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Battlefield 3

Battlefield 3 In-Depth Multiplayer Hands-On Preview – 9 Maps, 5 Modes, Lots of Awesome
Written Friday, October 14, 2011 By Dan Webb
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When DICE and EA threw their Battlefield 3 beta at console gamers at the back end of September, the audience was split. On the one hand, some people fell in love with it and lapped up the intense gameplay of Operation Metro, but on the other hand, some hated it, criticised its glitches, lambasted DICE for a lack of vehicles and even went as far as to cancel their pre-order – an overreaction some might say for the state of a beta, but it’s their money so they’re perfectly entitled to do so.

The truth of the matter is that, thankfully, the beta is in no way, shape or form a true reflection of what DICE is bringing to the table this October. The two-month-old code is exactly what it was: a work in progress, not only from a visuals perspective, but from a gameplay perspective too, with the beta feeling more like the disappointing Medal of Honor than the impressive Bad Company 2. We headed across to London recently to put everything multiplayer through its paces and thankfully, a few hours alone with the multiplayer told us two very important things: one, the beta wasn’t a fair representation of what gamers can expect from the final version of Battlefield 3; and two, the final game’s multiplayer is going to be something truly special. In fact, I’d go as far as to say that releasing the beta in that state was a massive faux pas on EA and DICE’s behalf.

As you’re probably aware then, Battlefield 3 will ship later on this month with 5 modes – Team Deathmatch, Squad Deathmatch, Rush, Conquest and Squad Rush – and 9 maps – not including the Back to Karkand pack. In our hands-on we got the chance to try out most, if not all, of the 9 maps and we can happily report that not only do the feel of the weapons and the damage feel more akin to Bad Company 2 than Medal of Honor, but seeing the bigger maps with the masses of vehicles clashing on them, everything seemed right in the world again.

First up was possibly one of the most interesting maps of the bunch: Damavand Peak, a base set in the mountains of Iran. What makes Damavand Peak an interesting map is its verticality – it’s not your traditional Rush map by any means. With tanks, helicopters, steep slopes galore and MCOM stations that are hundreds of feet below one another, it makes for some interesting and unique gameplay, that’s for sure. Watching a squad of attackers BASE jump off the cliff edge towards the next station down below is truly an epic moment and one to behold. Defenders will have to be on their toes here then, although with the MCOM stations situated in various warehouses, they can use the rafters, 20-foot high storage shelves and large transportation trucks as cover as they attempt to thwart wave after wave of attack.

Rather different to Damavand Peak is the Grand Bazaar level, which takes to the streets of a devastated urban environment in the Middle East. Here, the vehicles take more of a backseat – although there is the odd tank at various stages during Rush mode, which can make or break it for your team – for a more infantry focused experience. While it could be argued that the Operation Metro beta map is a similar map in terms of focus, with the gameplay differences between the builds and improved visuals over the beta, it felt like a true Battlefield experience. With mounds of rubble, market stalls galore, narrow alleys and wide-open streets, it’s a map that has multiple routes towards objectives, but dominating with the tank – ripping through the concrete walkways with the tank cannon is a high point – is most likely the key to success… unless the defenders all roll out as engineers and say sayonara to your armoured friend.

Unfortunately, that’s where the multiplayer hands-on session took an interesting – but temporary – turn for the worse as EA became obsessed with pushing us into the game modes that – let’s be honest – no self-righteous Battlefield fan would ever play. Why? Because people play Battlefield for a reason: because it’s a tactical shooter that can effectively create war-like canvases. As a deathmatch shooter (both team and squad), holes like no sense of urgency or competition crop up, and the map design becomes an issue due to their sheer size. In trying to cater for a new audience, DICE has somewhat missed the point as to why Battlefield is so successful in the first place. Thankfully though, we won’t have to play these modes and they’re there for those that want them… if that’s anyone.

