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Tales of Monkey Island - Chapter 1 Walkthrough


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Tales of Monkey Island: Chapter 1 Walktrough

 

In this walkthrough you will find the steps needed in order to get all trophies and finish the first chapter of Tales of Money Island. All important items that you can pick up are color-coded blue to make them easy to spot. Also all important trophy events are color-coded red so that you do not miss anything important. The missable trophies can get locked out very easily in this game so make sure that you know what tasks you need to do by visiting my tophy guide.

 

>>> Tales of Monkey Island: Chapter 1 Trophy Guide <<<

 

Deep in the Caribbean...

 

Guybrush's Ship:

  • Examine the ship the cannon, hatch, living quarters door, and the ship wheel
  • Click on the voodoo instructions pinned to the mast of your ship.
  • Go up to the ship wheel and click on the small coffin
  • With the coffin in your inventory click :square: to examine it
  • Combine the root beer with the breath mints
  • Combine the fizzy root beer with the cutlass
  • Ask Elaine to throw you the rope

 

LeChuck's Ship:

  • Once you are on LeChuck's ship you need to examine the gun powder, the barrel, and use all dialogue options with LeChuck
  • After those steps you need to use the breath mints with the grog barrel
  • Go over to the plant behind Elaine and use the cutlass on the roots of the plant
  • Use the root in the barrel of fizzy grog
  • Use the cutlass on the fizzy root grog
  • Use the fizzy root grog cutlass on LeChuck

 

Making Pirate News...

 

Flotsam Beach:

  • Nipperkin arrives and asks you some questions, give him any answers you wish until all questions are answered

 

Flotsam Docks:

  • Walk up to the docks and speak with Nipperkin about making pirate news (specifically talk to him about each of the 3 acts of piracy & Deep Gut)
  • walk to the left to the jail and examine the barred jail windows
  • Continue left to load a new screen
  • Once the new screen loads you will see a pirate pamphlet hanging on a fence that you need to grab
  • Continue left past the glass blower and up to the house across the bridge
  • Knock on the door to hear the doctor working on the nose of the man you punched in the face (1/4)
  • Take the flower pot
  • Return back to the docks and head left to find the ship "The Screaming Narwhal"
  • Speak with Captain Winslow and use all dialogue options
  • Show Winslow the pirate pamphlet to speak with him about it (1/5)
  • Walk to the plank and attempt to walk up
  • You slip down in a pool of bacon grease
  • Attempt to climb the anchor chain and Captain Winslow will dump hot coals on you
  • A fire is now lit on the docks
  • Examine the socks hanging on the clothesline and take the membership card
  • Head back to the glass blower and use all dialogue options with him
  • Ask him for the free vowel and he gives you a U-tube
  • Show him the pirate pamphlet (2/5)
  • Now head over to the news reporter and show him the Pirate Pamhlet to speak with him about it (3/5)
  • Walk back to Club 41 and use the membership card on the door
  • After a short cutscene you will need to pick up the broken grogtini glass to get the mini-sword
  • Head back to the doctors house and knock on the door (2/4)
  • Then exit the area by heading past the two pillars to get to the overhead map

 

Jungle:

  • Head into the Jungle and go to the left from the pillars
  • At the intersection you will see Doro the Explorer playing with dolls.
  • Use all dialogue options with him and make sure you get the treasure map from him.
  • Finally say, "look it is Dark Ninja Dave" to distract Doro and without moving press :l1: or :r1: in order to highlight the pile of pink dolls
  • Show Doro the pirate pamphlet to ask him about it (4/5)
  • You should have the Pink Pajama Pants Pierre doll so now head left from the intersection
  • When you come to the pile of mini-bombs you need to pick them up
  • Click :square: to head back to the entrance of the jungle

 

Flotsam Docks:

  • Go back to the beach and then up to the jugs of ink by the newspaper building
  • Use the Pink Pajama Pants Pierre doll with the ink jug
  • Combine the Black Pierre doll with the grogtini mini-sword

 

Jungle:

  • Head back to Doro and then go north to find the wishing well
  • Click the wishing well 2 times
  • Examine the map and see that the path order is:
  • wishing well > boar > monkey > bee > monkey > boar > bee > bird.
  • Each of the paths has a sound that plays, you will need to walk through that order of sounds to find the treasure.
  • Before you start Use the treasure map on the well
  • wishing well > right > right > north > south > south > north > left
  • Now move the screen right and use Black Pierre on the empty hole
  • Push :square: to return to the jungle entrance and head left to speak with Doro
  • Tell him his map was not a fake and watch the short cutscene

 

Flotsam Dock:

  • Head to the Doctor's house again and knock on the door to hear Doro getting his eye worked on (3/4)
  • Head back to the Screaming Narwhal and throw an unlit mini-bomb at Captain Winslow
  • Use a mini-bomb with the fire on the deck and then throw it at Captain Winslow
  • Use another mini-bomb with the fire and then use it on the frilly pink underwear
  • Use the clothesline and watch the short cutscene
  • After the cutscene you will now have the Deep Gut map
  • Before leaving for the jungle, knock on the doctor's door again to hear Winslow getting his spleen worked on (4/4)

Edited by Terminator
Replaced a missing banner.
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The Unbreakable Bottle...

 

Jungle:

  • Use the map to locate Deep Gut
  • Go back to the intersection and then head left 1 time and then go north until you reach the shack
  • Click on the door to the shack and say "Deadline"

 

Voodoo Lady's Shack:

  • Do all dialogue options with the voodoo lady (some are needed for the refrences trophy so make sure you get them all)
  • You should get a locket from the voodoo lady
  • Use the following items: machine, parrot skeleton, and interesting bottle
  • Pick up the indestructable bottle & grab the parrot from the floor
  • Click on the bookshelf to read all the book titles... when guy brushes looses his voice youa re about halfway through the titles. Keep clicking the bookshelf until the trophy pops.
  • You will need to click on ALL the items in the voodoo lady's shack to make sure you do not miss any of the refrences to past monkey island games. The trophy will pop at some point during your time in the shack if it does not, try speaking with her again to make sure you did not miss any dialogue refrences.
  • Leave the shack

 

Jungle:

  • Pick up the weather vane and go right to exit the jungle

 

Doctor's House:

  • Use all Dialogue options with the Doctor
  • After getting locked into the chair you will use the :rs: left and right to spin the chair and :rs: up and down to raise and lower the chair
  • Lay the chair flat and point your feet at the key to pick it up
  • Turn the chair and kick the key to the monkey in the cage
  • Rotate the chair and use the bell withy our feet
  • Lower the chair and press the right pedal
  • When the money is by the mouse press the left pedal
  • Click on the X-ray of Guybrush's hand and use it with the pile of X-rays
  • Click on the bell again and the press the banana pedal
  • When the monkey gets to the skeleton press the shock pedal
  • Press the bell and the press the banana pedal again
  • You are now free!!!

 

Flotsam Dock:

  • Head back to the glass blower and talk with him about the unbreakable bottle
  • After he shows you the glass breaking horn, head back to the Screaming Narwhal
  • Climb the chain to boarsd the Narwhal and fire the cannon
  • Pick up the cheese wheel
  • Exit the narwhal and head over to the glass shop
  • Knock on the door and find out the shop owner is mad and rebuilding his unicorns
  • LEAVE THE GLASS BREAKER ALONE and head to the court house
  • Speak to the man on the steps of the courthouse and use all dialogue options. (he should get mad at you 2 times for the map and the bar fight) (1&2/4)
  • You should also get the item Eye of the Manitee from Hemlock when discussing the ancient scroll with him.
  • After speaking with the man on the steps of the courthouse, show him the pirate pamphlet (5/5)
  • Go to the jail windows next to the newspaper building and use the cheese wheel on the jail carvings to create the imprinted cheese wheel
  • Return to the glass blower and speak with him about how his business is going (3/4)
  • Return to the Narwhal and fire another cannon ball at his shop
  • This time pick up the glass breaker and leave the area
  • When you return ask him again how business is going (4/4)
  • Combine the unbreakable bottle with the unbreakable bottle breaker and you now have the ancient scroll
  • Combine Hemlock's Eye of the Manitee with the ancient scoll
  • Head over to the jungle entrance

 

Jungle:

  • From the entrance, use the upper left path which will bring you to the altar
  • Use the map on the altar
  • View the map and as you move the "eye" around you will see a more complicated path this time
  • Use the Map on the altar and then set out on your journey: altar > bees > monkeys > wind north > flower pot in well > wind east > bees > wind south > walk around the calendar counter-clockwise until it blinks through all the colors > wind north

 

The Wind Gods...

