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Trophies Guide: Dark Void

Guide by: Guttsu-87
There are 58 Trophies that can be earned in this title.


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Estimated trophy difficulty? 4/10
Number of offline trophies? 48
Number of online trophies? 10 (DLC)
Estimated time to platinum? 12 to 15 hours
Number of playthroughs required? One* (See Grease Monkey)
Do difficulty trophies stack? Yes
Glitched trophies? Yes (See Grease Monkey)
Do cheats affect trophies? No (This includes the Gold Jet Pack )
Trophy Breakdown? 43/12/2/1

Step 1: Complete the story on Hardcore difficulty.
The game is not very difficult, even on Hardcore. There are a few trouble spots, but overall the difficulty is manageable. I suggest you use the tech points you earn to upgrade your jet pack guns and your Liberator machine gun, as these are the weapons you will use most. See Grease Monkey for more info on tech points and upgrades. You may choose to pick up as many collectibles (journals) as possible in your initial playthrough, or you can go back and collect them later. See Bookworm for a link to a list of all the journals and their locations so you can check them off as you go. Also, if you follow the trophy guide, you will be able to acquire most, if not all, of the kill trophies and miscellaneous trophies.

Step 2: Collect all journals and more tech points.
After you have completed the story on Hardcore, you may change the difficulty to Casual, and then use Chapter Select to go back to any level you choose. Collectibles, upgrades, and tech points are tracked across all difficulties. You may change the difficulty, and any progress you have made in these areas will remain. You also recieve the same amount of tech points regardless of the difficulty you are playing on. Upgrades also cost the same, regardless of difficulty. Again, see Bookworm for a link to a list of all the journals and their locations. If you are still missing any kill or miscellaneous trophies, you may work towards them now.

Step 3: Collect any tech points still needed for upgrades.
The only thing left to do is collect any tech points you still need to fully upgrade your equipment. See Grease Monkey for more info.

 [PS3T Would Like to Thank Guttsu-87 for this Road Map]

 



Prologue
Complete Prologue

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Crash Site
Compelte Crash Site

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

The Village
Complete The Village

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Spare Parts
Complete Spare Parts

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Village Attack
Complete Village Attack

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Prophesied One
Complete Prophesied One

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

The Survivors
Complete The Survivors

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Prison Escape
Complete Prison Escape

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Defending the Ark
Complete Defending the Ark

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

The Collector
Complete The Collector
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
The Revolt
Complete The Revolt

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Dear Diary
Dear Diary - Found a journal

See Bookworm.

Tesla's Apprentice
Tesla's Apprentice - Upgraded first weapon

See Grease Monkey.

Grand Theft...UFO?
Grand Theft...UFO? - Hijacked 20 UFOs

To hijack an enemy UFO, fly near one and press the melee button (there will be a button prompt on screen). You will grab onto the side of the UFO, at which point you will need to expose the pilot and take him out. To do so, move to the security panel on the UFO and hold the melee button to begin tearing off the panel. Watch out, because the pilot will try to shoot you off his ship as you do this. Use the left analog stick to dodge his fire as neccessary. The pilot may also try to shake you off the ship by flipping around, at which point you will need to rapidly press a certain button to keep your grip (the button you need to press is different everytime). Once you have removed the panel, the pilot will be exposed, and you will engage him at close range. Toggle the left analog stick back and forth to wrestle away the pilot's gun and finally kill him. You will then be in control of the UFO. You may exit the ship anytime by pressing melee twice.

This trophy is easiliy acquired during the Breaking Camp chapter. When the chapter starts, hijack an enemy UFO, abandon it, and repeat. If you die, you will restart at the beginning of the chapter, where you are free to try again.

The trophy will unlock as soon as you accumulate twenty succesful hijacks. The hijacks accumulate over the entire game, and still count if you die/quit after performing one. This is also a good time to get the Demolition Derby trophy.

