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Resident Evil: Operation Raccoon City

Resident Evil: Operation Raccoon City Hands-On Campaign Preview – There Goes the Fear Again...
Written Monday, January 30, 2012 By Richard Walker
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Resident Evil is a series that's always dealt with the shady Umbrella Corporation creating reprehensible abominations inside secret laboratories, so we imagine that Capcom will be wanting to avoid conducting a similar experiment with Operation Raccoon City, Slant Six Games' 'what if?' spin-off that proudly plays fast and loose with the Resident Evil mythos. On paper, it's a freakish mutant anomaly, taking the traditional third-person shooter template and draping it in Resident Evil clothing. But of course, there's a little more to it than that glib summation would have you believe.

While it's perturbing for some that a franchise with Resident Evil's slow-burn survival horror heritage has become such an action-oriented beast in recent years - and Resident Evil: Operation Raccoon City is inarguably the purest iteration of the series' rebirth as action-packed shooter - having played the majority of the first half of the campaign, it transpires that Operation Raccoon City is actually a pretty robust shooter, with some slight jump scares here and there. Playable as a solo experience or in 4-player co-op with a moderately compelling story and satisfying XP system that grants you points to spend on new abilities and weapons, the key ingredients are in place to make RE: ORC a worthwhile shooter.

And in a world where we all know that Resident Evil 6 is now most definitely on the cards and coming in November this year no less, Operation Raccoon City needs to stand out as a game that deserves to be on Resident Evil fans' radars. Although it's not strictly canon, it's still an intriguing prospect helped in no small part by the inclusion of familiar locations and a boatload of zombies. In the opening missions, you'll encounter the likes of a G-Virus infected William Birkin, as you witness the outbreak with Hunk and his team in the Umbrella laboratories. You'll then head out onto the streets of Raccoon City, through the hospital where you'll first run into faceless troops from the rival Spec Ops team that's been sent in to prevent your team of Umbrella Security Service operatives from covering up the incident, and everything moves along at a nice, brisk pace.

Much of what we've played of Operation Raccoon City's campaign involves collecting data, destroying evidence, shooting countless zombies and Spec Ops troopers, and completing somewhat hackneyed objectives like collecting keycards. Yes, keycards. In single-player, this gets a little tiresome, but the strength of the shooter mechanics and the appeal of the characters manages to keep things exciting. But only just.

Before each mission, you get to choose your loadout from a vast array of primary weapons - covering all the bases from pump-action shotguns, to submachine guns and bolt-action rifles – and a few secondary handguns accessed with a tap of L1. Each character also has their own specialisations and abilities that you can purchase to augment your loadout, so a character like Spectre for instance, who specialises in surveillance, can acquire abilities that enable him to keep track of enemies on the mini-map or in the field by utilising thermal vision. The team's scientist, Four Eyes meanwhile can possess zombies and control them. With six characters to choose from, each with five specific abilities apiece, there's more than enough to experiment with.

Our hands-on with Resident Evil: ORC's first four campaign missions takes us through some impenetrably dark environments, so the first order of business is to crank up the gamma settings just so we can see where the hell we're going. The good news is that it all looks the way it should, with cold and clinical lab spaces, rusting warehouses, messy governmental buildings with mahogany doors and desolate streets. It's all unmistakeably Resi, despite being a departure in gameplay terms, and the presence of fan favourite monsters will appease all but the most die-hard Resident Evil pedants. The first four missions alone see tussles with Birkin, the nigh-on invincible Tyrant fella (Mr. X) in his immaculate trenchcoat and a minigun-toting Nemesis from Resident Evil 3, who you're tasked with wrangling and injecting with a parasite for Umbrella, so that they can regain control of him. No mean feat. We wonder what an Umbrella pension is like? It had better be bloody good on the basis of some of the suicidal objectives you're commanded to fulfil.

And so having dispatched an army of lickers in a flaming room, killed hundreds of zombies and given some of the Spec Ops crew an early retirement, it's here that our hands-on must end. We could tell you more, but then we'd have to kill you, and besides, it'd spoil the later campaign missions. Like our last hands-on, Operation Raccoon City is still looking the part and it's still definitely more fun in co-op, despite some pretty sturdy buddy AI. Again, the enemy AI still isn't quite up to scratch, although it seems to have improved since last time, and there are some genuinely great moments like having to traverse a street strewn with burning cars and other detritus while laser-sighted snipers flank the streets. The boss moments however, stick out like a sore thumb at present and could do with being a bit less about patience-testing attrition and more about strategy.

