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#1 (permalink) |
![]() Join Date: Sep 2011
Posts: 100
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I'm getting towards the end of my evil playthrough on hard (just did Nix's new family). Other than any evil missions that might come up, I think I'm done with sidequests - I just want to finish the game at this point. Problem is, I don't think that's gonna leave me enough exp for both these powers (right now I don't have enough for either).
So which is better? I know I really liked cluster grenades on my first playthrough, but then again I didn't use missles much, and I didn't have the napalm grenades I have now which seem like they might be just about as good. What are the hellfire missles like - are they worth it? |
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#2 (permalink) |
![]() Join Date: Jun 2009
Location: Pennsylvania
Posts: 4,307
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The hellfire missiles are pretty awesome, I used them a lot on my evil Hard playthrough once I got them. In both of these games I stuck with the good powers for the good playthrough and evil powers for the evil playthrough, seemed to make more sense.
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#3 (permalink) |
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I read the title and thought of Dragonball Z. That is all.
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#4 (permalink) | |
![]() Join Date: Sep 2011
Posts: 100
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Quote:
Although the cluster grenades aren't a good power though - I had assumed they were on my last playthrough since they seemed like an upgrade to sticky grenade. But when it unlocked for me I realized it's a neutral power. |
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#6 (permalink) |
![]() Join Date: Nov 2011
Posts: 291
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I still liked using the grenades anyway. It's easy to clear out an area with them, and if you're playing on hard, sometimes hitting a cluster grenade will react other explosives in the area or (depending on your upgrades) cause an electric charge between more and more enemies.
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