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Old 12-11-2011, 06:45 AM   #11 (permalink)
 
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Originally Posted by AlejandroM View Post
Wow. Let me just express my huge disappointment. I have been a fan of this series since 2001 and was really looking forward to MGSR (especially the last few days because I knew the VGAs were gonna showcase it) but they just turned it into Bayonetta 2.0. Thank you, Konami. You've fucked over your fan base. And I am disappointed with Kojima Productions for giving up on this project and handing over to a Japanese dev that values flash and color over plot and substance. This just went from a day-one buy to a canned pre-order.
Right, because they switched the developer while still overseeing the project that means they're throwing all the story and substance out the window. You really think it was going to be vastly different if they kept working on it themselves? They have not 'fucked over their fanbase', just the people who bash a game long before it's even released.
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Old 12-11-2011, 09:38 AM   #12 (permalink)
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None of the trailers work for me .
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Old 12-11-2011, 11:50 AM   #13 (permalink)
 
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None of the trailers work for me .
Metal Gear Rising: Revengeance Video Game, VGA 2011: Exclusive Revengeance Trailer | Video Clip | Game Trailers & Videos | GameTrailers.com
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Old 12-11-2011, 12:06 PM   #14 (permalink)
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Thank you, I've had a look and it looks like being a decent enough game .
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Old 12-11-2011, 05:13 PM   #15 (permalink)
 
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platinum games gameplay + kojima pro storytelling = massive win

the only thing that sucked about bayonetta was the story and cutscenes, for me any way. i ended up skipping them about halfway through. as long as kojima is giving us the story and characters and platinum is handling gameplay, this will be a great game.

i didnt read where they moved this game to after mgs4? im kinda disappointed by that, considering where raiden ended up in 4... i was hoping he would make it out of the soldier life

anyway, looks fkin epic, cant wait to get more details and a demo
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Old 12-11-2011, 07:33 PM   #16 (permalink)
 
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Clearly, you speak for everyone.
Clearly you don't understand that I don't and that NO ONE on Internet message boards can, so why even assume that I did?

I am part of the fan base and I was speaking for myself. Although I know for a fact that this video has split the MGS community. There's a poll on GameTrailers where votes are taken between "I liked it" and "I was let down" and it was 50/50 with around 75 votes. This is on the MGS faction board.
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Old 12-11-2011, 09:23 PM   #17 (permalink)
 
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Okay, the old trailer was awesome. This one, not so much. The game doesn't look bad per se, but it's basically Bayonetta with Raiden. I'm extremely disappointed, I'd much rather have a finished product of what they showed at E3 before than this. I'm still going to buy it, but I don't have much interest in it anymore.
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Old 12-12-2011, 10:05 AM   #18 (permalink)
 
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The way I look at it is this:
MGS Rising Trailer 1: Raiden slowly cutting a watermelon with a sword.
MG Rising Revengance Trailer: Raiden cutting a normal person into 99 different shapes with his sword.

It works, because it has structure. Kojima's Team worked on it and admitted they had the engine, had the voice work, cut scenes and animations done, but they were missing direction. They seriously had no idea what to do with the game. If Platinum didn't finish completing the other main portion of the concept, it would have been canceled, placed in the garbage bin and never heard from again.

All that being said....not what I expected it to be at all.....
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Old 12-12-2011, 10:27 AM   #19 (permalink)
 
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Where's Snake?
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Old 12-12-2011, 10:27 AM   #20 (permalink)
 
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Unless I'm mistaken (or if they changed the details), I remember fairly well that back when Rising was still barely just a teaser, it was said that the game was taking place prior to MGS4, and that at least part of it (perhaps only the beginning) was going to explain how he ended up as a cyborg in the first place.
That has changed in the meantime. Platinum Games asked for this change apparently, so they could experiment more freely without being too tied to the existing canon.

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So it shouldn't mess things up if it feeds smoothly into MGS4. If they throw a bunch of curveball plot twists here and there that mess up the continuity, then, yeah, but with Konami producing, that shouldn't happen.
...really? Every MGS prequel has introduced retcons to the previously established continuity so far.

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Where's Snake?
If he ain't dead yet for some miraculous reason, hopefully he's relaxing somewhere on the Bahamas, enjoying what he has left of his life.

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