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#3 (permalink) |
![]() Join Date: Apr 2010
Location: Netherlands
Posts: 9,567
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Just keep upgrading your equipment and your rifle. Whenever possible, buy the shotgun/blade cannon/launcher/shotgun/flame thrower and keep upgrading those.
Don't buy the SMG if you're on Grim/Morbid difficulty, it's useless. Same as shocker. Well, for me it was anyway.
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#4 (permalink) |
![]() Join Date: Sep 2008
Posts: 246
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Yeah, upgrading the rifle and items (flares, grenades, mines) should be your main priority. You can do without the molotov, I rarely used them.
I'd skip the SMG unless you're playing on braindead/normal, as the above poster mentioned. Waste of money on higher difficulties. Next up, Shotgun. Essential purchase in my opinion, deals with any of the tougher or unique zombies effectively. Flamethrower is great for crowd control, not much else. It slows down a horde of zombies charging at you, buying you some time, you'll still have to kill most of them. I think you can't go wrong with any of the powerful weapons (blade cannon, rocket launcher, shocker). Just don't be some kind of jack of all trades, but master of none. I'd rather have one of these FULLY upgraded, than all 3 with few to no upgrades. Shocker is a good example of this. I finished my morbid run last night, and I'd say this weapon can still hold its ground quite well, specially against those army zombies. However, it felt really underpowered without all the upgrades. Also, I'd buy dynamite as soon as it becomes available. It comes pretty handy in some parts of the game. |
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#5 (permalink) |
![]() Join Date: Jun 2011
Posts: 13
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I generally upgraded the Rifle first concentrating on power and fire rate first then the clip and max inventory.
After that is completed the items are next with the flares, grenades, mines, dynamite and molotovs. Depending on the difficulty the molotovs arent as effective on the harder settings. Once it becomes available go for the Shotgun, concentrating on upgrading the power and fire rate then the clip and max inventory. After that get the Launcher and upgrade that fully then go for the Blade Cutter and max that out. After that you should be good be pretty safe to the end, and purchase anything you want, although I went for the Shocker over the flame thrower or SMG. |
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#6 (permalink) |
![]() Join Date: Jan 2010
Location: So. Cal.
Posts: 2,937
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Now that a couple of people have mentioned it, can someone explain why SMG is useless on Grim/Morbid? I just finished my Normal playthrough, and that was my go-to weapon and I always upgraded it first. Do the SMG bullets --even at max power--just not stop any zombies at higher diffs?
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#7 (permalink) | |
![]() Join Date: Sep 2008
Location: In front of the TV
Posts: 3,200
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Quote:
Last edited by TheNukes; 06-22-2011 at 05:09 PM. |
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#8 (permalink) |
![]() Join Date: May 2009
Posts: 409
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On higher skill levels the zombies move more quickly, meaning that you'll need to take them down faster to avoid being hit. The SMG is fine for taking out individual zombies, but it just doesn't cut it for dealing with crowds. For that you'll need a weapon capable of piercing the front line of zombies and damaging lots of them at once. The Shocker and Ripper are by far the best for this and I'd say that either one of them (fully upgraded) is a must-have tool for getting through Chapter 10 on Grim and above.
The SMG is also (IIRC) the most expensive weapon to fully upgrade, meaning that you'll be sacrificing upgrades on weapons that would be more helpful to you during the toughest parts of the game. |
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#9 (permalink) | |
![]() Join Date: Apr 2010
Location: Netherlands
Posts: 9,567
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Quote:
All the SMG really does on higher difficulties is slow down the zombies a bit. I rather have them dead the 'instant' they look at me
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