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Old 04-26-2012, 12:06 PM   #21 (permalink)
 
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Quote:
Originally Posted by Moving On View Post
True.

What I also like, picking it up from the videos online that I've seen, is that this game actually balances out the combat a bit better. The first Prototype was almost all offense... and I noticed there are some nice block and dodge moves.
Spot on!
No more of this "getting overwhelmed, need to run away" kinda playing that you had in the forst.

The combat feels alot more refined to me!
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Old 04-26-2012, 02:47 PM   #22 (permalink)
 
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Just finished the game, pretty good! I enjoyed it. I played on the easiest difficulty setting and had no problems at all. It was almost too easy, actually. It was nice, though. It gave me the opportunity to do pretty much whatever I wanted during combat.

The game was rather repetitive, but earning new abilities kept things from getting too boring. I like how they handled this game.
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Old 04-29-2012, 04:43 PM   #23 (permalink)
 
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Spoiler! (click here to reveal)


Also the skills... where the hell is ability to use commanders artillery strikes? Where is ability to accuse others of being infected? Where is the ability that made you a friggin whrilwind when running throwing cars and trucks away by the sheer speed of your character? Where are the thermobaric units (apart from one mission)?
On top of that in P1 the NYC was changing as the time was passing and infection was spreading, here you just have 3 zones that stay the same throughout the whole game time.
Overall I had fun playing this game but looking at it as sequel it didn't deliver.
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Old 04-29-2012, 04:51 PM   #24 (permalink)
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If you're going to post spoilers, please remember to use tags: Spoiler Tags

A spoiler tag free thread can be found here.
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Old 04-29-2012, 08:02 PM   #25 (permalink)
 
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Probably gonna get this game when the price drops down a bit. Havent played any Prototype before
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Old 04-30-2012, 07:02 PM   #26 (permalink)
 
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Now that I've wrapped up my first playthrough, my overall impressions are that this is a better game than the first one... but not by much, because certain elements were actually better in the first game.

The story and main protagonist were, in my opinion, definitely better in the first game. Beyond that, they've streamlined the gameplay and the mission structure a bit to keep it from ever getting too repetitive, which I appreciated. Sure, the controls still aren't perfect, but with the new defensive abilities, you feel slightly more in control during the fights.

The one thing I really missed in Prototype 2 was a truly epic mission against a truly epic boss. The first game had about three tough but awesome battles that I still vividly remember spending about an hour on. Prototype 2 doesn't have that. The Goliath is a cool enemy, sure, but too easily beaten. And the final boss battle is good, but ultimately slightly disappointing in terms of scale.
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Old 05-07-2012, 07:42 AM   #27 (permalink)
 
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Do not get me wrong Prototype was a good game but the graphic's where a let down, I could never really get into Prototype because of that. Prototype 2's graphics are a lot better and they suit the game, I think they done a really good job of Prototype 2 Graphic's, the new moves and the story how it's done in Sin City Black & white with the Red. And I love how you can be at the Main Menu with no loading it takes you right back into your game, and the Rednet is a smart move.
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Old 05-07-2012, 08:39 AM   #28 (permalink)
 
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Quote:
Originally Posted by TroubleMaker411 View Post
No more of this "getting overwhelmed, need to run away" kinda playing that you had in the forst.
But that's one thing about the first game I really loved.

I also miss the careful approaches when entering bases and stuff like that. Even the viral scanners are never near your targets, I can always just get into a uniform and walk right up to the targets on and in the bases. That's super lame, even the bonus requirements were a joke in that regard. There were many moments in the first game when you actually had to check the surroundings, plan a proper approach ect. for infiltrating bases or reach certain targets ... not so in Prototype 2. Oftentimes, it doesn't even matter whether you start an alert or not.
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Old 10-09-2012, 06:29 AM   #29 (permalink)
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I enjoyed this game it was too short and left more than a few things unexplained nonetheless Hellers quite a character and I enjoyed playing him I wonder what could be in store for him if the Prototype series is continued.........
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