 

Manitee Door:

  • Use the unbreakable bottle breaker on the crystal nose and pick up the mask
  • Attempt to throw the parrot over the top of the manitee door by aiming at the "ANCIENT PORTAL" using :l1: (3/3)
  • Place the parrot in the nasal cavity.
  • Go to the right to exit the jungle

 

Flotsam Dock:

  • Go across the bridge and speak with the doctor until you use all dialogue options
  • Tell him you "know he is up to no good" and you will show him the mask

 

 

Manitee Door:

  • After the cutscene you you need to pick up the ancient key

 

Ancient Wind Device:

  • Use the ancient key on the clamshell next to the ancient statue
  • Go near the entrance and use the weather vane on the rotating face idol that appeared
  • Turn the face parts until it matches the face on the weather vane
  • Use the ancient tool on the clamshell
  • Return to the jungle entrance

 

Jungle:

  • Go left from the entrance and left again at the intersection
  • Pass the "strange" idol and keep heading left
  • When you arrive at the "enigmatic" idol you will repeat the process from before to line up the face pieces
  • You will have to place the flower pot in the blank middle section in order to create a nose
  • Use the ancient key on the clamshell
  • Go back to the "strange" idol you passed earlier and use the imprinted cheese wheel on the missing section of the idol
  • Now repeat the process with the weather vane and use the key on the clamshell
  • Head back to the altar on take the path to the right
  • When you find the doctor use the U-tube on his rifle
  • Use the messed up idol and as your otate the slots you will need to listen for the sound to let you know when the face pieces are correct
  • Once you find the correct pieces (when the doctor does not scream in pain) you can use the key on the clamshell

 

The Screaming Narwhal:

  • When Winslow asks you where to go you can pick any option
  • Go up the stairs and grab the wheel in orde rto turn the boat yourself
  • Go down the stairs and fire the cannon
  • Look at the map to point Winslow in the right direction
  • When your hand gets stuck in the tar you will be free to tell Winslow where to go

 

End of Chapter 1...

Edited by Lostsaint18
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awesome thanks I hate this game and am super mad I spent money on it so at least ill get 100% out of them

 

Sorry you did not like it, but adventure games do make for the easiest trophies for sure!

 

Did you like the old monkey island games or was this your first time to play one? Curse of Monkey Island and Escape are my two favorites. So far Tales has not been amazing, but I have been a life long fan of the series and couldn't help but support the rebirth of the series.

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Just a little heads up for this part

Examine the map and see that the path order is:

wishing well > boar > monkey > bee > monkey > boar > bee > bird.

Each of the paths has a sound that plays, you will need to walk through that order of sounds to find the treasure.

 

A more visual one would be:

 

Use Ancient Scroll on Alter - Then follow this:

http://www.milegend.com/walkthroughs/images/mi5part1directions3.gif

Use Flower Pot with Wishing Well

http://www.milegend.com/walkthroughs/images/mi5part1directions4.gif

Walk around the Calendar http://www.milegend.com/walkthroughs/images/mi5part1directions5.gif

Just wanted to give a more visual one.

 

Great guide! Loved it!

Edited by Linxzy
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  • 1 month later...

Jungle:

 

* Once you find the correct pieces (when the doctor does not scream in pain) you can use the key on the clamshell

 

Just a little tip that makes this section easier, you don't need to trial and error this with the wind and screaming. The sequence for the broken wheel is on the weather vane when you examine it (the right of the two you can see) it is much faster and easier.

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