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#1 (permalink) |
![]() Join Date: Sep 2010
Posts: 12
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Hello,
In Bodycount, I believe the default control setting to fire is R2 and viewing down the sights is L2 (if it is the same as the demo). Does anyone know if you can change the controller settings to use R1 and L1? BTW, I have always wondered why game designers would ever use R2 to fire, when R1 would use the index finger which is the same finger you would use to fire a real gun. R1 would be more realistic, but some designers do not do this. Why is that? There is no right or wrong answer, it could just be designer choice - but it always made me wonder. Thanks! Mike |
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#3 (permalink) | |
![]() Join Date: May 2011
Posts: 39
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Quote:
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#5 (permalink) | ||||
![]() Join Date: Sep 2008
Location: Nor & So. California
Posts: 2,672
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Unfortunately no you cant.
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#7 (permalink) | |||||
![]() Join Date: Jul 2010
Location: Saudi Arabia
Posts: 1,762
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I have never noticed that >.<
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#8 (permalink) |
![]() Join Date: Jul 2010
Posts: 13
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man this game is garbage bought it today brand new for 7 quid for the plat.
the reason these games are R2/L2 instead of R1/L1 is that they are made for the 360 first and then just ported over to run on the ps3 shabby games as well same as F.E.A.R 2 but that was an awesome game so it didnt matter too much and the way this game locks you to the spot while aiming is horrible so thanks to the above comment for explaining the half press system |
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#9 (permalink) |
![]() Join Date: Mar 2011
Location: England
Posts: 375
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Just like nine out of ten games then, but most have R1 as fire on PlayStation so that isn't the reason. The actual reason is the half aim move system as you stated at the end of your post!
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