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Duke Nukem Forever

Duke Nukem Forever Multiplayer Hands-On Preview – That’s a Bit of a Slap on the Arse!
Written Tuesday, May 10, 2011 By Lee Bradley
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Bum-slapping, how do you feel about it? If you're a member of the press, then it's possible you're not a fan. When it was announced that Duke Nukem Forever would feature Capture the Babe, a multiplayer mode where you have to calm a frantic woman by giving her a pat on the arse, the reaction was largely outrage, or at least embarrassment. How terribly sexist, everyone cried.

Fans weren't quite so fussed, however. As stupid as it is, giving a blonde a slap on the behind is perfectly in keeping with Duke Nukem's over-the-top masculinity. They mostly recognised it as just a silly feature of a deliberately silly game. And they were right.

But after actually playing the mode recently, a different way of thinking about Capture the Babe is revealed. Yeah it's a bit sexist and very silly, and yeah you are required to slap a bimbo on the bum, but it's also the only notable thing about Duke Nukem Forever's multiplayer. The rest is entirely unremarkable.

It may have stirred up a touch of controversy, but developers Gearbox should consider themselves grateful. It's doubtful that the online aspect of DNF would have warranted much attention otherwise.

Capture the Babe then is a variant of Capture the Flag, where you have to grab a dumb blonde from a set point on the map, fling her over your shoulder and return her safely to your base without getting blasted.

The only difference here is that occasionally the babe will freak out and her grasping hand will obscure your view. To calm her down, and to get her hand out of the way, you'll have to hit a button. You won't see the slap, but it happens. And that's it. Not especially controversial for a medium that specialises in bloody face shooting.

Elsewhere, the game sticks pretty rigidly to the old-school multiplayer template. In addition to CTB, there's three other modes: Dukematch, Team Dukematch and Hail to the King, representing Deathmatch, Team Deathmatch and King of the Hill respectively, where everyone plays as the Duke, with a maximum of just eight players. All in all, it's a pretty slight offering.

Of course, if any game can get away with reproducing just these classic modes, it's probably Duke Nukem. But in a world filled with far more sophisticated multiplayer components, it's safe to say DNF won't be competing with the big boys in the long run. Indeed, the only concession made to the last ten years of multiplayer evolution is the addition of an XP system, where kills earn points that can be spent on various unlockable goodies.

These goodies are largely zany character customisation bits and bobs. As you’re all playing as the Duke himself, in either a red or blue shirt, these play a fairly useful role. But, of course, they're utterly silly. I noticed “comedy” noses attached to thick-rimmed glasses and a few different hats. We're not talking about Brink levels of customisation here.

So that's as far as DNF goes to pandering to this millennium’s sensibilities. The rest is almost aggressively old-fashioned. That's not so much of a problem when you're knee-deep in body parts playing Team Deathmatch, of course. Shooting opponents with a Shrinker gun and stomping on them, or munching steroids to perform messy one-punch kills is fun in anyone's language, but it's an inescapable fact that visually, the game looks dated.

This is as a result of both the game's clearly ageing engine and its art style. It's not particularly technically accomplished, the textures are poor, the animations are a bit stunted and there's a lack of graphical grunt. We're talking Team Fortress 2-era Source Engine performance, but with a visual style that's even more retrogressive than that.

Remade from Duke Nukem 3D, the 'Dukeburger' map is probably best representative of this. It's a cartoon hamburger joint that towers up around miniaturised Dukes. Despite being stuffed with incidental details - posters advising how best to butcher dogs and Duke-branded condiments litter the environment – it's oddly lacking in character and surprisingly bland.

The smattering of other maps I played (there will be ten on the disk) suffered from similar problems. They're not poorly designed. Far from it. 'Highway Noon' was a highlight, all frenetic firefights and fast-paced carnage, but its destroyed roads and toppled vehicles are dull and uninvolving.

Perhaps it's a matter of perspective. DNF will be of most interest to those that remember Duke 3D as part of a golden age of multiplayer shooters, after all. This iteration sticks so closely to that design that it's bound to get some nostalgic juices flowing. But my brief demo left me cold. Maybe the Jet-packs and the invisibility cloak Holoduke, both features that I didn't get my hands on, will add something. But I doubt it . Duke Nukem Forever's most intriguing aspect continues to be the single-player campaign . That’s for sure.

Duke Nukem Forever is scheduled for a June 10th and June 14th release in Europe and North America respectively. Check out all 6 of the new multiplayer screens here.




 
 

User Comments
 
Forum Posts: 893
Comment #1 by Jonex
Tuesday, May 10, 2011 @ 07:07:10 AM
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As long as I laugh while playing, it's all good ^^

 
Forum Posts: 69
Comment #2 by Ravlar
Tuesday, May 10, 2011 @ 08:20:34 AM
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I'm willing to keep an open mind

 
Forum Posts: 4321
Comment #3 by SimplySupreme
Tuesday, May 10, 2011 @ 09:05:20 AM
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I actually like the TF2 art style, and you could easily argue thats just as dated.

We'll see.

 
Forum Posts: 0
Comment #4 by BolgTheRapist
Tuesday, May 10, 2011 @ 09:10:26 AM
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What TF2 art style?

