![]() | Written May 17, 2013 By Richard Walker Capcom's Producer and LP3 Project Lead comes in from the cold. |
![]() | Written May 04, 2013 By Dan Webb Coming to a next generation near you. |
![]() | Written Apr 22, 2013 By Dan Webb Watch as the UK’s best Injustice player is crowned. |
![]() | Written Apr 20, 2013 By Dan Webb Interview time, folks. Plus, a good chunk of gameplay to boot! |
![]() | Written Apr 14, 2013 By Dan Webb And of course, so much more. That’s how we roll. |
![]() | Written Apr 04, 2013 By Lee Bradley We chat to Producer Stephane Roy and Lead Level Designer Daniel Windfeld Schmidt. |
![]() | Written Apr 02, 2013 By Lee Bradley We learn a little more about Volition's most bonkers game yet. |
![]() | Written Mar 16, 2013 By Richard Walker The Devil's Cartel Producer talks action, movies, and the co-op loop. |
![]() | Written Feb 28, 2013 By Richard Walker The game's Chief Designer pulls onto the GRID. |
![]() | Written Feb 20, 2013 By Richard Walker As well as reinstating colour and humour, crazy weapons and making a fresh shooter. |
![]() | Written Feb 18, 2013 By Richard Walker We talk about rewriting history with the DLC's Creative Director. |
![]() | Written Feb 15, 2013 By Dan Webb Part 2 and it’s chock full of yet more scintillating conversation! |
![]() | Written Feb 09, 2013 By Richard Walker Cevat Yerli and Rasmus Højengaard talk Crysis and beyond. |
![]() | Written Feb 06, 2013 By Richard Walker The Resident Evil Producer offers up some Revelations. |
![]() | Written Feb 01, 2013 By Dan Webb Check out our frank interview with Irrational Games' Creative Director. |
![]() | Written Jan 25, 2013 By Lee Bradley We talk to producer Joe Khoury and ask, "why?" |
![]() | Written Jan 06, 2013 By Richard Walker We lift the darkness shrouding Gilbert's cave with the adventure maestro himself. |
![]() | Written Nov 20, 2012 By Richard Walker Visceral Games' Executive Producer tells us all about the latest slice of intergalactic terror. |
![]() | Written Nov 06, 2012 By Richard Walker Insomniac's CEO fills us in on its 4-player shooter. |
![]() | Written Oct 24, 2012 By Dan Webb We talk to Far Cry 3's Lead Game Designer and shower you in gameplay. |
![]() | Written Oct 23, 2012 By Dan Webb Lots of Hitman chatter and gameplay inside. |
![]() | Written Oct 22, 2012 By Lee Bradley Who he is, where he comes from and how they created him. Plus, loads of gameplay. |
![]() | Written Oct 20, 2012 By Lee Bradley The ex Bizarre man on the jump from PGR to mascot racing. |
![]() | Written Oct 19, 2012 By Dan Webb Basically, we drive Porsches really fast. |
![]() | Written Oct 17, 2012 By Lee Bradley ACIII scriptwriter stokes the flames of war. |
![]() | Written Oct 14, 2012 By Richard Walker Treyarch's Director of Brand Development chats about the latest CoD. |
![]() | Written Oct 08, 2012 By Dan Webb And a lot more... you know us crazy cats! |
![]() | Written Sep 27, 2012 By Richard Walker Firaxis' Lead Designer talks turn-based alien action. |
![]() | Written Sep 22, 2012 By Richard Walker Disney and Junction Point's VP & Creative Director spills his guts. |
![]() | Written Sep 13, 2012 By Richard Walker International Brand Manager, Blazej Krakowiak tells us a tale. |
![]() | Written Sep 03, 2012 By Richard Walker High Moon's Game Director talks the Merc With a Mouth. |
![]() | Written Sep 02, 2012 By Richard Walker The Deus Ex, System Shock and Epic Mickey maestro talks the Disney sequel. |
![]() | Written Aug 30, 2012 By Richard Walker Treyarch's Communications Director gives us the lowdown on warfare in the year 2025. |
![]() | Written Jul 17, 2012 By Lee Bradley We quiz IO Interactive. Is Hitman getting dumber or deeper? |
![]() | Written Jul 14, 2012 By Dan Webb We caught up with Gearbox’s CEO to talk about their upcoming cel-shaded sequel. |
![]() | Written Jul 07, 2012 By Dan Webb Lara's back and she's in for a rude awakening! |
![]() | Written Jun 30, 2012 By Richard Walker Discussing Dinobots, Decepticons, Autobots and Cybertron's last days. |
![]() | Written Jun 29, 2012 By Richard Walker Talking Xenomorph's, the Alien canon and beyond with the Design Director. |
![]() | Written Jun 28, 2012 By Richard Walker Airtight Games' Creative Director talks us through the dimension shifting puzzler. |
