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#1 (permalink) |
![]() Join Date: Jul 2009
Location: PA
Posts: 1,851
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im tired of falling between buildings because of random grenades in Venom of Vipers and getting shot while jumping. to add to the frustration, hard mode isnt even hard because all you have to do is keeping lounging at all the people since they hardly ever hit you when youre doing that.
i can already tell its going to be a pain in A Bad Confession cuz of those cheap rockets he is always shooting at you as well. Last edited by 8BitArtist; 08-26-2010 at 06:30 AM. |
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#4 (permalink) |
![]() Join Date: Dec 2009
Location: Toronto, ON, Canada
Posts: 172
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Yeah, my first playthrough is on hard and it is pretty damn intense/frustrating. I am on the level after the gimp boss and all of a sudden "ohhh, falling grenades! which are nearly impossible to dodge! which knock you off buildings resulting in instant death!" Seriously?! So ridiculously cheap.
I made it as far as the screen with the guy holding the grenade launcher, but he took one shot and blew me off the screen. Then I turned the PS3 off for a while and haven't yet gone back.
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Recent Platinums: Batman: Arkham City / Resistance 3 / Dead Island / Uncharted 3 / Skyrim Recent 100%s: Dead Nation: RtD / Burnout Crash / Arkham City DLC (100%) / Dead Island DLC Recent Vita 100%s: Welcome Park / Lumines / Tales From Space: Mutant Blobs Attack Currently Working On: SSX / Motorstorm RC (Vita) / Fallout: New Vegas DLC Soon To Be Working On: Aliens: Colonial Marines / Borderlands 2 / Bioshock: Infinite
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#5 (permalink) |
![]() Join Date: Jul 2009
Location: PA
Posts: 1,851
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i beat the priest last night with the rockets. getting hit with a rocket while running across a wall almost made me throw a controller. but like i said, the other parts arent hard cuz you just have to keep pouncing and they will hardly ever attack and wait till youre done. THANK GOD they at least give you a check point once you reach the boss... or else i wouldnt even be bothering with this game after normal mode.
Last edited by 8BitArtist; 08-27-2010 at 12:11 AM. |
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#7 (permalink) | |
![]() Join Date: Jan 2010
Location: Brazil
Posts: 2,262
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Quote:
Last edited by aleFH; 08-28-2010 at 03:30 PM. |
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#8 (permalink) |
![]() Join Date: Feb 2010
Posts: 76
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To pounce (leap) on an enemy, press R2. Use it to cover distances and when you land on the enemy, repeatedly hit them until they die. Then repeat over and over again - but you can still sometimes be hit when on top of a downed enemy. Use this tactic especially to take out the ones with guns.
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#9 (permalink) |
![]() Join Date: Aug 2010
Posts: 2
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I had a REALLY hard time completing A Bad Confession, because of those rockets... But actually I think you outta earn victory. I had to do the level over and over again, dying from "unfair" rockets falling on me while wallrunning... But hey, life is unfair. And when you manage to finish this level, it's simply priceless.
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#10 (permalink) |
![]() Join Date: Dec 2009
Location: Toronto, ON, Canada
Posts: 172
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I just beat it on hard... and guess what guys? The difficulty trophies aren't stackable!
Meaning: You work to beat it on hard, and the normal difficulty trophy doesn't unlock upon completion. Total BS! At least the normal playthrough will be a cakewalk in comparison!
__________________
Recent Platinums: Batman: Arkham City / Resistance 3 / Dead Island / Uncharted 3 / Skyrim Recent 100%s: Dead Nation: RtD / Burnout Crash / Arkham City DLC (100%) / Dead Island DLC Recent Vita 100%s: Welcome Park / Lumines / Tales From Space: Mutant Blobs Attack Currently Working On: SSX / Motorstorm RC (Vita) / Fallout: New Vegas DLC Soon To Be Working On: Aliens: Colonial Marines / Borderlands 2 / Bioshock: Infinite
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