Blind Luck
Blind Luck - Kill one of each enemy foorsoldier using blind fire

To get a kill "using blind fire", you must kill an enemy while in cover, without using manual aim (default L1). I've tried to provide a list of which chapter each enemy appears in. Most enemies appear in more than one chapter, and the chapter listed is not necessarily the first one in which they appear. The different enemy footsoldiers are:

  • Blue Pawn - Crash Site - Standard enemy unit. They have blue lights and wield the Oppressor.
  • Red Pawn - Spare Parts - Among the first wave of enemies in the chapter. They have red armor and wield the Oppressor.
  • White Pawn - The Survivors - In the second half of the chapter, you will accompany Atem to rescue some humans. Before you enter the temple where the humans are located, check in the ruins below. There are several are these enemies in this location. They have white lights and wield the Oppressor.
  • Silver Pawn - Propheseid One - Among the enemies in the first encounter of the chapter. They have white lights, jet packs, and wield the Oppressor.
  • Blue Sergeant - Crash Site - Towards the end of the chapter, two of these guys will show up in a cutscene and blow up the bridge you are standing on. They have blue lights and wield the Disintegrator.
  • White Sergeant - Propheseid One - Among the enemies in the first encounter of the chapter. They have white lights and wield the Disintegrator.
  • Red Sergeant - The Survivors - In the second half of the chapter, you will accompany Atem to rescue some humans. Before you enter the temple where the humans are located, check the broken bridges above the temple. The one closer to the temple has one of these guys standing on it. They wield the Disintegrator.
  • Gold Sergeant - The Revolt - As soon as the chapter starts, one comes through the screen. They have a jet pack and wield the Reclaimer.
The trophy will unlock immediately after getting the last required kill.

Captain of the Ship
Captain of the Ship - Destroy 10 enemy aircraft while yours is on fire

The trophy is easily acquired in the Defending the Ark chapter, as you start the chapter in a Survivor fighter. Crash the fighter into a wall or get shot until the ship catches fire. Then kill as many enemy ships as possible.

Replay the beginning of the chapter as neccessary to unlock the trophy. This is also a good time to get The Devastator trophy.

It is possible to unlock the trophy before this, as you can board a Survior fighter during any aerial combat section where they are present. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Forgot My Tow Cable
Forgot My Tow Cable - Fly though an Archon's legs

The Archons are the huge, beast-like enemies that have large tails and four legs. They have a large energy beam that emits from their head.

The first time you encounter an Archon is in the Into the Void chapter, after destroying both shield generator towers. Simply fly under its body, through its legs, and the trophy will unlock.

Fireworks
Fireworks - Kill 10 enemies by exploding a piece of dynamite in the air

In the Crash Site chapter, immediately after acquiring grenades for the first time, you will be required to use one to destroy a door blocking your path. After you destroy the door, four Watchers will exit the hole and attack you.

As soon as the first grenade goes off and destroys the door, press and hold L2 to ready a second grenade. Cook the grenade for a few seconds, then let go L2 to throw it. If you time it right, the grenade will detonate in mid air, hopefully destroying one or more of the Watchers. Then, simply let the Watchers kill you. You will restart with the door still intact, at which point you are free to perform the steps again until you acquire ten total kills.

The kills accumulate over the entire game, and still count if you die/quit after performing one. This is also a good time to get the Blue Light Special trophy.

Get Your Feet Wet
Get Your Feet Wet - Buzz the water

In the Into the Void chapter, fly down to the water and bump into it. The trophy should unlock.

99 Red Balloons
99 Red Balloons - Kill 10 enemies while they are in anti-gravity bubble

You can unlock this trophy any time after you acquire the Magnetar in the Prison Escape chapter.

Shoot the Magnetar at an enemy to suspend them in mid air. Then switch to another weapon and destroy the enemy while they are suspended. Do this ten times and the trophy will unlock.

The kills accumulate over the entire game, and still count if you die/quit after performing one.

Cliffhanger Killer
Cliffhanger Killer - Kill 50 enemies while in veritical cover

A vertical combat kill involves the player defeating an enemy while in vertical cover. There are a multitude of opportunites to acquire these kills.

You can achieve this through normal play. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Death from Above
Death from Above - Kill 50 enemies while in hover

A hover kill involves the player defeating an enemy while hovering with the jet pack. You can achieve these kills anytime after you acquire the jet pack in the Spare Parts chapter.