Regardless, let us run you through the next few maps, how they worked in the modes we went hands-on with and what you can expect. First up it was time for some Team Deathmatch on the Seine Crossing level; a map that funnily enough sits on the Seine in Paris. It’s another city backdrop devastated by war with motorcycles and rubble littering the streets left, right and centre, and barricades on the bridge over the Seine defining the outside border of the map. In Team Deathmatch it relies on its alleyways and small courtyards to house most of its combat.

Next up: Noshahr Canals for a spot of Squad Deathmatch – i.e. 4 vs. 4 vs. 4 vs. 4. Noshahr Canals is a map dominated on the one side by a huge construction crane and a warehouse, another side with an elevated road that runs parallel to a set of train tracks and then on the other side, where the one tank spawns amidst a bunch of shipping crates and huge pipes. Admittedly, it’s slightly more fun than Team Deathmatch, mainly because of the battle that commences when that tank spawns. Still, it’s no Rush or Conquest mode.

From there we moved across Iran to the Tehran Highway map for more Squad Deathmatch. Fought under the cover of night – well, dusk – players will fight beneath the highways of Iran’s capital, taking cover in the various garages and buildings that dominate the area. Here, the tank spawns on the far side in an open and vulnerable area of the map, so go for it at your own peril! It’s a map that might be worth equipping the heat-vision scope on your rifle for improved vision or even slapping on the ol’ tactical light, although that does make you a bit of a sitting duck. Whatever you do though, don’t be an engineer and use the EOD repair bot to try and kill an enemy… although rather hilarious at the time – and seemingly possible – you’ll look like a fool when they track you down! From there we headed to Operation Metro to play a round of Squad Rush, which is like a smaller version of the beta’s map – as was the case in Bad Company 2. Obviously it's benefitted from the improved visuals and refined gameplay compared to the beta, but there’s not really anything new to report here for that map.

Thankfully for our sanity, to round off the session we returned to a mode that Battlefield 2 fans will be all too familiar with: Conquest. That means: bigger maps, vehicles galore and buckets of mayhem. Kicking things off on Caspian Border, a ridiculously huge vehicle-heavy map whose skyline is dominated by a monstrous antenna, we quickly learnt one thing: that these F/A 18E Super Hornet jets are going to take some getting used to. In fact, my inexperience led me to using them as huge air-to-ground missiles and raining down destruction from the skies as I parachuted in above an objective. Grabbing a vehicle, whether it’s a jeep or an ATV is pretty essential on Caspian Border as without it, you could be running for rather along-time, especially if you don’t spawn on a teammate. It’s a map that demonstrates how strong Battlefield 3’s vehicular combat is though, and that’s nothing but a good thing.

Last, but by no means least, a personal favourite of mine from the hands-on: Operation Firestorm for a touch of Conquest. It’s a huge map set in the middle of the desert with two bases at either end, each with its own runway, two jets, a couple of tanks and a chopper. With only three points to capture, a huge refinery and large warehouses occupying the middle ground and a long road in from each base, it’s a map that truly does have a calm before the storm – when all those vehicles meet in the middle, there really is nowhere to hide! I get the feeling that this one will be a fan favourite come its release later this month.

The final map, Kharg Island, was available for the press to play on the day, but considering that it should be a sandy, tropical island setting, set somewhere in the Persian Gulf, I honestly don’t remember it. Chances are, we missed that one out then. D’oh!

So what have we learned? Well, mainly that the code we went hands-on with is miles ahead of the beta in terms of quality – both visually and from a gameplay perspective. There also seems to be less reliance on destruction, believe it or not, and the prospect of levelling a town – or even a building – like one could do on the Arica Harbour map in BC2 for instance, seems like a distant dream from our experience. We’ll reserve our judgement there for now though. There is, however, a ton more customisation in terms of weapons and classes, and the vehicle combat is as good as ever, so based on this hands-on alone, we’re finally excited again to get our hands on the final retail version after what can only be described as a disappointing beta.

