Guide By: kewlguitarist
There are 37 Trophies that can be earned in this title.
[PS3T Would Like to Thank kewlguitarist for this Roadmap]
|Unlock all trophies.||(3)|
Unlock all other trophies in Splinter Cell HD and this platinum trophy will be your reward. A well earned platinum.
|Complete all missions without raising alarm even once.||(8)|
This trophy requires you to go through the entire game without ever sounding an alarm. Levels that are focused on Assault rather than Stealth do not have an alarm to worry about. These include the Oil Rig and Kalinatek missions. Being spotted by an enemy and having the music change is not an alarm. It’s when you hear an alarm sound and it’ll come up with a warning that you’ve had 1 of 3 alarms allowed for that level. Some only have 1 allowed. So if you get that warning, or you hear an alarm, it means this trophy has been disabled.
|Complete the game without having more than 3 fatal casualties per level.||(1)|
This is a tough trophy, to say the least. It means you can’t kill more than 3 enemies each level. You can knock enemies out and use items like the Sticky Shooter, but don’t kill enemies. I wouldn’t use turrets to get kills for you.
|Complete the game in Hard difficulty.||(3)|
You get this trophy by completing the game on Hard difficulty which is chosen at the start of a New Game. You have to do both Hard and Normal difficulty runs as difficulty trophies don’t stack. Some tips for this are as follows:
|Complete the game without using a single medikit.||(4)|
Attempt this trophy on the playthrough you do not go for Urban Legend. If you let go of the button over a medikit you will automatically use one so be careful and play it safe. Don’t even pick them up. The only way you can fail this trophy is by being silly and accidentally selecting it. When selecting frag grenades, watch yourself. Remember to save often, and reload a save if you feel you're going to take damage after being spotted. This way you'll find no need to use a medikit.
|Complete the game in Normal difficulty.|
You will not unlock this after finishing Hard Mode. You need a second playthrough. I’d do this second, as you’ll have a much easier time and it’ll be less stressful.
|Complete the Police Station Mission.|
Story related - can not be missed. Simply finish the level, Police Station, which is the first proper level upon completing the Training mission on any difficulty.
|Complete the Georgian Defense Ministry.|
Story related - can not be missed. Finish the 2nd level of Splinter Cell HD, Georgian Defense, on any difficulty.
|Complete the GFO Oil Rig mission.|
Story related - can not be missed. Finish the 3rd level of Splinter Cell HD, Oil Rig, on any difficulty.
|Complete the CIA Headquarters mission.|
Story related - can not be missed. Finish the 4th level of Splinter Cell HD, CIA Headquarters, on any difficulty.
|Complete the Kalinatek mission.|
Story related - can not be missed. Finish the 5th level of Splinter Cell HD, Kalinatek, on any difficulty.
|Complete the Chinese Embassy mission.|
Story related - can not be missed. Finish the 6th level of Splinter Cell HD, Chinese Embassy, on any difficulty.
|Complete the Mouke Tsoe Bo Meats mission.|
Story related - can not be missed. Finish the 7th level of Splinter Cell HD, Mouke Tsoe Bo Meats, on any difficulty.
|Complete the Return to Chinese Embassy.|
Story related - can not be missed. Finish the 8th level of Splinter Cell HD, Return to Chinese Embassy, on any difficulty.
|Complete the Presidential Palace mission.|
Story related - can not be missed. Finish the 9th level of Splinter Cell HD, Presidential Palace, on any difficulty.
|Complete the game without dying more than 5 times.||(13)|
This is the hardest trophy in the game. All I can say is the second you’ve been spotted by the enemy and the music changes to emphasize this, pause and do Load Game. DON’T do Quick Load as it’s possible you’ll still get killed while it is performing the Quick Load. If you see yourself missing a jump, pause and do Load Game. It’s all about saving often and having the reflexes to pause and load before you die. I managed it thankfully without too much stress in my Normal playthrough when I was going for it because I took it slow and didn’t worry. If you die for any reason, reloading your save will not reverse the death.