You can achieve this through normal play. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Bird of Prey
Bird of Prey - Kll 25 ground enemies using your rocket pack guns

A rocket pack guns kill involves the player defeating a footsoldier enemy while flying with the jet pack. You can achieve these kills anytime after you acquire the upgraded jet pack in the Into the Void chapter.

A good place to get these if you need more is the Propheseid One chapter. Towards the end of the chapter, two Watcher transport ships drop off a number of troops to attack the Survivor encampment. The enemies are in a wide open plateau, perfect for swooping in and getting a few kills.

You can achieve this through normal play. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Mark of the Adept
Mark of the Adept - Kill 5 UFOs in the Prologue

During the Prologue chapter, there will be several UFOs to shoot down. Just concentrate on one UFO at a time and you should have no problem bringing down five before the next cutscene triggers. You can always replay the Prologue if you miss the five kills. The trophy unlocks at the end of the chapter.

Rocket Clothesline
Rocket Clothesline - Perform a melee right after turning off rocket pack thrusters

Simply hover near an enemy, turn off your jet pack, and melee the enemy. You can achieve this anytime after you acquire the jet pack in the Spare Parts chapter. The trophy unlocks immediately after correctly performing the action.

Terminal Velocity
Terminal Velocity - Free fall for 10 seconds

When the Into the Void chapter begins, use the jet pack and fly straight up until the game automatically turns you around. Hover, then turn off your jet pack and let yourself free fall for 10 seconds. You should have more than enough space to get the trophy. The trophy will unlock a few seconds after correctly performing the action.

The Squishy Center
The Squishy Center - Kill a Sarpa piloting an Archon

The Archons are the huge, beast-like enemies that have large tails and four legs. They have a large energy beam that emits from their head.

To bring down an Archon, shoot the red lights on each of its four legs. Once they all give way, hover near the Archon and press melee near the tail end. You will have to expose the pilot and then kill him. Follow the on screen button prompts and once you kill the pilot, the trophy should unlock.

Note: Taking down the Archon from the head end will not unlock the trophy.

Cleanup on Aisle Three
Cleanup on Aisle Three - Kill 100 enemies with headshots

Aim for the head. The Watchers' heads usually explode into a blue liquid, signaling a headshot.

You can achieve this through normal play. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Rochambeau, I Go First
Rochambeau, I Go First - Kill 50 enemies with melee attacks

A melee kill involves the player defeating an enemy with a melee attack. Some enemies take more than one melee attack to kill. The kill counts as a melee kill as long as the "killing blow" is a melee attack.

You can achieve this through normal play. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Blue Light Special
Blue Light Special - Kill 3 enemies with one grenade

In the Crash Site chapter, immediately after acquiring grenades for the first time, you will be required to use one to destroy a door blocking your path. After you destroy the door, four Watchers will exit the hole and attack you.

As soon as the first grenade goes off and destroys the door, throw a second grenade in the opening. The timing should be just right to destroy all four Watchers with one explosion. If you are unsuccessful, simply let the Watchers kill you. You will restart with the door still intact, at which point you are free to try again.

This is also a good time to get the Fireworks trophy.

Killing Spree
Killing Spree - Kill 10 enemies within 60 seconds

In the Crash Site chapter, there will come a point when you have to man a turret to destroy a door blocking your path. Once you destroy the door, a number of Watchers will come pouring out. Just keep firing, as there are more than enough to earn this trophy. The trophy will unlock immediately after the ten kills.

Note: This strategy assumes you are playing on Hardcore difficulty. On lesser difficulties, there are sometimes not enough enemies to earn the trophy.

Those Aren't Fortune Cookies
Those Aren't Fortune Cookies - Step on 10 slugs

Occassionally when you defeat a Sergeant enemy, a purple slug will emerge from its body. You can kill these slugs with a melee attack.

During the Spare Parts chapter, a cutscene takes place where a purple slug comes out of one of the Watchers. When the scene ends, use melee to step on the slug, then promptly jump off the nearby cliff. You will restart just after the cutscene, where you are free to step on the slug again. Repeat umtil the trophy unlocks.

Master of Arms
Master of Arms - Kill an enemy with every weapon

The trophy is obtainable at any point after you acquire the Hypercoil in the Breaking Camp chapter. Kill at least one enemy with each of the following weapons:

  • Liberator
  • Oppressor
  • Disintegrator
  • Reclaimer
  • Magnetar
  • Hypercoil
The trophy will unlock immediately after you acquire the last required kill.

