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#12 (permalink) |
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Banned
![]() Join Date: Jul 2010
Location: U.S. Pacific
Posts: 4,542
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Definitely looks better than Tera at least. No MMO I've seen yet has lived up to the standard WoW set in Classic and BC in PvE or PvP.
I liked all those reasons except the #1 reason. No Tanks, No Healers, No DPS? The reasons for that being the guy's main one saying that it made it a 'team effort' because if one person didn't do their job right and dies you wouldn't wipe is a bit contradictory. If you can still get through even when other team members die, that doesn't make it much of a team effort. It's what makes other MMOs require such a team effort, if the whole team is not working together perfectly and someone ends up dead it can be the end of everyone. In this type of approach it's not a team effort, it's mostly just having a team gets the job done faster since obviously if people die and you still dont wipe, you never really needed them to begin with. Having everyone needing to stay alive improves the guild's teamwork as a whole. If someone makes a mistake, they learn from it. Everyone learns to work together. And the leader learns what orders to give and people's strengths/weaknesses. Another game I've played with a system like this, Vindictus, is an example. No tanks or heals. You could solo everything if you wanted, but having a team gets the job done faster. So not much of a team effort anywhere. |
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