Username
Password
 
Medal of Honor: Warfighter

Medal of Honor: Warfighter Preview – The Clone Wars
Written Friday, March 16, 2012 By Dan Webb
View author's profile

EA have quickly become the kings of worst kept secrets in the games industry. Whether you’re talking the Syndicate reboot, the as-yet unveiled Need For Speed for 2012, the new PC-only SimCity or the almost-certain-to-be-revealed-soon Crysis 3, EA is a huge conglomerate that doesn’t really have much of a handle on its assets. GDC 2012 then was the staging ground for the unveiling of their latest worst kept secret: Medal of Honor: Warfighter.

There are a few changes to the franchise that you might be unaware of at present that we’ll touch upon before we move on. Firstly, the entire game is built using the impressive Frostbite 2.0 engine. Secondly, it’s created solely by the LA-based EA studio, Danger Close. Unlike 2010‘s Medal of Honor reboot, DICE are not involved in the multiplayer. What this means is that there’s no duality. Every scrap of the game is built in the same engine by the same team. Thirdly – and we know that you might be acutely aware of this already, but we can’t help ourselves – it’s got some fancy new branding: Warfighter. And by fancy, we mean so 2006 – hello Ghost Recon! The funny thing is that there’s nothing really advanced about this one – except maybe the Frostbite engine, which is looking stunning as always.

Danger Close have opted to take a fresh new approach with Warfighter, choosing to use real-life situations as the focus for the single-player campaign, with players jumping into the shoes of various global Tier 1 units taking on Somalian pirates, Philippine separatists and more. And by fresh, we mean you’ll be playing different units from around the world like pretty much every other military shooter these days, rather than remaining confined to one group of soldiers like in the 2010 version. This extends somewhat into the game’s multiplayer, which will be a blue vs. blue affair, a country vs. country face-off of sorts. Think FIFA 12’s ‘Support Your Club’ leagues feature.

That’s enough of that... on with the actual game.

In the hands-off presentation, our attention swiftly turned to an extraction mission in Isabela City, on the Philippine island of Basilan. It’s your usual smash-grab-and-extract mission with you playing as a member of Task Force Mako for AFO Neptune, who you may remember from the previous iteration. Task Force Mako’s objective is simple: breach the capitol building and save the aid workers from the Abu Sayyaf separatists. Like all missions in Warfighter, this mission was inspired by real-life events, which is probably the game’s only unique selling point at this time.

What we forgot to mention is that at this point in the game the Philippines had just been decimated by a huge typhoon. As Task Force Mako breached the main doors of the capitol building, pools of water and utter destruction lay in wake. The Tier 1 operators then moved into flanking positions to flush out the separatists bunkered down amongst sandbags. Despite the natural disaster that had beset the building, it’s once beautiful Asian elegance was still apparent.

As you’d expect from any shooter these days, the action on-screen was fast-paced and frenetic, and the power of the Frostbite 2.0 engine really came to the forefront. Whether you’re talking about the paintings being tossed off the wall thanks to nearby grenade explosions, the swinging chandeliers, the macro-destruction or the stunning particle effects, it’s looking like a visual masterpiece, even at this early stage. The attention to detail in the presentation was nothing short of stunning, revealing that the Frostbite 2.0 engine is powerful in anyone’s hands and as a result, Warfighter’s spectacle should completely eclipse the previous iteration’s with sublime ease.

That wasn’t Warfighter’s problem though. Our qualms came with the game’s innovation, and by that, we mean there wasn’t really any of offer. After the Tier 1 operators had fought their way to the top of the capitol building – with many Michael Bay-esque explosions along the way – all that stood between the operators and the hostages was, you guessed it, a clichéd slow-mo breach. The only real difference here being that players have the option to choose between what breech they use – including flashbangs, C4 and a straight forward kick.

It wouldn’t be a game devoid of innovation without an on-rails sequence to round things off. As expected, Danger Close didn’t disappoint, as the sequence finished with Task Force Mako attempting to extract the aid workers via boat. The only real interesting aspect here was the mission’s setting. There was something fascinating about watching the Tier 1 operators race through the flooded streets of Basilan in the torrential rain, avoiding tumbling buildings, dodging falling trees and swerving out the way of cars swept up in the typhoon’s powerful currents, before finally navigating through the flooded surrounding jungle to the extraction point. Yes, there was utter destruction and complete carnage on offer as they raced under falling buildings, taking out convoys on the bridges overhead as they went, but that was only a fraction of the spectacle; the setting and final extraction took the centre-stage of the demo.

