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Old 03-12-2011, 08:39 AM   #1 (permalink)
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Platinum Trophy Knights Contract - Trophy Guide & Roadmap


Banner courtesy of RED_REBEL44

Knights Contract
Trophy Guide & Road Map
Trophy Guide by: BreadSkin

  • Estimated Platinum Difficulty: 6/10
  • Approximate Time To Platinum: 20-30 hours
  • Offline: 40 8 2 1
  • Online: N/A
  • Missable Trophies: None, via Episode Select
  • Minimum Playthroughs Needed: 3
  • Difficulty Affects Trophies: Yes
  • Glitched Trophies: None
  • Cheats: None


Introduction

Set in the days when a healthy paranoia about witches was considered normal, Knights Contract follows the twisted tale of Heinrich, an immortal executioner, and Gretchen, a resurrected witch. Once the victim of Heinrich's blade by the order of the game's antagonist, Dr. Faust, Gretchen now has him under her control as the two must work together to rid the land of the supernatural foes who are cursing its people with the black spell of death.

Armed with a razor sharp scythe and explosive witchcraft, players will use these tools with spectacular effects in order to return civility to the land. As players succeed in their journey, they can deal tremendous damage to their on-comers or unleash a gruesome finisher by coordinating the efforts of Heinrich and Gretchen. However, players must also keep a close eye on Gretchen as her mortality is the key to the duo's survival as Heinrich can never be vanquished. It's time to let the combos fly and lay waste to the hordes of darkness with a liberal dose of medieval panache.

[Official Description]


ROADMAP

1) COMPLETE THE GAME ON SQUIRE AND AIM FOR S-RANK.

If you want, feel free to start on Knight difficulty if you're confident in your skills with hack and slash games. Otherwise, I recommend you playing through the game for the first time on Squire, to get the hang of each level. You will be unlocking all of the story related trophies, as well as most if not all the combat and miscellaneous related trophies. However, Your goal in this first playthrough for each episode will be to:
  • Earn an S Rank in each episode
  • Find all of the collectibles
Often times, you might have to sacrifice your S rank in order to obtain a certain collectible, didn't do enough finishers, etc. If you messed up in getting an S-Rank, replay the episode to earn it, or do it after you beat the game; you'll want to get the Spirit Cannon ASAP, preferably on this difficulty. Keep in mind though that everything you do is carried across through multiple playthroughs, ie. collectibles, trophy progress, etc. so don't worry if you're missing a collectible in an episode, you can grab and look for them on your next playthrough through Episode Select.

If you gotten an S rank in each episode, upon defeating the final boss you will unlock the Spirit Cannon. This weapon is very useful in defeating the regular enemies in the game. If you failed to S rank in one or two episodes, go through and S-Rank them via Episode Select, and defeat the final boss again in order to unlock the Spirit Cannon.

Note you must S-Rank each Episode all under one difficulty and defeat the final boss in order to unlock the Cannon; you cannot mix and match Episodes from different difficulties.


2) COMPLETE THE GAME ON HEXEN KNIGHT.

Beat the game once on any difficulty, and you'll unlock Hexen Knight, which is this game's equivalent to Very Hard. One major difference you'll notice is that now QTE's for the bosses get increasingly hard to execute with the increase in difficulty. Aside from the QTE's, the same layouts and strategies still apply even though you'll be incapacitated much more easily and bosses are even more of a pain to defeat.

Refer to Legendary Executioner for tips, especially on the amped up difficulty in the QTE's.

Fortunately, all your upgrades and everything you've collected on your first run is carried over. If you somehow missed any collectibles on your previous playthrough, find out which one's you've missed and collect them this time around.


3) COMPLETE THE GAME ON WITCHSLAYER.

By completing your second runthrough on Hexen Knight, you can play through the game for the third and final time on Witchslayer difficulty, the game's hardest difficulty.

QTE's now require even more precise button presses in order to finish them off, but other than that, its not much of a big jump from Hexen Knight.

With your fully upgraded Witchcraft's, combined with the Spirit Cannon, breezing through this game a third time despite the jump in difficulty should be easy. Although the Spirit Cannon can no longer one shot the mid tier enemies or defeat a boss in one blast, it still does a lot of damage.

Again, refer to Legendary Executioner for tips if you need it.


4) CLEAN UP.

Though most likely not needed, you might be missing one or two of the combat related trophies, particularly the ones requiring you to defeat 200 enemies using Knight's Fury and Witch's Embrace or performing 1,000 Finishers. Refer to the trophy guide for tips in how to grind them.

Last edited by BreadSkin; 11-23-2011 at 10:55 PM. Reason: editorial sweep
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Old 03-12-2011, 08:39 AM   #2 (permalink)
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STORY RELATED TROPHIES

QTE's, courtesy of Aeirou.

As a general rule, most if not all bosses can be taken down with relative ease using all 3 levels of Maar's Lance. Bosses are either vulnerable to the Lances, or will have a very brief window in which the Lances will do massive damage to them. Equip Gretchen with Seal of Magic and Seal of Wisdom to lower the downtime of the spells, and you will be able to easily take down bosses within the first few minutes.

Once you have the Spirit Cannon, bosses get even more ridiculously easy as they go down from it in one or two hits, providing the cannon actually hits them dead-on.


Bone Collector
Defeat the witch Straeggele.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 2.

