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Old 07-11-2011, 10:46 AM   #1 (permalink)
 
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Default Servers down in September?

Is this common when a sequel comes to a franchise? I know that Killzone didn't do it. I really hope they will keep the servers up for R2. But they probably will; right?

Thanks in advance.
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Old 07-11-2011, 11:02 AM   #2 (permalink)
 
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As far as I'm aware R:FOM's servers are still online, so it will be a while before R2's servers go offline
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Old 07-11-2011, 04:24 PM   #3 (permalink)
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It'll be at least another year I reckon before they even consider turning either server off.
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Old 07-11-2011, 05:01 PM   #4 (permalink)
 
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There must be some super-law that bans companies from including massive grinding trophies and then turning off servers early! (im praying there is at least )

I would feel confident for another year or so that the servers won't go down. However, the bit that worries me is the player base. I for one am looking forward to jumping on Resistance 3, so its just a matter of whether or not enough people still feel like playing Resistance 2 i guess!
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Old 07-11-2011, 08:32 PM   #5 (permalink)
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If you don't manage to Resistance 2 by the time R3 comes out, then you probably never will has the player base will drop considerably like it did with KZ2 when KZ3 came out.
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Old 07-11-2011, 08:37 PM   #6 (permalink)
 
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Quote:
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If you don't manage to Resistance 2 by the time R3 comes out, then you probably never will has the player base will drop considerably like it did with KZ2 when KZ3 came out.
Yeah i think that will be the case for legitimate players (i desperately try not to boost if i can help it) but for boosters, with hardly any people online it should actually get alot easier.
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Old 08-06-2011, 04:59 AM   #7 (permalink)
 
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well the server won't drop for many reasons mainly because there's a new R1 & R2 game combined together just released a month ago the only thing that worries me is people stop playing it that much when 3 comes out making the grind for 10000 kills even more annoying that's why i hope to finish them by the end of this month !!
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Old 08-28-2011, 12:17 AM   #8 (permalink)
 
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I wonät think that R2 servers are going to be offline because of R3. They will shutdown when they see that the online on R2 is completely DEAD.
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Old 08-28-2011, 04:51 PM   #9 (permalink)
 
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It won't die that quick, but there'll be a chance of a decline in the usuals. I'm sure they'll be buying R3 immediately.
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Old 08-31-2011, 05:36 PM   #10 (permalink)
 
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Quote:
Originally Posted by Loftus View Post
Yeah i think that will be the case for legitimate players (i desperately try not to boost if i can help it) but for boosters, with hardly any people online it should actually get alot easier.
ugh. for the most part, i try not to boost trophies whenever possible. i really try hard to earn multiplayer online trophies legitimately, and i have done so for many games. but some games that are just lots of grinding, i cant stand it. i boosted the KZ2 ones because those are just insane. i earned all the KZ3 ones, but those were much easier.

i think, some of the more memorable ones that i boosted were, SF4/SSF4 (just online competition is just too ridiculous!), Red Dead Redemption (getting consecutive wins in a row can be tough), Lord of the Rings: Conquest (near impossible to do legitimately. regular matches dont even last long to get like 25 kills on your own. you'd have to kill hog/steal and hope the rest of your team sucks ass. plus not a lot of ppl online much anyways), Tron: Evolution (not really difficult to do, just time consuming and i only rented that game anyway), and Mindjack (also not necessarily difficult to do, but just really time consuming).

but i usually earn all other stuff online myself. the 1000 kills in Quantum of Solace was cake compared to Resistance 2 -_- and that game was actually surprisingly lots of fun. other online stuff i got myself include Bioshock 2 and even Demon's Souls, i got really luck and got the pure bladestone on my own, so i didn't have to trade for anything.

other stuff i dont consider really boosting, like cooperative game play which requires playing with other ppl, like zombie trophies in COD or co-op trophies for Portal 2. by definition, those trophies need to be earned by working with other peeps anyway, so i dont really think of that as "boosting" trophies.


but ugh, i just want to say that i cannot stand trophy grinds like these. 10,000 kills is probably one of the worst trophies ever. i never did play the first Battlefield: Bad Company. i dont know if i ever will. i think its super stupid for companies to try and force extended replay through trophies like this. i know its not like you are actually forced to do these things, but i think its a horrible way to try and extend the life of a game. another example of bad game/trophy design is when difficulty trophies don't stack. that's just the worst. dont make me replay your game 3 times just to get all the trophies, especially if its a total shit game. again, i know if its that bad i shouldnt be wasting my time with it any way. but still, we're all here on this site for a reason, to feed our obsessions (with trophies) so dont judge me.


anyway, as much as i hate to "boost" trophies for the sake of just boosting. I hate having incomplete trophies more. so i'm willing to boost for trophies like this. especially since i get burnt out on gaming after playing really tough games (like Demon's Souls), its nice to take a break with easier/dumber games, like kid games i've rented, or kind of mindless actiony stuff. at least i still get to satisfy my urge to play video games, but i dont have to think too or worry too much.


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