Some of you maybe aware of my investigations pre-patch for details of a patch, and post-patch my checklists, I feel a connection to the community and still feel I should be involved, despite completing the game and wanting to move onto mopping up my other game trophies, in time for the Christmas releases (of course if any DLC is released I'll be back on it).
Through my investigations and the official information I've managed to get for users, which in most cases confirmed our educated guesses, I feel the anquish of those still not able to unlock Payday.
True, there are others out there still having problems with Gozers, however since this was attainable pre-patch and others have attained it post-patch, it is probably one job/map missed somewhere.
For Payday, though many have been playing campaigns to completion and not unlocking the Trophy, this thread is for them if you're "wiping out" to speed things up, move along.
Firstly, let's confirm you're one of those affected, and not simply misunderstanding the requirements.
You must play RANKED Campaigns.
You have to meet the following requirements on each of the 4 different Campaigns (locations).
You must be the top earner in each Job (there are 3 random jobs per Campaign).
- Use the Start/Select button to check if you are the top earner in-game.
You must meet the "win" condition for each Job type, this is different to Gozer's and much easier.
- Containment: Team must catch at least 1 Ghost.
- Survival: Team must survive at least 1 wave.
- Destruction: Team must destroy at least 1 Relic.
- Thief: Team must save at least 1 relic at the end of the job.
- Protection: Team must raise all 3 PKE Towers to 100%
You must survive to either the time runs out, or you finish the game.
- With the exception of Survival, all players can pass out, AFTER the first wave.
- In Protection, you MUST raise all THREE PKE's to 100% to finish the game, or it doesn't count.
You must NOT have all players pass out and the game ends.
- Except in Survival, AFTER the first wave.
- Passing out and being revived by a Team Member is fine.
You must NOT cross the streams and cause all members to pass out.
- Better to not cross the streams at all, as soon as you notice they're crossing, cease firing!
You do NOT need to play every job type on every campaign.
- If the game gives you a campaign with protection in it, and you fail it, redo that campaign again, you might get the campaign without a protection job.
However, if anyone is interested in working together to further test this, some ideas I have:
1. Have you tried fully completing all jobs, with the specific exception of only making it to wave 9 on Survival, but doing everything else?
2. Modification on #1, but doing nearly all jobs to completion, but purposfully failing ONE per campaign (NOT Protection obviously).
3. Tried setting up a new blank account and attempting payday, will it unlock for you on a new blank account?
4. If 4 is unsuccessful, then give me the login details for your new "test" account and I shall try doing it on my console, which did unlock it for me.
5. If 4 works, you can either have me repeat it with your main account (you probably won't want to, but offer is there), or at least we've found a new variable, the console.
Previous ideas, such as the 3.00 firmware messing it up, are out the window as others have unlocked payday and platinum post 3.00 update.
Of course one possibility is that users have played campaign before the patch, met the conditions and now the game is unable to detect them meeting the conditions and unlocking it.
However, let's discuss tha point and experiences... all I can add is that I obviously played campaigns, at least one previous to the patch (to get "On the Payroll") however when playing post-patch I played each of the campaigns in turn and it unlocked after graveyard.
Therefore the game didn't count the previous completed campaign, or rather it didn't count it against it (it's likely it wasn't a graveyard campaign I played before), meaning there was no issue recording a "done" for each campaign in the eyes of the trophy.
What you also noticed through this and other games is that there are points in games where a "trophy check" is done. Quite often at the "end of a level", or "end of the final level", but also during games, such as whenever you catch a most wanted ghost, a trophy check for No Job Too Big is done. Afterall, you may (now) get Glutton slimer, but still have a ghost in the middle left to get.
Hence the mechanise to check for a trophy should always occur... but on the other hand, if a trophy has already been unlocked, you wouldn't want it to popup again, so I suppose as part of a trophy check is to ensure the user doesn't already have it. How does it know then the user has the trophy? Check the user's PSN? Slight problem with that as for the PSN (unlike live), it's done locally on the console and then "sync'd" upto Sony's servers. Therefore there's never the "offline/no date" effect you get on Live, however it also doesn't do a very good job of syncing, such as in the case for one poor sod who earned a load of trophies in GB (or any other PS3 Trophy enabled game), the console then died before being able to sync and has been replaced, the recent trophy activity lost.
Anyway, this builds upto another suggestion, somewhere on that system it records trophies unlocked. It could be kept in the single game data (I think people have already deleted this with no luck), or hidden on the PS3 system. Now there's already the suggestion above that I do it for you on my console, but if you have a second console or a mates, try that (be sure to sync, then remove your login from it afterwards, and not to save password), however if none of those options are available to you then:
6. Create a new "local" user, and apply your PSN ID to it, then try and get Payday again. This shouldn't have any detrimental effects to your PSN, as you can only be in as one local user at a time, and there's no DLC to worry about. Afterwards, SYNC your trophies information, maybe double check it (you'll maybe have to sync twice, once as the new user after you get the trophy, then again when you switch back to your original login), once double-checked (heck you could even look on the playstation website to be 100% sure, but expect a delay), delete the new temp account.
I encourage those wishing to share experiences, information and various "this didn't work", or even "this worked" to post in this thread and join me in my GB chat room
CoOp-Partners.com - ghostbusters where we can narrow this strange trophy down.
It would also be interesting to know, just how many are affected, it "seems" to just a handful to me.