Login

Site Navigation
PS3 Trophies
Trophies
Community

Syndicate
RSS 0.91
RSS 1.0
RSS 2.0

PS3T News Feed
RSS 2.0
First Solid L.A. Noire Details Emerge From Game Informer

First Solid L.A. Noire Details Emerge From Game Informer
Written Monday, February 08, 2010 by Richard Walker

As previously reported, Game Informer's March issue will feature a big exposé on Rockstar's L.A. Noire, but we've already got the first details for you from the publication's forthcoming coverage.

So, pop a fedora on, spark up a slim cigarette and examine the gruesome evidence we've chalked out for you right here.

  • An open-world yarn set in L.A. circa 1947, Team Bondi has recreated the game's version of Los Angeles in painstaking detail with historical accuracy in mind.
  • You play as good cop, Cole Phelps - a beat officer who works his way up through the ranks from traffic to vice, ultimately becoming a detective working on homicide.
  • Phelps is a complex character who has to face up to some terrible things he did during World War II. The exact nature of what he did is currently uncertain.
  • Solving crimes as a detective will involve a mixture of interviews, interrogations and good old fashioned sleuthing.
  • Crime scenes will look completely natural, with no shining clues or other visual prompts to help you. You'll have to rely on your own eye for spotting salient pieces of evidence and clues.
  • Picking up important objects will enable you to scrutinise them closer for further information, such as the branding on a pair of glasses or maybe a fingerprint and so on.
  • As you gain clues and other nuggets of info towards your investigation, it'll be jotted down in your notepad, where you can access it at any time.
  • Team Bondi is reportedly utilising revolutionary new technology that could change the way this type of game is made.
  • Said tech is a new facial motion capture system that simultaneously records the actor's performance and dialogue as it's delivered. Even the slightest facial movement is captured, from the broadest expression to the smallest tic.
  • The result is a seamlessly acted sequence, which can then be transposed into the 3D game world without the need for animators. Game Informer say it's a picture-perfect rendering of the actor's scene.
  • Adopting this new facial capture technology is integral to the gameplay, especially during the game's interview sequences.
  • You'll need to watch the interviewee's face for tell-tale signs that they're lying or withholding testimony.
  • Dialogue will work something like Mass Effect's system, with options to coax, accuse or force. Depending upon the reactions you then get from the suspect will determine how the interview plays out. You'll also be able to call your notes into play in order to refute false testimony.
  • There will be action sequences and gunplay in L.A. Noire, the exact nature of which is still under wraps however.
L.A. Noire  is due for release later this year.
 
The March issue of Game Informer is available soon.
 
 




User Comments
 Comment #1 by brianarney
Monday, February 08, 2010 @ 07:14:28 AM

Very interesting. I can't say whether this game is going to be a must buy for me because of the type of game it is. But, we'll see how it goes.

I will probably end up getting it because it's a Rockstar game.

Comment #2 by Scorpkahn
Monday, February 08, 2010 @ 07:21:49 AM

Sounds interesting, and with it being published by Rockstar, no doubt it will be great.

Comment #3 by craigdck
Monday, February 08, 2010 @ 07:22:25 AM

I was looking forward to this game, since it is made by R*, but this sounds like alot of work and frustration.


Comment #4 by matt2005usaf
Monday, February 08, 2010 @ 07:38:19 AM

Sounds like Heavy Rain and GTA IV put together. Sounds like nothing but pure WIN to me!!!!

Comment #5 by southurnbuck
Monday, February 08, 2010 @ 07:38:46 AM

Sounds like Heavy Rain has inspired the Devs at Rockstar to make a detective game them selves. This game should be really good given who is making it. I know I will give this game a chance. Can't wait to see how it is.

 Comment #6 by retnuh
Monday, February 08, 2010 @ 09:33:23 AM

I just hope everybody realizes that Rockstar isn't developing this game. They are producing it.

 Comment #7 by retnuh
Monday, February 08, 2010 @ 09:34:04 AM

err my bad, they are publishing it

Comment #8 by Enslavior
Monday, February 08, 2010 @ 09:38:16 AM

@5 This game was first announced years ago.

The new details are definitely intriguing, especially the interview process paired with the new facial capture tech.

Comment #9 by Lucien_1981
Monday, February 08, 2010 @ 01:49:57 PM

GTAIV + Heavy Rain = L.A. Noire + Red Bull + Sigarettes = Classic

Comment #10 by acerazer1
Monday, February 08, 2010 @ 04:14:10 PM

yeah, rockstar really has nothing to do with this game, they just picked up the funding where scea left off. why are all the new protagonists named cole and nathan these days?

Comment #11 by GODCHILD1020
Monday, February 08, 2010 @ 05:32:15 PM

Rockstar is not going to fund a game thats bad. well i dont think so. i love all there games and i will like this.

Comment #12 by Haseo106
Monday, February 08, 2010 @ 05:50:06 PM

sound a little bit like Heavy Rain....but anyway, still waiting.

Comment #13 by sophmorejohn
Monday, February 08, 2010 @ 08:33:05 PM

Ill be getting this for sure i love the idea and the time period they are choosing to use as long as the game play is solid this is a win.


You need to register before being able to post comments on our news articles.




Game Info
Developed By:
Team Bondi

Published By:
Rockstar Games

Genre:
Adventure

Release Date:

US: 
Europe: 
Japan: 


Collection:

(Add to collection)
Wishlist:22 (Add to wishlist)

Game Rating
   


0  



100



0

You need to log in or register to rate games.
User Score is based on 1 user ratings.

Screenshots
No screenshot available



Events


Sister Sites