Username
Password
 
Sly 3: Honor Among Thieves HD
 

Sly 3: Honor Among Thieves HD Trophy Guide
Guide By: GODCHILD1020
There are 36 Trophies that can be earned in this title.


Show / Hide Guide Road Map  

Overview
Estimated difficulty:
3/10
Estimated time to platinum: 10-14hrs
Offline trophies: 36 (22 , 8 , 5 , 1 )
Minimum number of playthroughs required: 1
Do cheats affect trophies?: None
Do difficulty trophies stack?: No difficulty trophies
Number of missable trophies: None, you can go back to each Episode after you beat the game
Glitched trophies: None


Introduction
Sly is back for round three with his gang members; Murray and Bentley. This will be their biggest Heist so far. They will have to get to the Cooper vault located on Dr. M's island. They will not be able to do it alone. This will be their first time recruiting members to help with Sly and the gang's quest to get to the Cooper vault. You will go from episode to episode recruiting members and making friends, defeating bosses and learning new techniques. In this game you will be able to pickpocket thugs and obtain rare items, without selling the items on the ThiefNet for coins. Sly 3: Honor Among Thieves is linear free roam within each episode, giving you the option to roam around and lurk, as well as collect coins and cause mischief.

Step 1:
Play the story; episodes one through six, purchasing the abilities for specific trophies after you have obtained the Loot trophy. Eighty percent of the trophies will come from playing the story alone. See the Loot trophy for more information on how to collect alot of coins fast. You will need to purchase certain abilities to progress through the game so be mindful about how many coins you have and spend in certain episodes. Please see step two before purchasing any trophy-related gadget/power except the paraglider.

Step 2: Optional
A method for purchasing power ups/gadgets without losing money. Play the game straight to the end, buying only the necessary power ups/gadgets that are required for each mission. (You will get a message on your screen when there is a gadget/power up that is required for a specific mission.) Load up an older episode (maybe episode 7). Proceed to purchase the specific item until you have no more money, then exit to the XMB (Not to the main menu of the game). Load up the game, rinse and repeat until you obtain the trophies associated with the power up/gadget. Thanks for the tip king_of_kickz.

Step 2.1:
After beating the game go back to each episode completing the jobs & Challenges associated with each episode. See 100% Pure Cooper on which episodes you will need to complete and a youtube link to show you how to complete each challenge.


Codes: That you will need while you are on a mission to find certain information on a boss.

Episode 1: "An Opera of Fear"
Job: "Guard Duty"
1st Painting Combination: 479
2nd Painting Combination: 968
3rd Painting Combination: 113

Episode 3: "Flight of Fancy"
Job: "Hidden Flight Roster"
1st Painting (left side back corner of the Hangar as you enter it) Combination: 223
2nd Painting (right side back corner of the Hangar as you enter it) Combination: 510

[PS3T Would Like to Thank GODCHILD1020 for this Roadmap]



Master Thief
Unlock all trophies in Sly Cooper's final outing. . .final? Really? (18) 
The Vault
Complete Prologue (1) 

As the description says, complete the Prologue.

Intimate Moments
Get close to Carmelita 

Mission related, cannot be missed. Acquired in Episode One.

While in Venice, you break into Police HQ, that is when you will get close to Carmelita.

Undercover Raccoon
Use a Sly disguise in Venice 

Mission related, cannot be missed. Acquired in Episode One.

Sly will disguise himself to help Bentley break into a number of rooms to get info on Dimitri. You will need to disguise yourself in order to relieve the guard so you can let Bentley in.

Unleash The Guru
Meet the Guru  

Mission related, cannot be missed. Acquired in Episode Two.

You will have to look in 2 different locations before you find out that he is locked away. Once you get to the Guru and talk to him about the problem that is going on in Episode 2 (Murray wanting to take a break from his training) you will earn this trophy.

Scorpion Cleaner
Dump off the truckload of scorpions 

Mission related, cannot be missed. Acquired in Episode Two.