Spoiler! (click here to reveal)



Ice Breaker
Defeat the witch Trude.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 5.




Terror
Acquire the Scythe of the Assassin Queen.

Story related. Non-missable. One of two of the scythe upgrades, unlocks upon defeating the boss in Episode 5.


Fire Fighter
Defeat the witch Holda.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 7.

Spoiler! (click here to reveal)



Until Next Time...
Force Faust to retreat.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 8.


Storm Stopper
Defeat the witch Trendula.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 10.

Spoiler! (click here to reveal)



Hair Cutter
Defeat the witch Rapunzel.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 11.




Fright
Acquire the Scythe of Imperial Massacre.

Story related. Non-missable. The second and final scythe upgrade, unlocks upon defeating the boss in Episode 11.


Stone Crusher
Defeat the witch Verderinde.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 16.




To the Fires of Hell
Defeat Faust.

Story related. Non-missable. Unlocks upon defeating the boss in Episode 19.

Spoiler! (click here to reveal)



True Peace at Last
Spoiler! (click here to reveal)

Last edited by BreadSkin; 04-19-2011 at 08:37 PM.
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Old 03-12-2011, 08:40 AM   #3 (permalink)
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DIFFICULTY RELATED TROPHIES

Novice Executioner
Beat the game on Page.

See Legendary Executioner.


Average Executioner
Beat the game on Squire.

See Legendary Executioner.


Skilled Executioner
Beat the game on Knight.

See Legendary Executioner.


Master Executioner
Beat the game on Hexen Knight.

See Legendary Executioner.


Legendary Executioner
Beat the game on Witchslayer.

All of the difficulty related trophies are stackable; if you complete the game on a higher difficulty, the lower difficulties will unlock.

Completing the game for the first time will unlock Hexen Knight difficulty, and completing the game a second time on Hexen Knight will unlock the final difficulty level in the game, Witchslayer.

Some Tips:

QTE's:
  • As you may have noticed, the higher difficulty you play the game on, the harder the QTE's; the window of opportunity you're given to execute the button presses gets smaller and smaller
  • To counter this, do not wait till the prompts appear, the window to press them opens for a split second before the button appears on the screen, start pressing them then.
  • You don't need to necessary time yourself to press the button. You can repeatedly press the button before it appears and it'll still count. However, do not mash the button as the game will automatically register that as a failed attempt
  • QTE's that require the use of the , if you're having trouble getting the game to recognize your tilt, try holding it to the required direction instead
  • Button prompts that require you to mash a face button, don't literally mash the buttons as quick as you can. Experiment with different rhythms, as each boss differs
  • If you're having trouble with specific bosses, try out different rhythms until it works out. Some bosses require precise timing, others are more lenient. Yes its annoying to have to lower a bosses health bar again, but its pretty much the only way.
In addition, Eye Beams has posted a neat trick you can use in regards to the QTE's on higher difficulties:
Cheap Trick for Witchslayer QTE (maybe)

Characters:
Heinrich + Gretchen

As your 4 main Witchcraft spells, I recommend equipping:
  • Colchis Trap III
  • Vlad's Impaler III/Tannhauser’s Illusion/Elizabeth's Fangs
  • Maar's Lance III
  • Spirit Cannon
Using Colchis Trap to trap enemies, Vlad's Impaler for performing Finishers on the weaker enemies, and Maar's Lance and Spirit Cannon for the bigger enemies. If you want to go scythe frenzy, you can switch the lance out Tannhauser’s Illusion. Always equip Seal of Magic and Seal of Wisdom at all times. Health won't be an issue since you'll be killing enemies left and right before they have the chance to hurt you. Carry Gretchen around at all times when you're waiting for spells to charge, walking around, etc. The AI can be frustrating and unresponsive at times, so carrying her around will ensure her safety, not to mention heal both her and your injuries.

Bosses get ridiculously easy once you abuse Maar's Lance and Spirit Cannon. Occasionally, you can perform a instant kill with Maar's Lance. This is especially true against the final bosses. During boss battles, consider switching out your spells for Vlad's Impaler III for Tannhauser’s Illusion/Elizabeth's Fangs.


Heinrich + Minukelsus

On Episodes 12 and 14, Minukelsus will replace Gretchen and serve as your temporary companion.

Refer to A Worthy Apprentice for strategies.


Gretchen

Equip the following spells when you're in control of Gretchen for Episodes 13 and 15:
  • Colchis Trap III
  • Vlad's Impaler III
  • Elizabeth's Fangs
  • Enoch Hammer III/Hildebrand’s Sword
Since you can't perform Finishers, you'll have to rely on spells that do a lot of damage. Use Elizabeth's Fangs and Hildebrand's Sword as your main source of damage output, as well as using it to destroy the Wight's armors. Use Colchis Trap to trap enemies from time to time, and finish them off with a charged attack; this usually results in one hit kills, even on the higher and highest difficulty. Replace the Sword with Enoch Hammer whenever you face Phantoms.

You can heal yourself by sacrificing your spirit bar (the blue bar beneath your health) at any time by holding . If you need to refill, destroy the relics scattered across the levels. Though highly unnecessary, use Witch's Embrace if you need to, especially against the Gold Wights.


Then again, I'm sure you'll have your own tips, so this shouldn't be too hard.

