![]() | RUSE Dev Diary Focuses On Motion Capture Trickery Written Tuesday, January 12, 2010 By Richard Walker View author's profile |
Those clever RTS bods at Ubisoft have been hard at work on their innovative strategy title RUSE and as the new dev diary shows, the team are investing a lot of time and effort in the game's story, resorting to motion capture to lend added authenticity to the cutscenes. Take a look at the trailer, which offers up some considerable insight into the mo-cap process as well as the script with interviews from key members of the development team. | |



