit it to just "Super moves" to end them. We're in 2012. We need more innovative ways to kill our opponents to keep the morale going. I'm also sure there will definitely be more characters to choose from. This is just the initial set up to get people going.

 
Forum Posts: 284
Comment #14 by brandaman69
Sunday, June 17, 2012 @ 09:46:26 PM
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@13 Yeah I mean to be honest I think that the 3rd party direction with big daddy is what they need because personally I am not a fan of the majority of sony's first party characters. Also the combat looks promising because i heard each character has around 25 moves , so that should lead to a variety of strategies unless one move is broken.

 
Forum Posts: 11
Comment #15 by timewarp
Monday, June 18, 2012 @ 08:33:21 AM
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It looks fun but I prefer the Smash Bros way of gameplay. The percentages are more fun and it's easier to tell who's winning, every time I watch gameplay from this I can never tell who's winning at all. Superbot could have at least included someway of helping us tell who's winning.

Why is Superbot pretending their not ripping off Smash Bros? Their screwing up a perfectly good game with this ruse and it's not like anyone is fooled by it, everyone pretty much guessed it was a Smash Bros Clone so why not go for broke and make it Sony Smash Bros.

 
Forum Posts: 11
Comment #16 by Draco416
Monday, June 18, 2012 @ 05:58:54 PM
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We want a release date dangit!


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Game Info
Developer:
SuperBot Entertainment

Publisher:
Sony Computer Entertainment

Genre:
Fighting

Release:

US: November 20, 2012
Europe: November 23, 2012
Japan: January 31, 2013

Resolution: 480p, 720p, 1080i
Sound: Dolby Digital 5.1
Players: 1-4
Online Players : 2-4
ESRB: Teen
Collection:481
Wishlist:145
 
 
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