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#1 (permalink) |
![]() Join Date: Jul 2010
Location: Chicagoland
Posts: 372
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I’m sure others have posted suggestions on how to get through the Marine campaign on Nightmare difficulty but here is what I learned or figured out and how I finally got it done after over a year of letting the game sit at 97% with I Love The Corps being the last trophy needed. I will not list the locations of collectibles as you should pick them up in easy where you have time to mess around and if you die you have checkpoints. I will however list the location of the weapons and med kits that I feel are important. I will post this in six parts one for each mission.
The first thing I’ll say is that putting aside the fact that there are no check points in Nightmare, Hard is actually harder than Nightmare. Nightmare seems to be Normal difficulty with no checkpoints. There are less Aliens, and less androids than in Hard. They also seem to die easier and do less damage to you. First mission—Colony When you start you need to do what Tequila tells you when she tells you as trying to do it early does not shut her up it just gets you mad at having to listen to her crap over and over again every time you die. If you follow my method you should only have to listen to the beginning crap once, as you should be able to do it the first time without getting killed. Once Tequila uses the steam to deal with the first Alien and you go out into the hall run down the hall to shoot the Alien a couple of times before it is all the way out of the vent. If you didn’t kill it hit it in the head with the butt of your pistol then it twice more. It should be dead now but if not back up a few feet and do the again repeating the back up until it is. Now follow the arrow on you HUD/MT until you enter the next build and go down the ramp. Don’t go all the way to the closed door. When you are about 10 feet away turn around and look up in the corner to the right of ramp. You should see the next Alien on the ceiling climbing out of a vent there. Try to it twice before it drops to the floor. Then run over to it and use the same back-up method to finish it off. Follow your HUD/MT get into the room with Tequila pick up the pulse rifle and ammo then listen to Tequila babble. Once she finally shuts up and you can leave go out into the corridor and deal with the next Alien. Use the same method except now you are butt stroking the Alien with your pulse rifle and not hitting it in the head with the butt of your pistol, and using to shoot the pulse rifle, back-up. Repeat if necessary, if not reload and follow your HUD/MT to the club. Once you go up the second elevator start moving clockwise around the floor . Once the music starts you need to start running clockwise around the floor. After two or three laps you want to stop at the end of the longer of the two straight parts turn and try to kill an Alien. If there are no other close to the Alien you can wait until it gets to you so you can it. Once you kill it, turn and start running clock wise again. Every lap or two laps stop at the same place and do the same thing. If an Alien hits you while you are running, do not stop. Just run until you are healed. After you have killed all five or maybe six of the Aliens Tequila will send the elevator to you. Enter the elevator then follow your HUD/MT to the squad of Marines in C-Block. In C-Block follow your HUD/MT upstairs to the barricade. The bugs kill the Marines trying to get around and over the barricade then cut the power. Follow the HUD/MT back downstairs to the sentry gun’s laptop. Interact with it then turn to look at the vent on the left. When the Alien comes out of the vent it. If you want you can it until it is dead, if not run upstairs and wait for it to get up there to be dealt with. At this point comes the most important part of this mission. PROTECT THE WM, (Woman Marine), you need her. You can still complete the mission without the WM if she gets killed but it is a lot harder. Keep on the same level as her, there will be two or three Aliens wandering around that need to be killed before the next part of the mission and they will kill the WM if you don’t protect her. Same as before keep using then until they are dead. Once they are dead you are told to head up to the barricade DO NOT go up there yet. Wait until the WM goes into that room so she can help you. If you did what I said you should have full ammo for your pulse rifle including 4 grenades. Once the WM is in that room go up to the waypoint. The door will close after you get there and the Aliens will start coming. The WM and the sentry gun will take care of most of the Aliens that come over the wall. If any seem to get a bit too far past the barricade, say maybe 10 feet, a grenade at them. Once you have used up your grenades them with the pulse rifle. If done correctly no Aliens should get to you before the door opens up again. Once the door opens run out the door, down the first set of stairs go left and run to the elevator. The elevator is not there yet and waiting for it here is a real bad idea. Run back out of that hall and run all the way across the room to the far wall then turn and run back to the elevator which will now be there and get inside. As long as you don’t actually run into any of the Aliens you should make it into the elevator without taking any damage at all. Now once you get out of the elevator take a breath as no Aliens will come into this room. The last step is easy however, before doing it remember, you will lose your pulse rifle at the end of this mission so grenades and ammo are irrelevant. Drop down through the hole and run. Do not shoot any of the Aliens in the tunnel and don’t bother to stop for ammo. Run right past the Aliens in the tunnel and they should not even touch you. The only damage you will take is when you jump down to the lower part of the tunnel. Aliens will be chasing you so don’t stop for anything. Now you have one down with five more to go.