There's still time for Slant Six to tighten up these areas though, and on the whole, Resident Evil: ORC is bearing up rather well. As a co-operative experience, it ought to deliver the goods, and as a shooter it's remarkably solid, which is heartening this close to release. However, there is still an all-pervading sense that Operation Raccoon City is in essence a fairly well-crafted shooter that just happens to have Resident Evil as its theme, but if the rest of the story proves to compel, and multiplayer does the job, it could be worth investing in when it starts spreading its fetid infection this March.




 
 

User Comments
 
Forum Posts: 350
Comment #1 by Scarfacew00t
Monday, January 30, 2012 @ 11:01:24 AM
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I predict the same fate for this game as Fear2 and alien vs predator.. online community will be dead within months after release, everyone will be waiting for Resident evil 6.

Still it looks like an interesting new genre of shooter and I hope I am wrong with my previous statement, but it's not going to make call of duty's servers suffer from a major ammount of players moving in to ORC.

Resident evil 6 will seriously push the bar a f***ing big notch above for Slant Six Games.

 
Forum Posts: 629
Comment #2 by kakihara301
Monday, January 30, 2012 @ 11:22:06 AM
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This was on my radar, being that its Resi and coop, but the exclusion of splitscreen killed it for me. I really wish that more games would follow the Borderlands mentality, ya know? I know not everyone plays splitscreen, but if its coop (especially squad based AND 4p) make the option available.

Oh well. At least BL2 is coming soon(ish). ^_^

 
Forum Posts: 3
Comment #3 by aznguy041989
Monday, January 30, 2012 @ 11:25:15 AM
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Skipping this game and waiting for RE6

 
Forum Posts: 0
Comment #4 by kid_Jump94
Monday, January 30, 2012 @ 11:41:28 AM
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im actually really excited about this^_^

 
Forum Posts: 552
Comment #5 by GoodNewsOke
Monday, January 30, 2012 @ 12:24:44 PM
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I so looking forward to this. I like 3rd person shooters, I like RE and I like coop, so this game is right up my alley. :) Hopefully it turns out to be fun.

I just hope it won't have that capcom-ish "we love DLC"-feel to it...

 
Forum Posts: 146
Comment #6 by wheatley
Monday, January 30, 2012 @ 12:51:02 PM
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@2 There's no split screen co-op?? Godammit!! Do developers hate people playing in the same room as each other? Will Capcom do the same with Street Fighter next...?

I'll still get RE, but my opinion's gone down a bit now...


 
Forum Posts: 1
Comment #7 by Flexdon
Monday, January 30, 2012 @ 12:51:55 PM
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At #1, how can you say the online will be dead when i played Res Evil 5 the other day and its full of people hosting games. Yes we know itll never have the amount of people that play on COD but its COMPLETELY different, COD is much easier to play and takes half a person to play. And at #3 why skip this game? Itll be a nice run through on old memories if capcom improved much from RES Evil 5, its your loss my friend.

 
Forum Posts: 1631
Comment #8 by WINAS3
Monday, January 30, 2012 @ 01:32:18 PM
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@#1 you do know that the only part of those two online communities you mentioned that have died are the ranked match areas, player matches are still going strong for those of whom that really enjoy the games.
And, wtf does cod have to do with anything, why even bring it up?

Yes, everyones excited for Re6 but that doesnt mean their all gonna avoid everything else until it comes. November 20th is quite a ways away from were we are now.
If you dont want it dont get it, simple as that; no one will miss you.

Personally im quite excited for this and six, hoping to run into many of my rivals from Re5's online =D

 
Forum Posts: 629
Comment #9 by kakihara301
Monday, January 30, 2012 @ 01:43:05 PM
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@wheatley
Unfortunately, deffo no splitscreen. And I havent heard whether or not RE6 will have splitscreen, either.

I know that making splitscreen coop is more difficult for devs, but I really wish more coop games would feature it. It just seems that they only think people like online coop. I do like playing coop online, but id rather have the option to have both.

Oh well. Its too bad. I think the game looks pretty neat. But with all the games Ive got comin in march (and my current backlog), Im gonna let this one slide on by....

 
Forum Posts: 486
Comment #10 by X-The_Used-X
Monday, January 30, 2012 @ 02:09:16 PM
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no split-screen........why??!!
Still getting it, me and my mate can't wait to start playing this because we never got a chance to play a RE: Outbreak game together and we love those games ^^
This is the closes that we will come to Resident Evil: Outbreak File#3
>//

 
Forum Posts: 1195
Comment #11 by theDane21
Monday, January 30, 2012 @ 02:48:01 PM
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This game is gonna rock, sounds like a lot of fun.. waiting for Resident Evil 6, have fun waiting 7 more months(from when this is released)... This and Borderlands 2 will take my time until Resident Evil 6 comes out.

