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| View Poll Results: How Good Is This Game? | |||
| 1 |
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3 | 1.09% |
| 2 |
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0 | 0% |
| 3 |
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2 | 0.73% |
| 4 |
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3 | 1.09% |
| 5 |
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5 | 1.82% |
| 6 |
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3 | 1.09% |
| 7 |
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18 | 6.55% |
| 8 |
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45 | 16.36% |
| 9 |
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108 | 39.27% |
| 10 |
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88 | 32.00% |
| Voters: 275. You may not vote on this poll | |||
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#92 (permalink) |
![]() Join Date: Jan 2012
Posts: 8
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I just completed "Uncharted" last night, so you could say I am a little behind in the franchise. My main objective was to complete this game so I could play the-much-acclaimed 2nd in the series.
Story: The story was pretty solid. Nothing too grande, but it did offer a few interesting twists throughout. 8/10 Gameplay: It's hit and miss. The game is a mix of platforming and firefight. Drake's ability to hang on to tiny ledges is pretty impressive. The "puzzles" aren't really worth mentioning. They are quick fillers to give the dungeons some variety. Firefights are usually pretty entertaining, however, towards the second half of the game they become monotonous - never really looking forward to the next one. 7/10 Controls: A big part of platforming is the jumping aspect. And, unfortunately, jumping in this game does not work maybe 10% of the time. And while that isn't a pivotal number, the amount of times you jump in the game really makes it annoying. Slipping off ledges, jumping in the wrong direction, not jumping at all, it was a confusing mess at times. The gun fights usually operated well. Every-now-and-then the reticule is a little wacky, making it difficult to hit enemies. And let's not forget the jet ski levels. Oh man. And the cover system is outright horrible. 6/10 Graphics: After playing this game now, the graphics are still very impressive. 8/10 Sound: Decent soundtrack, and excellent voice actors. 9/10 Wow Factor: I am not entirely sure why this category is included. But I guess when all was said and done, I felt a little accomplished, but more so relieved, that I could move on to the next games. So. 7/10 Replay Value: Medal rewards are present in the game. And while they are fun, there is no reason to replay a difficulty you have already beaten with them, which is all you can do. 6/10 Multiplayer Experience: N/A Rent Or Buy This Game? I would say buy. But only because the game is incredibly cheap now. Your Personal Verdict & Your Final Score: I wasn't expecting too much, so I wasn't necessarily disappointed by this experience. I am just hoping for a lot more in the future games. 6/10 Edited to 6/10. Playing a 2nd time to finish things up, and noticing all of the ugly things showing even more. Last edited by nax5; 02-02-2012 at 03:15 AM. |
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#93 (permalink) |
![]() Join Date: Oct 2010
Location: Midwest
Posts: 227
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Story:6 - A standard treasure hunt really. Nothing special since we've done it on UC1 and UC2.
Gameplay: 10 Controls: 9 Graphics:9 Sound:10 - The standard for the gaming industry. Wow Factor:7 - Is there such a thing as too much "wow"? I found it almost over the top. Replay Value: 9 Multiplayer Experience: N/A Rent Or Buy This Game? Buy Your Personal Verdict & Your Final Score: 8 - In my mind, its the 3rd best Uncharted.