|Pick lock on 25 doors.|
During both of your playthroughs, you’ll end up with about 20 of these towards your total so you will have to replay a level or two. My recommendation is the CIA Headquarters level as it’s a fairly easy level to do. It has 5 locked doors in total if you search around and also has a number of other trophies you can achieve while working towards this one. To pick a lock, simply use your lock picker (Not Disposable ones as these don’t count,) and turn the left thumb stick until the key paddle starts to shake. Hold it there and you’ll move on to the next paddle.
|Collect data sticks from 47 computer terminals.|
Again, I found the CIA Headquarters best for this. Just select use the computer whenever you find one. There are over 10 in this level if you search around. Any monitor with a viewable image on the display can be used and most have data sticks for you to find.
|Put down 10 enemies once they notice you, before they raise the alarm.||(5)|
This is again best done on CIA Headquarters while clearing up many of the other trophies. Many of the “enemies” working are simply Maintenance staff and will not attack you, but they will run for that alarm at the first sign of danger. From the first guy upon entering through the fan vent to a room near the end when you’re carrying the diplomat, scare them, and if you see them running towards an alarm then run after them and press to clock them round the head before they raise the alarm. It can be annoying, but 10 isn’t really a huge number.
|Get 25 headshots.||(1)|
Whereas most games this’d be easy to achieve, it’ll only pop in your second playthrough when not going for the Passive Aggression trophy. You can get headshots with your pistol, but I’d use the sniper scope on your assault rifle by pressing and then to zoom in. On your normal playthrough you’ll want to take out many enemies with headshots. If not, grind the kills on any of the late levels where you are allowed to kill enemies. Kalinatek is a great mission for this, or Abattoir.
|Perform 100 captures.|
Press when behind an enemy to grab an enemy at gunpoint to manipulate information out of them or to dispose of them in the shadows by pressing . You won’t have 100 by the end of 2 playthroughs but again, just grind it in CIA Headquarters, along with the other trophies you need. There are a lot of enemies and a lot of maintenance staff that are easy to grab with You’ll get about 15-20 of these every replay of CIA Headquarters so you won’t need too many repeats after 2 full playthroughs.
|Take out 13 opponents by jumping from above them.||(2)|
This can be a tricky trophy to unlock. Again, I believe CIA Headquarters is the easiest to achieve this as I managed 6 or 7 in one playthrough. Basically there are several areas when playing through that’ll give you an opportunity to do this.
|Kill 11 enemies with grenades.|
This will be another trophy you’ll probably need to grind but there is an easy method found thanks to Scopin-Steve and SaberBlade. In the Abattoir level you’ll eventually be in an area with a wooden floor and you’ll come to a hole in the roof with 3 guards talking. Use a D-Camera in between them and press to fire it and to set off gas to knock them out. Drop down and shoot out the lights in the corridor except for the one you can’t and then pile the bodies up with no more than 3 in a pile or one will disappear. Then capture and return all enemies within the frozen meats section to this corridor unconscious but still alive. I brought 9 back to here from the next several rooms and threw a grenade in the middle of them and got 9 kills instantly. I then went to the final freezer room and knocked out the 3 guys in here and then grouped them together again and threw another grenade in to them netting me the final 2 required kills.
|Destroy 25 light Sources.|
This will come throughout your 2 playthroughs. In stealth levels you should be shooting out most of the lights in rooms anyway, so just make sure you destroy lights in offices and hallways and you’ll soon unlock this trophy. You will not need to grind this at the end as there are plenty in the game. Some are indestructible, but most you can knock out with a bullet from your gun.
|Disable 25 unguarded cameras.|
This is another trophy you’ll probably need to grind at the end and the best level to do this is on Defense Ministry as there are 8 or 9 cameras throughout the level. Two repeats of this level are all it will probably take. Just shoot a bullet into a camera so it stops moving and this counts. The ones with a casing you can’t destroy. To disable it you will need to completely destroy it. You can’t disable a camera without shooting it.
|Interrogate 5 victims.|
In the game there’ll be certain people who you need to capture by pressing and then exhaust the interrogate command until it either disappears or it’s clear they have no new voice commands. I needed to grind this for some reason and I did it in the Defense Ministry Level by interrogating the car driver in the parking lot. This is a good level to do it as you need to do the Privacy Matters trophy alongside this one anyway. Thanks to SaberBlade for the location.