Ultimately, there was nothing inherently wrong with Warfighter’s debut showing. In fact, it looked like an impressive action-packed shooter with dazzling visuals. It just doesn’t really do a lot to differentiate itself. It’s as if Danger Close created a checklist of modern shooter clichés and then built a game around them: Slow-mo breach to save a group of hostages. Check. Michael Bay-esque explosions. Check. On-rails section. Check. Lots of shooty-shooty action. Check.

Warfighter may look like a pleasant game with all the right gubbins to make it an enjoyable romp, but we’re not sure how many more linear, carbon copy, corridor-based modern combat-orientated shooters we can stomach. It’s the World War II phenomenon all over again if you ask us.

Sure, there’s something rather appealing about replaying some iconic real-world events, but it’s got its work cut out for it if it’s going to separate itself from the pack.

Medal of Honor: Warfighter is scheduled for an October 23rd and October 26th release in North America and Europe respectively.




 
 

User Comments
 
Forum Posts: 152
Comment #1 by christopherwlong
Friday, March 16, 2012 @ 01:39:48 PM
(5Thumbs Up Thumbs Down Report Comment
Hopefully it comes with Rising Sun as a pack in.

 
Forum Posts: 144
Comment #2 by EmptyFibers
Friday, March 16, 2012 @ 01:52:23 PM
(0) Thumbs Up Thumbs Down Report Comment
"how many more linear, carbon copy, corridor-based modern combat-orientated shooters we can stomach. It’s the World War II phenomenon all over again if you ask us."

No shit, that is what everything is now days, there is no real innovation in games. Come on, lets be realistic shall we... People like to just shot things, what more do you want out of the zombiefied folk of the world!

 
Forum Posts: 494
Comment #3 by TroubleMaker411
Friday, March 16, 2012 @ 01:55:45 PM
(6Thumbs Up Thumbs Down Report Comment
Your issues with this game I think are the same as my fears for the reviews for this game are going to be.

It will be slated by every gamer and reviewer, get an only slightly above average score and all for things that you mentioned above.

All of which are present in every single Call of Duty game this generation and yet no-one seems to want to pick up on that with those.

I don't think you're bias, not in the slightest, But all I could think as I was reading was "I think the same thing about CoD"
If anything, MoH as the advantage on CoD, not because of the engine, but because of the writing. Which, if the last one is anything to go buy, will be infinitely more emotionally engaging than Call of Duty ever could be.

I am really looking forward to this year Medal of Honor. I can't wait to see where they take the franchise

 
Forum Posts: 60
Comment #4 by happyman778
Friday, March 16, 2012 @ 02:05:56 PM
(3Thumbs Up Thumbs Down Report Comment
I loved the 1st game. It was my first game for my PS3, but I still haven't managed to get the online trophy "use all killstreaks". I hope Danger Close don't put this sort of trophy in. Other than that - I am sooooo looking forward to this game

 
Forum Posts: 144
Comment #5 by EmptyFibers
Friday, March 16, 2012 @ 02:21:20 PM
(-1Thumbs Up Thumbs Down Report Comment
@ happyman778

Just hang back and snipe, you'll get them all this way. I suck at getting kill streaks, but I had no issue grabbing it by snipping.

Good luck.

 
Forum Posts: 18
Comment #6 by Chum
Friday, March 16, 2012 @ 02:39:59 PM
(2Thumbs Up Thumbs Down Report Comment
I will be buying this and not COD and I won't even have to read the biased reviews for both games to make that decision.

 
Forum Posts: 4452
Comment #7 by AlphaCookie
Friday, March 16, 2012 @ 02:42:21 PM
(3Thumbs Up Thumbs Down Report Comment
@3 My thoughts exactly.

People will criticize Medal of Honor for being a game of spectacle, but I bet you Black Ops 2 will do that same type of thing and rake in the 5/5 reviews.

I still have hopes for Warfighter. No one buys these for Single Player, its only there to make the game a "complete package." The real test will be the multiplayer. Hopefully Danger Close learned from DICE's mistake with MoH 2010, and improves upon a game that had great potential.

 
Forum Posts: 257
Comment #8 by Cromag2
Friday, March 16, 2012 @ 02:49:55 PM
(2Thumbs Up Thumbs Down Report Comment
I just pray that I get to go thru the whole thing behind some one named 'Follow'


 
Forum Posts: 7434
Comment #9 by blazenarutoshippuden
Friday, March 16, 2012 @ 03:21:07 PM
(0) Thumbs Up Thumbs Down Report Comment
OMFG! What's with these bad release dates? I'm getting BioShock Infinite around that week. Son of a Fucking Bitch!!!