![]() | Written Jun 27, 2012 By Richard Walker Codies' F1 series Game Director tells us all about its latest Grand Prix. |
![]() | Written Jun 25, 2012 By Richard Walker Treyarch's Communications Director reveals tomorrow's world at war. |
![]() | Written Jun 23, 2012 By Richard Walker Gearbox's Art Director gives us the lowdown on all things Borderlands 2. |
![]() | Written Jun 21, 2012 By Richard Walker Kung-fu fighting with United Front Games' Producer. |
![]() | Written Jun 20, 2012 By Richard Walker Double Fine's 'VP of Ron Gilbert' takes us inside The Cave. |
![]() | Written May 31, 2012 By Lee Bradley We chat with the most famous voice actor in games. |
![]() | Written May 30, 2012 By Lee Bradley We get the latest on the scariest shooter out there. |
![]() | Written May 26, 2012 By Lee Bradley Know your enemy. |
![]() | Written May 21, 2012 By Dan Webb Ever wanted to know how and when a trophy list comes into fruition? Then find out now! |
![]() | Written May 17, 2012 By Dan Webb See what the guys who make the game highlight as their best MP moment. |
![]() | Written May 16, 2012 By Dan Webb Carnage, carnage and more carnage. |
![]() | Written May 11, 2012 By Dan Webb The second-part of our exclusive interview is now up for your viewing pleasure. |
![]() | Written May 10, 2012 By Dan Webb We catch up with Crytek’s Director of Creative Development to see what we can expect from the threequel. |
![]() | Written May 04, 2012 By Dan Webb Check out part one of this exclusive interview with EA Sports' new head honcho. |
![]() | Written May 03, 2012 By Dan Webb We chat all things Medal of Honor with the game's Creative Director. |
![]() | Written May 01, 2012 By Richard Walker Executive Producer, Francois Coulon and MP Producer, Chris Thomas chat about sand, shooting and story. |
![]() | Written Apr 29, 2012 By Richard Walker Talking all things the game of Game of Thrones-related. |
![]() | Written Apr 08, 2012 By Richard Walker We chat music with the Sine Mora, Shadows of the Damned, Black Knight Sword and Silent Hill composer. |
![]() | Written Apr 05, 2012 By Dan Webb See what the game's Producer had to say to us RE the upcoming June release. |
![]() | Written Mar 31, 2012 By Dan Webb All that and much, much more, of course. |
![]() | Written Mar 29, 2012 By Dan Webb We caught up with the Lead Designer to see how the game’s shaping up. |
![]() | Written Mar 23, 2012 By Dan Webb Yes, we’re shooting real guns for the purposes of entertainment. |
![]() | Written Feb 11, 2012 By Richard Walker Getting up close and personal with the Spec Ops scribe. |
![]() | Written Feb 04, 2012 By Lee Bradley We talk delays and creative direction with Ubisoft Paris. |
![]() | Written Feb 03, 2012 By Richard Walker The Street Fighter maestro talks controversial gems, characters and DLC. |
![]() | Written Jan 31, 2012 By Richard Walker We trade verbal punches with the UFC developer. |
![]() | Written Jan 28, 2012 By Richard Walker Talking story and the FPS genre, with The Darkness' developers. |
![]() | Written Jan 21, 2012 By Dan Webb Take a look what goes on at THE number 1 racing studio. |
![]() | Written Nov 25, 2011 By Dan Webb All that and more! |
![]() | Written Nov 05, 2011 By Richard Walker Burning Skyrim questions answered by its Lead Artist. |
![]() | Written Nov 04, 2011 By Richard Walker The Community Manager talks Street Fighter, Marvel and beyond. |
![]() | Written Oct 31, 2011 By Dan Webb We talk everything Mass Effect 3 co-op in this latest interview with BioWare. |
![]() | Written Oct 14, 2011 By Dan Webb Lead Writer, Darby McDevitt, talks us through ACR’s setting, in-game and in real life. |
![]() | Written Oct 03, 2011 By Dan Webb We caught up with the DICE pair at TGS to talk all things Battlefield. |
![]() | Written Sep 25, 2011 By Richard Walker We talk Worms with Head of Design, John Dennis and Marketing Manager, Alan Perrie. |
![]() | Written Sep 07, 2011 By Lee Bradley Off the Record's Creative Director talks Frank-ly about West's return to Dead Rising. |
![]() | Written Sep 05, 2011 By Dan Webb Gearbox are back and they’re bringing guns. Didn’t you hear? |
![]() | Written Sep 04, 2011 By Richard Walker We catch up with IW's chief spokesman to talk SP, co-op and more. |
