Guide By: immikeulate There are 51 Trophies that can be earned in this title. | |||
Show / Hide Guide Road Map | |||
![]() | Legion of Merit | ||
| Unlock all Trophies. | |||
![]() | They Live | ||
| What's lost is found. | |||
Story related, cannot be missed. You’ll get this trophy halfway through the 1st chapter. | |||
![]() | Treacherous Ground | ||
| Look out below. | |||
Story related, cannot be missed. You get this trophy for finishing chapter 2. | |||
![]() | The Lost Battalion | ||
| We have contact. | |||
Story related, cannot be missed. You’ll get this trophy during chapter 4. | |||
![]() | Desert Storm | ||
| Engineer an exit strategy. | |||
Story related, cannot be missed. You’ll get this trophy for finishing chapter 4. | |||
![]() | The Horror | ||
| Face the horrors of war. | |||
Story related, cannot be missed. You’ll get this trophy at toward the end of chapter 6. | |||
![]() | Three Kings | ||
| Stand united. | |||
Story related, cannot be missed. You’ll get this trophy at toward the end of chapter 10 - Part 2. | |||
![]() | The Great Escape | ||
| Get out of here! | |||
Story related, cannot be missed. You’ll get this trophy at toward the end of chapter 12. | |||
![]() | A Bridge Too Far | ||
| The end of the line. | |||
Story related, cannot be missed. You’ll get this trophy during chapter 15. | |||
![]() | A Man of Action | ||
| Play it loose. | |||
This is a decision based trophy. At the end of chapter 7 you will have to choose whether to save Gould or the civilians. You get this trophy if you attempt to save Gould by shooting at the executioners. You must finish the level after stopping the execution in order to unlock this trophy. So be prepared to fight about 20 enemies and a Heavy. The trophy pops at the end of the chapter.
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![]() | A Man of Patience | ||
| Play it smart. | |||
This is a decision based trophy. At the end of chapter 7 you will have to choose whether to save Gould or the civilians. To get this trophy you must choose to save the civilians and not interrupt Gould's execution. You must finish the level after your choice unlock this trophy. All you have to do now is complete a short stealthy section. The trophy pops at the end of the chapter.
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![]() | Damned if You Do | ||
| Follow your orders. | |||
This is a decision based trophy. Very early on in Chapter 9 you will have to make a choice whether or not to shoot the hanging captives. To unlock this trophy simply execute one of the hanging men. The trophy will pop after you reach the next checkpoint. | |||
![]() | Damned if You Don't | ||
| Buck the chain of command. | |||
This is a decision based trophy. Very early on in Chapter 9 you will have to make a choice whether or not to shoot the hanging captives. To unlock this trophy do not shoot the captives and attack the snipers. The trophy will pop after you have killed the snipers and have reached the next checkpoint.
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![]() | Friendly Fire | ||
| Show mercy. | |||
This is a decision based trophy. At the beginning of chapter 11 you will be given an option to show mercy to Biggs by shooting him, thus ending his suffering. Or you can let him burn and die an agonizing death. This trophy unlocks if you show him mercy and shoot him. If you need additional information or just prefer visual aids then refer to
Unfriendly Fire
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![]() | Unfriendly Fire | ||
| Save a bullet. | |||
This is a decision based trophy. At the beginning of chapter 11 you will be given an option to show mercy to Biggs by shooting him, thus ending his suffering. Or you can let him burn and die an agonizing death. This trophy unlocks if you walk away from him and let him suffer for his sins.
