From the current issue of EGM:
Originally Posted by Evan Shamoon
"Naturally, the entire zombie genre owes Romero a debt of gratitude, and we also draw inspiration from some of the iconic zombie encounters he created," says Techland associate producer Maciej Binkowski. "Still, it's important to note that Dead Island isn't a 'wacky' game. We're treating the subject as seriously as its nature allows us to."