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![]() Masquerading as a man with a reason My charade is the event of the season And if I claim to be a wise man It surely means that I dont know Last edited by GuapoPogi; 05-30-2012 at 08:42 PM. Reason: Corrections |
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#2 (permalink) |
![]() Join Date: Jul 2010
Location: Chicagoland
Posts: 372
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Once you gain control of your Marine run upto and jump/climb over the rocks then advance to make the alien retreat. There will be two aliens in these tunnels the first is usually found around the corner to the right at the first intersecsion. If it is not there than it will most likely on the big cylinder a few feet after your second left. The damn alien will run around the walls and ceiling aimlessly for a minute or two. When it gets down and comes at you
it until it is dead. After that second left you need to make a right. The second alien is usually found far down the tunnel on the ceiling past and a bit to the right of the pannel/grate/tile that is hanging down. it two or three times and it will come to you. It may run around on the wall for a minute or two also but it usually will come straight for you. it until it is dead. This is the last alien you should have to kill with your pistol. Follow your objective marker down the tunnel take your right and after Tequila runs her mouth for a moment she will open the door for you. Ignore the aliens up to the left as they will just run off and I don't think you can kill them anyway. Before entering the building make sure to grab the shotgun from the ground around the corner about 30 or 40 feet to the right of the open door. Use your pistol on the face hugger as you need the shotgun ammo in a few minutes. Pick up the shotgun ammo on the way to the elevator. When you exit the elevator you will see a room at the end of the hall. This room hides a face hugger. If you enter slowly and stop every foot or two to look around you you will usually get the chance to calmly put two bullets from your pistol in the face hugger before it moves. The face hugger usually will spawn in one of four places. The face hugger waves it's tail when it is not walking so it is easy to spot if you are not moving and you are looking in it's general direction. The first place to look is toward the back at the corner of the consols in the center of the room. You can see it from just inside the room. The next is on the window about 6 feet high near the center of the window. Stick to the rail with your right shoulder as you walk along the window side of the room while looking in the third and fourth face hugger spawn points. The third place is on the center platfom near the wall on the other side. The fourth spawn point is near the ceiling by a vent on the oposite side from where you enter the room. Before going up the stairs, just past them and to the left you will find ammo for your shotgun. After messing with the satellite when you get back into the room that just had the face hugger, there will be an alien. sometimes it is in the little room to your right just as you enter the bigger room and sometimes it seems to spawn in mid air above you. Check the little room first looking for it just inside the door on the right. Sometimes you can it from outside the room and other times you need to run past it into the room spin around then "l2: it. Remember not to try if it is still on the wall as the acid splash will kill you. If it is not in there walk out, when you get about half way down the window side of the room you should hear it screetch, hear your motion tracker, or have the alien land on you. Run back into that room and it as it comes in the door. In the short hallway between the big room and the elevator an alien will come out of a vent. Walk into the hall way slowly and when you see the vent bulge, aim at it. As soon as the aliens head pokes out it. Now the elevator will take you to a level you have not been on yet. When you come out of the elevator go into the room on the left. There is about a 50% chance there will be an alien in this room towards the back right behind a free standing shelf. If so kill it using the usuall method then grab the pulse rifle from the floor behind the left free standing shelf and equip it. If the alien was not in here grabe the pulse rifle and equip it. Go out into the hall and slowly walk down and take a left. There will be one Alien in the first hall if no alien was in the room you just left and one alien in the hall where you turn left to pick up the shotgun ammo and stimpack around the bend. Same as the upstairs hall aim at the vent as soon as you see it bulge out the :R2: with the pulse rifle to kill it when you can see the aliens head. Follow the hall round picking up the above mentioned stimpack and shotgun ammo then exit the building. About 10% of the time there will be a third alien on that floor so be prepared to deal with it. If you do not hear the motion tracker beeping away at you when you get to the stairs you should be ok. Slowly walk upto and between the first set of crates on the bridge keeping your eyes on the doors on the far side of the bridge. When you see the first alien come out turn around and run back up the hill, stopping just to the left of the tractor. Usually the first couple of aliens will get stuck on something while running along the side of the bridge. Back up as far as you can while still watching the aliens cross the bridge. When an alien gets within about 20 feet of you run around the back of the tractor and run across the bridge through the doors. Don't bother shooting any of the aliens just run past them. When you get through the door keep running past the objective marker, make the left turn and run to the yellow lights on either side of the tunnel. The door will close with all of those aliens still outside. One alien will spawn here after a few seconds but it will be easy to kill with the pulse rifle .More to follow as I have time as this is only about 40% of mission 2.
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![]() Masquerading as a man with a reason My charade is the event of the season And if I claim to be a wise man It surely means that I dont know Last edited by GuapoPogi; 05-30-2012 at 10:41 PM. Reason: Adding second mission |
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#9 (permalink) |
![]() Join Date: Jul 2010
Location: Chicagoland
Posts: 372
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Got side tracked cleaning up 7 unfinished platinums
and a hand full of dlc trophies. I happen to intensly dislike Video walkthroughs which is why I started this walkthrough. For that matter most of my friends also dislike video walkthroughs. Anyway I have written the second part but it is too long to type using my iphone. I will start posting it this coming week from work but while I am waiting I am working my way through the Marine Campaign on Nightmare again using another profile and I am working on getting the Jungle written down. I actually kinda F'ed up and wound up with this game on all 4 of my profiles so as I work to Platinium it on all of them I may make some adjustments if I find easier ways to get the missions complete. GuapoPogi
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![]() Masquerading as a man with a reason My charade is the event of the season And if I claim to be a wise man It surely means that I dont know Last edited by GuapoPogi; 05-28-2012 at 05:33 AM. |
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