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![]() | A Line, Crossed | ||
| Choose vengeance. | |||
At the end of chapter 13 you will come to a disturbing scene. After you find out some really bad news you can choose to show restraint or succumb to vengeance. You’ll get this trophy if you go crazy and kill the citizens. After the massacre exit the chapter and this bloody trophy is yours. If you need additional information or just prefer visual aids then refer to A Line, Held | |||
![]() | A Line, Held | ||
| Choose restraint. | |||
At the end of chapter 13 you will come to a disturbing scene. After you find out some really bad news you can choose to show restraint or succumb to vengeance. You’ll get this trophy if you show restraint and not kill the citizens. Just melee one of the trouble makers by pressing
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![]() | A Farewell To Arms | ||
| You are relieved. | |||
This is THE decision during chapter 15. Are you crazy or not? If you believe you’re coo coo for Coco puffs then have the imaginary guy blow your brains out. You will get salvation and this trophy. | |||
![]() | Too Late The Hero | ||
| Carry on, soldier. | |||
This is THE decision during chapter 15. Are you crazy or not? If you live in denial then shoot the imaginary man and plunge deeper into madness. But hey at least you get this trophy for your troubles.
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![]() | The Road Back | ||
| Live and let live. | |||
In order to have a chance to make this decision you must choose to shoot the imaginary Konrad at the end of chapter 15. After you have killed Konrad and the credits have finished rolling the Epilogue will begin. To unlock this trophy you will need to lay down your weapon by pressing | |||
![]() | The Road To Glory | ||
| Live and let die. | |||
In order to have a chance to make this decision you must choose to shoot the imaginary Konrad at the end of chapter 15. After you have killed Konrad and the credits have finished rolling the Epilogue will begin.
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![]() | Boot | ||
| Complete game on "Walk on the Beach" difficulty. | |||
See | |||
![]() | We Were Soldiers | ||
| Complete game on "Combat Op" difficulty. | |||
See | |||
![]() | The Devil's Disciple | ||
| Complete game on "Suicide Mission" difficulty. | |||
See | |||
![]() | MFWIC | ||
| Complete game on "FUBAR" difficulty. | |||
FUBAR unlocks after finishing the game on "Suicide Mission." Its not easy. Follow these tips to make this playthrough less painful.
Weapon Tips:
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![]() | Marksman - Rifle | ||
| Kill 350 enemies with any rifle. (campaign only) | |||
These stats are cumulative. To unlock this trophy all you have to do is kill 350 enemies with any rifle (assault rifle) in the game. Spec Ops’ assault rifles are listed below:
Any combinations of kills with any of the above listed weapons count towards the trophy. You do not have to get 350 kills with any single assault rifle. These weapons are frequently placed throughout the game so you should have no problem finding one. This trophy should come naturally during your quest for the platinum trophy, as you will be playing through the campaign 2+ times. | |||
![]() | Marksman - Small Arms | ||
| Kill 100 enemies with any pistol or SMG. (campaign only) | |||
These stats are cumulative. To unlock this trophy all you have to do is kill 100 enemies with any of the pistols or SMGs in the game. Spec Ops’ pistols and SMGs are listed below:
Submachine guns:
Any combinations of kills with any of the above listed weapons count towards the trophy. You do not have to get 100 kills with any single pistol or SMG. These weapons are frequently placed throughout the game so you should have no problem finding one. This trophy should come naturally during your quest for the platinum trophy, as you will be playing through the campaign 2+ times. | |||
![]() | Marksman - Shotgun | ||
| Kill 75 enemies with any shotgun. (campaign only) | |||
These stats are cumulative. To unlock this trophy all you have to do is kill 75 enemies with any shotgun during the campaign. Spec Ops’ shotguns are listed below:
Note: Even though the AA-12 is technically a shotgun, it's kills count towards the Heavy Arms Trophy. | |||
![]() | Marksman - Sniper | ||
| Kill 50 enemies with any sniper rifle. (campaign only) | |||