Last edited by BreadSkin; 04-19-2011 at 08:36 PM. Reason: editorial sweep
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Old 03-12-2011, 08:40 AM   #4 (permalink)
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COMBAT RELATED TROPHIES

Blood Spilled
Defeat an enemy.

See Bloody Massacre.


Blood Bath
Defeat 100 enemies.

See Bloody Massacre.


Blood Massacre
Defeat 1,000 enemies.

Enemies killed carries across all playthroughs, so unlocking this trophy will come naturally, most definitely before the end of your first playtrough. If for some reason you want to get this trophy early and out of the way, consider replaying the first episode over and over as the enemies are relatively weak in this level.

Kill your 1st, 100th, and 1,000th enemy to unlock the corresponding trophy.


The Sonic Knight
Perform a 30-hit combo.

You will most likely get this naturally, especially against the big enemies such as the Dendrolord (Big Tree Monster) and the Dire Wolfs when you first encounter them. Remember, in order to get to a 30 hit combo, you must constantly be attacking enemies and not take any damage. Get hit, and the combo will end and you'll have to start over.

See Combo Master if you need additional tips.


Combo Master
Attain the highest possible combo rating.

Like most games, by stringing together a series of attacks, you perform a combo. Combo rating ranges from D to S+. Achieve a combo rating of S+, and the trophy will unlock.

You will most likely earn this naturally, but if you're having trouble. it can actually be achieved rather easily. When you're faced with multiple enemies at once, activate a Colchis' Trap, and follow it with a Mag Mell's Rose. If possible, both spells are preferred to be at Level III. Colchis Trap will pin the enemies down and Mag Mell's Rose will damage every enemy in the area multiple times. Follow it up with a few scythe attacks of your own, and you should earn an S+ rank.

In addition, spamming Witchcraft's and finishing it off with a Finisher does the job as well.


'Tis But a Scratch!
Experience your first revival.

See It's Just a Flesh Wound!


It's Just A Flesh Wound!
Revive 50 times.

Heinrich in this game is basically immortal, so he can't die. If he takes too much damage, he will drop down to the ground and/or explode into pieces. To revive, you can do this in two ways. You can either press repeatedly when prompted, or call Gretchen to come to you by holding . She will sacrifice some of her health to automatically revive you.

Repeat this 50 times, using either methods, and the trophy will unlock.


Executed
Land a Finisher.

See Expertly Executed.


Skillfully Executed
Land 100 Finishers.

See Expertly Executed.


Expertly Executed
Land 1,000 Finishers.

As the name suggests, you can perform a Finisher on an enemy. When an enemy's health is in the yellow, a few hits away from being defeated, you'll be given the opportunity to perform a Finisher. To perform a Finisher, have Gretchen cast a spell ( + a face button) on an enemy when their health is low, and you will see a prompt at the bottom of the screen, press at the right moment to unleash a Finisher.

To check an enemy's health, lock on to them with .

Perform a Finisher once, 100 times, and 1,000 times, and the corresponding trophies will unlock.

If even after your third playthrough you still haven't performed your 1,000th Finisher, go though Episode 3 on Squire. With your Level 3 witchcrafts, almost everything you cast will automatically lead to a Finisher. Simply replay this level over and over until you earn your 1,000.


Elegantly Executed
Land 100 Perfect Finishers.

To perform a Perfect Finisher, you must press the prompt perfectly during the Finisher. Near the end of a spell, a ring of blue light will close in on the button. When the glows blue, that's your cue to press it. If done successfully, Heinrich will have a blue aura surrounding him during and after the Finisher move, indicating you performed a Finisher perfectly.

Fortunately, the lower the difficulty you play on, the easier you can perform a Perfect Finisher since the window of opportunity is larger. If you have trouble earning this on Knight or higher, consider cleaning this up on a lower difficulty if you still don't have it by the end of your third playthrough.

Perform a Perfect Finisher 100 times, and the trophy will unlock.

Last edited by BreadSkin; 04-06-2011 at 07:39 PM. Reason: editorial sweep
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Old 03-12-2011, 08:41 AM   #5 (permalink)
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Take One for the Team
Perform 10 counterattacks while taking enemy attacks.

Often times, an enemy will grab hold of Heinrich, and you will be prompted to repeatedly press one of the face buttons on the controller, selected randomly depending on the type of enemy. If done successfully, Heinrich will throw off the attacker and perform a counterattack. Repeat this 10 times, and the trophy will unlock.

If you're impatient and want to get this out of the way as soon as possible, you can do this during Episode 4. When you're forced to rescue Gretchen by traversing through a series of caves, head right, where you'll be facing a lot more Wights in this path than you would have had you headed through to the left. Defeat the Hammer Wights, and leave the Sword/Shield Wights alone. Let them slash at you, and they'll eventually perform an attack that you can counterattack on. Counter it by repeatedly pressing . Repeat this sequence via Episode Select if necessary.


Nice Try!
Repel an enemy's attack 10 times.

You can repel an enemy's attack by pressing just before their attack hits you. If done successfully, time will slow down and the repel will knock the enemy back, giving you a few seconds to execute a few attacks before time goes back to normal.

Simply repeat this 10 times, and the trophy will unlock. You can use the same method as Take One for the Team if you want to get this early.


Get 'Em Up
Pick up the same enemy five times.

See Head Bangin'.


Head Bangin'
Bash the same enemy into a wall five times.

You can earn this trophy at the same time as Get 'Em Up.

