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Old 07-09-2012, 05:42 AM   #11 (permalink)
 
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Businesses don't think this stuff through when they do crap like this. Had they just left the releases unlocked the sales losses would have been minimal if even noticeable. Now they have essentially guaranteed a large number of losses in sales, destroyed the persona community, and angered more people than a wild hornet nest!
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Old 07-10-2012, 01:02 AM   #12 (permalink)
 
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Originally Posted by Shuffle View Post
That's the same article I posted, but thanks for posting what the article says.
Sorry I think it slipped my eye when I was scrolling down lol

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Businesses don't think this stuff through when they do crap like this. Had they just left the releases unlocked the sales losses would have been minimal if even noticeable. Now they have essentially guaranteed a large number of losses in sales, destroyed the persona community, and angered more people than a wild hornet nest!
I don't think this will decrease the sales, Persona 4 Arena is still highly regarded in the fighting game community it just means people will have to wait in Europe ultimately ... It would be stupid to not buy a game you were looking forward to just because of a business decision.

And the Persona community is quite big and quite strong, a small delay won't kill them and if anything the people of the fighting game community were the only ones possibly upset with the region lock ... the rest of the persona fans are still going to buy it when its in there region, Im sure most of them would prefer to understand it in their language anyway.

Last edited by Setsuna; 07-10-2012 at 01:05 AM.
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Old 07-10-2012, 11:21 PM   #13 (permalink)
 
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Really the only reason I think Atlus did this is because of how short of a timeframe there is between the releases, that and the fact that it would clean up the sales numbers a bit.
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Old 07-13-2012, 08:42 PM   #14 (permalink)
 
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It's region locked for US and JP, but what about US and EU systems? Anyone know? Google doesn't give a concrete answer for this.
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Old 07-13-2012, 09:27 PM   #15 (permalink)
 
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It's region locked for US and JP, but what about US and EU systems? Anyone know? Google doesn't give a concrete answer for this.
yeah me too I want to know coz my ps3 is pal system.
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Old 07-13-2012, 11:18 PM   #16 (permalink)
 
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It's region locked for US and JP, but what about US and EU systems? Anyone know? Google doesn't give a concrete answer for this.
I have strong doubts that it would work. The way I see it, just like how Xbox 360 region-locked Japanese import games would need a Japanese Xbox 360, well the PS3 version will share a similar fate.
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Old 07-14-2012, 01:03 AM   #17 (permalink)
 
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It's region locked for US and JP, but what about US and EU systems? Anyone know? Google doesn't give a concrete answer for this.
Its region locked for each version of the game, JP US and EU so you have to buy the one for your respective regions console.
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Old 07-16-2012, 03:23 AM   #18 (permalink)
 
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I didn't even know it's possible to region lock a PS3 game =\

Curse it, have to wait another month later than the rest of the world to play P4A because My PS3 is European.
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Old 07-16-2012, 03:28 AM   #19 (permalink)
 
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Really the only reason I think Atlus did this is because of how short of a timeframe there is between the releases, that and the fact that it would clean up the sales numbers a bit.
Catherine was released in Japan January 2011, and it didn't hit the European retailers until Feb 2012. The North American version had a perfect reason for English Dialogue not present at the time of Japanese release to explain the 6 month delay (released in July 2011), but I don't see any valid reason for European version release to be another 7 months behind the US release.

Due to this immense delay, official European version of Catherine had incredibly weak sales because (although its just my guess, but highly likely) most people had already imported and played it.

If they did a better job of releasing the game on time they wouldn't need to do this region lock BOLLOCKS
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Old 07-16-2012, 04:24 AM   #20 (permalink)
 
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Catherine was released in Japan January 2011, and it didn't hit the European retailers until Feb 2012. The North American version had a perfect reason for English Dialogue not present at the time of Japanese release to explain the 6 month delay (released in July 2011), but I don't see any valid reason for European version release to be another 7 months behind the US release.

Due to this immense delay, official European version of Catherine had incredibly weak sales because (although its just my guess, but highly likely) most people had already imported and played it.

If they did a better job of releasing the game on time they wouldn't need to do this region lock BOLLOCKS
Well Atlus doesn't have an European branch, so it becomes a having to wait and see who will localize it to Europe unlike NIS America where you have an American company localizing for Europe as well. For U.S. it was easy since there's an American branch for Atlus and then just having them going to their Japanese parent company and saying we would like to localize Catherine and then just dishing out the money for it.

Then there's obtaining the rights and all of this other stuff that has to be done in order for it to be released in Europe.
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