Guide By: dcdfan There are 20 Trophies that can be earned in this title. | |||
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![]() | Starboretum | ||
| Complete the main game. | |||
This trophy will unlock when you finish level 25 ‘The centre cannot hold’ on normal mode. Dark Matter Mode will be available after that. | |||
![]() | Illuminator | ||
| Complete Dark Matter Mode. | |||
This trophy will unlock when you finish level 25 ‘The centre cannot hold’ on Dark Matter mode. | |||
![]() | Safety | ||
| Complete '200' without any of your own trees being destroyed. | |||
Seems to work in normal mode only. Only advice: defend, defend, defend! Until you have a stable population of seeds: never let your seed count drop too low, equip every asteroid with one or two defense trees, get advanced seedlings as soon as you can. This may require several level restarts, a flower early on is very helpful. Don’t let your guard down, one time I lost a tree seconds before the game ended.
The developers have confirmed that this trophy is glitched. "The bug causes the destroyed tree count not to be reset to zero unless you win a level." | |||
![]() | Lightyear | ||
| Complete The Centre Cannot Hold' within 60 minutes. | |||
You only have to defeat all grey enemies. They're on the two large asteroids and on two tiny ones which you can only reach via the large ones. After about 30-40 minutes you should have conquered enough asteroids around the upper large one and have got enough seeds, depending on level settings and your recklessness. The final attack takes only a few minutes. Build up an army, swarm the first large asteroid, take the adjacent small one, stock up your army again on your first large asteroid, you should reach the second from there. Don't forget the second small planet and ignore the rest. | |||
![]() | Lightsecond | ||
| Complete the campaign in under ten hours. | |||
See roadmap - Step 3: Pseudo Speed Run | |||
![]() | Pacifism | ||
| Complete 'Protection' without destroying anyone else's trees. | |||
Obviously, this only unlocks in normal mode. You have two objectives: defend Greys for ten minutes and don’t destroy any trees. Easiest method: don't do anything, just sit and wait. If this doesn't work at first, just restart again and again until it does. Sooner or later you will get a setting where the Grey survive by themselves. (Thanks to archchimaira for this) | |||
![]() | Martyrdom | ||
| Attack an enemy asteroid and lose 300 seedlings in the process. | |||
Should come naturally while playing. Otherwise send smaller chunks of weak seeds to a well defended enemy asteroid so you don’t risk to wipe them out accidentally. One good place is level 19 ‘Looking Glass’ after conquering the large asteroid to the left. | |||
![]() | Hero | ||
| Find over 600 of the lost seedlings in the game. | |||
Should come naturally while playing, probably even before finishing normal mode. Just send scouts to all unknown asteroids around. They may find a swarm of your seeds buzzing around an asteroid with or without a tree (e.g. in level 18 ‘Hide and Seek’). There are a total of 630 seeds hidden in different levels: | |||
![]() | Aggressor | ||
| Attack an enemy asteroid and destroy 200 seedlings in the process. | |||
Should come naturally while playing. Similar to Martyrdom, this time the number of killed enemy seeds counts. | |||
![]() | Traveller | ||
| Discover an asteroid using a flower or a mine. | |||
Send a flower or a mine to an unknown asteroid instead of a regular scout | |||
![]() | Panspermia | ||
| Send a flower or a mine over 50000 arbitrary distance units. | |||
I don’t know how far “50000 arbitrary distance units” are, but sending a flower or a mine form one end to the other in a large level does the trick. | |||
![]() | Gardener | ||
| Gather ten flowers on an asteroid. | |||
This trophy unlocks as soon as 10 flowers orbit around one asteroid. After that you can send them somewhere else and use them regularly. The difficult part is to find a level where you can afford having 10 flowers and not needing them immediately. Any large level like 14 ‘Liberation’ should work as soon as you outnumber your enemy and still continue building Dyson trees. | |||
![]() | Minefield | ||
| Gather five mines on an asteroid. | |||
Similar to Gardener, only with 5 mines. | |||
![]() | Attrition | ||
| Battle for an enemy asteroid for ten minutes. | |||
See Stalemate | |||
![]() | Besieged | ||
| Defend one of your own asteroids continuously for five minutes. | |||
The opposite of Attrition. I don’t know where to get it, it unlocked for me naturally while playing normal mode. If it won’t unlock for you wait for being attacked and try prolonging the fight with small reinforcements. | |||
![]() | Stalemate | ||
| A pitched battle that lasts over 15 minutes and incurs 500 losses between all sides. | |||
To unlock this trophy you have to create a ongoing stream of seedlings, direct it to a well populated enemy asteroid where it continuously diminishes enemies, without killing too many of them. Good place for this is level 19 ‘Looking Glass’: conquer every asteroid on the left, build as many normal Dyson trees as possible, keep the use of flowers on Dyson trees to a minimum. When everything is ready, set beacons for 2-3 asteroids on that large enemy asteroid. Monitor the enemy population, it should be stable yet you should see if some were killed and respawned. Set more beacons but don’t overdo it. Now wait. Stalemate will unlock sooner or later, as well as Martyrdom, Aggressor and Attrition. | |||
![]() | Banzai | ||
| Destroy ten enemy seedlings using a mine explosion. | |||
If you use mines a lot, this should come naturally while playing. If a mine is destroyed, it goes down with an explosion, the larger the yellow energy bar, the bigger the explosion. Just send an average mine (or better) to a densely populated enemy asteroid. | |||
![]() | Intruder | ||
| Land a beacon seed on an enemy asteroid. | |||
Press right on the D-Pad and direct fresh seeds to an enemy asteroid. That’s it. | |||
![]() | Historian | ||
| Record all of the Ancient Artifacts. | |||
There is no difference between normal and dark matter mode, so if you missed an artifact on the first playthrough you can get it later in dark matter mode. There are 30 artifacts in all. To find an artifact, slightly zoom in on a scouted asteroid, if there’s a odd coloured dot orbiting around it, you have found one. After you planted any tree, fully zoom in on it to unlock it. Having lots of seeds on that asteroid makes it difficult to discover an artifact, so check whenever you sent a scout or planted a tree. My condolences to all who play this on an old tube TV, I hope you have good eyes...
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![]() | Uplift | ||
| Terraform an asteroid to maximum attributes. | |||
You can unlock this trophy on one large asteroid in level 11 ‘The Vicious Ones’ or two in Dark Matter level 7 ‘Containment’ where 2 of 3 attributes are already at maximum. Press Up on the D-Pad, select the attribute which you want increase and press right until maxed out. Press X to select OK and seedlings start to get absorbed. As soon as the attribute bar is full, the trophy unlocks. | |||
| Developer: Omni Creative Publisher: Omni Creative Genre: Strategy Release: US: October 04, 2011 Europe: October 05, 2011 | ![]() | ||
| Players: 1 | |||
| ESRB: Everyone | |||
| Collection: | 75 | ||
| Wishlist: | 11 | ||
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