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![]() Roadmap Overview -Estimated Trophy Difficulty: xx/10 (Personal estimate=2/10) -Offline: 13 (9 , 3 , 1 )-Online: 0 -Approximate Amount Of Time To 100%: 1.5-3 hours. -Minimum Number Of Playthroughs Needed: 1 -Number Of Missable Trophies: 6 - "There's A Moose?" , "Edna Was Right!" , "Let Them Eat, Um, Cake" , "A Not-So-Beautiful Mind" , "An Uncomfortable Truth" , "Timely Traveler" .-Glitched Trophies: None -Does Difficulty Affect Trophies?: No difficulty options -Do Cheat Codes Disable Trophies?: None available Introduction: Great Scott! Our favorite time travelling partners from the mid 80's return to us for some more temporal adventures in Episode 4: Double Visions!. This series is made by the creators of the "Sam and Max" games, Telltale Games, it will come to us in 5 different episodes each released a month apart from each other. This guide/walkthrough covers the fourth episode. The first thing I would like to mention is that I would highly suggest not using a walkthrough to play for the first time through, as it is much more fun to play through the game and figure things out on your own. If you are mindful of what the missable trophies are and when and how to get them, you can easily play through this game and get 100% in one playthrough without following a walkthrough. However, I realize that there are some of you who want to get through it as fast as possible, or simply be absolutely sure they don't miss anything, so for these people a walkthrough is provided under "To the Expo" . If you plan on playing this without the walkthrough, take note of the missable trophies to make sure you can get 100% in this game in one fell swoop. Before showing Edna the Trixie postcard, be sure to check it for yourself for "There's A Moose?" . Make sure not to leave Emmett's Lab without getting "Edna Was Right!" , the final Algae Cake for "Let Them Eat, Um, Cake" , "A Not-So-Beautiful Mind" , and "An Uncomfortable Truth" Also, make sure to only visit Emmett's Lab one time until the game forces you to return, for "Timely Traveler" . As long as you take note of these trophies, you can play without the walkthrough and still get 100%, but the walkthrough is there in case it is need.A few notes about how the walkthrough is set up, which is the same as the walkthrough for Part 1, 2, and 3:
The first thing I recommend you do is simply play through the game. Whether you are using the walkthrough or not, this will earn you a fair percentage of the trophies. Be sure to watch out for the missable ones: "There's A Moose?" , "Edna Was Right!" , "Let Them Eat, Um, Cake" , "A Not-So-Beautiful Mind" , "An Uncomfortable Truth" , "Timely Traveler" . As long as you know what to look out for you can get these trophies even without following a step-by-step walkthrough. See them in the trophy guide to find out when, where, and how to unlock them. If you aren't using the walkthrough and you get stuck, pressing will open up a hint menu, then you can press to reveal more hints. The hint level can be increased from the options menu to make them even more blatant about what you should do. This has no effect on the game, or the trophies, so feel free to abuse the hints as much as you like. If you watched out for and achieved all of the missable trophies, then once you finish this step you should have 100% of the trophies. If you missed something move on to step 2.Step 2 (Optional): Clean Up Playthrough If you happened to miss a trophy here or there, now is the time to start a new game and track it down. Upon completing this step, you will now have 100% of the trophies. Last edited by T_l_M_B_0; 06-08-2011 at 06:57 AM. |
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Trophy Guide (Trophies listed in the order that they unlock when following my walkthrough.) The Power of Love?Escaped from Marty's Cell. This trophy is story related and unmissable.
Refer to the Trophy Walkthrough under "To The Expo!" , for more. Free Citizen Brown!Rescued Citizen Brown from the Citizen Plus Program. This trophy is story related and unmissable.
