Assignment Guide
Best Friend Forever - FAMAS
This is probably the easiest of the assignments. All you need to do is revive any dead allies you see. They will be marked by a Skull icon, hit them with your defibrillator paddles to revive them. As for heals, just drop down a medic box near team mates, and if they are injured they will heal, and you will get points. 10 heals will come pretty easy. It is easier to do this on tighter, infantry maps.
Recommended Maps: Operation Metro, Seine Crossing, Tehran Highway
Game Mode: Conquest
Fixing It - HK53- 10 Repairs
- Kill 1 enemy with Repair Torch
This is another pretty easy assignment. Hop into a friendly vehicle, and if they get hit, get out and pull out your torch to repair them. 10 repairs are easy to get, especially if your tank is prone to getting RPG spammed. Getting a torch kill is a tricky matter on the other hand. Your best option is probably to be on Rush mode, and move behind the enemy. Once you find a stationary target, pull out your torch, and aim for the head. It can be very difficult to kill if you’re not torching the head.
Recommended Maps: Operation Firestorm, Caspian Border, Wake Island, Gulf of Oman, Strike at Karkand, Sharqi Peninsula, Tehran Highway, Kharg Island
Game Mode: Rush, Conquest
Let it Rain - QBB-95- 20 kills with Light Machine Guns
- 2 Mortar Kills
This is another easy assignment. 20 kills with LMG’s should be simple, as it can be achieved pretty much anywhere. This part should give you no trouble. Mortars on the other hand, can be quite a handful. Since you only need 2, it shouldn’t be hard to get the kills you need. Your best option is playing Rush on any map, and setting up a good firing position. This is made easier if your team spots frequently, so try to play with friends who you can rely on to do this for you. Also, on Rush many other people like to mortar as well, and they will. They (as well as you) automatically appear as a Mortar Icon after shooting off a shell. If you see that mortar icon, immediately shoot it for an easy kill.
Recommended Maps: Any
Game Mode: Rush
Specops - QBU-88- 20 kills with Sniper Rifles
- 5 Laser Designations
Another straight forward assignment, all you need is 20 sniper rifle kills. This can be any sniper rifle. You shouldn’t have any trouble since you can just use Iron Sights and a Semi-Auto if you have trouble distance sniping. Laser Designations normally mean you need to use SOFLAM to mark an enemy vehicle. Note that you do not need an ally to hit the target, you need only mark it. You can also do this with the Laser Painter on the Scout Chopper, and the CITV Station for Heavy Tanks. As long as you get a “Target Designated” bonus, it counts. Of course, this means you’ll want a vehicle heavy map. It can also be easier on Rush since the vehicles will generally always be coming from one direction.
Recommended Maps: Operation Firestorm, Caspian Border, Wake Island, Gulf of Oman, Strike at Karkand, Sharqi Peninsula, Tehran Highway, Kharg Island
Game Mode: Rush
Familiar Territory - PP-19- Arm 10 MCOMs
- Capture 10 flags
- Play 2 hours on Karkand
People can and will say this is one of the more difficult assignments, well that would be because it is. You will need to play with the objectives in mind, arm those MCOMs in Rush, and capture those flags in Conquest. There are not many tips to give here that you wouldn’t have already heard from every other player on the internet. So do your best, it should come quicker than you might think. Playing 2 hours on Karkand is more of endurance. This does refer specifically to the map Strike at Karkand. It is cumulative, so you will probably complete this task through natural play, but if you want it done, and done now, just quit out when your server moves to another map, and join a new Strike at Karkand game.
Recommended Maps: Strike at Karkand
Game Mode: Rush, Conquest
Professional Russian - L85A2 ("Best Friends Forever" have to be completed first)
- 100 kills with Assault Rifles
- 20 kills with Underslung Grenade Launcher
- Win 5 rounds of SQDM
Another easy all around achievement. Load up your favorite Assault Rifle, and say goodbye to your Med Kits as you equip your M320. It doesn’t matter if you use the M320 Grenades, Buckshot, Smoke, etc. You just need M320 kills. 100 Assault Rifle kills won’t be hard for most people, but for those who find it difficult, you may take a little longer. Your best option is to always be a medium distance away from your target to take advantage of Assault Rifles accuracy over other weapons such as SMGs. Your M320 is very easy to kill with. Hell you can completely miss and get a kill. You will only start out with a couple grenades though, so it is advisable to travel with a friendly Support to restock. Winning 5 rounds of Squad Deathmatch is matter of how good your squad is. This will again be easy for some, impossible for others. Get your best squad mates together, think some happy thoughts, and go in guns a blazin’. Common tactics include spamming your M320, and camping. Use these tactics to your advantage.
Recommended Maps: Any
Game Mode: SQDM
It goes Boom! - QBZ-95B ("Fixing It" has to be completed first)
- 50 AT rocket kills
- Destroy 1 enemy vehicle with Repair Torch
- Win 5 rounds of Conquest
AT Rockets refers to your SMAW or RPG, as they are “Anti-Tank Rockets”. They also happen to be the easiest launchers to kills with. Load up your Explosives Specialization, aim your fire, and start spamming off those rockets. This will be easy. This can be done on any map as AT’s are effective against vehicles and people. Destroying an enemy vehicle with your torch can be challenge as your torch is slow to kill. You will need to sabotage an unsuspecting person for this to work. Your best time to strike is after a tank has been disabled. It’s also good to count how many hits, and where. RPG’s to the rear of a tank will do more damage, so if a tank has taken a hit to the back, or even two, that would be your best time to strike. Remember, you just need the Destroy bonus; you do not need the kill, but if you keep torching after the enemy has jumped out, it will heal the tank. It is possible to damage the tank enough that it will blow up on its own soon enough to give you the bonus, even if the enemy has jumped out. Winning 5 Conquest rounds should come naturally. Capture flags; support your team mates, etc, etc. Here is a video on an easy way to get the vehicle destroy. While someone is on a mortar, or after you have killed them, get your torch out and destroy the mortar equipment. Although it says equipment destroyed, it will count towards the assignment. The MAV will also work too. Credit to oTheVoiceOfReason.
Also if you are having a really hard time getting the torch vehicle destroy because people keep jumping out of the tank before it blows or you keep getting killed all the time, here is another tip.
Since the AMTRAC is a spawn point, it's always an enemy vehicle so you still get the destroy even if no one is in it. Your torch also does damage while it's empty. This made it MUCH easier for me to get the vehicle destroy task done. Just find a map where an AMTRAC is, and destroy it with the repair tool. Thanks to MFVillin for the tip.
Recommended Maps: Operation Firestorm, Caspian Border, Wake Island, Gulf of Oman, Strike at Karkand, Sharqi Peninsula, Tehran Highway, Kharg Island
Game Mode: Conquest