You will get this trophy in Episode 2: Rumble Down Under. You get access to a truck, that you will need to collect scorpions. Collect them and drop them off to obtain this trophy. You will need to collect only red scorpions. After you have collect a few Sly will need to climb up a little higher, making the drill go deeper and draining the water, which makes your wheels heat up faster. Run over blue scorpions to cool down your wheels. Red ones cool down the wheels faster, so you can run over a few of them until you get you meter low enough. Once you have collected 20 you will have enough to let loose on the guards.

True Friendship
Slow down Dr. M as Bentley and Murray 

Mission related, cannot be missed. Acquired in Episode Six.

This is a two part fight. You start off as Murray. Murray has to fight off a few thugs that enter the vault. Fighting them off and ending the fight will lead Dr.M into the fight, leaving Bentley to continue the fight while Murray and Dr.M are in a struggle.

Bentley will have to grab discs (marked by beacons) and put them on Dr.M's back. After you grab the second one, more of Dr.M's goons will show up; use the grapple cam to finish them off. After all four are on his back, the battle will be over and the trophy will be yours.

Romantic Boat Ride
Complete the canal boat chase in Venice 

Mission related, cannot be missed. Acquired in Episode One.

Bentley will rig a boat for you to chase down some thugs, shooting down the thugs will grant you this trophy.

It's Halloween
Defeat mask-powered Carmelita 

Mission related, cannot be missed. Acquired in Episode Two.

  1. You will first start by shooting sleep darts with Bentley. After finding out it's not working and she is just getting bigger, you stop and run to the truck.
  2. You are then in the truck, you will have to use the 10,000 machine that is equipped on the truck to throw barrels at Carmelita, her health will drop but it's still not over.
  3. You are Sly again. You have to get close to her, climb up her leg and have her knock the mask off her face. You have to climb each leg to get to each ear in order for her to knock the mask off. Just be quick about it. Go for the left leg first.
  4. After the mask is off her police friends will handle the rest.
I Think She Likes You
Ask Penelope for help 

Mission related, cannot be missed. Acquired in Episode Three.

After your mini fight with Muggshot and testing the new defense system in the hangar, you will meet Penelope. You will get to use her AC chopper to take out some thugs and tanks. You will use the chopper to grab a thug and yank him into the air; some thugs will take a few yanks, but they will go flying.

Last Call
Finish the bar room brawl 

Mission Related, cannot be missed. Acquired in Episode Two.

After the drinking game with the gang, a fight breaks out when one of the thugs call Bentley a cheater. Finish the fight for this trophy. At this time collect as many coins as you can. Break every breakable that you see; chairs and glass bottles.

Vampire Exterminator
Stop the vampires 

Mission related, cannot be missed. Acquired in Episode Four.

There will be a mission where you will have to take out some vampires in Episode 4. The mission is called Vampiric Demise. You will have to use Panda King and his rockets to destroy a big headstone that the Vampires are coming out of. Before you can destroy the headstone you will need to protect Sly while he opens a few safes so you can collect the big rockets. After you have collected enough, you will head to the headstone to destroy it while fighting off vampires. The headstone will take a few full meter hits.

Hug It Out
Complete Dynamic Duo 

Mission related, cannot be missed. Acquired in Episode Five.

This is a mission with Penelope and Bentley. After you have collected the seven pieces to Penelope's spectrometer disc, you will learn of the location on the map. Once you find your way to the skull and take out the guards that are outside walking around, you will go inside to find out the chest is covered with deathtraps. Bentley leaves to get Penelope's spanners from the safe house. Penelope doesn't wait and continues to open the chest and gets sprayed with some blinding dust in her eyes.

Bentley will have to guide Penelope back with the Grapple Cam that he outfitted with a new gun from her RC car. While guiding her back you will have to shoot down a bridge and you may have to take out any guards that may try to harm her. Once you bring her back there could be a love connection waiting.