Refer to the Trophy Walkthrough under "To The Expo!" , for more. There's a Moose?Get a Good Look at Trixie's Postcard *Missable* Once you are able to talk to Cueball over at his truck, you have to ask him all of the questions related to Trixie for him to give you the postcard of Trixie. Now before showing this post card to Edna, first open up your inventory and press to view it. Once that has been done, your trophy will unlock.Refer to the Trophy Walkthrough under "To The Expo!" , for more. Edna Was Right!Revealed Hill Valley Hooliganism Rate *Missable* Once in Emmett's lab, examine the stack of Mind Maps on the desk. You must examine them 2/3 times, and Emmett will tell you that 90% of the people in Hill Valley were found to be hooligans through his test. Once Emmett mentions this, your trophy will unlock. *Thanks to PsychoRaven for the tip!* Refer to the Trophy Walkthrough under "To The Expo!" , for more. Let Them Eat, Um, CakeOffered Algae Cakes to Everyone *Missable* After Cueball has given you the postcard of Trixie, talk to him again and ask him what is wrong with his teeth, twice. This will cause him to Give you a box of Algae cakes. Now you must simply give one to everyone. You will need to equip them, then interact with: --Cueball --"Guy" --Edna --Arthur --Trixie --Doc --Emmett. After offering the Algae Cake to the last person, the trophy will unlock. Refer to the Trophy Walkthrough under "To The Expo!" , for more. A Not-So-Beautiful MindCrafted a Mind Map of Emmett that Reveals him to be a 'Degenerate Criminal.' *Missable* While getting a new Mind Map for Emmett is story related, ensuring that the Mind Map reveals him to be a Degenerate Criminal, is not. The goal of this puzzle here is to make Emmett react badly to the images that a good and proper, and have Emmett get happy for the images that are supposedly bad. The lights on Emmett's helmet indicate his mood. Red means bad mood, or unhappy. Yellow is neutral, and Green is happy or good mood. Once you turn on the switch for the Mind Map, a variety of images will be shown. Basically your objective is to get him to react like a criminal. For example, and image of a police officer shows up, something that is supposed to make him happy, you need to interact with the environment around him to turn the light red, then switch to a new picture. The images shown and their correct responses: Edna --------------- Red Light John Wilkes Booth --- Green Light Officer Parker ------- Red Light Tannen ------------- Green Light Child ---------------- Red Light Trixie --------------- Green Light Incorrectly choosing a light color/mood can result in a Mind Map that doesn't place Emmett as a Degenerative Criminal, thus no trophy. There are various ways of influencing Emmett's mood.
Refer to the Trophy Walkthrough under "To The Expo!" , for more.
Last edited by T_l_M_B_0; 11-01-2011 at 08:45 PM. |
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An Uncomfortable TruthEmmett is Prophetically Honest About his Marriage Prospects. *Missable* As you are about to leave Emmett's Lab, he makes a comment about proposing to Edna. Interact with him and choose the following dialog. "You Can't Marry Edna!" "You're supposed to marry someone else!" Refer to the Trophy Walkthrough under "To The Expo!" , for more. The Other WomanGot Trixie to Make Edna Jealous This trophy is story related and cannot be missed.
Refer to the Trophy Walkthrough under "To The Expo!" , for more. Like a Not-So-Fine WineMessed with Emmett's Cleanser. This trophy is story related and unmissable.
Refer to the Trophy Walkthrough under "To The Expo!" , for more. Timely TravellerTake the Fewest Possible Trips to Emmett's Lab *Missable* To unlock this trophy you can only visit Emmett's lab 1 time prior to aging the Cleanser Bottle and having Trixie ready to make Edna jealous. After these events happen, you will automatically be brought there in a cutscene, bringing the total up to 2. If you visited the lab more than once before this takes place, you will not be able to get this trophy. Since you can only visit the lab once before this event, be sure to do the following things:
, for more. Breaking Up is Hard to DoBroke up Emmett and Edna. This trophy is story related and cannot be missed.
Refer to the Trophy Walkthrough under "To The Expo!" , for more. Your Own Personal FrankensteinGave Emmett his Epiphany. This trophy is story related and unmissable.
Refer to the Trophy Walkthrough under "To The Expo!" , for more.
Last edited by T_l_M_B_0; 11-01-2011 at 08:46 PM. |
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To the Expo!Marty and Emmett head to the Expo. This trophy is story related, and unmissable. It will unlock once you have freed Doc from the ropes at the courthouse. For the complete trophy walkthrough, check the spoiler tag below.
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Last edited by T_l_M_B_0; 12-09-2011 at 05:04 AM. |
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#7 (permalink) |
![]() Join Date: Sep 2010
Location: kissimmee, florida
Posts: 138
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Just finished with 100% on my first play through. I feel like this was one of the easier of the bunch, but it was fun and the story is addictive. I see timbo is on point doing your thing with these roadmaps and guides. Thanks keep up the good work.
Last edited by rolla2002; 06-08-2011 at 06:39 AM. |
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#9 (permalink) |
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Ok guys, Guide, Roadmap and Walkthrough are completely finished now. Hopefully it serves as a help to everyone
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| Tags |
| back to the future, bttf, roadmap, trophy guide, walkthrough |
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