|Disarm 15 wallmines.||(2)|
The best level for this is the Kalinatek level but there are other spots in other levels where you can disarm them. To disarm a wallmine simply crawl up to it slowly to the side of it until a disarm option appears. When the light on the mine flashes green press to disarm. If you press it on red get out of there as it’ll explode. If you are eager to unlock this trophy, after you have some wallmines in your inventory simply one, two or three of them on a wall and just deactivate them when they activate and repeat. I tested this to see if it worked and it does.
|Disable 10 turret sentry guns.|
You’ll get this within the 2 playthroughs if you disable all the turret guns you find. The first is in CIA Headquarters. Simply go up to the rectangular box by the side of it and select the disable option and then exit. You’ll know it has worked when the turret stops rotating and stops trying to kill you. There are plenty in the Abattoir level if you need to grind this at the end of the game.
|Complete Kalinatek mission using only 5.7mm Pistol.||(4)|
Simply don’t use your assault rifle in this mission. It can be tricky with ammo but towards the end you’ll find numerous ammo just before and throughout the staged attacks on you. Obviously you can still knock out enemies and capture them without the need to use a weapon and still get this trophy but only use the 5.7mm Pistol when you do decide to use a weapon. You can also use grenades and wallmines (Thanks to Pr0Bunny for the grenades and wallmines addition)
|Take out 10 guards using the Sticky Shooter.|
The sticky shockers are used with your SC-20k rifle and there are up to 7 in the CIA Headquarters level to collect. Just select them in your inventory and to fire them at a guard just aim with and press to fire. If you need to grind them out at the end of the game just replay CIA Headquarters and you’ll get the trophy in 1 or 2 runs.
|Peek under 10 doors.|
Simple. Just use your camera to look under doors from the inventory below lock picks and press on the door. This’ll show a view of behind the door to you and get you 1 closer to this trophy.
|Capture 10 guards investigating the disturbance.|
Another one you’ll probably get without needing to grind. When the music changes and the guard comes searching to see what the sound was, simply get in the shadows and sneak up to them and press to capture them. To cause a disturbance, you can either throw an object you find, turn a light switch off in a room with guards, or fire a bullet from the shadows and they’ll soon come searching.
|Complete Training Course without getting failed.||(2)|
Simply get through the training course without failing by being spotted by a guard, camera, or more than likely, failing in the Mic’d up room. In the mic’d up room crouch using and take it very slowly. Walk slowly off the edge and then towards the next level. When touching the next level press with no directions being touched. Then use if you’ve stood up and use the same method to get to the next height. Then go slowly between the chains and over the glass by barely tilting and you’ll make it through. The training is fairly short so it shouldn’t be much of an issue.
|Complete Police Station mission without firing a bullet.||(7)|
This involves completing the first level after the training without firing a weapon. In one section, your teammate will tell you to shoot out a skylight to get rid of smoke. Ignore this order and simply walk to the right side of the room out of the door. Remember to sneak, and use your stealth and capturing skills often. In the bit with a vine wall type area with a guard waiting at the end, simply double jump to get on top of this and run and jump at the end. Get to the back of the area onto the box and you’ll be over the wall into the next area before they realize what’s going on.
|Complete Training Course.|
Story related - can not be missed. Complete the unskippable training course at the start of the game and this trophy shall be your reward.
|Complete Oil Refinery mission without losing health.|
This is a level where most of the action isn’t involving you. Just use stealth and save often and when you get hit simply reload your save game. It is the shortest level of them all so you don’t have to go skipping bullets for long.
|Collect 50 data sticks.|
This will come in route to the collecting 47 data sticks from computers trophy. You get data sticks from computers and also from guard’s satchels that they occasionally drop when you kill or knock them out. So keep checking bodies for satchels and keep checking computer terminals for them. You’ll want to grind this in CIA Headquarters again as you will probably be a little off this total after 2 full playthroughs of the game.
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