Anyway, this is looking better and better.
Who needs fixed sites, regenerating health, slow movement speeds and dull military settings like most modern twaddle released today. And it has a sense of humour, something many games these days are lacking. Looks like FPS may be straying away from being dull CoD clones and back to their roots when they were actually fun, amongst the classics of Unreal, Doom and Quake.

 
Forum Posts: 21
Comment #5 by Yaniko
Tuesday, May 10, 2011 @ 09:19:16 AM
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Medias seems to downpraise that game, while they are hyping that Brink shitty game.

Unique weapons, unique atmosphere. Recent shooter has much too offer? Give me a break, they are all the same. Old school shooter where you have to get your weapon around the map. The only negative part is it maximum of 8 players. But give me a fucking break about customization in Brink. This is the only good feature. If I want to customize things I'll play The Sims. I want to play DNF badly and I'm sure it will last a couple of months, more than Brick for sure.

 
Forum Posts: 104
Comment #6 by Vegetano1
Tuesday, May 10, 2011 @ 10:23:40 AM
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just hope the multiplayer trophies are easy so i can get the plat,..

def want this game,. :)

 
Forum Posts: 220
Comment #7 by DanDx
Tuesday, May 10, 2011 @ 10:34:25 AM
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Lol who the hell cares about controversy in games?

 
Forum Posts: 3364
Comment #8 by mattybell2117
Tuesday, May 10, 2011 @ 10:36:03 AM
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Shit, that's lame. I want to play at least 6v6. I might end up renting then if the game's not gonna keep my playing after I beat it.

 
Forum Posts: 144
Comment #9 by Pingeh
Tuesday, May 10, 2011 @ 11:58:53 AM
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tbh i'm not really interested in the multiplayer of this game xD probably will take a look when it hits, and if there are trophies get them, but no more then that...
singleplayer is where the fun is for me

 
Forum Posts: 10
Comment #10 by THE_BIG_DAVE
Tuesday, May 10, 2011 @ 01:01:54 PM
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Who needs mp in a Duke Nukem game? The need to put mp in everygame is absurd. Its the same thing over and over in each game.

 
Forum Posts: 21
Comment #11 by Yaniko
Tuesday, May 10, 2011 @ 02:08:14 PM
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@10

I played Duke 3D mostly in mp and it was quite fun actually. If you didn't played Duke 3D in mp because of your lack of IT knowledge it's not my problem. DNF needs a multiplayer.

 
Forum Posts: 0
Comment #12 by SSpolska
Tuesday, May 10, 2011 @ 02:27:00 PM
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Im starting 2 see the only people looking foward to this game are Die hard old school duke fans like my self,And any one under 17 at this point are COD/Halo fans hating this Am i correct?

 
Forum Posts: 32
Comment #13 by StAnger1619
Tuesday, May 10, 2011 @ 04:12:16 PM
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@12
you are 100% correct.
Saying that, anyone under 17 shouldn't be playing the game anyways ;) haha
but yeah, it's definitely going to be a game for the nostalgia factor I believe. It will bring in some new players of course, but it sounds like they're doing the right thing and focussing on the single player campaign and sticking to the traditional roots of Duke games.

 
Forum Posts: 103
Comment #14 by TheWilyFox
Tuesday, May 10, 2011 @ 05:58:47 PM
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The Wily Fox says:- Do you find games not living up the hype?

................Then lower your expectations!

Works a treat for me lol

 
Forum Posts: 207
Comment #15 by ConvStation
Thursday, June 02, 2011 @ 01:58:29 PM
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@10 wtf are you on? Duke Nukem 3D was one of the best MP games at it`s time.

 
Forum Posts: 158
Comment #16 by ProjeckNemesis
Saturday, June 04, 2011 @ 10:21:28 AM
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This article is bogus. If the writer understood DNF at all they would understand why there is no "ground-breaking" MP modes. This is a love-letter to the people who have waited and waited and refused to give up on Duke. It is a miracle this game is coming out and if any developer deserves my money, time and excitement it is Gearbox.

Also this article would of been written with the opposite mindset if Gearbox had come up with some new twist on MP for Duke. It would be full on hatred. Gamers need to chill, cut developers some slack. Way too much bitching going on in the gamer world. Be grateful towards the people that provide you with quality software to enjoy. If you have nothing nice or constructive to say don't speak or in this case type. /RANT OVER

 
Forum Posts: 97
Comment #17 by WigSplasher
Sunday, June 05, 2011 @ 08:44:38 AM
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the writer of this piece needs to educate himself!

 
Forum Posts: 550
Comment #18 by beanietheman
Sunday, June 12, 2011 @ 12:31:11 PM
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yay duke nukem !

 
Forum Posts: 15
Comment #19 by LordRomulux
Wednesday, June 15, 2011 @ 11:36:39 PM
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@12 Yeah this game is really only going to cater to those that love the old games. Its going to be lost on the newer generation of games that eat up CoD.

 
Forum Posts: 0
Comment #20 by Mattman278
Thursday, June 23, 2011 @ 12:10:31 PM
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played the game. nothing to impressive but very funny


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Game Info
Developer:
Gearbox Software

Publisher:
2K Games

Genre:
Shooter

Release:

US: June 14, 2011
Europe: June 10, 2011
Japan: March 29, 2012

Resolution: 480p, 720p
Sound: Dolby Digital
Players: 1
Online Players : 2-8
ESRB: Mature
Collection:706
Wishlist:114
 
 
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