To grab an enemy, press . Once you grab an enemy, you can charge forward with the enemy in your hands by pressing . Aim towards a nearby wall and smack them against one. Repeat this 5 times, picking them up with when they're on the ground and both trophies will pop.

If you're attempting this on a lower difficulty, often times you'll end up killing the enemy before you can smash him 5 times against the wall for the trophy. Consider attempting this when you're playing on a higher difficulty as they'll have more health to withstand the attack.


Bodyguard
Save Gretchen from enemy attack.

See Guardian Knight.


Guardian Knight
Save Gretchen from enemy attack 50 times.

When an enemy grabs hold of Gretchen, blood streaks of red will appear around your screen, letting you know that Gretchen is in danger. She will continue to lose health until you free her from the enemy. Run up to the enemy and slash the enemy holding her with your scythe to free her. Repeat this 50 times to unlock both trophies.

Depending on the enemy and difficulty, the rate at which Gretchen loses health and the number of attacks it takes to free her from an enemy's grasp varies. You will mostly earn this before the end of your first playthrough, so don't worrying about grinding this.


I'm Taking You With Me
Damage both yourself and an enemy with Witchcraft.

See Careful With That!


Careful With That!
Damage both yourself and an enemy with Witchcraft 10 times.

Only certain Witchcraft spells work for this trophy, such as Vlad's Impaler and Colchis' Trap.

To damage yourself and an enemy at the same time, grab an enemy with and have Gretchen cast a spell with +the face button you assigned the spell to. You will damage both you and the enemy. Simply repeat this 10 times, and both trophies will unlock.

Keep in mind though defeating enemies using this method can often incapacitate you. Only attempt this method when you're facing the weaker enemies, as Gretchen will most likely die if you leave her with the stronger enemies before you can revive. If you're having trouble, consider playing on a lower difficulty to do so.


Souls United
Defeat 200 enemies with Knight's Fury.

Knight's Fury: + or

You won't unlock Knight's Fury until after Episode 2.

The blue bar beneath Gretchen's health bar must be at least half full before you can activate this skill. To fill it, when you defeat enemies they will release spirit power which Gretchen can absorb.

Upon activation, Heinrich will transform into a demonized sort of creature. When active, Gretchen will be off screen, meaning you won't be able to cast her spells. However, to make up for this, the damage you do with your Scythe is dramatically increased, giving you a few seconds to dish out massive damage before the effect wears off. To unlock this trophy, simply kill 200 enemies with Knight's Fury active.

If you don't get this by the end of your third playthrough, consider using Episode Select on one of the earlier episodes, particularly Episode 3. The first group of enemies you encounter is a bunch of Dendrites. Activate Knight's Fury and kill as many of the seven as you can. Once Knight's Fury wears off, quit and return to the Episode Select screen. The amounts you killed will be saved, so you can keep repeating this method until you killed your 200th and the trophy pops.


Her True Strength
Defeat 200 enemies with Witch's Embrace.

Witch's Embrace: + or

You won't unlock Witch's Embrace until after Episode 2.

The blue bar beneath Gretchen's health bar must be at least half full before you can activate this skill. To fill it, when you defeat enemies, you'll release their spirit power which Gretchen can absorb.

Upon activation, you'll be treated to 1 of 6 possible scenes in which Gretchen will take all enemies on screen and kill them using different parts of her body . This ability is very useful if you're finding yourself overwhelmed, especially in higher difficulties such as Witchcraft.

Simply use this to kill 200 enemies, and the trophy will unlock. Use the same method as Souls United if you don't earn this by your third playthrough.


Ring Around the Rosie
Catch and defeat five enemies at once with Mag Mell's Rose.

Mag Mell's Rose is the first spell in the spell list; its the spell where Gretchen summons a bunch of thorns that entraps and damages enemies.

The trophy is easily achievable at when the spell's only at level I or II, but you'll have a much easier time with it fully maxed to III. Simply round up five or more enemies, preferably the weak enemies and once they are grouped together, lock on to one of them with and cast the spell with whichever face button you assigned the spell to. If done successfully, all five enemies will get trapped by the spell. Press when prompted to finish it off with a Finisher, hopefully earning your trophy.

A good place to set this up is during Episode 1 when you backtrack for a Lost Page, or during Episode 3 on the Dendrites (Little Tree Monsters).


A Worthy Apprentice
Defeat 50 enemies with the help of Minukelsus.

On Episodes 12 and 14, Minukelsus will replace Gretchen and serve as your temporary companion.

He has 4 different attacks that you can order him to perform:

+ - Minukelsus will throw an Explosive Flask at an enemy
+ - Minukelsus will perform a powerful sword thrust with his Sword
+ - Minukelsus will throw a Flask that will freeze the enemy
+ - Minukelsus will swing his Paracelsus Sword wildly at his target

The best way to kill enemies is to order Minukelsus to throw an Ice Flask at enemies, and then finishing them off with a swipe of your Sycthe. While you're waiting for the Ice Flask ability to recharge, command Minukelsus to do a powerful thrust. This attack will instantly kill the weaker enemies and/or do massive damage to the bigger enemies; performing the Sword Thrust is the only way to break a Wight's shield. When you're facing the Phantoms, have Minukelsus throw either flask at them so they fall to the ground where you can finish them off.

