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Old 12-07-2011, 09:34 PM   #1 (permalink)
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Lightbulb The Pitt ~ Road Map and Trophy Guide



This Road Map was written by Terminator but the Trophy Guide is by Harry94 and Terminator and is the property of us and PS3trophies.org. If you find this posted anywhere but here then please let us and the staff know so we may take action against the offender(s).

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Road Map

Overview:
Estimated trophy difficulty: 3/10 (Personal Opinion)
Total Trophy breakdown:
Offline: 4 (3 1).
Online: None.
Approximate time: 3-5hrs depending on how long Mill Worker takes you.
Minimum number of playthroughs needed: 1.
Missable trophies: Yes, Mill Worker.
Glitched trophies: Yes, Free Labour and Mill Worker.
Cheats disable trophies: No cheats available.
Difficulty affects trophies: No difficulty trophies.


Introduction:

The Pitt sees the Lone Wanderer go undercover in the ruins of “The Pitt” AKA Pittsburgh, Pennsylvania to help free some slaves from the grasp of a ruthless dictator and to cure a plague that’s killing the locals.

You need to wait for a message to appear that says “There are reports of a new radio message being broadcast across Capital Wasteland” before you can start. Once you enter the The Pitt itself you will not able to do any other quests until you have finished it and are able to leave. Also, Companions are not allowed into The Pitt so you will have to tell them to wait or dismiss them before Wernher will take you there. All Companions will return to their default waiting spots after you take the Handcart to The Pitt.

Step 1: Find the source of the signal and go to The Pitt:

Select “Wernher's Distress Signal” from the Radio menu which will add “Into The Pitt” to your Active Quest list.

The Map Marker will take you to a point near the top left of the map; the fastest way to get there is to Fast Travel to SatCom Array NN-03d and walk North towards the Radio Tower. When you get there, help Wernher, kill the Slavers, grab a Slave Outfit and enter the Train Tunnel. After you've arrived at The Pitt and Wernher has given you your orders, make your way across the bridge, get stripped of your gear and enter “Downtown”.

Finishing this step will net you the “Into the Pitt” Trophy.

Step 2: Make contact with Midea and find all 100 Steel Ingots:

Once you’re in Downtown go and meet Midea who will explain what’s going on and why they need you, then go The Mill and speak to Everett who will show you to the area where the Ingots are and tell you to not come back without any.

Due to how buggy the Mill Worker trophy is, make sure you have 3 saves, 1 from before you speak to Everett, one from before you enter The Steelyard and one from before you pick up the first group of Ingots. By having 3 saves, you will have 3 backups in case any part of this trophy glitches. Don’t return to Everett until you have all 100 Ingots otherwise the trophy could glitch.

After collecting all the Ingots and turning them in, return to Midea and talk to her, then listen to Ashur’s speech and complete the Arena fights so you’ll be granted permission to see Ashur.

Finishing this step will net you the "Unsafe Working Conditions" and "Mill Worker" trophies.

Step 3: Meet Ashur and decision time:

After retrieving your gear from the footlocker (i.e everything that Mex confiscated on your arrival) make your way to Uptown and onto Haven where Ashur lives. Once you have entered Haven go to Ashur but whatever you do DON’T interrupt the conversation he is having with another Slaver else he’ll glitch and you won’t be able to finish the quest or get the trophy. To avoid this bug, wait for him to talk to you before conversing with him.

After speaking with Ashur, you will have to make a tough moral choice about the “cure” i.e take it or leave it where it is. Depending on who you side with you will have to kill either Wernher or Ashur and his Wife, once you’ve followed either decision to it’s conclusion, you’ll be allowed to leave The Pitt and return to The Capital Wasteland.

Finishing this step will net you the “Free Labour” trophy.

NOTES:

Last edited by Terminator; 05-12-2013 at 12:17 PM. Reason: Removed un-necessery info.
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Old 12-07-2011, 09:36 PM   #2 (permalink)
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Trophy Guide

Into the Pitt
'Completed 'Into the Pitt'

Story Related and Unmissable

Before starting this DLC make sure all your equipment is fully repaired and you have plenty of ammo and health items. After you arrive at the Radio Tower you have to fight off some Raiders who have come kill the guy who sent the signal that brought you here. After wiping out the Raiders, Wernher will introduce himself and, after a brief conversation, he’ll tell you to get yourself a Slave Outfit so you’ll blend in when you get to The Pitt.