Late Sleeper
Purchase the Alarm Clock 

Alarm Clock (200) - Episode 1, Day 1

Throw an alarm clock that will create a lot of noise, luring nearby enemies towards it. I would advise to wait until you have obtained the Loot trophy before buying. You will see Bentley's face next to the Ability.

The Bends
Collect Dimitri's diving gear 

Mission related, cannot be missed. Acquired in Episode Five.

Finding the gear will lead you into..... Here are the steps to using the treasure map to find the diving equipment:

  • Start in front of the statue near the enemy ship at the other side of the island.
  • Go 12 paces southeast, following the statue's gaze. (When ready, press to proceed to the next clue.)
  • Go 6 paces east, towards the two trees that form an X shape.
  • Go 18 paces south, towards the ring of palm trees. Take care not to touch the lizards.
  • Go 16 paces southeast, passing between two large rocks.
  • Go 13 paces east, towards the beach and an island that has three trees.
  • Go 6 paces north, following where the wrecked ship is pointing at.
  • End. To complete this job, obtain the diving equipment.
Penny Pincher
Collect 500 coins 

Please see Loot for more information.

Raccoon Paraglider
Obtain the Paraglider 

Paraglide (300) - Episode 2, Day 2

Glide through the air (by holding ) Paragliding allows Sly to descend slowly through the air while he is still moving forwards at a considerable speed. It is required for finishing the game. You will get the notification when it's time to buy it, if you haven't done so by then.

Everyone Needs A Foxy Lady
Carmelita to the rescue again 

Mission related, cannot be missed. Acquired in Episode Six.

During the final battle with Dr.M, Carmelita comes in to arrest Sly. Dr.M tries to shoot Carmelita, but Sly has love for her so he takes the hit leaving Carmelita to finish off the Dr.

Slytankhamen Approved
Purchase Shadow Power 2 

Before you can purchase Shadow Power level 2, you will need Power level 1 first.

  • Shadow Power Level 1 (1000) - Episode 3, Day 2
  • Shadow Power Level 2 (1600) - Episode 5, Day 1

This power makes Sly completely invisible at any time. The level 2 shadow power has the same effect as the level 1 version, but it also allows Sly to perform any of his other moves. Running while using the level 2 shadow power will still create noise, but the guards won't be able to see Sly unless he touches them.

Bentley Plumbing
Destroy pumps 

Mission related, cannot be missed. Acquired in Episode One.

In order to stop the pumps from flowing, Bentley will need Sly to open the back door so Bentley can destroy the pumps. Sly will disguise himself once again to get to the pump room. All you have to do once you get control of Bentley is to throw bombs at the pumps. It will take a few bombs. There are six pumps to destroy.

Beat Down
Defeat Octavio 

Mission related, cannot be missed. Acquired in Episode One.

Since Octavio is an opera singer you will need to beat him at his own game. You will be pressing a series of buttons as you play as Bentley. The better you sing the closer Octavio gets to you, giving Sly the chance to drop the stage lights on top of Octavio.

Then there will be a boat chase where you have to shoot down Octavio's boat, then a fight with Murray and Octavio. Use the oil in the middle to slow Octavio down. You will have a new recruit making the total 4.

Thanks Booombates for the video:

Mayday, Mayday
Defeat the Black Baron 

Mission related, cannot be missed. Acquired in Episode Three.

This is a 2 part fight.

  1. First fight is in the air. The only black plane has flashing lights. Only go after that plane and stay at a distance; if you are close to the Baron he will shoot you down alot quicker than you can do damage.
  2. Second time around is on a plane wing, one on One. Fight like normal, dodging his attacks. Watch out for his charge attack and his uppercut. At a certain point he will fall off. He will be hanging on to the plane wing, but his goons will start coming out of the door. Take them out.
  • This time around he will jump up slamming on the wing so jump so you don't get hurt.
  • After you landed enough damage to him a second time, he will fall and more goons will come out of the door, take them out. After the Baron comes back onto the wing, goons will continue to come out so prepare to fight them as well. They will come out one at a time, until one is down.
  • Don't worry about falling off the wing, you will not lose health or die. You will soon find out who the Baron really is. You will have a new recruit, making the total 5.