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Gaming for fun... picking up some platinum along the way. |
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#94 (permalink) |
![]() Join Date: Nov 2010
Location: Belgium
Posts: 1,906
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Uncharted: Drake's Fortune
Story: The story of Uncharted is pretty good. Think of the movie "romancing the stone". You have a guy that's after some treasure, while being filmed for some documentary by some nice looking girl, they get found by pirates, and the story picks up from there. To say Uncharted is a good game, is stretching it, but if there's one thing that really makes the game good, it's the story. Charming characters, cool setting, interesting history inspired game, with lots of character driven story plots. The story really manages to pull you in. Drake, the main character, claims to be the descendant of Sir Drake, and goes in search of his lost treasure. I won't say more then that, other then the story really does progress fast enough. The characters talk and mingle during the levels, and for once you are not constantly stopped by cut scenes to deliver some story progression, or character related growth. I love it when a story can just keep the gameplay in there, while allowing you to learn more about the story and the affect it has on the characters. Gameplay: Uncharted was pretty much sold as a new type of Tomb Raider game. Exploration and action, pure adventure, is what it claimed to be, but it turned out to be nothing more then a duck and cover shooter. This caused a bit of a upset in some peoples minds, including my own, since I'm not that inclined to playing shooters, and just being told this game would offer a lot of exploration, but to have almost no form of exploration made me hate this game. Now, don't get me wrong, Uncharted is a good game, but, the problem is, this game is a standard shooter, and as such, it should be seen as a shooter. The enviroments are pretty bright, compared to the standard shooter, but the way the levels are designed, and the way the enemies are devided amongst the levels, pretty much necks it. Sometimes too many, sometimes too few enemies come along, adding to the fact that at times, you'll be lost on what to do, or where to go. The gameplay is unbalanced, and that's a big problem for me. It's like the game is trying too much to be like all the rest of the shooters out there, but at the same time, trying to be what it was meant to be, an adventure game. After awhile, the gameplay feels detached from what you are seeing, the characters seem to be going through a game that was not meant for them. For example, picture Indiana Jones, Indiana Jones has a lot of shooting in it, but teh gunplay is used more as a comic means, and adventurous. The characters aim at random, and just hope they shoot something, while in Uncharted the characters appear to be master marksmen, and even at times mercenaries. See the difference there? What should be fun and enjoyable, is just like some military mercenary shooter. Unbalanced from the start. Controls: While the gameplay is unbalanced, the controls are damned good. Responsive, fast, and pretty little amounts of glitches, makes this game playable. While there are some problems with jumping, and aiming, there's nothing too bad that you can't overcome. Drake's character isn't the most athletic out there, he gets tired, he can't jump as far, and can't do anything fancy, but that's ok, providing the controls work as they should. Uncharted does a fantastic job in the way the controls work, and that's something few games can say. I don't care if they stole it from another company, made it themselves, or whatever, the controls are good, and we'll keep it at that. Graphics: Uncharted has some pretty good graphics. The environments look alive. There's something about the way the jungle looks, the green of it, the way the light shines it, that give this game it's charm. While it's by far not the best game out there, the graphics just look cool. Drake gets dirty in the levels, his character can get wet, it's like he undergoes whatever you are seeing, and it shows. Shockwaves from explosions, the lighting you get from firing guns, the designs of the levels, either in a forest or in some kind of old temple, it looks solid. Even the design of the final levels just takes you by surprise. The characters are also pretty well designed. They all look so life like, there's just something the animators did to the faces and the twinkle in the eyes, to bring them to life. Amazing how good textures can make a game look so good. Sound: Uncharted's sounds are ok. While I love the main theme, and some of the musical scores, the sounds of the environments don't really do it for me. While the levels look so alive, they don't sound alive. Shooting, shooting and more shooting give little extra flavour to the game. Once again, it's like that unbalanced feeling the gameplay is reflected in the sound effect, almost like they weren't sure what kind of game they were actually making. Is it a shooter? Loud noises! Is it an adventure, trying to build up the tenstion? It's too unbalanced, and I don't care for that. Big dramatic scores are one thing, but Big dramatic scores that don't really tie into what you are seeing is something else. But as I said, some of the scores and sound effects are pretty good, so it's not all bad, just not that involving as it could have been. Wow Factor: Other then the good story and nice graphics, this game is pretty standars in every other department. Whether it's the shooting aspect, teh adventure aspect, or just the way it progresses, there's nothing really that special about it. The controls work well, but the game just feels so unbalanced, many gamers will find themselves lost in what the game actually is. And from the instance you find yourself confused over something as simple as a game, it doesn't really feel like a wow game to me. Play it for the story, play it for the characters, play it for the levels, but don't play it for a shooter or an adventure game. Replay Value: The game does offer a lot of replay value. You can unlock things in the game by playing, such as infinite ammo, or extra costumes. The story is also something worth revisiting, but after awhile, it loses it's appeal. Multiplayer Experience: N/A Rent Or Buy This Game? The game isn't that long, and the story isn't that big, and since it's neither a shooter or an adventure game, the game fails to impress in it's whole. As a result, i'd personally recommend renting this game, and see if you care for it. If you don't like it, don't buy it, if you do like it, buy it. The sequels are a lot better, and if you are a collector, you'll want to have it in your collection. Your Personal Verdict & Your Final Score: Unbalanced game from the start. Cool story, cool characters and a cool setting, but other then that, average. 7/10 |
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