In pushing the deathmatch modes in the hands-on session though, it’s as if EA seems to have missed the point in what makes Battlefield number one amongst its fans. Yes, we know it has more deathmatch-inspired modes now than ever before, and yes, we know they’re looking to market the game to a new crowd, but it’s not playing to the strengths of the game. In fact, there are tons of games that do TDM better, but thankfully, when you focus on the modes that make Battlefield great – Conquest and the Bad Company mode, Rush – the destructible environments and the chaos that the vehicles bring, then you know that DICE has something special in its arsenal. There’s something quite epic about having four jets and four tanks roll across the desert on the Operation Firestorm map and meet in the middle in what can only be described as all-out war. It truly was a great Battlefield moment and no other game comes anywhere close to mimicking that. Whatever you do though, don’t base your opinion of Battlefield 3 on the beta! This may as well be a different game entirely, in terms of quality.

Battlefield 3 is scheduled for an October 25th and October 28th release in North America and Europe respectively.




 
 

User Comments
 
Forum Posts: 14
Comment #1 by Z3ROxGR4V1TY
Friday, October 14, 2011 @ 05:12:59 AM
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I found the beta to be alright actually, definitly going to buy this game

 
Forum Posts: 1088
Comment #2 by Commander Gree
Friday, October 14, 2011 @ 05:13:07 AM
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0_o... Wicked!

 
Forum Posts: 1431
Comment #3 by Webb [STAFF]
Friday, October 14, 2011 @ 05:22:12 AM
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@#1 - From a personal standpoint, the beta was alright in terms of handling, but it just didn't feel like Battlefield from where I was sat. Thankfully, playing a much more advanced build with vehicles galore, I got that feeling of elation again that Battlefield seems to bring.

 
Forum Posts: 934
Comment #4 by nintendo64X
Friday, October 14, 2011 @ 05:25:33 AM
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*fist pumps*

I HEARD THE CALL OF DUTY...so i smashed a cod disc and joined the battlefield ;)

 
Forum Posts: 173
Comment #5 by aman975
Friday, October 14, 2011 @ 05:35:03 AM
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i wanted to get into the beta but never got to cause some guy cut our telephone line so our modem and phone line were dead. life is cruel

 
Forum Posts: 286
Comment #6 by Napoleon1814
Friday, October 14, 2011 @ 05:37:56 AM
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Nice article. I didnt think Medal of Honor was bad...

 
Forum Posts: 6
Comment #7 by Fantod Megrim
Friday, October 14, 2011 @ 05:39:58 AM
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I want to go to there...all of there.

 
Forum Posts: 519
Comment #8 by shaunnn191
Friday, October 14, 2011 @ 05:53:50 AM
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Sweet! I hated the beta, 400h+ on BF and I couldn't stand 2h of the beta.
I'm actually excited for the 25th again now ;D

 
Forum Posts: 13
Comment #9 by AndyBeans
Friday, October 14, 2011 @ 06:00:51 AM
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I actually quite liked the beta, yeah there were some glitches but what do you expect from pre-release code?

However to hear that the latest build is more like the tedious BC2 is a bit depressing, location-based objectives engender repetitive strategies; the majority of BC2 games are now dominated by vehicles and snipers, the same old players using the same old game plan every time. Hope others have fun but I'll pass.

 
Forum Posts: 578
Comment #10 by TheEndofWhyOU
Friday, October 14, 2011 @ 06:33:50 AM
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Who says Medal of Honor was a bad game... it had the best single player campaign of any shooter I've ever played.

 
Forum Posts: 452
Comment #11 by sanchezz4387
Friday, October 14, 2011 @ 07:17:05 AM
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@9 OH DEAR!!!!!

 
Forum Posts: 27
Comment #12 by Evolution
Friday, October 14, 2011 @ 07:39:34 AM
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I may get lynched for this comment, but...I've never played a Battlefield game...I played a bit of Call of Duty, but online I just got fed up of being picked off because I know diddly squat about it, put me off playing multiplayer in general. This article does make me curious and actually want to play it, I'm just a bit concerned I'm going to end up in the same situation though...

