The Wooden Shoe Drops Trophy in Puppeteer

  • The Wooden Shoe Drops

     

    Witness the end of each of the three puppet fugitives.

    How to unlock The Wooden Shoe Drops

    Throughout the game you will come across three male puppets in the background of levels as you investigate your surroundings. For this trophy you must investigate all of them by pressing and revealing their locations with either Pikarina or Ying-Yang. Investigating them will result in a short scene that plays out in the background which you must watch. In total the fugitive puppets are found in 36 locations in the game. When going for this trophy it's worth noting that you don't need to finish the entire level after witnessing the fugitives end for each level. Rather, you only need to keep playing through to the next checkpoint/ teleporter. This is to ensure that each location is registered and saved. The puppet fugitive locations are as follows-

    Act I

    Curtain I-

    1. As you progress through the kitchen parts of the level, you will come across a tea cup full of sugar cubes, investigate it for one of the puppets to appear.
    2. In the section where there are hanging forks and where you obtain the burger head, investigate the pile of flour in to the left of the sandwich.
    3. In the following section, investigate the platform after the first cauldron, there will be a metal plate on the front of the platform in which the boy is hiding behind.
    4. As your going hp the spiraling path of the castle, you will come across two spiders. In between them is a shield on the wall. Investigate it two times.
    5. A little further along will be 3 barrels stacked near each other. Investigate the one on its side to reveal the boy.
    6. At the top of the path will be a chandelier. Investigate the suit of armour next to it. The puppet will then disappear into a hole in the wall. Make sure you investigate that hole as well he is out of site. Thanks to Jay27 for confirming this.
    7. After you acquire the Calibrus you will have to cut your way out of a series of gates. On the one before the floating pot in the background, there will be a hook in the top left corner. Press to pull it with your Hookclaw. This will trigger a scene below where you are standing. The three puppets are trying to sneak past the witch. Investigate them all before they leave the screen.

    Curtain II-

    1. In the first section of the level, destroy the wall by investigating the crack three times.
    2. Do the same for the crack in the second section.
    3. In the third section, jump down to the platform below and investigate the crack on the left. When you see the grub chasing the three puppets a second time, investigate it to kill him.
    4. In the fourth room, cut the leaves up and to the right of the teleporter. Investigate the crack behind the wall on the small platform.
    5. When you release the bats and cut them upwards through the level. Land on the platform on your right where you use the Vile Vine head action. Investigate the window in the background.

    Curtain III-

    1. In the first section of the game, investigate the crack on the wall to the left of the shield, and kill the two grubs that appear.
    2. After destroying the guillotine, investigate the crack in the wall to reveal a hook. Use your hookclaw to pull open the wall and see the puppets inside.

    Act II

    Curtain I-

    1. Shortly after the panda action location there will be purple fish jumping out of the water which you will need to avoid. In the background will be a boy puppet with a fishing rod trying to rescue another puppet. Investigate him and watch the short scene that begins.

    Curtain II-

    1. During the second swamp section you will jump onto a lily pad with two grubs. In the background will be the puppet and a grub, investigate them to trigger a short scene.
    2. When your on the spiral path of the tree you will come across three grubs next to one another. Shortly after jump on the mushroom and head right. There will be a large hole in the tree with a giant squirrel inside. Body slam the bull head icon on the ground to reveal the puppet. Investigate him afterwards for him to climb away.

    Curtain III-

    1. At the start of the level, stay at the beginning and wait for the puppet stuck in the sand in the background to appear. Investigate him when he does.
    2. When you come to the second ring of smoke, cut around it to drop the sarcophagus. Once it's down, use your hookclaw to open it. Then cut along the seam that appears and once you cut the mummy at the end, the boy will
    appear.

    Act III

    Curtain I-

    1. After freeing Captain Gaff from the barrel in the first section, investigate the piles of coins in the background to find the two puppets.
    2. Pull the chest with the hookclaw in front of you in the second section. Then body slam the crate in which it was sitting on top of.
    3. In the section with the massive canon, body slam the crate to the right.
    4. Once you return to the deck and cut the parrots feathers for the first time, you will see the puppets on a boat in the background. Investigate them.
    5. During the mast climbing section, investigate the mast on the right when you come across the first swinging axe.
    6. At the top of the second mast section, investigate the small boat at the top of the screen.
    7. At the top of the third mast section you will see a gem on the left mast. Investigate it to reveal a puppet behind it.

