|
|
#72 (permalink) |
![]() Join Date: Mar 2012
Location: New England
Posts: 829
|
@Veritas7Ax, I don't know where you got those pictures, but that doesn't really look like the evolved engine that Ubisoft said that they'd been working on. While it does give a good estimate on what the game could be like, it's just looks like something that anyone could make in their own game editor.
|
|
|
|
|
|
#74 (permalink) |
![]() Join Date: Nov 2010
Posts: 3,222
|
This game will look stunning, no doubt about it !
![]() EDIT : Updated the first post with the new screens, and also added articles, infos and videos you guys posted in this thread. Thanks to everyone involved. Last edited by Alex Fly; 04-13-2012 at 06:17 PM. |
|
|
|
|
|
#75 (permalink) |
![]() |
Game Trailers' series "Invisible Walls" released their 204th episode where they talk about, among other things, ACIII.
Invisible Walls Video Game, Episode 204 | Video Clip | Game Trailers & Videos | GameTrailers.com Starts around 9:04. Basically, all those hands-on previews that Game Informer, Kotaku, IGN, etc have talked about, the parts that we have not seen in trailer form yet, parts about Connor fighting the bear, the animations and interactions with weather and the elements, the part about him bounding over encroaching hordes of enemies to reach his target. We've read about these parts but it's actually nice to hear them describing it in detail and all that. |
|
|
|
|
|
#77 (permalink) |
![]() Join Date: Jul 2010
Posts: 256
|
These may have been posted, I didn't look through the entire thread, but I found these videos interesting....... No gameplay (outside of what you see in the reveal trailer), but lots of information.
Last edited by AceBD; 04-19-2012 at 01:43 AM. |
|
|
|
|
|
#80 (permalink) |
![]() Join Date: Nov 2011
Location: UK
Posts: 3,658
|
Why are they purely showing him killing Redcoats in all of the pictures/trailers?
__________________
Warning! This spoiler contains images of a dangerous nature! ![]() Big thanks to RED_REBEL44 for the Avatar and Signature!
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|