Note: You do not need to get a kill with the Knight's gatling gun.
I'm a Rocketman, Baby
I'm a Rocketman, Baby - Perform 100 special maneuvers while using the rocket pack

The trophy is obtainable as soon as you acquire the upgraded jet pack in the Into the Void chapter.

To perform a special manuever while flying, press R3 while holding both analog sticks in either direction (UP or DOWN). Do this 100 times to unlock the trophy. It takes less than five minutes to achieve.

Float Like a Butterfly
Float Like a Butterfly - Kill 10 attackers immediately after escaping from their melee

Occasionally, when you are near an enemy, they will pick you up and a "Toggle Left Analog Stick" icon will appear. Toggle the left analog stick back and forth to escape the hold, then perform a melee attack to kill the enemy. It seems to have a better chance of happening if you sprint at the enemy.

Peform this ten times over the course of the game. You can achieve this through normal play, although you may have to replay a chapter in order to get all ten. It only happened to me about six times during my initial playthrough. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Into the Void
Complete Into the Void

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Breaking Camp
Complete Breaking Camp

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Tower of Return
Complete Tower of Return

Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.

Bookworm
Bookworm - Found all journals

Journals are the collectibles of Dark Void. There are 57 total journals, scattered across 12 of the 14 chapters of the game (the first and last chapters, Prologue and The Tower of Return, contain no journals).

Journals are recognizable as small books that are found on the ground. They also shine every few seconds, usually making them noticable from far away. Most journals are located on or near the game's "main path", although some are quite out of the way.

Click here for the locations of all journals.

Also, once you complete the game, your radar will be enhanced to show collectibles. This includes ammo caches, tech point pickups, and journals. This can be very helpful for finding journals you may have missed.
Grease Monkey
Grease Monkey - Upgraded all weapons

Weapons are upgraded by spending tech points. Tech points are acquired by killing enemies, shooting down enemy ships, and collecting tech point pickups throughout the game environment (the small red orbs and the larger purple orbs). You can upgrade your weapons at any Weapons Locker in the game environment, and at the beginning of each chapter.

In order to acquire enough tech points to upgrade all your equipment, you will have to play the game for a significantly longer amount of time than it will take you to complete the story. Replay your favorite chapter(s) and try to get as many points as possible. The trophy unlocks as soon as your perform the final upgrade.

This will almost certainly be the last trophy you unlock.

This trophy does appear to be glitched. The trophy is not unlocking for some players once they have upgraded all equipment to level 3. As of this writing, the exact cause of the glitch has not been determined. If any further developments arise, I will be sure to update this guide.

To view discussion on this glitch, click here.

Personally, the trophy unlocked just as it is supposed to for myself. When going through the game, I used a mix of the pre-level screens and Weapons Lockers to upgrade my equipment. The last weapon I upgraded was the Magnetar from level 2 to 3. I recommend using the above link to view the ongoing discussion, and then make a descision based upon it. There are several strategies that seemed to have worked for other players contained within those posts. Thanks to all for their efforts on this topic.
Pack Rat
Pack Rat - Acquired all 30,000 tech points

Tech points are acquired by killing enemies, shooting down enemy ships, and collecting tech point pickups throughout the game environment (the small red orbs and the larger purple orbs).

The trophy measures total points acquired, not points onhand, so feel free to spend the points on upgrades. Tech points are saved at checkpoints, so you do not need to complete a level to keep the tech points you have earned, but you do have to reach a checkpoint. You may also use a Weapons Locker.

If you die, restart the chapter, or quit the game, your tech points since the last checkpoint will not be saved.

You will probably unlock this trophy somewhere around the Prison Escape chapter.
Demoloition Derby
Demolition Derby - Collide with another UFO 10 times

See Grand Theft... UFO? for info on hijacking a UFO.

This trophy is easiliy acquired during the Breaking Camp chapter. When the chapter starts, hijack an enemy UFO. Fly the UFO in a circular pattern and you should occassionally collide with other UFOs. You do not need to collide with the same UFO ten times, just any UFOs a total of ten times. If you die, you will restart at the beginning of the chapter, where you are free to try again.