Have Minukelsus aid you in killing enemies, or have him kill enemies himself, and this trophy will unlock once you've defeated your 50th enemy.

Last edited by tuffmuff; 03-27-2011 at 12:32 PM. Reason: editorial sweep
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Old 03-12-2011, 08:41 AM   #6 (permalink)
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MISCELLANEOUS RELATED TROPHIES

Soul Grabber
Collect 10,000 souls.

See Soul Reaper.


Soul Reaper
Collect 100,000 souls.

Like most hack and slash games, defeating enemies rewards you with experience. In this game, they are called Souls, shown as floating pinkish purple orbs. Luckily, there is no need to run up to them and pick them up; they are automatically collected when you defeat an enemy.

Souls collected is accumulative and carries across all playthroughs; you don't have to have all the souls in your pool at once.

Once you've collected your 10,000th or 100,000th soul, the corresponding trophy will unlock. You will most likely unlock this without trying for it during your first playthrough.


Keeping Healthy
Collect 100 Recovery Items.

As with the Souls, occasionally when you defeat an enemy they will drop green crystals that upon picking up will restore your health; these are the recovery items. Since Heinrich is basically immortal, picking these up will instead recover Gretchen's health. Only Gretchen can pick these up, so either carry her towards one or lure her to one with .

Pick up 100 of these, and the trophy will pop. You will most likely unlock this by the end of Episode 7.


Touch Too Much
Carry Gretchen around for a long time.

To pick Gretchen up and carry her around, press . You need to carry Gretchen in your arms for approximately 2 hours for the trophy to unlock. You don't need to do this in one sitting as the time is carried across all playthroughs. Make a habit of carrying Gretchen around whenever you're not fending off enemies, and you will unlock this trophy naturally with next to no effort.

It's also worthy to note that by pressing and holding , to track and see where Gretchen is on the map. Very useful when you are getting grouped by enemies and you need to locate Gretchen fast before her health gets depleted. If she's not too busy fending off for herself, holding will make her come towards you.


Eye Candy
Use Witch's Embrace when no enemies are present.

Simply perform Witch's Embrace when no enemies are around, and the trophy will pop. For details and how to use the spell, refer to Her True Strength.

I'm sure even if there isn't a trophy involved, you would've most likely used the spell .


Growing Power
Upgrade a Witchcraft.

Upgrade a Witchcraft, and the trophy will unlock.

You can upgrade your spells at any time by accessing the upgrade menu at any time with .



COLLECTIBLES RELATED TROPHIES

Light Reading
Acquire a collection item.

You will unlock this as soon as you have picked up your first Lost Page.

Please refer to the Collectibles Guide for the locations of all Lost Pages, Equipments, and Witchcraft's.


The Finer Things
Acquire all equipment.

The list of all of the equipment you need to collect are:
  • Seal of Vitality - Episode 3
  • Seal of the Bond - Episode 4
  • Seal of Magic - Episode 6
  • Seal of Life - Episode 7
  • Seal of the Hunter - Episode 10
  • Seal of Wisdom - Episode 13
  • Seal of Rage - Episode 13
  • Book of Unification - Episode 14
  • Seal of Souls - Episode 15
The trophy will unlock as soon as you've picked up your last equipment.

Please refer to the Collectibles Guide for the locations of all Lost Pages, Equipments, and Witchcraft's.


Witchcraft Collector
Acquire all Witchcraft.

You will acquire spells from Minukelsus as you progress through the story:
  • Colchis Trap - At the end of Episode 2
  • Enoch Hammer - From Minukelsus in Episode 3
  • Schnitter Blade - At the end of Episode 5
  • Maar's Lance - From Minukelsus in Episode 6
All of the above are upgradable.

In addition, you will also need to pick up the "Extra" spells located throughout the game:
  • Tannhauser’s Illusion - Episode 6
  • Hildebrand’s Sword - Episode 9
  • Elizabeth’s Fangs - Episode 13
  • Fafrotskies Rain - Episode 15
  • Kaspar’s Rifle - Episode 20 (Obtained once you've finished the game once)
  • Spirit Cannon - Episode 20 (See The Witch's Ultimate Weapon for details)
The above spells are not upgradable.

The trophy will unlock as soon as you've picked up each "extra" Witchcraft, as well as level up all 6 of the default spells to III.

Please refer to the Collectibles Guide for the locations of all Lost Pages, Equipments, and Witchcraft's.


Information Junkie
Acquire all collection items.

The trophy will unlock when you've picked up every Lost Page. There are a total of 50 Lost Pages.

Please refer to the Collectibles Guide for the locations of all Lost Pages, Equipments, and Witchcraft's.


The Witch's Ultimate Weapon
Acquire Spirit Cannon.

The Spirit Cannon is the last Witchcraft in which you can obtain. To unlock it, you must score an S-Rank on every episode, and beat the final boss, on Squire difficulty or higher. Note you must S-Rank each Episode all under one difficulty and defeat the final boss in order to unlock the Cannon; you cannot mix and match Episodes from different difficulties. If you haven't scored an S Rank in certain episodes, you must go back and earn an S Rank on them, and defeat the final boss again.

