Guide By: mjc0961 There are 10 Trophies that can be earned in this title. | |||
Show / Hide Guide Road Map | |||
![]() | Pound the Pavement | ||
| Tracked Max's brain-thieves to the Museum | |||
This trophy is awarded for completing Act 1. It is story related and cannot be missed. If you get stuck, see "Reunited (And it Feels So Good)". | |||
![]() | Saboteur! | ||
| Foiled an evil alliance and recovered Max's brain | |||
This trophy is awarded for completing Act 2. It is story related and cannot be missed. If you get stuck, see "Reunited (And it Feels So Good)". | |||
![]() | All Hail Sammun-Mak | ||
| Infiltrated the boy-king's inner circle | |||
This trophy is awarded for completing Act 3. It is story related and cannot be missed. If you get stuck, see "Reunited (And it Feels So Good)". | |||
![]() | Reunited (And it Feels So Good) | ||
| Lobotomized the Pharaoh and got Max his brain | |||
This trophy is awarded for completing Act 4. It is story related and cannot be missed. If you get stuck, see my walkthrough which can be found here. | |||
![]() | Bad Cop/Sad Cop | ||
| Threaten and 'Noir' everyone you meet on the street in Act 1 | |||
There are three people on the street you will interact with in Act 1: a space ape, Frankie the rat, and a confused tourist. Simply select the "Noir" (in the upper left) and "Threaten" (bottom) dialog options with each of them as they try to tell you their stories. You will lose your chance for this trophy once you proceed to Act 2. | |||
![]() | The Grand Tour | ||
| Explore the museum completely | |||
In Act 2, you will find a "tour headset" on display in the bottom right corner of the main room. Take this, and then examine tour controller in your inventory with You can still unlock this trophy after you have placed the tour headset on Sal, but once you proceed to Act 3 you will have lost your chance. | |||
![]() | Blimp's Eye View | ||
| Turn into the Hindenburg in every room and get a bird's eye view of the environment | |||
In Act 2, you will first have to find a brain to put in Max's body. After that is done, return to the main room of the museum (the one you were in when you started Act 2), and use the Rhinoplasty on the picture of the Hindenburg. You can find it on the left side of the room, it will have reddish/orange sparkles around it, making it easy to find. Then simply transform into the Hindenburg (select your Rhinoplasty and press You will lose your chance for this trophy once you proceed to Act 3. | |||
![]() | Tweenage Angst | ||
| Have Sammunmak banish every possible object in Act 3 | |||
In Act 3, travel to the museum and take a left down the isle to the buffet table. Examine the pile of corn dogs, and Sammunmak will banish a camera. From there, you need to use the Rhinoplasty to transform Max's brain into three other items, then examine the corn dog pile again to have Sammunmak banish the item Max has become. The items and their locations are as follows: Storm Cloud: Use the Rhinoplasty on the green "big news!" display in the Gift Vault. Credit Card: Use the Rhinoplasty on the credit card sign next to Stinky's diner on Straight & Narrow. Toaster: Use the Rhinoplasty on the toaster sign in the shop window in the "Frankie the Rat" area. You will lose your chance for this trophy once you proceed to Act 4. | |||
![]() | Drop a Dime | ||
| Teleport to every phone in the museum | |||
In Act 2, you will first have to find a brain to put in Max's body. After that, you will need to examine one of the three courtesy phones in the museum in order to obtain the phone numbers so that you may teleport. There are two in the main area of the museum: one by the information desk in the bottom right corner, and one next to the door to the planetarium. There is a third phone in the Egypt exhibit next to the exit. After you have the numbers, simply teleport all four locations and the trophy will unlock. You will lose your chance for this trophy once you proceed to Act 3. | |||
![]() | Rhinoplastastic | ||
| Turned into every possible object | |||
This requires you to use the Rhinoplasty to transform into seven different items between Acts 2 and 3. There are four items in Act 2, and three items in Act 3. The items and their locations are as follows: Act 2 Skull: In the main room of the museum, next to Sal. Hindenburg: In the main room of the museum, on the right side of the room among the stairs. Pyramid: In the Egypt exhibit of the museum, on the wall next to the brain jar. City: In the office of the museum, on the desk. Act 3 Credit Card: Use the Rhinoplasty on the credit card sign next to Stinky's diner on Straight & Narrow. Storm Cloud: Use the Rhinoplasty on the green "big news!" display in the Gift Vault. Toaster: Use the Rhinoplasty on the toaster sign in the shop window in the "Frankie the Rat" area. If you miss any of the items in either chapter, you will lose your chance at this trophy. | |||
| Developer: Telltale Games Publisher: Telltale Games Genre: Adventure Release: US: June 22, 2010 Europe: June 23, 2010 | ![]() | ||
| Players: 1 | |||
| ESRB: Everyone 10+ | |||
| Collection: | 511 | ||
| Wishlist: | 25 | ||
No screenshots available |
No videos available |
| You need to log in or register to use MyTrophies. |