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Devil's Third

Opinion: THQ Had No Choice But To Drop Devil's Third
Written Wednesday, May 16, 2012 By Lee Bradley
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Following the announcement of THQ’s intention to drop Devil’s Third, the future of Tomonobu Itagaki’s long-awaited action game hangs in the balance. But this isn’t another example of a publisher playing the bad guy. The truth is that THQ doesn’t really have a choice.

Beset by development troubles and set against the backdrop of THQ’s perilous financial situation, doubts have surrounded Devil’s Third for quite some time. It’s a title that represents a significant gamble for any publisher. But for a company in THQ’s position, it’s a risk that they just can’t afford to take.

So what is that position? Earlier this year, THQ laid off hundreds of staff and sliced their CEO’s salary in half, following a sharp decline in its licensed and core games and the disastrous performance of its uDraw gaming tablet. To this day, around 1.4 million units of the peripheral sit gathering dust in warehouses.

As a result of these previous missteps, the company now faces the very real danger of being delisted from NASDAQ, if by July 23rd it hasn’t raised its stock price above $1 for 10 consecutive days. With just over a month to go, the price is currently hovering at around 0.60¢ per share. 

Such is the position of the company that Take-Two CEO Strauss Zelnick recently said that he believes THQ will be dead before November. He later apologised for his comments, but tellingly, he didn’t retract them. We think Zelnick is wrong, but THQ’s precarious position is undeniable.

Which brings us to Devil’s Third. The first game from Itagaki’s new outfit Valhalla Game Studios, Devil’s Third is a sci-fi, third-person shooter that marks a dramatic departure from the veteran’s legacy of games like Ninja Gaiden and Dead or Alive. Bolstered by Itagaki’s reputation, it’s a highly-anticipated prospect.

Yet despite this, concerns for the commercial viability of the project remain. Itagaki may have spawned some huge franchises in the past, but his name does not guarantee healthy sales, especially in the West. We may know who Itagaki is, but he has far less cachet with the wider gaming public.

These worries are accentuated by the waning popularity of Japanese titles across the world. While many commenters point to a decline in the quality of games developed in Japan, even the stand-out examples struggle to pick up much of a following. They’re just not as popular as they once were.

With titles like Shadows of the Damned failing to make an impact, even well-received, Western-influenced action games like Vanquish don’t perform particularly well. It costs so much to bring a mainstream title to the market that sales figures comfortably in excess of a million aren’t just a luxury, they’re a necessity.

Coupled with the fact that Itagaki hasn’t created a successful new IP in some time - remember Trapt on PlayStation 2? No, us either - Devil’s Third was always going to be a big gamble.

None of this is to say that Devil’s Third won’t be a wonderful game, of course. Perhaps it will be. But publishers are just as concerned with marketability as they are with quality. Games have to make a profit. And for THQ, that need is even greater. The stakes are high.

There’s more too. In THQ’s recent earnings call, CEO Brian Farrell explained the publisher’s decision to drop Devil’s Third by pointing to a number of other factors in the development of the game. Factors that neither THQ nor Valhalla could do anything about. 

According to Farrell, Valhalla’s engine provider went under recently, necessitating a costly and time-hungry shift. In addition to this, the Japanese Yen has substantially appreciated against the US Dollar, meaning that development costs have crept up and up. Ultimately, Farrell said that continued investment in the project just didn’t make sense against other titles in THQ’s lineup.

Despite this, it’s not all doom and gloom for the publisher. While it recently recorded a $240 million annual loss; the restructuring of the company, a big upswing in digital sales, and the decision to drop licensed kids titles in favour of big core games has changed their outlook. Sales figures for the last financial quarter exceeded expectations. Things are looking up.

Saints Row recently became THQ’s most successful non-licensed franchise, spurred on by sales in excess of 4.25 million for Saints Row: The Third, while the game’s revenue from digital distribution channels exceeds that of any console title in the company’s history. Add  Darksiders II’s pre-order figures to this, which come in at five times that of its predecessor, and the publisher’s renewed focus has them back on track.  

Unfortunately for Itagaki and Valhalla, however, this new approach leaves no room for Devil’s Third.

We would love to see Devil’s Third hit retail, fly off shelves and sell millions. We hope it finds a new publisher and that Itagaki has another hit franchise on his hands. We also believe that the industry should stick its neck out for games of this type as they contribute to the diversity of the medium. But it’s not the right game for THQ. Not now.




 
 

User Comments
 
Forum Posts: 290
Comment #1 by ChrisBalrog
Wednesday, May 16, 2012 @ 06:40:52 PM
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Not a big loss, Itagaki was all about women with big bouncing boobs anyway.

At least Ninja Gaiden & Dead or Alive will start getting credibility and be taken seriously without him around.

 
Forum Posts: 46
Comment #2 by FearlessSasuke
Wednesday, May 16, 2012 @ 07:00:59 PM
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I hope someone picks up this game, it really did look from what I saw from the trailer.