![]() | Written Sep 03, 2011 By Richard Walker The Co-Creative Directors spill the beans on their new FPS. |
![]() | Written Sep 02, 2011 By Richard Walker Gearbox's CCO tells us why it's not game over, man. |
![]() | Written Sep 01, 2011 By Richard Walker We catch up with Rocksteady's Lead Narrative Designer to talk about the Bat. |
![]() | Written Aug 23, 2011 By Richard Walker The inimitable larynx man behind the Vanquisher of Evil talks thongs and bacon. |
![]() | Written Aug 10, 2011 By Dan Webb Find out why Bodycount is a bit like the movie Zulu. |
![]() | Written Jul 31, 2011 By Dan Webb And of course, much more. |
![]() | Written Jul 29, 2011 By Dan Webb We chat about multiplayer, the next generation of assassins and more with Revelations' Lead Game Designer. |
![]() | Written Jul 27, 2011 By Richard Walker We go insane in paradise with Far Cry 3's Lead Game Designer. |
![]() | Written Jul 25, 2011 By Dan Webb We catch up with Ubisoft Paris' Level Designer to talk Ghost Recon. |
![]() | Written Jul 19, 2011 By Lee Bradley We talk Death and beyond with Vigil's Marketing Manager. |
![]() | Written Jul 12, 2011 By Dan Webb We caught up with Codies to see what’s under the hood for this year. |
![]() | Written Jul 11, 2011 By Dan Webb And much, much more. |
![]() | Written Jun 30, 2011 By Dan Webb We chat FFXIII & FFXIII-2 with two of the franchise’s key players. |
![]() | Written Jun 30, 2011 By Richard Walker We wrap our tendrils around Radical's Director of Studio Marketing. |
![]() | Written Jun 29, 2011 By Richard Walker We find more secrets and mystery than we bargained for in our Dead Island interview. |
![]() | Written Jun 15, 2011 By Dan Webb We chat all things The Row with SR3’s Lead Writer. |
![]() | Written Jun 04, 2011 By Richard Walker We talk about FIFA 12's trinity, super injunctions, Pro AI and much more. |
![]() | Written Jun 03, 2011 By Richard Walker More Skyrim questions answered! |
![]() | Written May 08, 2011 By Richard Walker Some driving questions for the Reflections founder. |
![]() | Written May 07, 2011 By Dan Webb We catch up with BF3’s Executive Producer. |
![]() | Written May 03, 2011 By Richard Walker We talk about being different and unique with Dead Island's Brand Manager. |
![]() | Written May 02, 2011 By Richard Walker Human Revolution's Art Director talks about defining the cyber-renaissance. |
![]() | Written May 01, 2011 By Dan Webb Famed Morrowind & Oblivion designer talks about his new project. |
![]() | Written Apr 30, 2011 By Dan Webb We catch up with famed composer to talk about the damned. |
![]() | Written Apr 29, 2011 By Richard Walker We chat all things Warhammer with the experts. |
![]() | Written Apr 28, 2011 By Richard Walker We talk destruction, weapons, vehicles and Martian mayhem. |
![]() | Written Apr 23, 2011 By Dan Webb The second part of our 2 part BFG interview. |
![]() | Written Apr 22, 2011 By Dan Webb Part 1 of our 2 part Brink interview from the BFG Showcase. |
![]() | Written Apr 21, 2011 By Dan Webb Oh, and so much more. You know us! |
![]() | Written Apr 20, 2011 By Dan Webb And so much more! |
![]() | Written Apr 19, 2011 By Dan Webb Join us as we pick Hooper's brain... not literally, of course! |
![]() | Written Apr 18, 2011 By Dan Webb Bethesda’s Game Director talks about some game called Skyrim... |
![]() | Written Apr 03, 2011 By Dan Webb That and more in our concluding part of our interview with Dugas. |
![]() | Written Apr 02, 2011 By Dan Webb Lots to soak up in the first part of this weekend's two part Deus Ex interview. |
![]() | Written Mar 30, 2011 By Dan Webb Well, nearly all things... |
![]() | Written Mar 19, 2011 By Richard Walker We talk everything Op Flash, from not dumbing down, to vehicles and beyond. |
![]() | Call of Juarez: The Cartel Interview – Samuel Jacques and Aymeric Evennou Talk Shifting Perspectives Written Mar 19, 2011 By Richard Walker Ubisoft attempt to allay our fears for the new CoJ. |
![]() | Written Feb 17, 2011 By Dan Webb Game's Executive Producer gives us the lowdown. |
![]() | Written Feb 09, 2011 By Dan Webb That, and much, much more. |
