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#21 (permalink) |
![]() Join Date: Nov 2010
Location: NYC
Posts: 486
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not sure if this is still the case, but if you get ACR, it comes with the original AC (1) game. at least mine did. however, i did pre-order mine, and i dont remember if that was specifically a pre-order bonus or what.
it didnt matter tho, since i had already got AC 1 a long time ago as a platinum hit. i def would recommend playing thru the games. AC 1 isnt as horrible as it sounds. you can skip the "boring" and repetitive side quests. altho, i think doing them does make it some what easier IIRC. its been a long while since i played the game tho. lol. from reading the gamefaqs and what i barely recall, doing side quests increases your synchronization bar. for AC 1, that was basically your health bar. its different than say how ACB and ACR added getting full synchronization to memories. getting full sync in AC 1 i think basically meant you had more health. in some rare cases, getting to bosses could be tough. near the end, the game basically just piles on tons of enemies as sort of an artificial way to increase the difficulty of the assassinations. but you could actually skip a lot of the side quests and get the minimum sync needed for the "boss" assassination to appear as an option. one thing that is sorta good about playing the game, i feel, is that it shows the roots of the series and the potential that it had. and it sorta gives you a greater appreciation of just how far they came between the first game and ACII. it kinda shows how ACII was like a major leap of improvement. with regards to the other games. i agree with a lot that has been said. i think they are definitely worth playing. if you want the whole story, play them and dont worry about the trophies. if you can rent them, definitely do so. but i have seen ACB and ACR on sale for as cheap as $20 at bestbuy. i think that totally makes them worth it. if you cant buy them, try and find some friends that you can borrow it from or trade or something. in any case, with regard to the games themselves. i feel like ACB and ACR make some really great iterative improvements upon the game play from ACII. i think ACR is the best summation of those improvements, which you see in both the single player and the multiplayer. the hookblade is a great addition, and the dual weapon wheels and bomb crafting are also worthy/welcome tweaks. story wise, ACB is the stronger of the two, and it is probably actually my fave of out of the three (ACII, ACB, and ACR) as a game. it does some really great things by tweaking single player, and adding stuff like full sync, in game maps for collectibles, tunnels for fast travel, factions, recruiting/upgrading your own team of assassins, and retains the intrigue/mystery/conspiracy of the puzzles. plus, it adds mp, which seemed really wild and at initially, superfluous, but actually turned out to be something that was very unique and actually lots of fun, plus a nice break from your typical mp in other games out there. ACR builds upon all of that, and the mp is greatly improved, but ultimately ACB wins because of the stronger story and the further innovations it had over ACII. as i see it, ACII is a huge improvement over AC I. it basically rebuilds the game from the ground up. but ACB further improves upon ACII, with some really great additions. and ACR is sort of like almost perfecting that series. altho it kind of takes a bit of a backslide with the story and the puzzles (to me, i did not really enjoy the Desmond memories, and was really missing the subject 16 type puzzles from ACII/ACB). Ste |
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