 
Forum Posts: 1
Comment #3 by SweGabe
Wednesday, May 16, 2012 @ 07:08:00 PM
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EA picks this up and releases the game six months BEFORE it could be considered really finished, you heard it here first 'folks!

 
Forum Posts: 11
Comment #4 by TheUnlockable1
Wednesday, May 16, 2012 @ 07:48:38 PM
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Almost everyone seen this coming. Now with THQ having problems this game was set to be canceled. But I would like to see another developer pick it up.

 
Forum Posts: 1797
Comment #5 by Frost Monarch
Wednesday, May 16, 2012 @ 07:51:16 PM
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Didnt even know they were dropping this... damn...

 
Forum Posts: 661
Comment #6 by ShieldWarden
Wednesday, May 16, 2012 @ 08:14:01 PM
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I always thought Itagaki was a really overrated developer anyways. He's more about the "rock 'n roll" mentality than being truly serious about games.

 
Forum Posts: 3
Comment #7 by Wolokowoh
Wednesday, May 16, 2012 @ 08:22:48 PM
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@1 No offense but NG3 wasn't exactly a great game and every other NG was great and Itagaki was heavily involved in those titles. The games were already being "taken seriously" before then as well. Great reviews and growing hardcore fanbase prove that to be true.
As for THQ, they dropped a new IP that wasn't getting that much attention anyways. It was an easy choice for them from a business prospective. When we really need to start worrying about THQ is when they start canceling Homefront 2, Darksiders 2, a new Saints Row title, or wrestling games.

 
Forum Posts: 427
Comment #8 by Lyrikk
Wednesday, May 16, 2012 @ 09:00:27 PM
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@7 - nooo don't say that!! Pleeease don't cancel and upcoming Darksiders or Saints Row games :( .. Love those two series! Lol

 
Forum Posts: 19
Comment #9 by wiLLYb0ifR3Sh
Wednesday, May 16, 2012 @ 09:42:48 PM
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this might be a stupid question, but what is the devil's third? never heard of it..

 
Forum Posts: 378
Comment #10 by DarkAngelus23
Wednesday, May 16, 2012 @ 09:46:54 PM
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THQ will go out of bussiness. All THQ knows is wrestling games. NG 2 was a failure. NG 3 was also terrible. Looks like NG is dead too. Nothing can live to NG Black.

 
Forum Posts: 2631
Comment #11 by dante_kinkade
Wednesday, May 16, 2012 @ 09:54:29 PM
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@1 so true, hopefully they will start to make some better games now with out him.


Also it's nice to see with them firing people and halting game production they are at least slashing the paychecks of the CEO's as well, thats a rare thing to do.

 
Forum Posts: 21903
Comment #12 by mjc0961
Thursday, May 17, 2012 @ 03:20:05 AM
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@3: I'll put my money on that outcome.

Anyway, at the end of the day, I think we can still blame THQ. They made these stupid choices without thinking about the long term in the first place. What made them think that being so heavily involved in so many licensed games would be a good idea? Anyone with a brain could have told them that you'll just get a few parents buying them for their kids and a bunch of trophy and achievement whores RENTING, not BUYING, the games if the cheevos are easy. And what made them think that making more shovelware for the kiddies, but with an expensive tablet controller you also need to buy, would be a good idea? Then they made millions of these things anticipating that people would actually want them? Guess they forgot about Atari's ET for 2600 disaster.

So yeah, they didn't cancel this game to be the bad guy, that is true. But it's still their fault for being so goddamn stupid in previous years. They're still the "bad guy", but rather than in an evil way, they were just really goddamn bad at their jobs and have to resort to this to not die now. And really, they're still bad at their jobs, but let's not get into the whole milking your customers by asking them to pay extra for cut content discussion again right now (although I'll just say that this could be the next thing in line to bring about their undoing).

P.S. Anyone else remember a few years back when Homefront was coming out and THQ was talking about how they're one of the big boy publishers right next to the likes of Ubisoft, EA, and Activision? :P

 
Forum Posts: 1382
Comment #13 by JackC8
Thursday, May 17, 2012 @ 07:46:03 AM
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I'm not familiar with the development history of this game, but if it was just one delay after another, then it's certainly understandable that they'd cancel it. However it did look like a really interesting game to me, and if this trend in the industry continues, where all the really interesting oddball game vanish from the scene one after another in favor of stuff that appeals more to the mass-market, then it won't take too terribly long before I lose interest in the hobby altogether.

 
Forum Posts: 284
Comment #14 by brandaman69
Tuesday, May 22, 2012 @ 06:21:07 PM
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hopefully another dev will pick it up


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Game Info
Developer:
Valhalla Game Studios

Publisher:
THQ

Genre:
Action

Release:


Collection:0
Wishlist:12
 
 
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