 
Forum Posts: 183
Comment #12 by dougbarrett619
Monday, January 30, 2012 @ 03:38:12 PM
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so ready for this leon must die

 
Forum Posts: 1008
Comment #13 by luxxx
Monday, January 30, 2012 @ 03:45:30 PM
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Reading only posts with thumbs down as they're the only posts worth reading. Thanks.

 
Forum Posts: 629
Comment #14 by kakihara301
Monday, January 30, 2012 @ 04:22:33 PM
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^Obvious Troll is......Obvious.

 
Forum Posts: 842
Comment #15 by JoBot 8000
Monday, January 30, 2012 @ 04:25:05 PM
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No split-screen?!! There goes my purchase.

 
Forum Posts: 1095
Comment #16 by I_Shoot_Stuff
Monday, January 30, 2012 @ 06:18:11 PM
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I don't care about split-screen, but if I can't t-bag a Tyrant I might f*cking lose it!

 
Forum Posts: 233
Comment #17 by Overtkill21
Monday, January 30, 2012 @ 06:38:52 PM
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I am definitely looking forward to this, can't wait to do some 3rd person Action based-RE. Been waiting for it.

I'm actually looking more forward to this than RE6.

 
Forum Posts: 36
Comment #18 by SithPsyco
Monday, January 30, 2012 @ 07:46:21 PM
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@ #12 I agree, I'm sick of seeing Leon in everything.

 
Forum Posts: 186
Comment #19 by KindredCampbell
Monday, January 30, 2012 @ 11:11:11 PM
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games like this..... makes me glad i got Gamefly,,, RENTAL only . lol.

 
Forum Posts: 859
Comment #20 by Banacheckfps
Monday, January 30, 2012 @ 11:33:36 PM
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I still play Resident Evil 5 not sure about Resident Evil: Operation Raccoon City will wait for the OPM review. Anyway got the Darkness-2, Kingdoms of Amalur: Reckoning, Twisted Metal & Syndicate & this is just my pre-order for Feb...

 
Forum Posts: 27
Comment #21 by Chrissycooza1
Tuesday, January 31, 2012 @ 03:43:08 AM
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I am still going ahead with this, I am very willing to give this a chance after all it is Resident Evil and to me its starting to sound like the old Resident Evil: Outbreak games for the PS2 which were touch and go in most places but still were pretty good.
As for the multiplayer it would be wrong to predict how it will turn out it might be ok with a good number of people who love Resident Evil or it could live for a few months then die depending on how the game itself is because even if the single player mechanics suck then theres no point in having it because not everyone will play it solely for multiplayer.

 
Forum Posts: 112
Comment #22 by Dawnbr3aker
Tuesday, January 31, 2012 @ 03:43:16 AM
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@2 i think it means another copy can be sold to them $$$

 
Forum Posts: 863
Comment #23 by skaravajo
Tuesday, January 31, 2012 @ 02:17:52 PM
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am getting this game anyway, am not really excited for any other game anyways, hope is worth it, right now, no split screen is killing the game

 
Forum Posts: 12
Comment #24 by ORI
Wednesday, February 01, 2012 @ 12:32:47 PM
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What are the camera and aiming controls like? I'm weird when it comes to 3PS. I can only play them if you can invert both x and y of the camera and keep aiming controls normal. I absolutely hate when they link camera AND aiming controls as one. The only games on ps3 I've seen that have these options available are mgs4 and the uncharted series.

 
Forum Posts: 127
Comment #25 by ThomasWhalen
Wednesday, February 08, 2012 @ 06:41:08 PM
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i cant wait for this. its going to wet my tastebuds for resident evill 6 to arrive. mos of my year is going to be spent on these wo gmes no doubt :)

 
Forum Posts: 383
Comment #26 by crazyrice24
Saturday, February 11, 2012 @ 02:02:55 PM
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another TPS and co op damn this year is fill with them
lol im getting 4 games and all of them is co op and TPS
except spec ops the line i pretty sure they have co op for that

 
Forum Posts: 6
Comment #27 by ozzylambert
Monday, April 23, 2012 @ 04:57:45 AM
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im waiting for new RE 6...RE:O.R.C is ok but not a real RE game...I hate multiplayer games bc i dont like playing as teams


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Game Info
Developer:
Slant Six Games

Publisher:
Capcom

Genre:
Survival Horror

Release:

US: March 20, 2012
Europe: March 23, 2012
Japan: April 26, 2012

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
Online Players : 2-8
ESRB: Mature
Collection:374
Wishlist:137
 
 
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