The trophy will unlock as soon as you accumulate ten successful collisions. The collisions accumulate over the entire game, and still count if you die/quit after performing one. This is also a good time to get the Grand Theft... UFO? trophy.

The Big Bang
The Big Bang - Destroy a Knight using a grenade

The Knight Watchers are large, floating enemies with large tails. They wield a mini gun and a missile launcher. Their weak point is their exposed chest (the blue area).

Near the beginning of the chapter Village Attack, you encounter a Knight enemy for the first time. Use the cover in the area to avoid the Knight's attack while returning fire. After you soften him up a bit with gunfire (he'll be smoking), throw a few grenades at him (be sure to cook them for about two seconds). It may take a few grenades to kill him. The trophy will unlock as soon as he goes down.

If you die, you'll restart at the same spot, at which point you are free to try again.

Light up the Sky
Light Up the Sky - Destroy 25 targets with the Ark's AA guns

During certain chapters, you will have the opportunity to man the Ark's Anti-Aircraft guns. To enter the gunner seat, press melee near the AA guns.

This trophy is easiliy acquired during the Defending the Ark chapter, as manning the AA guns is the easiest way to defend the Ark. The trophy will unlock immediately after acquiring the required number of kills.

The kills accumulate over the entire game, and still count if you die/quit after performing one.

The Devastator
The Devastator - Destroy 25 UFOs whil pilting a Survivor fighter

The trophy is easily acquired in the Defending the Ark chapter, as you start the chapter in a Survivor fighter. Replay the beginning of the chapter as neccessary to unlock the trophy. This is also a good time to get the Captain of the Ship trophy.

It is possible to unlock the trophy before this, as you can board a Survior fighter during any aerial combat section where they are present. The kills accumulate over the entire game, and still count if you die/quit after performing one.

Dark Void
Complete Dark Void

Complete the game on any difficulty. If you complete the game on Hardcore and unlock the Ulimate Bad Ass trophy, this trophy will also unlock. The trophy will unlock during the closing cutscene, after The Tower of Return chapter is completed.

Ultimate Bad Ass
Ultimate Bad Ass - Complete Dark Void on Hardcore

Complete the game on Hardcore difficulty. The game is not very difficult, even on Hardcore. As long as you utilize the cover system and let your health regenerate as needed, you'll be fine. There are a few trouble spots, but overall the difficulty is manageable. This will also unlock the Dark Void trophy. The trophy will unlock during the closing cinematic, after The Tower of Return chapter is completed.

Note: A number of sources have said that if you complete the game on a difficulty other than Hardcore, then go back and use chapter select to play though the game on Hardcore, the Ultimate Bad Ass trophy will NOT unlock. I recommend playing it safe and playing the game on Hardcore to begin with, or starting a new game if you play on a different difficulty initially.
Dark Void 100% Complete
Earn all trophies
 
 
DLC: Survivor Missions
Cost: $4.99 Trophies: 10
 
Freedom Fighter
Survivor Missions: Complete a wave in any Survivor Mission
Adept
Survivor Missions: Complete any Survivor Mission
Hero
Survivor Missions: Complete the Battle of Ghen Crag mission with 980,000 points
Ace
Survivor Missions: Compelte the Abyss Canyon mission with 1 million points
Blood Bath
Survivor Missions: Rack up a killing spree bonus of 33x
Bulletproof
Survivor Missions: Complete a wave in a Survivor Mission without taking damage
Speedster
Survivor Mission: Complete any Survivor Mission in under 35 minutes
Spirit of Tesla
Survivor Missions: Upgrade a weapon to stage 3 in a Survivor Mission
Epic Hero
Survivor Missions: Complete the Battle of Ghen Crag mission with 4.4 million points
Top Ace
Survivor Missions: Complete the Abyss Canyon mission with 4.5 million points



Game Info
Developed By:
Airtight Games

Published By:
Capcom

Genre:
Action/Adventure

Release Date:

US: January 12, 2010
Europe: January 15, 2010
Japan: 


Collection:

99 (Add to collection)
Wishlist:47 (Add to wishlist)

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