At the end of each episode, you'll be graded based on your performance in game time in that episode, a C grade being the lowest and the S grade being the highest:
  • Time - The developers were very generous in terms of the time limit required for S-Rank. Even if you go out of your way to collect collectibles, as long as you don't idle, you will have no problem earning a S-Rank on the time for each level.
  • Combos - Getting a S-Rank in combos is all about variety; scoring a lot of hits and the performing Finishers. If you're performing Finisher's and using Witchcraft's whenever you can, this will come naturally.
  • Kills - As long as you kill every enemy you come across as you progress a level, you will get this easily. If you're planning to skip enemies for whatever reason, just make sure you only skip a few and not too many.
  • Finishers - Performing Finishers is the best way to take down most enemies, so use it whenever you can. However, just performing one every so often will suffice.
  • Retries - A retry is when you're taken to the "Continue Screen", not when Heinrich needs a revive. Note that by pressing "Yes" or "No" during the Continue Screen, the game will still register the fact that you had to retry. A neat trick to get around this is to quit to the XMB whenever you die and the "Continue Screen" is displayed. Load back up the game, and select "Continue". You will continue the game from your pervious checkpoint with no evidence of you ever dying. Thanks to Mitsuru Kirijo for the tip!
Your overall rank for the level will be the average of these five categories (ie. S, A, B, S, S will get you an overall S rank). Five S ranks will get you an overall S+ for the episode, but an S rank in each episode is all that is needed to unlock the Cannon.

Achieving S Ranks in each episode might sound challenging at first, but it's easily doable once you know what to aim for.


PLATINUM TROPHY

Supreme Witchslayer
Fully execute your Knights Contract.

Like with all other games, earn every trophy in this game to unlock another shiny platinum trophy to your collection.

Last edited by BreadSkin; 05-07-2011 at 05:12 AM. Reason: editorial sweep
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Old 03-12-2011, 08:42 AM   #7 (permalink)
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Collectibles Guide


Like with most games, there are collectible items scattered across the levels for you to collect.
  • Lost Pages - Apepar as small glowing yellow orb
  • Witchcraft's and Equipment's - Appear as bluish green colored mists.
Fortunately, you can see how many there are in each episode on the episode select screen, under Items. A icon that's dimmed out means there are items you still have not yet collected. A lightened up icon means you have collected that item, obviously.

If you only need one item from an episode, you do not need to finish the episode in order for the game to recognize. Once you've obtained the item you missed via episode select, you can exit back to the episode select screen, and the item will be saved; you do not have to complete the episode or reach a checkpoint for it to save.

Though not tied to trophies, completing certain tasks within the game unlocks costumes that you can use:
  • Default - You begin the game with this.
  • A Century Ago - Complete the game once on any difficulty
  • Modern - Complete the game on Knight
  • Future - Complete the game on Hexen Knight
You can change your outfit at any time in the Episode Select menu under "Extras".

Thanks to Valcryst for originally posting the locations!


Locations for the collectibles is as follows:

Episode 1 - Death-Ridden Town
  1. Lost Page (Heinrich Hoffman) - After defeating your very first wave of zombies, you will go down the steps. A zombie should burst through the house in front of you. To the left of that house is a pile of sand. Inside will be your very first Lost Page.
  2. Lost Page (Undead 1) - When you reach your first save point, you should see a brown crate to your right. Destroy it for your second Lost Page.
  3. Lost Page (Witchcraft) - Immediately after the save point, you'll go down some steps. To your right should be some crates and barrels directly. The third Page is inside them Destroy.
  4. Lost Page (Undead 2) - After Straeggele retreats, backtrack to the save point by going through the double doors, and a climbable vine ladder will have grown next to it, besides Minukelsus. The fourth Page is at the top of this area, inside a barrel.

Episode 2 - Knight's Contract
  1. Lost Page (Straeggele) - During the first chase sequence, the first Lost Page of the level will be on your left, just before the end of this chase. Very hard to miss.
  2. Lost Page (Shield Wight) - During the boss battle, to your right will be a wheel barrel of what appears to be fruits. Inside lies your second Page.
  3. Lost Page (Sword Wight) - This other Page is directly across the previous Page on the opposite side, also in a breakable wheel barrel.

Episode 3 - The Frozen Forest
  1. Lost Page (Gretchen) - After facing your first group of enemies, stalagmites/icicles will be hanging atop of a path blocking your progress. Destroy them for another Lost Page. Can't miss it.
  2. Lost Page (The Knight's Contract) - When you get attacked by the wolves for the first time, there should be a destroyable log standing upright in front of you next to the water. Destroy the log for a Lost Page.
  3. Lost Page (Minukelsus) - After saving Minukelsus, look across the broken bridge. You will fine the third Lost Page of this episode there. Progress through the level and you'll pass by it, can't miss it.
  4. Lost Page (Transformed Straeggele) - Shortly after the previous item, you will have to defeat a Sword Wight then climb some vines and fight two more Wights. On this platform directly in front of you after you climb up is another breakable log. A Lost Page is inside it.
  5. Equipment (Seal of Vitality) - After defeating the two Wights, climb up some more vines you'll face a Dendrite, near the end of the episode. Look to your left and climb the thorns there to reach a small cliff. Your very first equipment item is here.

