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Eufloria
 

Eufloria Trophy Guide
Guide By: dcdfan
There are 20 Trophies that can be earned in this title.


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Road Map

-Estimated Trophy Difficulty: 5/10
-Offline: 20 (19, 1)
-Online: 0
-Approximate Amount Of Time To 100%: 20+ Hours
-Minimum Number Of Playthroughs Needed: 2 (Normal and Dark Matter mode)
-Number Of Missable Trophies: 0 (level select)
-Glitched Trophies: 1, Safety
-Does Difficulty Affect Trophies?: No
-Do Cheat Codes Disable Trophies?: No

Original description:
Eufloria is an ambient game of space exploration and conquest that employs surprising themes of plant growth and bio mechanical evolution. The game allows the player to explore a beautifully realized universe rendered in a style that is both unique and compelling. Eufloria’s aesthetics are reminiscent of children’s books like "The Little Prince" and the gameplay is supported by an original ambient soundtrack by Brian Grainger.

Gameplay revolves around conquering asteroids in space and using their resources to literally grow and nurture new semi-organic plants and creatures to do the player’s bidding. The player is pitched against several teams of AI opponents that all vie for the same resources and can offer fierce opposition.

Some general hints:
Asteroid statistics, distances and enemy distribution are somewhat randomized in most levels. If initial conditions are unfortunate (e.g. you start amidst enemies with no asteroid to expand to without major seed loss) don't hesitate to restart, next time you might have better statistics, less enemies around you, free asteroids in reach or even a flower from the very beginning.

Step 1: Finish normal mode
Play level 1-25 in normal mode. At the end of this step you should have the following trophies: Starboretum

Step 2: Finish Dark Matter mode
Play level 3-25 in Dark Matter mode. Because you have to conquer every asteroid in every level and you are not hindered by any missions, this is perfect for collecting all artifacts (See Historian). At the end of this step you should have the following trophies: Illuminator

Step 3: Pseudo Speed run
Sum up your times in normal mode manually and replay levels where you took too long to get under 10 hours. Most levels can be finished in around 30min or less, only a few may need more. For a rough estimate take a look at the Eufloria ‘Times’ thread. There’s an enormous margin here, if you add up only the quickest level completion times (at the time of writing), this game is beatable in 9 hours 10 minutes! Therefore concentrate on those levels where your play time differs most. This should give you the following trophies: Lightyear, Lightsecond

Step 4: Clean up
Most likely you will have unlocked a lot of trophies by now (e.g. Martyrdom, Hero, Aggressor, Banzai, Intruder or Historian), now collect the rest.

[PS3T Would Like to Thank dcdfan for this Road Map]



Starboretum
Complete the main game.  

This trophy will unlock when you finish level 25 ‘The centre cannot hold’ on normal mode. Dark Matter Mode will be available after that.

Illuminator
Complete Dark Matter Mode.  

This trophy will unlock when you finish level 25 ‘The centre cannot hold’ on Dark Matter mode.

Safety
Complete '200' without any of your own trees being destroyed.  

Seems to work in normal mode only. Only advice: defend, defend, defend! Until you have a stable population of seeds: never let your seed count drop too low, equip every asteroid with one or two defense trees, get advanced seedlings as soon as you can. This may require several level restarts, a flower early on is very helpful. Don’t let your guard down, one time I lost a tree seconds before the game ended.

The developers have confirmed that this trophy is glitched. "The bug causes the destroyed tree count not to be reset to zero unless you win a level."
Workaround: "Actually you just need to win another level immediately before playing l24." (Thanks to xelnia for pointing this out)

Lightyear
Complete The Centre Cannot Hold' within 60 minutes.  

You only have to defeat all grey enemies. They're on the two large asteroids and on two tiny ones which you can only reach via the large ones. After about 30-40 minutes you should have conquered enough asteroids around the upper large one and have got enough seeds, depending on level settings and your recklessness. The final attack takes only a few minutes. Build up an army, swarm the first large asteroid, take the adjacent small one, stock up your army again on your first large asteroid, you should reach the second from there. Don't forget the second small planet and ignore the rest.

Lightsecond
Complete the campaign in under ten hours. (2) 

See roadmap - Step 3: Pseudo Speed Run

Pacifism
Complete 'Protection' without destroying anyone else's trees. (1) 

Obviously, this only unlocks in normal mode. You have two objectives: defend Greys for ten minutes and don’t destroy any trees. Easiest method: don't do anything, just sit and wait. If this doesn't work at first, just restart again and again until it does. Sooner or later you will get a setting where the Grey survive by themselves. (Thanks to archchimaira for this)

I got it the hard way which doesn't work every time as well, where I used a combination of two strategies: Flee: Don’t build any defence trees near greys, settle on every possible empty asteroid. Flee if attacked by Greys (to keep their number up), either flee or defend if attacked by any other tribe. Hope for the best. Support: Settle on every possible empty asteroid. There are Greys directly to the right. At one time they will move out completely and leave their asteroid unattended. Send in a few of your seeds, build a Dyson tree and retreat. The Grey will return and take it back. But now they have a Dyson tree that they wouldn’t have built themselves. Defend your position, their Dyson tree should compensate any losses of their attack.

Martyrdom
Attack an enemy asteroid and lose 300 seedlings in the process. (1) 

Should come naturally while playing. Otherwise send smaller chunks of weak seeds to a well defended enemy asteroid so you don’t risk to wipe them out accidentally. One good place is level 19 ‘Looking Glass’ after conquering the large asteroid to the left.

Hero
Find over 600 of the lost seedlings in the game.  