Thanks Boombates for the video:

Digging Up A Bone
Defeat Muggshot 

Mission related, cannot be missed. Acquired in Episode Three.

Bentley will start a fight with Muggshot, while Sly leads Carmelita to the Town Square. You should stay on the roof of the house you are on, it gives you an advantage against Muggshot. Just aim at Muggshot and soon the gun fight will be over. This is not much of a challenge.

Thanks Boombates for the video:

Dragon Punch
Defeat Chinese Dragon 

Mission related, cannot be missed. Acquired in the last mission in Episode Four.

You have to use the rockets located on top of the houses in order to get on top of the dragon that is flying in the air. Once you get on the dragon, you will be located on the back of the tail. Work your way towards the head of the dragon, jumping over the fiery breath. Once you get close to the head of the dragon land some hits, while jumping over the flaming tongue.

Rinse and repeat until the battle is over.

Thanks Kirbydude385 for the video:

Taking Out The Trash
Defeat LeFwee 

Mission related, cannot be missed. Acquired in Episode Five.

You first have to take his boat out to get on it. This will be the last mission for this chapter.

You will trick LeFwee into telling you where Penelope is, But it is Sly that gets tricked. Bentley will try to take off in the boat, but gets shot by LeFwee's ship, he made it far enough and the battle begins. Once you get control of the crusher, spam the / buttons to hurt the guards until it is over. Bentley will try and open the door that Penelope is trapped in. You will have to make sure no guards get near him.

After you save her, the real battle with LeFwee starts. This will be a duel with LeFwee on one of the sails. Knock him off to proceed.

Wait for him to tip his hat to use the high attack ( ) when his sword is low.

On the second sail wait for him to do his high attack, then when he tips his hat and bends, use your low attack () when is sword is high.

The third and last sail, remember to duck and jump when it is time to. Remember the steps above - he will change it up on the last phase. When he falls for the third time, the trophy will pop after it states "job complete."

Thanks Boombates for the video:

Tentacle Terror
Defeat Crusher 

Mission related, cannot be missed. Acquired in Episode Five.

Be mindful that the monster doesn't have a health bar. This monster doesn't like visitors. The mission is Crusher from the Depths.

You start off as Panda King on the boat. Use the rockets to shoot down the tentacles, after a while the head of the monster will appear, shoot at it (there will be a green cross hair, which will turn red when it's locked on).

He will shoot fiery boulders at you so watch out. Just keep hitting him until he falls. Then you will have to shoot the tentacles that are trying to tip the boat over. Take out as many as you can until the next phase starts.

After the monster's head resurfaces, he/she will bring tentacles with it. Aim at them while aiming at the head. 5-6 times in the mouth will take it out. Once that is over Sly will come out and take over(man that monster is big).

Sly's turn
Use the cannons to damage the monster. First you will have to whack the tentacles that stick to the boat. Hitting it will make the monster come closer after you have 3 of the tentacles on the boat. Then the cannon will be effective on the monster.

The next time around you will have to stick 4 of the tentacles to the boat, while watching out for the fiery balls.

After that you have to whack 5 tentacles and dodge fast fiery boulders coming at you. There will be shadows, so don't get hit by the tentacles.

After the last hit, the gang will come to the top of the boat and Guru will try to make the Crusher a new member of the team. The Guru will leave.

Thanks lyokodude122 for the video:

So Gang What's Next?
Defeat Dr. M 

Mission related, cannot be missed. Acquired in Episode Six.

Phase one: You first have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. Hit him as you would normally fight an enemy once he is on the ground, while dodging his attacks. After you dealt enough damage he will return to the air.

Phase two: You again have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. This time he uses electric element to damage Sly, avoid it and hit it when you obtain the chance. If you get it take it as an advantage to deal more damage.