Episode 4 - Finding the Ice Lord
  1. Lost Page (Hammer Wight) - When you're tasked to save Gretchen, use the left cave instead of the right. You'll reach a room with 3 exits, each with a stone that will glow if you hit it. Dispatch the wolves, and enter the cave to your right. A Lost Page is inside next to a pool of water.
  2. Lost Page (Dendrolord) - After rescuing Gretchen, there will be a ledge you can drop down to the right where she was unconscious. Drop down and the Lost Page is hidden inside some breakable ice.
  3. Lost Page (Ice Phantom) - When you get to the save point, run straight ahead and the ledge you stand on will collapse, taking you back to the very first area. Turn around to face the cliff you just fell down and a Lost Page will be in front of you.
  4. Equipment (Seal of the Bond) - Towards the end of this episode, you will go through a corridor made out of a snake's skeleton. At the end of this tunnel you'll come upon three exits. Go through the one to the left of the entrance, destroy a few icicles blocking your path, and the this second equipment well be on top of some ledges.
Episode 5 - The Serpent's Den
  1. Lost Page (Dendrite) - After you fight off the snake for the first time, immediately to your right are some logs. Destroy them for another Lost Page.
  2. Lost Page (Dire Wolf) - After you fight off the snake a second time, directly behind you are some logs. Again, destroy them for a Page.
  3. Lost Page (Ice Serpent) - Fend off the snake a third time, and this will appear directly in front of you. Impossible to miss.
  4. Lost Page (Trude) - During the boss fight against Trude, the last Page of the episode will be in front of her; at the very edge of the platform, next to the snake on the right.
Episode 6 - A Town Ablaze
  1. Lost Page (Magmite) - You will have to you drain the water using a valve in order to progress. Drain the water, go down a ramp and instead of going straight into doorway into the sewer, head towards the back in the opposite direction, where a Lost Page awaits.
  2. Lost Page (Fire Phantom) - After opening a second gate to drain the water and save Minukelsus, go through the doorway in the back and you will head down the sewers. A Lost Page will be directly ahead, to your right.
  3. Lost Page (Burning Giant) - After opening the third sluice gate, continue along the new path that opened up and go through the entrance to the sewers directly across to a new area. Once you've entered, ignore the first right path, drop down off a ledge, and ignore the left path here as well. Continue along this path and you'll see the Lost Page at the dead end here.
  4. Equipment (Seal of Magic) - Backtrack from this point on and go down that right path you previously ignored. You'll go down some steps, and come to a corridor with two paths on your left - go down the first left. Clear this next room and go down the next corridor; the third equipment item is here.
  5. Witchcraft (Tannhauser's Illusion) - Backtrack to the corridor with the two left turns and take the second one this time. Climb up the long ladder and at the top will be your first extra Witchcraft - Tannhauser's Illusion.
Episode 7 - The Burning Tyrant
  1. Lost Page (Committee for Witch Accusation) - As soon as the level begins, you'll face a Burning Giant. Defeat him, and look for this Lost Page directly behind him.
  2. Equipment (Seal of Life)- As you go up the ramps/stairs through the level you'll come across a platform suspended in the air by chains, the platform across it holds the the fourth equipment item.
  3. Lost Page (Holda) - During the first phase of the boss fight with Holda, As soon as the fight starts, the Page is located behind Holda's chariot.