These stats are cumulative. To unlock this trophy all you have to do is kill 50 enemies with any of the sniper rifles during the campaign. Spec Ops’ sniper rifles are listed below:
Any combinations of kills with any of the above listed weapons count towards the trophy. You do not have to get 50 kills with any single sniper rifle. These weapons are frequently placed throughout the game so you should have no problem finding one. This trophy should come naturally during your quest for the platinum trophy, as you will be playing through the campaign 2+ times. | |||
![]() | Marksman - Heavy Arms | ||
| Kill 150 enemies with any heavy weapon. (campaign only) | |||
These stats are cumulative. To unlock this trophy all you have to do is kill 150 enemies with any of the heavy weapons in the game. In Spec Ops heavy machine guns and launchers (both grenade & rocket) are considered heavy weapons. These weapons include:
Launchers
Note: Even though the AA-12 is technically a shotgun, it's kills count towards the Heavy Arms Trophy. | |||
![]() | Marksman - Grenade | ||
| Kill 50 enemies with grenades. (campaign only) | |||
These stats are cumulative. Grenades are very effective in this game and good strategy dictates they should be used frequently. You should easily unlock this trophy sometime during your two playthroughs. There are only two types of grenades in this game that kill (Frag and Sticky) and they both count towards this trophy. Stun grenades obviously don’t kill, thus don’t count. | |||
![]() | Aim High | ||
| Kill 250 enemies with headshots. (campaign only) | |||
These stats are cumulative. As the name of the trophy says, aim high. There should be no problem getting this trophy while just playing through the game on your way to the platinum trophy. | |||
![]() | Applied Force | ||
| Hit 10 enemies with your melee attack. (campaign only) | |||
These stats are cumulative. All you have to do to unlock this trophy is to melee attack 10 enemies. To melee an enemy get close to them and press | |||
![]() | In Your Face | ||
| Kick an enemy by vaulting over a cover. (campaign only) | |||
Vaulting over cover in this game works similarly to how it works in the Uncharted series (and pretty much every other third-person shooter). You can either take cover at a “chest high wall” by pressing Or you can use the method FLIPADELPHIIA used in chapter 2.
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![]() | Blind Luck | ||
| Kill 5 enemies using blind fire. (campaign only) | |||
Self-explanatory and cumulative. Before you can blind fire you must first take cover near any large object or structure by pressing | |||
![]() | Good Training | ||
| Sprint into cover 10 times while under fire. (campaign only) | |||
These stats are cumulative. To sprint into cover press and hold | |||
![]() | Situational Awareness | ||
| Stun an enemy by dumping sand on their head. (campaign only) | |||
To unlock this trophy you will need to shoot an interactive environmental object or cause an explosion resulting in a “sand avalanche.” You should have no problem unlocking this trophy as there are many opportunities to dump sand on an enemy’s head. Once they have sand in their “you know what” this trophy will unlock. | |||
![]() | Adapt and Overcome | ||
| Blow up 10 explosive objects, killing at least one enemy each time. (campaign only) | |||
These stats are cumulative. This trophy is a tribute to the venerable exploding red barrel. This trophy is pretty self-explanatory, all you need to do is shoot a explosive object like the flammable oxygen tanks, propane tanks, or any other high flammable object. You'll need to do is shoot ten of these flammable objects making sure the resulting explosion kills an enemy. You will find numerous explosive objects throughout the game and should have no problem unlocking this trophy during your two playthroughs. | |||
![]() | Battle Management | ||
| Kill 50 enemies using only the Attack Command. (campaign only) | |||
Spec Ops features SOCOM like squad based commands. Just like in SOCOM you can choose a squad mate and command him to follow specific orders. For this trophy you will need to order your squad mates to kill 50 enemies (cumulatively). | |||
![]() | Close Combat Carnage | ||
| Kill 4 enemies with a shotgun in 10 seconds or less. (campaign only) | |||
To unlock this trophy all you have to do is kill four enemies with any shotgun within 10 seconds. The shotguns in Spec Ops act closer to their real life counterparts (they are most effective in close quarters) than in Max Payne 3 other games where they can be used as sniper rifles.