 
Forum Posts: 1133
Comment #10 by Metalboy921
Friday, March 16, 2012 @ 04:11:45 PM
(0) Thumbs Up Thumbs Down Report Comment
@9... take some time off of work or school or whatever. Everything comes out in the fall.

 
Forum Posts: 797
Comment #11 by automechtech1
Friday, March 16, 2012 @ 05:19:39 PM
(0) Thumbs Up Thumbs Down Report Comment
You can't apply words like "innovation" and "cliche" when Danger Close is aiming for a game that is showing people what Tier 1 operators actually DO. You can't really say it's "a cliched slow-mo breach" because...the people they interviewed DID that.

'But...Call of Dooty did dat! Other games did dat!' Big shit. If you don't get what Danger Close is aiming for with the MoH reboots, then read up on it. Real missions. Real operations. Real people. Things that actually happened. Period.

 
Forum Posts: 52
Comment #12 by Riggy
Friday, March 16, 2012 @ 05:37:14 PM
(-3Thumbs Up Thumbs Down Report Comment
@1

You really want Rising Sun to come with? It was one of the worst FPS's ever made.

 
Forum Posts: 152
Comment #13 by christopherwlong
Friday, March 16, 2012 @ 05:56:56 PM
(0) Thumbs Up Thumbs Down Report Comment
It hasn't aged well probably but it was far from a bad game and would be a decent enough game again especially for free. Hopefully the trophies wouldn't be as mind boggling maddening as Frontline's were

 
Forum Posts: 1493
Comment #14 by Zombie Trophy
Saturday, March 17, 2012 @ 10:17:44 AM
(2Thumbs Up Thumbs Down Report Comment
@3 Well said. +1

 
Forum Posts: 1431
Comment #15 by Webb [STAFF]
Saturday, March 17, 2012 @ 11:32:55 AM
(0) Thumbs Up Thumbs Down Report Comment
@#3 - We feel the same about Call of Duty as well =P We're ahead of the game here ^_^

@#11 - The missions are only "based" on real-life events, they're not carbon copy recreations of the actual events that occurred. I would love to read a news report on the above mission because I can't imagine that: 1. they went in through the front door; 2. there was a typhoon and the streets were flooded; 3. there was a slow-mo breach and all the separatists were lined up in a row waiting to be shot in the head.

 
Forum Posts: 148
Comment #16 by Lu81NL
Saturday, March 17, 2012 @ 07:57:42 PM
(0) Thumbs Up Thumbs Down Report Comment
@3:

You're on point! Well said

I'm really looking forward to this new MOH!

 
Forum Posts: 98
Comment #17 by bobbygo20
Sunday, March 18, 2012 @ 09:29:06 AM
(0) Thumbs Up Thumbs Down Report Comment
i am the eggman (only a few milion of people will get this one)

 
Forum Posts: 370
Comment #18 by crazyrice24
Sunday, March 18, 2012 @ 05:57:32 PM
(0) Thumbs Up Thumbs Down Report Comment
rising sun was the most funnest MOH game i rem,ember playing wit 4 players and all my buds would trake turns facin each other and cpu AI lol harrison and bromely was cheap bastards
i played that game for like 24 days worth


would be cool to get that with trophies

 
Forum Posts: 106
Comment #19 by aLamb979
Tuesday, April 03, 2012 @ 09:01:58 AM
(0) Thumbs Up Thumbs Down Report Comment
Rising sun, I still play it with my friends(that's the one with the elephants right?) along with European assault. I think It will be a good game , but don't know if I'll get it.

 
Forum Posts: 851
Comment #20 by KinGLee_uk
Monday, April 16, 2012 @ 05:15:06 PM
(0) Thumbs Up Thumbs Down Report Comment
Lets hope the mp is better this time round, last one was so laggy frame rate wise.

 
Forum Posts: 0
Comment #21 by Mangoes
Wednesday, April 18, 2012 @ 04:55:46 PM
(0) Thumbs Up Thumbs Down Report Comment
What is this? A video game featuring my home country? Seems like they've strayed from the typical war-game cliches.


You need to register before being able to post comments.

 


 
Game Info
Developer:
Danger Close

Publisher:
Electronic Arts

Genre:
Shooter

Release:

US: October 23, 2012
Europe: October 26, 2012
Japan: November 15, 2012

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
Online Players : 2-20
ESRB: Mature
Collection:183
Wishlist:63
 
 
Screenshots
 
 
Videos
 
 
MyTrophies
You need to log in or register to use MyTrophies.
 
 
Related News
 
 
Rating
   

0  


81


0

You need to log in or register to rate games.

User Score is based on 53 user ratings.