Last edited by BreadSkin; 05-07-2011 at 05:14 AM.
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Episode 8 - He Who Desires Eternity
  1. Lost Page (Dr. Faust) - As soon as the level begins, a Lost Page will be beside the first generator to your left.
Episode 9 - The Entangled Castle
  1. Lost Page (Thunder Phantom) - Proceed through the level until you reach the underground waterways. As soon as you're there, go into the area immediately to your left. Defeat the Arcanids here, then look in the back left corner. A Lost Page is here.
  2. Lost Page (Arcanids) - In the next room, you'll come across three doors - take the exit to the right and there will be another room on the left. In this kitchen area, in the back, are 3 large barrels. Break the one on the right for another Lost Page.
  3. Lost Pages (The Anima del Monde) - As soon as you get back outside, you'll be attacked by Wights. Dispose of them and open the barred door in the back. To your left will be some climbable vines. Climb up and the Lost Page will be on top.
  4. Witchcraft (Hildebrand Sword) - In the room where Minukelsus is captured by Arcanids, look for a narrow hallway in front of the stairs. Use it to go up and to the back on the upper balcony will be a second extra Witchcraft waiting for you to collect.
  5. Lost Page (The Coven of Seven Witches) - After saving Minukelsus, go through the large door at the bottom of the stairs. In the next area, at the bottom of the stone stairs to your left is a cart. Destroy it for the last Page of the level.
Episode 10 - Furious Lightning
  1. Lost Page (Rapunzel)- After you fend of Trendula, there will be a tree on a raised platform near the door. Destroy it for a Lost Page.
  2. Lost Page (Trendula)- In the next room, Trendula will punch through the wall, the second Page of the level is located right next to the hole in the wall.
  3. Lost Page (Silver Sword Wight)- Traverse p some stairs,and you'll be in a room filled with Wight statues. Destroy the statue at the far end on the right hand side for anther Lost Page.
  4. Equipment (Seal of the Hunter)- You'll go up some spiral staircases, eventually reaching the top. The item will be next to the door, impossible to miss.of the exit at the top of the tower.
Episode 11 - To the Unforeseen Future
  1. Lost Page (Gold Wight)- Keep going up the stairs, and upon reaching the third floor of the tower, you'll encounter your first Gold Wight. Defeat him and the Lost Page will appear in the middle of the room.
  2. Lost Page (Rapunzel - Spider Form)- The second Lost Page is in the middle of the room while you're fighting Rapunzel. You'll most likely pick it up without trying during the fight even if you don't see it.
Episode 12 - The Witch's Enclosure I
  1. Lost Page (Other-Worldly Phantom) - After you enter your first portal, you'll enter the castle section of this level. After a cutscene, you'll face three Homunculi enemies. Defeat them and go up the upcoming stairs. Instead of going through the first door, run all the way to the top of these stairs. A Lost Page is up here.
  2. Lost Page (The Curse of the Black Death) - Proceed through this area until you come to the exit portal. Ignore the portal and continue past it. You'll find a Lost Page in the middle of the next room.
  3. Lost Page (Paracelsus' Sword) - At the end of the level, you'll face a Gold Wight. You can either defeat him, using a combination of Minukelsus' freezing flask and blade or run away from him. Kill him or escape; the Lost Page will be on you right as you're running towards the screen, can't miss it.
Episode 13 - The Witch's Enclosure II
  1. Lost Page (Silver Shield Wight)- At the start of the level, you have the choices of taking a upwards path, or the downwards path. Take the downwards path, fighting enemies, opening doors and climbing some vines along the way. The Lost Page will be at the end of this path in the middle of the platform.
  2. Equipment (Seal of Wisdom) - After entering your first portal, you'll enter the sewers. Instead of going up the ramp to your left, go straight through the doorway ahead into the sewers. Ignore the right turn and keep going straight for this equipment.
  3. Equipment (Seal of Rage) - On your way to pick up the key for the barrier, you'll eventually come to a corridor in the sewers with two right paths. Take the first right path, and you'll fight some Homunculus'. Defeat them and enter the next room to get another equipment.
  4. Witchcraft (Elizabeth's Fangs) - Progress through the level, and you'll eventually enter the snow area portion of the stage. Defeat the Ice Phantoms here, and some vines will grow on the cliff near the back. Climb them and another Witchcraft will be available for you to collect.
Episode 14 - The Witch's Enclosure III
  1. Lost Page (Silver Hammer Wight) - As soon as you go through the first portal, you'll be forced into a fight with the Gold Wight. Defeat him, and before you exit out through the portal, look for a Lost Page that's next to a pillar.
  2. Lost Page (Other-Worldly Guardian)- Minukelsus will automatically give this to you as once you reunite with him.
  3. Lost Page (Shadow Gretchen) - During the boss fight, look immediately to your right. A Lost Page is in this corner.
  4. Equipment (Book of Unification)- You get this automatically at the end of the Episode, despite it not being recognize as a collectible item in the Episode Select screen.

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Episode 15 - The Witch's Enclosure IV
  1. Equipment (Seal of Souls)- Continue through the level until you're treated to a cutscene where the first barrier appears. Turn around and you will see that a new portal has spawned. Enter it and the equipment will spawn after you defeat all the enemies. If you have been following this guide, you'll also earn The Finer Things.
  2. Witchcraft (Fafrotskies Rain)- Continue through the level and you'll ride up a lift. Defeat the phantoms and when you've reached the top, drop down the hole directly in front of you. Go left, up and around the stairs and you'll eventually come to this Witchcraft.
  3. Lost Page (Shadow Heinrich) - During the boss fight, this Lost Page will be in the corner.
Episode 16 - Cutting Ties
  1. Lost Page (Verderinde) - You should be able to see it as soon as the boss fight starts. The Lost Page is behind and to the right of the boss.
Episode 17 - Walpurgis Night
  1. Lost Page (Stonesoul) - Continue through the level until you fall through the ground and land on a save point. After you climb up the vines and have dealt with the enemies, go towards the wall in the back of this room and some vines will grow out of one of them. Climb all the way to the top, destroy the boulder and you'll encounter some Dire Wolfs. Defeat them and look for another vine to climb up on. The Lost Page is on top of this cliff.
Episode 18 - The Witches' Ruins
  1. Lost Page (Homunculus) - Proceed through the level until you face a mini-boss and pick up your first Spirit Crystal. When you get to the next room three paths, take the path directly across from you. The Lost Page is inside a statue in the room at the end of this corridor.
  2. Lost Page (Homunculus Cradle) - Traverse through the level some more, avoiding spike traps along the way, and you'll eventually reach a room where you'll be forced into a fight with several Sword Wights and a Gold one. After you take care of them, destroy one of the statues in the room for another Lost Page.
  3. Lost Page (Stone Giant) - Sometime during the level, you'll have to outrun a Stone Giant. After escaping, easily... climb up the vines to your right. A Lost Page is on the very top, in front of the giant boulder that was knocked down.
  4. Lost Page (Soul Hunter) - After obtaining your third Spirit Crystal you'll come across a room with six Wight statues. The Page is inside one of the statues here.
Episode 19 - An Old Score to Settle
  1. Lost Page (Giant Homunculus) - Immediately at the beginning of the level, turn around. A Lost Page will be in the middle here, in side the rings.
  2. Spoiler! (click here to reveal)
Episode 20 - A Battle of Belief
  1. Spoiler! (click here to reveal)

Last edited by BreadSkin; 03-14-2011 at 08:54 AM.
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Old 03-12-2011, 10:15 PM   #10 (permalink)
 
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Thumbs up Costumes.

Great guide, any chance that you will include how to unlock the remaining costumes?

Thanks.
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