Phase three: You again have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. This time it's fire, watch out for it and damage him when you get the chance. Enough damage will end the fight.

Phase Carmelita: She will join the battle. All you have to do is shoot Dr.M 4-5 times to end the battle.

Thanks Kirbydude385 for the video:

Coin Collector
Collect 1,000 coins 

Please see Loot for more information.

Obsessive Raccoon
Complete 75% of the game 

Please see 100% Pure Cooper for a complete list and details.

Earn Your Stripes
Complete 50% of the game 

Please see 100% Pure Cooper for a complete list and details.

Whirlwind Of Awsome!
Purchase Sly Spin Attack 3 

You will need:

  • Spin Attack Level 1 (Sly begins with this)
  • Spin Attack Level 2 (300) - Episode 2, Day 1
  • Spin Attack Level 3 (800) - Episode 3, Day 2

Swing the cane around for an even longer period of time. To perform this, press and then press .

Jump Kick Like A Plumber
Purchase Sly Jump Attack 3 (1) 

You will need to purchase Jump attack level 1 & 2 before you can buy the third one. If you wait until Episode 5, there is the perfect spot to gather up enough coins for all the powers and upgrades.

  • Jump Attack Level 1 (400) - Episode 2, Day 2
  • Jump Attack Level 2 (800) - Episode 4, Day 1
  • Jump Attack Level 3 (1000) - Episode 5, Day 1
Loot!
Collect 2,500 coins 

You must have all at once. So I would advise you to not purchase anything until you have gotten this trophy. If you are having trouble rounding up the required coin for the moves, I suggest go pickpocketing for items - they offer a decent bit of change and the enemies carry better loot for you to pickpocket as the episodes progress. You will know when a person has a rare item when their pocket shines bright.

Episode 5, there is a time where you get a boat, when using the boat and on sea, take out as many boats as you can to rank in the coins to purchase more abilities.

Episode 2 (Rumble Down Under), there is a mission where you play as Murray and you have to feed guards to an alligator. The enemies are unlimited as long as you don't feed them to the alligator just yet.

Just keep spamming the face buttons to knock out guards and pick up the coins they drop. I had 1000 when I started the mission and within 25 minutes, the loot trophy popped. This way you have the trophy early on and you can start buying new moves if you want to. Thanks Alex 92 for the tip.

Pink Power Murray Fighter
Purchase Diablo Fire Slam 

This power is available in Episode 5, Day 1 for the price of 1400 coins.

OMG A Flying Turtle!
Purchase Hover Pack (1) 

You can purchase the Hover pack in Episode 3. It will cost 300 coins. I would advise to wait until you have obtained the Loot trophy first before buying. You will see Bentley's face next to the ability.

100% Pure Cooper
Complete 100% of the game (5) 

In order to obtain this trophy you will need to complete every episode, job & challenge. There are 6 episodes. each with their own set of jobs and challenges. Complete all 7 challenges in the Hazard room and the Prologue: Beginning of the End. To get to each job and challenge go to the episode you want to play and scroll down to Jobs & Challenges. If you need video assistance please use this Youtube Link.

For details and strategy for every challenge, please see the relevant posts in the forum: http://www.ps3trophies.org/forum/sly-3-honor-among-thieves/79538-sly-collection-sly-3-honor-among-thieves-trophy-guide-roadmap.html#post1282123

 


 
 
 
Game Info
Developer:
Sanzaru Games

Publisher:
Sony Computer Entertainment

Genre:
Adventure

Release:

US: November 09, 2010
Europe: November 26, 2010
Japan: January 27, 2011

Resolution: 480p, 720p
Players: 1
ESRB: Everyone 10+
Collection:1180
Wishlist:136
 
 
Screenshots
No screenshots available
 
 
Videos
No videos available
 
 
MyTrophies
You need to log in or register to use MyTrophies.
 
 
Rating
   

0  


88


0

You need to log in or register to rate games.

User Score is based on 249 user ratings.