Should come naturally while playing, probably even before finishing normal mode. Just send scouts to all unknown asteroids around. They may find a swarm of your seeds buzzing around an asteroid with or without a tree (e.g. in level 18 ‘Hide and Seek’). There are a total of 630 seeds hidden in different levels:
lvl 01: 9
lvl 06: 57
lvl 09: 160
lvl 12: 60
lvl 14: 100
lvl 17: 49
lvl 18: 72
lvl 20: 123
Although the number at the beginning of a level is always the same, there is some variation, e.g. an asteroid may get attacked before you can discover it or a Dyson tree adds more seeds. See the forum strategy guide for more infos for each level.

Aggressor
Attack an enemy asteroid and destroy 200 seedlings in the process. (1) 

Should come naturally while playing. Similar to Martyrdom, this time the number of killed enemy seeds counts.

Traveller
Discover an asteroid using a flower or a mine. (1) 

Send a flower or a mine to an unknown asteroid instead of a regular scout

Panspermia
Send a flower or a mine over 50000 arbitrary distance units. (1) 

I don’t know how far “50000 arbitrary distance units” are, but sending a flower or a mine form one end to the other in a large level does the trick.

Gardener
Gather ten flowers on an asteroid.  

This trophy unlocks as soon as 10 flowers orbit around one asteroid. After that you can send them somewhere else and use them regularly. The difficult part is to find a level where you can afford having 10 flowers and not needing them immediately. Any large level like 14 ‘Liberation’ should work as soon as you outnumber your enemy and still continue building Dyson trees.

Minefield
Gather five mines on an asteroid. (1) 

Similar to Gardener, only with 5 mines.

Attrition
Battle for an enemy asteroid for ten minutes. (2) 

See Stalemate

Besieged
Defend one of your own asteroids continuously for five minutes. (1) 

The opposite of Attrition. I don’t know where to get it, it unlocked for me naturally while playing normal mode. If it won’t unlock for you wait for being attacked and try prolonging the fight with small reinforcements.

Stalemate
A pitched battle that lasts over 15 minutes and incurs 500 losses between all sides. (1) 

To unlock this trophy you have to create a ongoing stream of seedlings, direct it to a well populated enemy asteroid where it continuously diminishes enemies, without killing too many of them. Good place for this is level 19 ‘Looking Glass’: conquer every asteroid on the left, build as many normal Dyson trees as possible, keep the use of flowers on Dyson trees to a minimum. When everything is ready, set beacons for 2-3 asteroids on that large enemy asteroid. Monitor the enemy population, it should be stable yet you should see if some were killed and respawned. Set more beacons but don’t overdo it. Now wait. Stalemate will unlock sooner or later, as well as Martyrdom, Aggressor and Attrition.

Banzai
Destroy ten enemy seedlings using a mine explosion. (1) 

If you use mines a lot, this should come naturally while playing. If a mine is destroyed, it goes down with an explosion, the larger the yellow energy bar, the bigger the explosion. Just send an average mine (or better) to a densely populated enemy asteroid.

Intruder
Land a beacon seed on an enemy asteroid. (1) 

Press right on the D-Pad and direct fresh seeds to an enemy asteroid. That’s it.

Historian
Record all of the Ancient Artifacts. (1) 

There is no difference between normal and dark matter mode, so if you missed an artifact on the first playthrough you can get it later in dark matter mode. There are 30 artifacts in all. To find an artifact, slightly zoom in on a scouted asteroid, if there’s a odd coloured dot orbiting around it, you have found one. After you planted any tree, fully zoom in on it to unlock it. Having lots of seeds on that asteroid makes it difficult to discover an artifact, so check whenever you sent a scout or planted a tree. My condolences to all who play this on an old tube TV, I hope you have good eyes...
If for some reason you forgot to collect an artifact and now it is on the only asteroid which you haven’t colonized, there is still a way to get it. Send in your seeds as usual. While they are destroying a tree and breaking into the core, fully zoom in onto the artifact and keep it on the screen. As soon as the seeds take over the asteroid, the artifact will unlock, you see the description, you can acknowledge it and the level ends right after that.

Levels can contain 0 to 2 artifacts, here’s a list of all 30 artifacts:

  • Level 04: Ovoid 7
  • Level 05: Cubos, Q-Plane
  • Level 06: Bolian Radio
  • Level 07: Celestia Nest
  • Level 08: Amberous, Gersical Void
  • Level 09: Antropian Trap
  • Level 10: Micro Nautilus, Gliesian Mirror
  • Level 11: Geres Cloud Horn, Grower Husk
  • Level 12: Cache 13
  • Level 13: Cache 14
  • Level 14: Auto Vac, Iron Baloon
  • Level 15: Flux Calendar
  • Level 16: Fear Flower
  • Level 17: The Twins
  • Level 18: Guardian
  • Level 19: The Versuvia Tablet, False Witness
  • Level 20: Companions
  • Level 21: The individual
  • Level 22: Zotropic Enhancer, Gravitonastus
  • Level 23: Sensoric Antenna, Protoflora
  • Level 24: Mimic
  • Level 25: ?
Uplift
Terraform an asteroid to maximum attributes. (1) 

You can unlock this trophy on one large asteroid in level 11 ‘The Vicious Ones’ or two in Dark Matter level 7 ‘Containment’ where 2 of 3 attributes are already at maximum. Press Up on the D-Pad, select the attribute which you want increase and press right until maxed out. Press X to select OK and seedlings start to get absorbed. As soon as the attribute bar is full, the trophy unlocks.


 
 
 
Game Info
Developer:
Omni Creative

Publisher:
Omni Creative

Genre:
Strategy

Release:

US: October 04, 2011
Europe: October 05, 2011

Players: 1
ESRB: Everyone
Collection:75
Wishlist:11
 
 
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