No I have not. I know what you mean about all the different stuff. I'm pretty sure I've yet to get even close to building/researching everything before the game ends and I think I've read about building on/under water after u get advanced enough with tech, not got that far yet though
Really? I'd always buy the PC version over console, controls are so much easier. Even with a keyboard and mouse setup I'd not be able to sit infront of my tv properly. According to my rental list I still have 23 games less than 6 difficulty and less than 20 hours estimated platinum time. I'm sure that in 2 months there will have been another 7-10 games in this category released. Anything above 20 games is more than enough in my opinion. So depends how your rental list looks
Glad you like it. As to TSL II, I've not given any thoughts to it yet :P Unless it starts between June and August I will pass. May I have exams so I definitely don't want distractions and after August I'll be back to uni and as it's my final year I'll actually take things seriously then!
This link Main Download Information - Civilization Fanatics' Forums is the thread where you can get the mod mod. There is also an FAQ Frequently Asked Questions - Civilization Fanatics' Forums which should clear things up. As it is now you just have Rise of Mindkind which does have more advanced AI but A New Dawn takes it further and like I said has speed optimisations. I'm not going to go into details as I have no idea with these things but as I understand RoM is based around XML so it is a lot slower than if it had been built in python but the guy doesn't know how. The guy who did A New Dawn has done it in python which is why he's been able to speed up some functions
Also adds ruthless AI who will attack without warning the best target (I've found myself get surprised by 20+ battleships and an entire army a few turns after unrest on a continent that crippled my power there. Lastly there is speed optimisation. As you will no doubt notice turns begin to take a long time with so much going on on the larger maps (my advice is to stick to the normal size map and 10 civs since revolutions will mean that during the course of a game that number will easily double). The optimisation does make a noticeable difference (I don't know if it was fixed in 2.81 but in 2.80 there had been dynamic weather added which meant each turn could randomly have Thunderstorms etc and that created a lot of new processing which meant a large delay, this was removed by the mod mod). The mod mod is called A New Dawn.
I really hope you enjoy it all, when I first found it a few years ago it was like rediscovering Civ IV and I swear a week of my life seemed to go missing :P
Haha ok good to know, sorry I created that problem LOL. Also if you enjoy RoM2 check out the forum it has for itself on that site link there is a mod for the mod which adds some handy features (also some pretty gay 1's in my opinion) but can all be selected or deselected at the install stage. 1 of the really good things is advanced diplomacy where the the AI is a lot more intelligent, like provoking wars through aggressive trade or demands or trying to put off wars by offering free goodies. It also takes away the annoying thing of getting a -1 relation for not helping a civ in time of need when it was 3000 years early, civ's will over time forget things, but good + bad so you constantly have to work on them.
well maybe it's too late now but check [BtS] Rise of Mankind 2 - Civilization Fanatics' Forums That thread has everything you need to know about it. The mega file you'd have to download version 2.8 as a torrent then use the patch to update it to 2.81. It's pretty simple to do but if you need assistance drop me a PM and I'll try to help you out. You will need a pretty beefy machine to handle the mega version though, especially on Gigantic maps with 40 civ's playing like 4,000 turns With the revolutions on 40 civ's can turn into 100 through the course of the game ><