![]() | Written Feb 09, 2011 By Dan Webb And apparently, it’s the perfect starting point for new players, says the game’s Senior Producer. |
![]() | Written Jan 27, 2011 By Dan Webb There is a difference and EA's Jesse Abney explains it and more to us. |
![]() | Written Jan 21, 2011 By Dan Webb We talk tennis, tennis, tennis and even more tennis. |
![]() | Written Dec 02, 2010 By Richard Walker Does he like co-op games? Find out. |
![]() | Written Nov 27, 2010 By Richard Walker Pure Dragon Age II filth. |
![]() | Written Nov 23, 2010 By Richard Walker Another look at the upcoming DLC. |
![]() | Written Nov 13, 2010 By Richard Walker We talk Necromorphs, Isaac's suits, multiplayer and more. |
![]() | Written Oct 29, 2010 By Richard Walker Second video shows PS Move functionality. |
![]() | Written Oct 01, 2010 By Dan Webb The concluding part of our two part interview. |
![]() | Written Sep 30, 2010 By Dan Webb Have you got the need? The need for... I'll get my coat. |
![]() | Written Sep 29, 2010 By Dan Webb Part 1 of a 2 part interview. |
![]() | Written Sep 27, 2010 By Richard Walker Ninja Theory respond to the fan reactions. |
![]() | Written Sep 13, 2010 By Dan Webb Dev diary time! |
![]() | Written Sep 07, 2010 By Dan Webb Dan Schmittou runs us through what we can expect - 5 hours of content apparently! |
![]() | Written Sep 04, 2010 By Dan Webb Is Eidos Montreal really creating a revolution? |
![]() | Written Sep 03, 2010 By Dan Webb How Codemasters plan to return the F1 licence to pole position. |
![]() | Written Sep 01, 2010 By Richard Walker ...and Dragon Age pants. |
![]() | Written Sep 01, 2010 By Dan Webb The macabre comic book writer on the threequel. |
![]() | Written Aug 31, 2010 By Dan Webb The sky's the limits. |
![]() | Written Aug 23, 2010 By Richard Walker We talk about shipping out to 'Nam for the next CoD. |
![]() | Written Aug 16, 2010 By Dan Webb PS3T and Niitsuma-san share some fighting talk. |
![]() | Written Jul 29, 2010 By Dan Webb Funnily enough, we talk planes, dogfights and HAWX 2. |
![]() | Written Jul 18, 2010 By Dan Webb The concluding episode. |
![]() | Written Jul 17, 2010 By Dan Webb "Does it detract away from the single player?" |
![]() | Written Jul 16, 2010 By Dan Webb Part one of a three part interview scheduled for this weekend. |
![]() | Written Jul 15, 2010 By Dan Webb We catch up with the title's Product Manager and ask all the tricky questions. |
![]() | Written Jul 11, 2010 By Dan Webb An interview you simply can't fuggedabout! |
![]() | Written Jul 03, 2010 By Dan Webb We talk free-roaming, destructibility, terrain deformation and more. |
![]() | Written Jun 30, 2010 By Dan Webb We talk player choice, Invisible Wars, the franchise history, and more... |
![]() | Written Jun 28, 2010 By Dan Webb We talk Tanner, San Fran, Shift, GTA and more... |
![]() | Written Jun 03, 2010 By Dan Webb Everything you'll ever likely to want to know about the game... Maybe. |
![]() | Written May 21, 2010 By Dan Webb Co-op... in a Battlefield game? |
![]() | Written May 20, 2010 By Dan Webb From monsters and Isaac, to multiplayer and inspirations. |
![]() | Written May 17, 2010 By Dan Webb PCF's Creative Director gives us the lowdown on their 2011 title. |
![]() | Written May 14, 2010 By Richard Walker Same deal as Stimulus Package |
![]() | Written May 08, 2010 By Richard Walker Awesome, cool, great, etc. |
![]() | Written Apr 11, 2010 By Dan Webb Crysis 2 on consoles? How is this possible? Find out how inside. |
![]() | Written Apr 04, 2010 By Dan Webb We catch up with the title's Animation Director to see what we can expect this coming May. |
![]() | Written Mar 29, 2010 By Richard Walker Talking balls with 2010 FIFA World Cup Producer. |
![]() | Written Mar 15, 2010 By Dan Webb Check out the latest from the CEO of inXile himself. |
![]() | Written Mar 11, 2010 By Dan Webb We chat MOH with the game's Senior Creative Director. |
![]() | Written Mar 10, 2010 By Dan Webb From GDC. |
![]() | Written Feb 27, 2010 By Dan Webb From massive bosses to the inclusion of Wesker as a playable character. |
![]() | Written Feb 23, 2010 By Dan Webb Zombies + Vegas + Wacky new developer = Dead Rising 2 |
![]() | Written Jan 28, 2010 By Dan Webb See what the game’s Senior Producer had to say when we quizzed him last week. |