    Curtain II-

    1.After being chased by the large angler fish you will come to a boat and the mast will fall down. On the next platform will be a grub, kill it and then body slam the section of deck with the bull head. Once you fall down, investigate the items in the background to the left to reveal the puppet.

    Curtain III-

    1. When you get to the room where you have to cut the smoke in the right order (following the section where the large band saw was chasing you), investigate the gauge in which you are standing on until the boy appears.
    2. When you enter the second base whilst moving up the mountain you will have to blow up the generator with a bomb. A puppet will appear in side, investigate him.

    Act IV

    Curtain I-

    1. When you reach the top of the fourth cliff segment, investigate the vulture before jumping through the teleporter.

    Curtain II-

    1. At the start of the second road section, investigate the yellow barrel in which you are standing on top of.

    Act V

    Curtain II-

    1. After the second group of bats you cut you will see a puppet in the background between two guillotines, investigate him.
    2. Shortly after the above encounter, you will have to cut various piles of cream as you jump across the platforms. In the background of one will be a cage, investigate it.

    Curtain III-

    1. You will need the Nod head for this puppet, which is located in the previous level (refer to Now That's Using Your Head (Hur, Hur) for exact location). In the section following the giant skeleton, head to the left under ground and use the Nod head action. The wheel-of-fortune game will begin. Make sure you land on the green section in order to see the puppet character. if you land on any of the other section, restart the level and you will start back at the last checkpoint.
    2. After the electricity ball section and you take out the castle support pillars, head left along the platforms instead of cutting the seams to your right. Use the Blynken head action to reveal another puppet.

    Act VII

    Curtain III-

    1. During the Moon Bear King fight you will cut off his legs and see his golden belly button. Investigate it to reveal the puppets inside. Keep playing through the level until you see them jump up from under ground and get blown away by the gust of wind.

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Comments
  • folks. We must take the 3 heads of the guy(wynken, blynken and nod) before to go to the Moon Bear King. If we don't do, the guys appear without the heads and the thophy doesn't pop.
  • confirmed. You will need to collect the Three heads, wynken, blynke, nod Before you can get this. The Three guys must do like a pose in the MBK fight. If you´re missing out on a head that guy wont do anything. This guide should be revised, doesnt say anything about collecting the heads before!
  • What do you mean we must have the three heads? Generally or at this level?
  • So you have to have picked up their 3 heads, but you don't need them ON Kutaro during 7-3?
  • I did all of the scenes and the three puppets did their pose at the end, but I didn't the trophy. What else am I supposed to do?
  • The actions required to get their head is also part of those above, anyway. Plus their head actions are required scenes too. So you must have it to get the trophy yes, but not only in the last fight.
  • I performed all of the head actions in the game and they had their heads when they did their pose at the end.
  • Got it.
  • So, the pose is the trophy trigger or it's just another requeriment? Cause keeping track of these is just as much of a pain in the ass as the MGS4 flashbacks >.
  • Same problem as TheLastSurvivorIV - the puppets did their pose at the end and no trophy :/ No idea what I did wrong.
  • Just got this trophy to pop, I was missing one scene in act 3. I had already finished the game and got them to pose during the MBK fight. I used this guide and just started from the beginning of the game. If one of the scenes was during or close to a boss fight I would just finish the level, if it was in the middle of the level I would progress to the next checkpoint/level transition. If you are missing a scene in the middle of the game but you have already gotten all the ones past it you only need to find the one you are missing, it just worked for me. http://psnprofiles.com/guide/964-Puppeteer-Collectible-Guide#Act-VII-Curtain-I
  • I haven't finished the game yet, but if I do can I still go back to all of these levels, find the wooden boys and re-play the last level and get the Trophy?
  • LOL not if, *when I do :P
  • I know what the problem with this walkthrough is now! In Act 5 - Curtain 3, when You use the Blynken (dark-haired one) head action while climbing the tower to reveal the robot, just revealing the robot is not enough. You need to pick one of the two hands for him and insert the heart to activate the robot. When I did that, the Trophy unlocked for me!

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