Intro:
Elemental Monster -Online Card Game- is a card game. Unlike other card games where you make decks of many cards, in Elemental Monster you pick only as many as six. In other card games you usually draw cards from a deck or have cards that you hold in your hand, Elemental has neither of these things but it does have a luck factor and cards that you keep hidden from your opponent. The game is called Elemental Monster because in the game you summon monsters and they all have one of the different colored elements which all interact with each other, each one is good against one element and bad against another.
I could go on to explain every facet of this game but I figure that in order to see if this is a game that interests you, that you should just go ahead and watch this video of someone playing the opening tutorial where he unlocks the two first trophies (he does commentate, so you may or may not want to mute the video):
Now you may have noticed that when you bought the game that they had other items listed, you don't need to buy those. They are not expansions and just like the money in the overview are not required to obtain the platinum, they will make the game easier and will make it so you get the platinum faster but you can spend as much money or none at all and still get 100% of the trophies in the game. Either way, have fun playing
Walkthrough:
I highly recommend you play most of the single player, if not all of it, so you can get a hold of some good cards and a grasp of how the game works. In doing so, you should unlock all the bronze trophies minus one or two, World (which can be unlocked any time by simply playing one multiplayer match) and Fusion Novice which you can go back to get at any point.
Here is the order in which you should unlock all the single player progression trophies: Monster Summon, First Victory, Beginner, Light Jewel, Serpentis, Offense Formation, Fire Jewel, Hydrae, Defense Formation, Water Jewel, Witch's Abode, Wing Formation, Dark Jewel, Leonis, Separate Formation, Wood Jewel, Scorpie, Veteran and Elemental Master to finish up the single player.
Card Collector should pop some time in between chapters seven and ten, Legendary Master is completely random and Practitioner will come simply by playing both the single and multiplayer mode.
Now assuming you have all the single player complete, you should be fully capable of tackling the online trophies. Ignoring the bronze that was already mentioned the next trophy you are most likely to obtain is Professional by winning 100 matches. The 50 title trophy Scholar should be unlocked at some point in between that one and hitting class 100; Warrior. By this point you should have spent roughly over $150 on tickets to play online which is only a fourth of the tickets you'll need. You'll need to buy roughly $300 more in tickets to play online if you want to unlock the last two gold trophies Avatar Collector and Title Collector which are for unlocking 30 avatars and 100 titles respectively.
Do all of that and congrats, you just unlocked one of the hardest and THE most expensive platinum on all of the PS3.
Notes:
-You must be signed into the PlayStation Network to play the single player or multiplayer.
-If the PlayStation Store is not accessible in the region your account is made for, you will be unable to buy tickets to play online and will have to unlock tickets from playing tournaments. Tournaments do not count towards any trophies and won't always give you tickets, sometimes they will give you cards.
-Without buying or earning any additional tickets from online tournaments (you start with ten) you can get a max of 64% which nets you all of but four gold trophies and the platinum of course.
[PS3T Would Like to Thank mcnichoj & drwoogiefor this Roadmap]
Before you leave the Witch's Abode you will notice two places on the map read "New", for this trophy you must move all the way back and click the other new location. You may or may not have enough duplicate cards to get this trophy at this time, simply come back later. It requires five of the same card if it's common, four for uncommon, three for rare and two for legendary. I suggest you only do this once if you're aiming to get the Card Collector trophy, afterwards you can fuse as many card as you like.
Before you leave the Witch's Abode you will notice two places on the map read "New", for this trophy you must move all the way back and click the other new location. You may or may not have enough duplicate cards to get this trophy at this time, simply come back later. It requires five of the same card if it's common, four for uncommon, three for rare and two for legendary. I suggest you only do this once if you're aiming to get the Card Collector trophy, afterwards you can fuse as many card as you like.
You get three of these after you complete the 11-1 100 man battle. You can also get this by playing one match online and then selecting it or by purchasing the booster box from the PSN.
I unlocked the trophy when I got a Rare card, not a Legendary one. I have heard of someone unlocking this when obtaining a Super Rare card. There is no sure fire way of unlocking this, it's possible to unlock a Rare card or greater before beating the Demon King the first time but it's more likely that you'll get it between the two fights if you're lucky. If you're unlucky you won't get one playing single player or multiplayer for a long while.
After having defeated the Demon King for the second time and unlocked the Legendary Master trophy you should have about 58 matches won. Finish up the rest of the game and you should have 71 completed matches. Lastly you can either replay easy matches and unlock some more cards or you can go finish this trophy up online.