 
Forum Posts: 127
Comment #13 by gaviota1195
Friday, October 14, 2011 @ 08:19:04 AM
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Medal of Honor was not bad,it just needed improvements in the multiplayer.But the single player was sweet,but they never let anyone see the protagonists faces and it had a sad ending,that was the sad thing about it.But it is based a bit more on reality and not all games have happy endings.

 
Forum Posts: 3
Comment #14 by iAreWinnar
Friday, October 14, 2011 @ 09:19:10 AM
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I've never understood why so many people bad talk medal of honor. I thought it was a really fun game! Both the single and multi player were very enjoyable. Anyways, I'm glad that the final quality of BF3 will be very much improved over the beta. Still won't be getting it though cuz I will be busy with some Uncharted 3 GOTY!!!

 
Forum Posts: 1
Comment #15 by Loophole35
Friday, October 14, 2011 @ 09:26:08 AM
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Tthere is one good thing about the TDM stuff it will kinda keep most of the K/D whores out of the objective based modes and leave those to the people that want to work as a team.

 
Forum Posts: 3
Comment #16 by PHATL2028
Friday, October 14, 2011 @ 09:40:42 AM
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Medics could heal themselves in BFBC2, SDM is fun on hardcore. I reached lvl 50 by playing SDM 95% of the time, so I guess some of us do like it.
Rush can have way too much spamming at times,Conquest is great but also spamming can get really bad.

Anyone who canceled or decides to not buy BF3 its ok cause your COD MW1.3 will be waiting not long after, you know $60 for 18 maps or whatever it'll have at launch. Oh yeah plus %50 so you can be "Elite" and have pretty much what Dice was doing with Battlelog. Sure you wont have to purchase the next 15 rehashed closet size maps cause your "Elite" now... lol.
Dice already has given away free maps in past Battlefields, they said BF3 will also have a good amount of free DLC.

Can't wait for 25th. it's gonna be epic. Picking up my BF3 Vault bundle from GS at midnite, then im off work on my vacation for a whole week nothing but BF3!

 
Forum Posts: 375
Comment #17 by Low
Friday, October 14, 2011 @ 02:02:41 PM
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Medal of Honor multi-player seemed rushed, as if DICE couldn't have cared less about the quality. Danger Close should have developed the whole game. Poor decisions make poor games!

 
Forum Posts: 1955
Comment #18 by YurtleTehTurtle
Friday, October 14, 2011 @ 03:10:54 PM
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Why all the hate for last year's MoH, the campaign was decent and Helmand Valley and that airport one (can't remember the name)were fantastic maps that never got boring after hours and hours of play. One of my top games of last year, dare I say better than Bad Company 2 that imo seemed to get stale online a lot quicker than the fantasic original.

Back on topic, the BF3 beta left me a little disappointed but I've still got high hopes for the final release.

 
Forum Posts: 257
Comment #19 by Cromag2
Friday, October 14, 2011 @ 05:13:46 PM
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I have chubby.

MOH was not neccesarily "bad" just kinda tacked on half hearted effort by DICE: as they say-they dialed that one in on the cheap... Danger Close portion was epic!

 
Forum Posts: 1493
Comment #20 by Zombie Trophy
Friday, October 14, 2011 @ 06:19:04 PM
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@10

I agree. It was a solid singleplayer, still remember that ending. :(

I hope they make another one!

 
Forum Posts: 25
Comment #21 by marlyT
Friday, October 14, 2011 @ 06:27:32 PM
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@ 12--Don't let a little thing like repetetive death discourage you from having fun. I have good games where I go 2 to 1 kill/death but more likely I go 1 to 3. The thing I think you'll like BF for is that you'll at least die less often because of sheer size and a tank can be tough to take down. My philosophy on these games is I go in knowing almost everybody is "better" than I am but I'm going to get revenge eventually and will be laughing when I do. Kind of like in the movies...you all might kill me, but I'm taking 3 of you sob's with me. Also the more you play, the better you know the map, and knowing the map is key, in my opinion.

 
Forum Posts: 796
Comment #22 by automechtech1
Friday, October 14, 2011 @ 10:03:19 PM
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Was there a need to defend Battlefield 3's beta in an article talking about the maps and modes? Completely unnecessary.

