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#11 (permalink) | ||||||||
![]() Join Date: Aug 2009
Location: Canada
Posts: 1,716
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PART THREE: FRIEND OR FOE (CONTINUED) SAMARA: THE ARDAT-YAKSHI
KASUMI: STOLEN MEMORY
Last edited by Lord Maim; 02-04-2011 at 11:29 PM. |
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#12 (permalink) | ||||||||
![]() Join Date: Aug 2009
Location: Canada
Posts: 1,716
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ZAEED: THE PRICE OF REVENGE
REAPER IFF
Last edited by Lord Maim; 02-04-2011 at 11:34 PM. |
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#13 (permalink) | ||||||||
![]() Join Date: Aug 2009
Location: Canada
Posts: 1,716
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PART FOUR: NO ONE LEFT BEHIND
LEGION: A HOUSE DIVIDED
In order to begin the final "Suicide Mission", you must have at least 8 recruits. If you are attempting the No One Left Behind trophy, ensure that you have the appropriate ship upgrades and the loyalty of your entire crew before entering the Omega 4 relay. NO ONE LEFT BEHIND
Click here for the Defensive Line Calculator to determine your best choices for the line. Last edited by Lord Maim; 02-05-2011 at 12:10 AM. |
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#14 (permalink) | ||||
![]() Join Date: Aug 2009
Location: Canada
Posts: 1,716
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OTHER MISSIONS LAIR OF THE SHADOW BROKER
OVERLORD:
__________________
Sorry, PSN friend requests only accepted from people I know. BLANK REQUESTS ARE ADDED TO BLOCK LIST.
Last edited by Lord Maim; 02-05-2011 at 02:32 PM. |
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#16 (permalink) |
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Banned
![]() Join Date: Apr 2010
Posts: 237
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Sorry iam from czech and i dont speak english very well, i dont understand missable and not missable?????? The game have chapter select or what? why this trophies isnt missable? collect all, make this and this...??
Last edited by rolandassassin; 01-17-2011 at 01:42 PM. |
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#18 (permalink) |
![]() Join Date: Aug 2009
Location: Canada
Posts: 1,716
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"Missable" means that if you've not met the requirements for a trophy, you will have to start a new game to have a chance to get them again. For example, the Loyalty missions that require a high enough Paragon or Renegade score before they can be completed successfully. If your score is too low at the time the mission is taken, and you can't improve your score before the mission is required, you would have to begin a new game in order to try again.
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#20 (permalink) |
![]() Join Date: Apr 2010
Location: Boca Raton, FL
Posts: 2,435
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I would make a note that The Quarian, The Justicar, and The Assassin are not required to recruit at any point in the game. You can do side missions at that point instead of recruiting them and progress the main story that way.
For Friend or Foe you need to decide to keep him on board and go to the AI Core to activate him. For Insanity I would add 2 things. The first is that Infiltrator/Soldier make the early part of the game easier. On Horizon their sniper rifles allow you to take out both Scions at the end of the level before you enter the stage. You can zoom in and see them standing behind the center pillar. The second thing I would add would be to get the Cain Heavy Weapon research done before Horizon if you can and to use it on Horizon and the Collector Ship to OHKO the Pretorian. For Tactician, Overload Specialist, Warp Specialist, and Incinerate Specialist you have to activate the ability and remove it on that hit. If using squad mates for these turn off the ability for them to use their own powers so you can trigger them to get it to count. For Brawler, the Wrecked Merchant Freighter misson at Eagle Nebula - Amun - Neith is a great place to do this as well as their is an endless stream of weak mechs. For Power Gamer, note that after you beat the game the first time you get a small experience boost. If you save side missions till after you beat the game you should be able to reach level 30 or you can go from 1 to 20 easily on a second playthru. I posted most of this in the other guide thread as well. I did delete the No One Left Behind stuff though as you got all of the info in there. Although you could add: Hold the Line
This would allow people to make sure they don't make a mistake, or do a Xenophobia run like did on the 360
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