After completing the single player you should have 48 titles, so by only using ten tickets you should hit class 15 at the least and unlock two more titles and get this trophy. You gain more EXP from playing more rounds, so best out of three round matches are suggested.
You fight him twice in the game, this trophy is not awarded for the first time you beat him.
This game gives you a pretty good MANDATORY tutorial when you start up the game, even if you just want to play multiplayer or learned the game by playing at your buddies house you'll have to learn how to summon and win a game just like everyone else.
The game is pretty direct, you start at one dot on a map and upon completing it you unlock a new dot labeled "New" that you have to move to. You get rewarded a single random card after every match and two random cards after two out of three round matches.
At the middle of the first several chapters you'll unlock a new deck formation and upon completing a chapter you'll unlock a new jewel which will power up creatures that are of the same color as it. Then you will unlock a new chapter and receive a trophy upon starting the new chapter during the text based cut scene.
Doing everything else in the game up to this second fight against the Demon King is mainly just trial and error with your deck configuration and trying to counter your opponents, but for the Demon King, he uses a usually straight forward black deck. So come with a lot of non-white monsters that know white attacks or come with whatever color you prefer plus a Paintman that can change his strongest card into a type that you can do double damage to.
Due to the randomness of the cards everyone gets, you'll have to figure out what cards are good for you and what play-style works for you. You'll need to make multiple decks, some for just a single opponent. The developers give you twenty different deck set slots that you can toggle with & in the deck edit screen, so don't be afraid to experiment.
If you're having trouble in the game, try building a deck with three Gargoyles, they can be found within The Legend Begins set. Their first attack Evil Eye has a one-in-four chance of doing an insta-kill. The second attack; Curse of Death, kills off your Gargoyle and insta-kills your opponents standby monster.
His SP skill can be situational and its reverse effect is only useful against decks that use mostly white creatures. You'll need a fourth card for this deck and pretty much anything can work. The field formation can be anything, but split would be the best and the jewel color should obviously be black.
This trophy is for beating 11-1, which has you do 100 rounds against random decks. Much like a regular three round match you get to choose what deck you want to use however unlike a regular three round match if you lose even a single round you will have to start all over again. So to save you a lot of trouble after every round you should select "Suspend" and then hit "Yes". Doing this will save what round you're on and send you back to the map menu. Now if you're ever about to lose a battle quit out of the game to the XMB by pressing the button and you can start up again at whatever round you last suspended on.
Here's a good deck that should help you to complete this:
Jewel Color: Red
Formation: Split
Top: Gladiator, Paintman Green
Flip: Flame Knight, Power Antares
Always start the match by summoning Gladiator. Keep using Evil Slash (unless your opponent is green then obviously use Crimson) as you should be able to get two hits or possibly three and least likely four hits. Then Flame Knight will flip and deal 15 splash damage to your opponents active monster. Summon Flame Knight and clean up the monster that killed off Gladiator. Now depending on what your opponent has you may want to consider using your Paintman Green's SP skill. What that will do is turn your opponents active creature green and kill off your Paintman so your Flame Knight can do 50 damage but if you can hold up on using Paintman till you have seven mana then you can also get a five attack boost from the card he flips to and do a total of 60 damage. Then simply clean up with Power Antares if Flame Knight goes down. If Flame Knight does die before you can use Paintman, simply either use Headbutt and then have him kill himself or just have him kill himself judging by whatever you believe to be the best option and then proceed to clean up with Power Antares.
To make it a little easier when finding these card in your collection for you deck Flame Knight is a red common card, Paintman Green is a green common card and both Gladiator and Power Antares are uncommon red cards. In place of Power Antares you could also use the uncommon black Anubis or the uncommon white Gohen Ultra (regular Gohen is also a possibility but Ultra or either of the two other cards is definitely preferred). If you played in any tournaments in multiplayer and managed to unlock the Super Rare card Evil-eyed Gladiator he easily trumps all of these other card for that fourth spot. Regardless of whom you choose the strategy pretty much stays the same.
You must play ranked matches to get this. Best two out of three round matches only count as one win. You get one or two cards depending on how many rounds you play. This is the easiest gold trophy in the bunch and should be unlocked on your way to unlocking the other ones. If you opponent quits out you will then play against a CPU player, this still counts like a regular match against a real player and you will still get EXP and cards.
If you can't find a player by randomly searching for a while, the game will offer you to play against a CPU opponent, these count towards this trophy but these matches (unlike the ones where you or the opponent disconnect) will not unlock any new cards or experience towards leveling up. In order to fight the CPU you still need to have at least one ticket in order to search for a ranked match.