Getting the Slave Outfit is easy as the nearby Slaver Camp is only lightly defended. Kill all the Slavers you see and loot the Slave Pen Key from one of the bodies. Open the pen, grab the outfit off the corpse that’s there and leave. After you get the outfit, Wernher will appear so talk to him and go into the Tunnel but make sure you tell your Companion(s) to wait as they are not allowed in The Pitt. Once you are ready talk to Wernher and press on the nearby Handcart to go to The Pitt.

After arriving, Wernher will have an argument with some Slavers and kill them. Once the Slavers are dead follow Wernher to a gate to the North East of your position where he'll say he can’t go any further. On reaching the gate, Wernher will give you your orders to find a lady called Midea and will also give you a weapon if you ask him nicely. The bridge ahead is dangerous as there are loads of mines, traps, dogs and possibly also a sniper on one of the cable support pylons. If you have the Light Step perk then this section shouldn’t be hard. After crossing the bridge you will come to the entrance to Downtown.

Before you can enter Downtown, you will have to un-equip whatever armour you're wearing and equip the Slave Outfit. On trying to pass through the Security Gate you will be stopped by a Slaver called Mex, who will confiscate everything except your Slave Outfit and your hidden weapon (if Wernher gave you one). After being stripped of everything walk through the door.

The Trophy will pop once you’ve entered Downtown, your hidden weapon has been auto-equipped and the local Radio Station has been detected.

Unsafe Working Conditions
'Completed 'Unsafe Working Conditions'

Story Related and Unmissable

WARNING: The doors to Midea's house and The Mill are glitchy and freeze-prone so save before using them.

Follow the Quest Marker to Midea who will tell you to follow her home. Once inside, she’ll tell you some of what the rebels are planning and that you’ll have to go to The Mill and collect some Steel Ingots. In the middle of the conversation a Slaver called Jackson will interrupt and order you to get over to The Mill, pronto. After he’s left, Midea will say you’d better get going but to call on a Slave called Marco and ask him to give you a weapon.

After speaking to Marco and obtaining an Auto Axe, go and speak with Everett who will then ask you to follow him to Steelyard. You only need to collect 10 Ingots to complete this objective but you need all 100 to get the Mill Worker trophy. To get the Mill Worker trophy watch the videos under the Mill Worker section of this guide.

Once you have collected all 100 Ingots return to Everett and he’ll give you a ton of stuff as a reward for finding them. After handing in the Ingots, return to Midea who will then explain the rest of the plan. After that she will tell you to go outside and listen to Ashur's speech.

WARNING: The Frame-Rate will be inconsistent once you get outside so turn round, look at the floor and wait for the speech to finish.

After Ashur's speech has finished return to The Mill and speak to Faydra about signing up to fight in The Hole. After she has explained how the fights work and has finished talking, take what you need from the locker, pick up the Rad-X from the Surgical Trolley and enter The Hole.

You will have to do 3 separate fights, at different times, before you’ll be granted an audience with Ashur. The 1st fight is against 3 Slavers, the 2nd is against "The Bear Brothers" and the 3rd and final fight is against the reigning champion called "Gruber".

After exiting The Hole for the third and final time, a Slaver called Krenshaw will tell you that Ashur wants to see you. The trophy will pop the moment the conversation is finished.

See here for a list of bugs you might run into and how to avoid/fix them: Unsafe Working Conditions - The Vault, the Fallout wiki - Fallout: New Vegas and more (Credit to the Fallout Wiki for the link).

Free Labor
'Completed 'Free Labor'

(Story Related, Unmissable but Glitched)

After the above conversation has finished, you will find a footlocker in front of you containing everything that Mex confiscated from you whilst outside the entrance to Downtown. Take and re-equip everything then make your way to Haven to talk to Ashur. The area around Haven has a low Frame-Rate so save and exit often. Once you get inside make your way to Ashur's office, talk to him, then go into the next room and talk to his wife.

This is the big decision point where you can either:
  1. Side with Ashur and get rid of Wernher.
  2. Side With Werner, take the "Cure" and kill Ashur and his wife.

For the purposes of this guide we’ll be siding with Ashur.