@16, You are the definition of ignorant. People can cancel their preorder and not be required to get Call of Duty. Also, your fanboy is showing pretty bad. Elite and Battlelog do the same thing for free, but Elite offers a premium service that gives you extras, such as free DLC. Good luck next time, though.

 
Forum Posts: 1902
Comment #23 by Shadowrider50
Saturday, October 15, 2011 @ 08:43:25 AM
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But will it blend?

 
Forum Posts: 863
Comment #24 by skaravajo
Sunday, October 16, 2011 @ 01:25:15 PM
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@22 if by free you mean paying $50 dollars for something that battlefield already has, then you are right, good luck next time, but that something optional thought, that only thing that seems to suck is that many people will pay that amount just like with overpriced map packs, it sucks to be a fan

anyways enough with flaming each other :P, well am really looking forward to playing BF3, yeah the glitches were bad to a point that it cause your dead over and over, but hey at least this article gives hope to those that pre-order the game :D

 
Forum Posts: 31
Comment #25 by Elfen Sky
Sunday, October 16, 2011 @ 01:54:28 PM
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I am very dissapointed in the BETA. Won't be buying it.. Looking forward towards Skyrim :)

Another reason: I'm so friggin' bored of shooters... I think that the last year or two I played only them..

 
Forum Posts: 0
Comment #26 by Its Not Common
Sunday, October 16, 2011 @ 09:00:32 PM
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@25 The beta of BF3 was not representative of the final product. The graphics will improve, the gameplay will not be the same for one reason, there was a damage bug that had a random effect on damage when people were running. That's why sniper weapons were one hit kills sometimes, which they are not meant to be unless it's a headshot, and other times it took what seemed like a whole clip to kill someone, this effected all the weapons. This bug and the other bugs have been fixed, the beta build was 6 weeks old when we got to play it, DICE has been fixing those bugs since then. I'm not trying to get you to like BF3, just pointing out the beta was not representative of the final product, it was used to stress test the new server structure and back end DICE built. Any how, it's your money and Skyrim will definitely be a great game.

 
Forum Posts: 28
Comment #27 by Sebba03
Monday, October 17, 2011 @ 04:10:58 PM
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to many pies, honestly looking forward for both games, cod and bf. each for different reason. cod only because it has throwing knives and i like humiliating people with bank shots and bf because of its abundance of game play stiles and all round greatness.
to bad i bought 1 of each copy for PC and PS3 oh my wallet hurts now.

 
Forum Posts: 185
Comment #28 by KindredCampbell
Wednesday, October 19, 2011 @ 10:24:16 PM
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this game is going to suck,,, ill pass

 
Forum Posts: 23
Comment #29 by xj72b
Wednesday, October 19, 2011 @ 11:16:35 PM
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Medal of Honor rocks (btw).

Nice big maps like in MAG, is what will make or break this game. (and vehicles)

Who wants throwing knives? its just a grenade without the explosion.

 
Forum Posts: 22
Comment #30 by TNYSLMN
Friday, October 21, 2011 @ 10:14:08 AM
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The beta was good, the glitches did throw me off..but there were only a couple of spots..so the game was pretty much great once u memerized were the glitches were..

 
Forum Posts: 1495
Comment #31 by MTURNER1985
Sunday, October 23, 2011 @ 03:33:00 PM
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@29

Medal of Honour was the second worst FPS ave ever played. Bodycount being the worst!

Big maps with 6 people on each team sucks! you spend ages looking for people as all they do in battlefield is camp and sniper your @$$ constantly.

Throwing knifes/tomahawks rule. Especially when its a camper your hitting it with!!!!


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Game Info
Developer:
DICE

Publisher:
Electronic Arts

Genre:
Shooter

Release:

US: October 25, 2011
Europe: October 27, 2011
Japan: November 02, 2011

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
Online Players : 2-24
ESRB: Mature
Collection:1510
Wishlist:193
 
 
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