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![]() | Airspace Control | ||
| Kill 10 enemies while they use zip lines or are rappelling. (campaign only) | |||
These stats are cumulative. To get this trophy you mush shoot and kill an enemy while they are rappelling or zip lining. I would venture to say that you will see close to 200 enemies zip line or rappel down from various structures. But for the most part it will be counterproductive to focus on these enemies because they are quick moving and you should be focusing on more immediate threats. | |||
![]() | Damn Close | ||
| Kill an Edged Weapon Expert while he is up to 5 meters away. (campaign only) | |||
Edged Weapon Experts are kamikaze enemies who sprint at you with melee weapons. Most times when they appear they will get within five meters of you regardless of if you want them to or not. You will fight a ton of these guys throughout your two playthroughs so you should have no problem getting this trophy easily. I’m sure you will get it in chapter 5 when you are first introduced to these CQC experts.
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![]() | Army of One | ||
| Kill 3 enemies with a single grenade. (campaign only) | |||
To unlock this trophy you just kill three (3) enemies with a single grenade. Grenades in this game are phenomenal and enemies tend to group up a lot. There are literally countless occasions throughout the game you will get a chance to do this.
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![]() | Preventive Diplomacy | ||
| Kill an enemy just as they are throwing a grenade. (campaign only) | |||
To unlock this trophy you need to shoot an enemy who is about to throw a grenade at you. Your shots must kill him for this trophy to unlock. This trophy is very simple. During one of the many firefights you get into look for an enemy who is about to throw a grenade at you and shoot him. If you shot the enemy while his arm was reared back and obviously before he threw the grenade, then he would have died and dropped the grenade causing an explosion.
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![]() | The Human Factor | ||
| Kill an enemy by tagging him with a sticky grenade. (campaign only) | |||
To unlock this trophy you need to tag an enemy with a sticky grenade. A sticky grenade is exactly what it sounds like; this must be “Saving Private Ryan” reference (sticky bomb?). To Throw a sticky grenade you must first select it with the either
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![]() | Sierra Hotel | ||
| Complete three chapters in a row without being killed or reloading a checkpoint. | |||
Unless you have superior luck and the shooting skills of a God then you more than likely will not get this trophy during your "hard" or "very hard" playthroughs. So, after you have finished your hard mode playthroughs load up the game from the first chapter on "Walk on the Beach" difficulty and carefully make your way through the first three chapters. By now you should understand the game and how to avoid pointless deaths; this trophy should cause you no problems especially on this easiest difficulty setting. | |||
![]() | All You Can Be | ||
| Complete any chapter with 60%+ accuracy without dying or reloading a checkpoint. | |||
Unless you are a master marksman this is another trophy probably won’t get during your two playthroughs. Again, after your playthroughs (and with the tons of aiming experience you have gathered thus far) load up the game from the first chapter on "Walk on the Beach" difficulty. Take your time and carefully fire your weapon at the enemies, use semi-automatic weapons when available. Finally make sure you are using your squad commands as much as possible so your teammates are doing most of the shooting and killing. This trophy will pop after the chapter finishes. | |||
![]() | Deer Hunter | ||
| Kill an oryx. (campaign only) | |||
To unlock this trophy all you have to do is upset PETA and for no real reason kill an Oryx. An Oryx is a large Antelope. You’ll have your chance to play Cabela’s Big Game Hunter right at the beginning of Chapter 1. You will come to a section where they want you to rappel down a cliff, but don’t rappel yet, first look to your right and over the edge. You’ll see a peaceful family of Oryx minding their own business; your objective is to murder one of these magnificent creatures. Pick out an innocent Oryx, shoot it and the trophy is yours.
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![]() | Spotter | ||
| Recover one Intel Item. | |||
See | |||
![]() | Recon | ||
| Recover 12 Intel Items. | |||
See | |||
![]() | Intel Operative | ||
| Recover all Intel Items. | |||
There are a total of 23 Intel items located throughout the game’s 15 chapters. Not all Intel items look the same; the type of Intel you pick up varies from clipboards, to cassette tapes, to bags both large and small. Once an Intel item is picked up the game auto saves so if you die you don’t have to pick up the Intel again. If you prefer a text version then check out FLIPADELPHIIA’s Intel Location text guide located here.
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