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#21 (permalink) | |
![]() Join Date: Apr 2010
Location: United States
Posts: 1,517
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Up Next : Epic Mickey 2: The Power of Two |
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#22 (permalink) |
![]() Join Date: Apr 2011
Location: New York
Posts: 286
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I found making a new character and doing the challenges backwards ( last challenge first etc) made them a lot easier as the ai seems to scale with your lvl.
Has anyone had any luck with the ai disarming mines? I haven't seen it at all yet. This trophy and the revive an objective teammate over a non-objective seem to be the only troublesome ones for me. |
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#23 (permalink) | |
![]() Join Date: Mar 2010
Location: Hanford CA
Posts: 228
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the medic one just do a mission where either you have to have a soldier blow something up or an engineer where you defend something and usually half the team goes to one of those to classes, then just sit and wait |
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#26 (permalink) | |
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Just a Note: If you are a high level you will need to play a little better or start a new character, get rid off all your abilities. I think the AI gets better based on your abilities and not you level. I will find that out later.
__________________
I need to grow up! And manage my time better.
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#27 (permalink) | |
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#29 (permalink) |
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I would make step 1 step 2 and vice versa. Playing through the entire campaign on hard and then doing the what-if missions without any weapon attachments and a small choice of weapons is probably the worst advice you could give people for this game. Star 1 and 2 challenges hardly proved to be difficult and star 3 doesn't give you anything at all(so make that step 3 if you must). Plus tower Defense and Escort Duty are supposed to much harder at higher levels. After beating this on hard, I can only imagine how hard this would be without my Kross SMG, Muzzle Grip, Front Grip(stability), drum mag and red dot sight. Is that how you did it? If so, you sir, are a hero.
Challenges are solo only Last edited by SirkSirk; 05-12-2011 at 05:35 AM. |
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