You unlock a good portion of titles by playing the single player and the fallowing information will assume you have completed it. At class 100 you should have 58 titles unlocked with the other 42 unlocking between that class and class 430. It's possible to unlock it at class 420 so at the LEAST you should be shooting for 3.8 million EXP or roughly 2,400 matches. This should be the final trophy you unlock.
Boosting this and all the other online trophies:
Either coordinating with another player in the boosting thread HERE or just by getting lucky and actually finding another random player on the dead multiplayer, at the very start if you pull out your Ethernet cable (or turning off your router if using wifi) during deck selection you will get matched up with a CPU opponent that will use a random deck.
At the end you will still get EXP and cards as long as you sign back in to the PlayStation Network before the match is over. You need a ticket in order to get matched up. Your boosting partner/random opponent will also get a CPU opponent.
You don't unlock any avatars during the single player although you do start with a dozen. When you hit class 100 you should have 18 avatars unlocked with the next 12 unlocking between that class and class 220.
The game ramps up insanely in difficulty after you beat the Demon King for the second time.
You unlock four different possible fights at the start of the new location.
11-1 is a 100 man battle. See the Veteran trophy for more info on this one.
11-2 is a three round red themed fight.
11-3 is a three round blue themed fight.
11-4 is a three round green themed fight.
For each of the themed fights they have one or two random cards that are not apart of their theme and each of them has at least one deck composition that has a split field formation that has a flip card that will change your fields jewel to match their color. Not a big hamper, but if one of your cards relies on a different jewel color then this could greatly hamper you late into that round.
The best bet to beat the first three themed decks is to use that same exact color theme. I used the deck that was detailed in the Veteran trophy strategy and easily completed 11-2.
Using this deck and strategy should greatly help with 11-3:
Jewel Color: Blue
Formation: Split
Top: Typhon, Naga
Flip: Nothing
Start by summoning Typhon and then during the first turn use Naga's SP skill and then just spam Earth Breaker. This should take care of one or two monsters, Poseidon being the main threat falls quickly to Typhon's effect of Earth Break which does a extra 30 damage. Once Typhon dies Naga should be able to clean up easily with her green attack and having faster speed then everything else the opponent has minus the Blue Monolith which does a small amount of damage and on top of which gets cut in half due to Naga being part green.
For 11-4 I don't remember exactly how the match played out I just remember I used my main deck which I used for most of the game up to this point:
Jewel Color: Green
Formation: Offense
Top: Lizardman, Flame Knight, Gaia
Flip: Empty, Phoenix, Empty
Summon Gaia, spam away Thousand Suns and when needed use Earth's Poem, when Gaia gets low on health swap to Lizardman for an attack or two and then swap to Flame Knight and let him die so Phoeneix will come out and heal Gaia and Lizardman. Then simply clean up.
Once you beat each of the themed fights you unlock more themed fights. The blue spaced ones continue the same theme and you can use the same decks. (11-7 uses red, 11-8 uses blue and 11-9 uses green just in case you forgot which unlocked which)
For both white deck opponents (11-5 and 11-10) use the standard Sphinx deck build.
Jewel Color: White
Formation: Split
Top: Sphinx, Grimoire
Flip: Empty, Valkyrie
Start by summoning Sphinx and using it's only damaging attack along with Grimoire's SP skill. Keep attacking till Sphinx dies and then clean up with Valkyrie.
Now unlike all the other opponents, the two black deck opponents require two different decks to be used. This first one should be used for 11-6.
Jewel Color: White
Formation: Split
Top: Cockatrice, Gohen
Flip: Gohen, Undead Knight
Keep using Gohen till he dies and Undead will flip to do some damage. Next use Cockatrice till he dies and he should lower the opponents speed enough for your flipped Gohen to be able to finish off whatever is active without taking any damage and should be able to finish up.
For the dark boss (11-11), simply use the deck mentioned in the Veteran trophy walkthrough.
Now for the final boss. He has a crazy card that can instantly kill anything and it has over a hundred HP, luckily here's a super easy strategy to defeat them.
Jewel Color: White
Formation: Offense
Top: Leprechaun, Cockatrice, Cockatrice
Flip: Empty, Doppelganger, Empty
Start with the Cockatrice that has nothing under it and use Whirlwind, then use your middle Cockatrice and use Whirlwind again. They both should have lowered the opponents God's speed two points and it's health should be 50, now your transformed Doppelganger should be able to easily take out your opponents God and the rest of the creatures shouldn't be a threat. Do this one more time and you beat the game.