After speaking with Ashur’s wife, leave Haven and make your way to Midea's house. If you have the Child at Heart perk then you can get her to confess that she was against stealing the cure in the first place and that it was Wernher's idea all along. Eventually she will tell you where Wernher is hiding so Fast Travel to the Steelyard and confront him in his hideout. If you have the Black Widow perk you can avoid a shootout by persuading him to leave The Pitt and never return. If you don’t have that perk then you will have to kill him. However you deal with him, once he’s gone return to Ashur and he will give you access to the Ammo Press in the The Mill, a new perk called Booster Shot and be told to speak to his wife about how to help with her research.

The trophy will pop the moment he gives you the perk.

There are several nasty bugs that can lock you out of this trophy so make sure you Save before entering Haven. See here for more details:

Free Labor - The Vault, the Fallout wiki - Fallout: New Vegas and more (Credit to The Fallout Wiki for the link)
"Into the Pitt" Glitch (Credit to MeltAnt).

Mill Worker
'Found all 100 Steel Ingots'

Highly Missable and Glitched

This trophy takes place during the "Unsafe Working Conditions" trophy.

There is a nasty bug with the Ingots where some either won't spawn or Everett will refuse to take them. To avoid/work-around this bug, make sure you Save before entering the Steel Mill and follow the advice here: Mill Worker - The Vault, the Fallout wiki - Fallout: New Vegas and more (Credit to the Fallout Wiki for the link).

There is another nasty bug with the Ingots that causes the ones that are supposed to spawn with Wild Bill’s body to fall through the scenery along with him. Watch this video on how to retrieve them and still get the trophy:

(Credit to yeahyeahyeah1234 for the video)

To get topside again after retrieving everything, retrace your steps to the gantry you used to get under the scenery, walk all the way to the very top, save, crouch-drop off the edge onto the pipe below, walk right to the other end, save again, jump onto the pipe to your left, walk a short distance to your left, make another Save then drop onto the pylon in front of you and onto the train wagon underneath.

The reason for saving so much is that it is very easy to fall to your death.

Ingot video guide:

The Ingots have no weight so you are able to carry 100 of them at once without penalty:

(Credit to RoosterTeeth for these videos) (Note: These videos are for the Xbox 360 version but the info is still valid).

This trophy will not pop until you have handed in all 100 Ingots to Everett and even then it will take approx 10secs to actually appear.

Last edited by Terminator; 01-10-2013 at 11:40 AM. Reason: Fixed broken link.
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Old 12-07-2011, 09:37 PM   #3 (permalink)
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Old 12-07-2011, 09:37 PM   #4 (permalink)
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Old 12-07-2011, 09:38 PM   #5 (permalink)
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I just have to tweak a few things but the guide is essentially done. Please let myself and Harry94 know what you think. This guide is entirely our own work .
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Last edited by Terminator; 09-15-2012 at 06:21 PM. Reason: Fixed typo.
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Old 12-18-2011, 01:36 PM   #6 (permalink)
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Old 12-18-2011, 01:41 PM   #7 (permalink)
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Thank you for the sticky .
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Old 12-22-2011, 08:07 PM   #8 (permalink)
 
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When do you start looking for all the steel ingots? I see the ingots from the video posted in this guide near entering the still shortly after completing the trophy 'into the pitt' and just started to make progress on 'Unsafe working conditions'. But I cannot get to them as there is fencing all around. I'm guessing do you start collecting these at later stage into the dlc? or am I missing something here?
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Old 12-22-2011, 09:19 PM   #9 (permalink)
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You start looking for them when Jackson orders you to the Steelyard to collect your "quota" of 10 ingots, see here for further explanation: Mill Worker - The Fallout wiki - Fallout: New Vegas and more
Unsafe Working Conditions - The Fallout wiki - Fallout: New Vegas and more

Here's the explanation of how to get the ones in the Abandoned Area: http://fallout.wikia.com/wiki/Steel_...d_Area_.283.29 .
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Last edited by Terminator; 12-23-2011 at 08:58 PM. Reason: Added extra info.
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Old 12-29-2011, 09:08 AM   #10 (permalink)
 
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It's so anoying that the game so often get an never ending black screen when you're going in to the power plant. It happend last time I was there as well.
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