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Old 04-23-2012, 05:51 AM   #21 (permalink)
 
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A very good read.
Thank you very much for being kind enough to do this for us ^_^
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Old 04-23-2012, 05:02 PM   #22 (permalink)
 
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SYSTEM

The new expansion of system: [spin the memory]

The new expansion system is introduced in this game, which is the [spin the memory] system.
The heroine will write down the journal according to various events taking place in the story, and look back as her own memory. The process of doing that will grow her up as a human.
Moreover, there is NO such [achieve the goal within certain years] thing similar as the previous atelier. There is NO systematic aim. The only goal is to achieve [reunion with her missing younger sister].
Players will be given choices according to different circumstances and find out the answer in order to move on the story and to approach the goal.

More evolution for battle system

The cost turn battle comparing to previous game will expand more.
The concept of cost will be added on movement this time. The battle system is based on turns, and the strategy is influenced by the position between player and enemies.

The rebuild of synthetic system
Not only the [result], but the system is an artwork to enjoy the [process].
For the synthetic system this time, the cost, spending before synthesis such as selecting and considering the materials gathered so far, will be compressed. Instead, it has rebuilt in the purpose to enjoy the synthetic process.
[new]This time, it's possible to synthesize in various places (only just in the atelier).
[new]First, the tradition of this series - get the possible recipe. Next, as the required materials are shown, decide what to use. In this game, the performance (quality, traits) is constant depending on what kind of material used.


Exploration system

In this game, the exploration system strongly reflects the different views of the world as well.
For the system, there are bazaars selling special products, and communities for competing values of rare items around the world. The system is developed to benefit players while understanding the concept of the world.
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Old 04-23-2012, 05:09 PM   #23 (permalink)
 
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A very good read.
Thank you very much for being kind enough to do this for us ^_^
You are welcome. This is my favorite game series and I'm willing to let more people know about this game ^ ^
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Old 05-11-2012, 06:15 PM   #24 (permalink)
 
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Gust has released the opening movie:
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Old 05-11-2012, 08:48 PM   #25 (permalink)
 
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For sure a very different OP then the other Ateliers especially with the music and video, also gotta say i'm loving the nature theme and all the green
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Old 05-18-2012, 10:50 PM   #26 (permalink)
 
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Interesting video. I actually saw it when it was posted. I am loving the actual animation in game, as well as the designs, but I don't like the opening song they chose. Not upbeat enough, although the singer does have good vocals.
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Old 06-03-2012, 09:09 PM   #27 (permalink)
 
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Seems to be some interesting new additions to Atelier Ayesha. I'm liking the changes. Also, I noticed that time won't be a major factor of the game anymore. I don't know if I'm relieved or disappointed

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Now that is the most adorable opening I've ever seen. Atelier Ayesha seems to have a more mature theme to it, unlike that of the Arland series, but I am not saying this in a bad way.

I love the opening theme as well. It really reminds me of the credits theme for Furuba (Fruits Basket).
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Old 06-06-2012, 10:53 PM   #28 (permalink)
 
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Also, I noticed that time won't be a major factor of the game anymore. I don't know if I'm relieved or disappointed
For me, if that is the case, it's definetly a relief. I do enjoy the time factor but I always feel like the time given to me in these games isn't enough to do what I want to do.

I still want it to be there though, to a point..
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Old 06-06-2012, 10:58 PM   #29 (permalink)
 
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For me, if that is the case, it's definetly a relief. I do enjoy the time factor but I always feel like the time given to me in these games isn't enough to do what I want to do.

I still want it to be there though, to a point..
Indeed; the time restrictions made the games unique (to a point) but really got on my last nerve with the Rorona Platinum, the time is very strict in that game.

In a way, it's a relief, because I'll be able to roam freely without fear that I'll miss a deadline
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Old 06-22-2012, 12:22 AM   #30 (permalink)
 
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The install size has been revealed for the upcoming Playstation 3 exclusive title, Atelier Ayesha: The Alchemist of Twilight Land. You can check out the latest screenshots from the role-playing game in the slideshow at the top of this article and the details below.

Atelier Ayesha: The Alchemist of Twilight Land requires 2,300 MB of free space on the Playstation 3 hard disk drive for installation, according to its product page on the official Japanese Playstation website. Furthermore, at least another 1,800 KB is needed for save data.

Install size revealed for PS3 exclusive, Atelier Ayesha - National Video Game News | Examiner.com
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