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Brink

Splash Damage’s Neil Alphonso Talks Brink, Console Development & Misleading Gameplay Trailers
Written Friday, April 22, 2011 By Dan Webb
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I’m not sure what it is with Splash Damage and us, but every time we’re pencilled in to interview them for 10 minutes, the chats tend to go on well past that. At Gamescom in 2009, we sat down for our sister site for a 15 minute chat with Richard Ham, Splash Damage’s Creative Director, and it lasted a good 45 minutes. At Bethesda’s BFG Showcase in Utah last week we sat down with Neil Alphonso for a scheduled 10 minute chat... 20 minutes later and we were still chatting... This then is the first part of that 20 minute chat with the game’s Lead Designer.

Because we know everything about Brink there possibly is to know – if you don’t leaf through the archives, we’ve got you covered – we spoke with Alphonso about console development, whether they’re secretly wanting the new console announcements and whether publishers owe a duty of care to their customers by not misleading them with super high-res gameplay trailers... especially for the console versions of the game. Oh, and much more.

Check back tomorrow for the second part of the interview, where we talk alienating new players with unlock systems, LA Noire and so much more.




 
 

User Comments
 
Forum Posts: 25
Comment #1 by marlyT
Friday, April 22, 2011 @ 09:58:09 AM
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What could I say about Brink that has not already been said. It's gonna be freaking awesome. See y'all online.

 
Forum Posts: 0
Comment #2 by Erosparadox
Friday, April 22, 2011 @ 11:40:13 AM
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Brink a must buy in my books can't wait !

 
Forum Posts: 168
Comment #3 by gramreaper
Friday, April 22, 2011 @ 02:00:04 PM
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BRINK :)

(hope I can fit it around my 2392-10 electrical revision lol)

 
Forum Posts: 216
Comment #4 by crotchbuffet87
Friday, April 22, 2011 @ 02:10:33 PM
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I played this game already. It sucks.

 
Forum Posts: 80
Comment #5 by Genshrooms
Friday, April 22, 2011 @ 02:33:31 PM
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#4 I doubt your credibility

 
Forum Posts: 3233
Comment #6 by dmmx32
Friday, April 22, 2011 @ 04:17:32 PM
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@4 No you suck

 
Forum Posts: 98
Comment #7 by Solidgear3
Friday, April 22, 2011 @ 10:22:41 PM
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Not worth it unless it has a comprehensive single player campaign. I base replay value on story mode, not multiplayer.

 
Forum Posts: 24
Comment #8 by Strong_Mayhem
Saturday, April 23, 2011 @ 12:16:27 AM
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@7
dude, the story is part of the multiplayer last I heard...

 
Forum Posts: 104
Comment #9 by Vegetano1
Saturday, April 23, 2011 @ 02:29:44 AM
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I don't like how they focus on multiplayer and the game gets all fudged,..

The gameplay looks shittie,. people bouncing all over,. standing on fences with only 1 leg the other standing in the air,.
Reminds me of UT3 but that game was fun :)

 
Forum Posts: 1073
Comment #10 by CreativeRhino
Saturday, April 23, 2011 @ 06:34:27 AM
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This looks great can't wait

 
Forum Posts: 859
Comment #11 by Banacheckfps
Sunday, April 24, 2011 @ 04:29:09 AM
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I think this game will have a big fan base once it gets out, i've had it ordered for months now so glad it's out on the 13th MAy now.


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Game Info
Developer:
Splash Damage

Publisher:
Bethesda Softworks

Genre:
Shooter

Release:

US: May 10, 2011
Europe: May 13, 2011
Japan: June 16, 2011

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
Online Players : 2-16
ESRB: Teen
Collection:499
Wishlist:108
 
 
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